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12:01 AM
15
Q: How can we be more awesome?

wax eagleI've often gone through and edited out the system name from question titles. One of the reasons I do this is so that the question titles are snappier and more likely to get attention. Lets take a page from Gaming.SE's book and make our question titles awesome. Some great examples from Gaming: ...

 
@BESW that is the best bait
 
And, hey, I've got more votes on that new question in 25 minutes than I did on this more boringly titled Bubblegumshoe question in two and a half weeks.
 
12:16 AM
Holy uncaptured reputation, Batman. 765 past the rep-cap yesterday! I think that's a personal record.
[emparassing dance] PR on unearned rep... PR on unearned rep....
 
No longer dance the Dance of Rep Cap, Numfar.
 
[/embarassing dance]
 
BTW, re: earlier discussion on gendered pronouns. Bubblegumshoe explicitly uses female pronouns for a generic Sleuth, because the genre they're working in defaults toward female Sleuths.
> From Nancy Drew to Veronica Mars, the iconic teen sleuth is gendered female, in much the same way, perhaps, that the iconic armored knight is gendered male. Thus, the default pronoun in the Bubblegumshoe rules set is “she.” We use “he” to refer only to specifically male characters (her Dad, her boyfriend) or when clarity would completely collapse otherwise.
Players, of course, may create and portray Sleuths of other genders if they wish.
 
@BESW You mean they recommend to don't use him-things?
(I do like the subtlety of "Sleuths of other genders.")
 
@nitsua60 Heh. Evil Hat goes out of their way to normalise that kind of thing.
Greener geeked out when he saw the Create Advantage example for Rapport on pp 138/139 of Fate Core; it features interracial gay flirting without comment.
 
Hey everyone!
 
@NanbanJim hey there -- how're things going?
 
Pretty good! The Angry GM's GenCon charity fundraiser cosplay just got pushed over his goal. :D
 
I'm now watching that "what do they eat" video and wanting to strangle the narrator
 
It started with a Twitter joke about him cosplaying Sailor Jupiter. It kinda snowballed. He eventually said it was a joke, he'd only do it if he could raise money for charities with it and... well, enough people informally pledged said cash.
I'm not sure WHY I want to see a broad shouldered hairy man in a short pleated skirt. But dammit it's for a good cause! :D
 
12:59 AM
All I can respond is...
 
Are we talking about angryDM?
 
Yeah, though he rebranded slightly.
I'll stop being a coy twit: generosity.com/community-fundraising/…
 
Now I'm really regretting skipping gencon this year
 
Right??
 
That's far more interesting than what I was watching when I came in here, so thanks
 
1:05 AM
I'm not sure how I'd feel about cons in general; then I go talk to some friends who worked otakon and decide it's probably for the best
 
they can be fun, but also a big headache
 
I'm sure the type of people varies greatly with the con as well
 
yeah -- the con I was at recently was more of a general cosplay/comics/... convention, so while it was pretty nice, there was also a lot of stuff there I wasn't interested in
 
I've heard it's best if you get a group together. Like... people you can flee to for some semblance of sanity.
Or... whatever passes for sanity in your life.
 
OTOH -- there's one in my area that's a dedicated tabletop gaming convention, which should be more up my alley
@JoelHarmon paint drying as we speak?
 
1:10 AM
@Shalvenay drying/dried, yes
 
@JoelHarmon cool. you still need some time, or are you available now?
 
I could start now, sure
 
to the NAB :)
 
1:37 AM
Man, this Q&A is just pushing all my buttons...
 
@nitsua60 Due to the "meta-gaming" claim?
 
@nitsua60 it is pushing mine as well -- the guy who claimed it's edition agnostic doesn't know what in the world he's talking about
 
@Shalvenay Not just edition - he thinks it's system-agnostic, too.
 
