("Percentile" is literally "through one hundredths" and definitionally "out of a group of 100." In dice terminology, it's common vocabulary that using a d10 as a percentile die means you're reading its digit result as the tens place.)
@Miniman I got hung up on how clerics and wizards do spellcasting differently; what I overlooked was that Multiclassing doesn't just affect spells known (which is what gets talked about a lot, because wizards), but also affects preparation. Reviewing everything for an epic rewrite of the answer dropped the scales from my eyes.
@doppelgreener That post, wow. Someone needs to go back to dice probability basics and lay out all the face combinations.
I don't think I've ever seen a post downvoted with such velocity though, so that's some comfort to hold onto despite not being able to make headway with comments.
It was a satisfying thing to puzzle over overnight ("this model is completely wrong. but why is it wrong?") but I am done with that and the asker seems to have... reading comprehension issues and evasive responses (probably not deliberately!) and so on.
@SevenSidedDie Ping, in case you don't get pinged by the response from TheStumps. Appears to have mistaken comments for a discussion zone. (Can't blame him, based on our responses it'd look like that.)
The next magic the gathering set comes out in... three weeks Friday.
For the first time I am actually legitimately excite for a new set, because it has a couple of dozen cards I want to put into a Commander deck I have been trying and failing to make and be happy with.
It is going to be about Surrak Dragonclaw, and I want it to be thematic and have a vague sense of story to it, and 'til now I have had to choose between "has cards that are actually viable in Commander" and "is appropriately thematic". These Battle for Zendikar cards will let me have both.
@Sandwich Apparently, somecrazy people read the 10's dice as 0-90, and the 1's dice as 1-10, and then add them. Much easier to just go "first digit, second digit. 00=100"
@doppelgreener I mean, you could technically do any one-to-one mapping of the results from 2d10 to 1d100 and it would still be mathematically correct.
@doppelgreener I saw a really good example recently of what happens when you continue to ruthlessly apply logic without considering common sense, but I can't remember what it was.
@Miniman I can just imagine that... "I rolled a 64... let me look up my conversion chart... that makes it 95%! Oh, if only I'd rolled a 63, then it would have been 12%!"
@Adeptus Several people have tried to point out that 2d10 response's problems multiple times in multiple ways. I pointed out an enormous problem with it earlier, he waved it away. You're not going to make any headway with this dude.
He has a catastrophic problem somewhere in his understanding of probabilities and how to use them.
Comment exchange: "Hey, based on the values in this graph, your model has a big problem." "That's just the way it's graphed." "Could you correct the graph?" "The graph is fine, it's just how you look at it."
I have read one sentence so far, and I already have an issue... I haven't read any of the comments but I'm guessing someone has already pointed out the "Assuming fair forms of dice, a d100 is a pure set where each face equals its face value in probability" part of it? He's saying you have a 100% chance of getting a 100 on a d100...
"We don't recognise the place from which you are attempting to log in from. Here, we have another hotmail address you can send a verification email to"
@BESW Cylindrical dice let you build something with pretty much any arbitrary number of sides, as long as it won't just roll right off the edge of the table and then under the couch in the next room.
(once again also, I am confronted and bemused by the phenomenon in internet chatrooms where neutral statements made in reply to someone have a predisposition to be interpreted as objection and argument, unless a distinct position otherwise is given)
This monster person generator is fun. It's sparse and not well proofread, and some of the words in there smack of reckless thesaurus usage. Despite that, it's just the right amount of variety and weirdness that the results give me this distinct impression of a character. (And when it completely fails to make sense, it's still pretty funny.)
With very rare special exceptions, every single webpage ever is composed of the Holy Trinity: HTML (for content), CSS (to make it pretty), JS (to make it do)
There's a server which does a whole lot of work to churn out a page for you. That shoots over to your browser, which is the client. Browsers present HTML, prettified by CSS, and which do interesting things with the assistance of JavaScript.