I want to give an answer badly, but the OP seems to be unavailable (hopefully not unwilling!) to return to their question and clarify
 
(a) I hate traps (like these);
(2) the player isn't metagaming, it's just a decent tactic to barrel through if you can;
(iv) the answerers *are* recommending metagaming: structuring traps to the party, rather than from the perspective of the trap-setter
 
1:41 AM
@Miniman yeah -- he's clueless
 
there isn't a universal definition for metagaming, though, and that may be part of the issue
 
@nitsua60 in a sense, yes -- they're recommending structuring traps with foreknowledge of the opponents (although given the right trapsetter, some of Joe's suggestions are good)
 
Also:
> In a perfect world I could discuss this with him privately but there are real life group politics I have to deal with.
 
I think Asscrack the demilich was the last trapsetter I had any respect for.
 
What does that even mean?
 
1:42 AM
@JoelHarmon yeah, and furthermore, people don't grasp the implications of some of the metagaming definitions in use
 
@nitsua60 I think there is a view that what is (bad) metagaming for a player is fair play for the DM
 
@Adeptus that too -- the "DM is omniscient so his dungeon creators should be too" view
 
@JoelHarmon [grumble grumble Joel's absolutely right grumble it's almost like grumble I just read an Angry article on just that topic]
 
@nitsua60 (but aside from that, there should be a variety of traps, not just "the triggerer takes HP damage")
 
@nitsua60 furthermore, the assumption that the player in question is metagaming is predicated on a misunderstanding about observability vs quantifiability
 
1:45 AM
@nitsua60 you had me at "Joel's absolutely right"
 
D&D characters don't have the wherewithal to quantify HP, but they have a qualitative sense of damage (humans do IRL, too)
 
@Adeptus I'll be honest - if I lived in the D&D universe, and was creating a dungeon, I wouldn't do HP damage at all. Level/ability drain is definitely the way to go.
 
@Adeptus The variety of traps I understand at all are (a) detain them indefinitely, (b) kill them immediately, (c) convince them they've achieved the thing they came for.
 
@Miniman no kidding
@nitsua60 (d) alert human defenders (alarms are lumped in with traps in D&D AIUI)
 
@Miniman NPCs. Trap 'em in a suburban furnished basement with teen-aged girl admirers. Make them role-play their way out.
 
1:46 AM
@Shalvenay Yeah. He's my-guy'ing a "no pain, no gain" type. "I'll run through, take all the damage, to save the rest of the party"
 
@nitsua60 None of these have a high success chance, though. e) Gradually and reliably wear down their resources until you can easily pick them off is just about the only viable trap strategy.
 
@Miniman Oh, you are evil! Level & ability drain are the worst punishments!
 
@nitsua60 I'd say most traps are going for (b), which would work on the 99% of the world's population that isn't Adventurers
 
@Adeptus As I said, this is if I was designing traps for real. As a DM, and as a player, I think level/ability drain is dumb and annoying.
One thing I find weird is that neither of the answers suggested traps that don't just discharge once and are then useless. If he wants to run through the traps, let him, but that doesn't necessarily make things safer for the rest of the party.
 
@Miniman yeah, repeaters are something I'd suggest as a tactical adaptation to the tactic in question.
 
1:54 AM
@Shalvenay now that I've finally parsed it: "yes." I think you're making the same point I tried to make in this comment.
@Shalvenay <cough>metagaming</cough> =)
Part of me feels like we should be building a chat-dungeon right now.
(Not designing, I say. Building.)
 
@nitsua60 while I agree with the sentiment about pushing yourself, I don't know any experienced hikers who would deliberately short themselves rations for three days just because they don't absolutely need to eat for that time
 
@JoelHarmon yeah -- they'd have more data points to extrapolate from though
 
To me it's more about knowing yourself. One might not choose to go through that, but enough time pushing oneself "out there" and I imagine one would know "actually, I went four days on virtually nothing and it only took one day of good food and rest to bounce back completely."
(I.e. what @shalv said.)
 
also, it seems that Tiamat has finally finished devouring wax eagle's intertubes hookup.
(as long as I don't have to go bug Rhino Driver from Aviation.SE to go on a sortie to save poor wax eagle from the ravages of dragonkind....)
 
[so help me, I'm actually crafting an answer to that trap-post.]
 
2:32 AM
With that I'm off to bed. Night, all.
 
3:18 AM
hey @Emrakul
 
user61230
@ThreePhaseEel Heyo!
 
user61230
Shhhhhalvenay-in-disguise?
 
@Emrakul yes, I don't know why chat.SE decided to change my nick out from under me :P
maybe it has to do with aggregate rep on all SE accounts with that nick or smth weirdo like that?
 
@ThreePhaseEel That is weird, actually - it's still showing your RPG account as your parent user.
 
@Miniman but under my DIY/EE/Eng name
 
user61230
3:20 AM
I can fix that for you if you'd like.
 
@Emrakul go ahead :) (it's silly that chat.SE only lets you have one name across the whole site while you can have a separate name per-Stack on all Stacks)
TY
 
user61230
@Shalvenay There you go!
 
I wonder when that started, actually
 
user61230
Yeah, I mean, I can get why it's done that way technically, but it does seem a little silly.
 
user61230
@Shalvenay When the name changed?
 
3:24 AM
@Emrakul yeah
 
user61230
You might have just gotten unlucky, if you changed your name on one site and copied it network-wide.
 
user61230
Caching! Waves hands in rainbow.
 
didn't do any name changes on any stacks lately, that much is certain
 
user61230
Weeeird.
 
5:24 AM
@BESW ^ timely
 
6:12 AM
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Re-reading Bubblegumshoe this afternoon, something clicked. Again. [new notes for the fourth time]
[game starts tomorrow]
[hyperventilates]
 
@BESW Just take it one thing at a time. Start by breathing into a paper bag.
 
Okay, I can--we don't have paper bags WHAT DO I DO
 
Well, as I understand it you can't actually die by hyperventilating.
 
[breathing into plastic bag] Oh, that's good to hear.
 
@BESW Plastic bags are bad for the environment!
You should breathe into a calico bag or something.
 
6:23 AM
Biodegradable plastic bags that get re-used at least twice and carefully disposed of afterward, though.
 
@BESW How dare you undermine my sweeping statement with rational, logical reasoning.
 
@Miniman All generalisations are wrong!
 
6:40 AM
@Adeptus my one weakness, logic loops ! noooooes
 
TIL @trogdor is also a Star Trek robot.
 
not just a Star Trek one
 
Also a Doctor Who one, right.
 
nice steriotyping
 
 
5 hours later…
11:54 AM
BTW, @trogdor, Bubblegumshoe says right out several of the things you've been struggling with. eg:
> The hook [first scene] is the only scene you can usually count on to go as you intended.
 
do you mean to suggest I should try GMing it?
 
Not necessarily, but I find it interesting to see Evil Hat filling in previous gaps.
And it might be useful just to read with a GM's eye.
 
mk
I have been trying to read it a bit
 
I'm actually not sure Bubblegumshoe would be a great fit for you to GM, at least not at this point. It's very much of the "prepare more than you need and throw your notes out the window" school.
On the other hand, it might help you to run games where that's explicitly the situation.
 
ah
 
12:06 PM
A lot of the GM advice boils down to "Have ideas about what will happen but be ready for the players to do better stuff."
2
 
I do think I could benefit from reading it with that kind of mindset
@BESW I think I feel about as conflicted as these couple sentences about it
like, practicing that kind of scenario might be the best way to learn what I need, but diving right into it might not be the best either
 
 
1 hour later…
1:19 PM
(Also, I'm trademarking "awesomification" right now.)
 
@nitsua60 I'm not sure a question of "who is in the right" needs attention drawn to it.
 