That's a point. I know PHP is resolved before the webpage renders, thought Javascript did the same thing except... It doesn't need a full refresh, which means it's client side processing.
Server-side languages like PHP will do things before the page is sent to you from some distant server. Your browser downloads the server's stuff, displays it in your browser. JavaScript will do then things to it within your browser, right there on your own PC.
(Lots of languages are flawed. All of them have faults. All of them have good sides and bad sides. All of them have things they are good at or bad at. PHP is objectively badly designed, and you should seek any other language to do server-side stuff.)
@Nyoze Ruby or Python with your choice of server framework or engine, NodeJS (which, to confuse matters, is a server that runs on JavaScript), ASP.NET MVC using C# and where applicable F#. There's loads of others, these are about the most common.
Just not experienced. Half the guys who deal with web apps here use something call PHP-runner which computer generates php script, and don't deal with the code at all.
PHP is fine if all you'll do with it is one document that doesn't have a scrollbar when you open it.
If you're doing anything bigger, you should move to something else, because you're doing something complex enough it'll benefit, or because you sure as heck want to be using something else before whatever you're doing gets bigger and moving requires more work.
For all those who want some catharsis, or a good read, or who have a deep and abiding love of PHP and are wondering what the hell we're saying this stuff for, you may be interested in PHP: a fractal of bad design.
@Pixie It is legitimately the only language in existence that I can seriously say is absolutely just plain bad.
One of its pros used to be "you can write a website really quickly in it!" but that's no longer a legitimate statement compared to its competition, which is also really fast.
Well, considering that this seem a common problem for users of this room, the fact that there were attempts to distract us by suggesting thing like mind flayers cults going undercover at work offices, and the fact that I have somehow been drawn here...
I may suggest we have some sort of sleep eater among us.
I tried getting into WB.SE, as worldbuilding is something I enjoy very much, but the subjectivity of answers, lack of any evidence or reason in many highly voted ramblings puts me off.
huh.... i wonder what the criteria for graduating a beta stack are... Worldbuilding has been in beta for a year (364 days, today), has an excellent rating on all the exposed metrics...
Graduation criteria are complicated and unclear right now; the way I see it (not an official statement as a mod), SE is going through a period of redefinition, and is now in the process of answering the question "what are sites really trying to accomplish?"
user61230
Once that's answered well enough, SE will have a better idea of what it takes for a site to graduate, and maybe (though they've shown great reluctance to close public betas) what it tajes to be shut down.
@BESW I don't know if where you live you have some number-extraction based lottery. Some time ago I was talking with a friend of mine, trying to explain him why the fact that a number wasn't drawn in the last N drawings didn't mean that now it will be more likely to be drawn on the next one.
After some failed attempt, I finally "won" by taking out a coin from my pocket. "Let make a simpler example, what is the probability that the coin lands on head". He promptly replied "1/2".
I then asked how he could be sure that I didn't already flipped the coin yesterday...
Sadly, in my country a lot of people trust "delayed numbers". I can understand the pain.
I tweeted at Mearls to plead he put the forums-person in touch with Archive.org, since they actively seek digital materials donations like these. Hopefully that will be noticed, though more people speaking up might help.
I see you're altready talking about the WotC forums shutdown
@JoshuaAslanSmith some of the discussion is pure gold. I need to save the city built around the Tarrasque and the Rules of the Hidden Club and the... oh gods I have all of the OLD links this is gonna be a nightmare T_T
I'm going to make one of those thrown out of window guy comics about this at lunch. Not sure what to have that guy actually say though.
Also I am estimating they did it because they needed to cut some low hanging branches and "all these people just moderating one forum on the internet" were easy targets to reassign to new work or relieve. They didn't state much of a reason otherwise to not just keep maintaining them.
(Their only statement was they need to evolve alongside their competitors... But eliminating your community's official forum isn't necessarily doing that.)