@Miniman True, true. But at least that ^^ title wouldn't make it seem like it's a question about a green gelatinous cube =)
 
Goddam its frustrating how often Dungeon World games get D&D centric answers
 
@Wibbs But isn't it nice watching what the democratic process does to them?
 
@Miniman I guess
Creates a lot of unnecessary work though
 
1:36 PM
@Wibbs Funny, I've just been delighted by seeing so many DW questions come through these last few weeks. I don't know if it's a perception-bias in that I just started playing, but I feel like there's been an uptick.
 
1:53 PM
@Miniman can I suggest an improvement to this answer?
 
@nitsua60 Go for it.
I make no guarantees about my reaction, of course.
 
I think you're right that the magic resistance doesn't automatically flow, so it'd be a GM's generosity to grant it.
But I think that you're sort of "leaving the door open" for readers by not explicitly tackling the question of the familiar having the form's "statistics."
I think it'd be worth outlining exactly what is automatically taken and what's not.
It wouldn't have to be as long-winded as this, for example, but pointing out that the MR feature in the stat block isn't, by rule, a "statistic" is what seals it for me. (And I don't think is obvious from your answer.)
 
Ah, you mean move the argument that took place in the comments into the answer?
 
Yeah, and I don't think it's even fully fleshed-out in the comments. But yes, I was reading the comments.
I think your answer could benefit from a structure like (a) the familiar assumes a form, explicitly taking on its statistics, (b) statistics are... (per MMpp.6-11), (c) the magic resistance isn't in that list.
@Miniman actually, though, now I'm starting to second-guess your answer =\
Because familiar takes the form's statistics.
 
@nitsua60 Sure, which includes Magic Resistance.
 
2:01 PM
Per MM pp.6-11 "special traits" are among statistics, and special traits are "those things appearing after CR and before Actions." (paraphrasing)
So the pseudodragon's MR is a special trait, and should accrue to the familiar.
Oh, never mind.
Your Q&A is about the transference, which is from the sidebar...
 
Ayup.
 
strike my last six lines.
 
All good.
 
So I still agree with your conclusion, and maybe your post doesn't need any editing.
 
Someone else made the same mistake, so it's probably worthwhile.
Besides, I fixed a couple of spelling mistakes already.
 
2:04 PM
Eh, I think it could still use the edit to clarify exactly what is assumed and what's not when the spirit "takes the form of a pseudodragon."
I.e. it gets the statistics, but not (necessarily) the sidebar.
 
I went with the easy definition - yellow box, green box.
 
Wow, that's much simpler than I tend to make things. No eighteen-item numbered list?
 
Nah, judging from some of the comments I get I need to aim pretty low.
 
2:26 PM
@nitsua60 Yello
 
@eimyr Mello
 
How's life?
 
'salright. Trying to get through a pile of tasks before the end of the day. (Should be doable--not a huge lift.)
I was selfishly hoping to snag Reversal on the traps/metagaming question; when I went to bed it was at -2 or -3 and my asnwer was around +12. But after an edit or two the question's gained traction and stands well out of the red.
 
You should be playing Pokemon, not Stackexchange GO
 
 
4 hours later…
6:55 PM
@eimyr I should definitely be playing something else. Over 1200 points lost to rep-cap in the last two days.
 
7:14 PM
Nevermind--there's a question there. It's just easy to get lost in the post.
 
 
2 hours later…
9:21 PM
That was a nice long earthquake to wake up to.
 
 
1 hour later…
10:39 PM
@BESW Literally?
 
11:06 PM
@nitsua60 yes
it scared me, not because it was intense, but because it took a while to stop
also, it was pretty early in the morning (at least for me on a Saturday), so that didn't help
as earthquakes go, I don't think I have ever experienced one that lasted quite that long,... without being also a pretty strong one
this one was pretty mild but it lasted longer than any I can recall in the past several years
 

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