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12:00 AM
@DuckTapeAl There's a lot of great stuff in our tag too that can help get the paradigm the game works in.
 
Huh. So, the GM never makes rolls?
Weird.
 
@DuckTapeAl Yeah, no rolling for the GM. The GM is mostly reactive in DW, except that's not nearly as limiting as it sounds because you're also mandated to react to players looking at you as if it's your turn to do something.
Also it doesn't end up looking reactive to the players. There's some neat smoke-and-mirrors that the game's structure uses, but they're all there to enhance the players' ability to pursue their agency without making that intimidating to them, and to enhance the GM's ability to bring in both expected and surprising consequences for PC choices.
@DuckTapeAl Are you planning on running DW, or are you just poking it out of curiosity?
 
12:17 AM
Yes. :)
 
@DuckTapeAl Heh. :)
 
My group has been having some difficulties with working together, and I'm looking around for systems that are more collaborative than D&D.
 
My advice then is to run it as a one-shot, promising nothing, explaining that you're still trying to figure out the weirdnesses of the game. It works really well as a one-shot, and then you can discard it and start fresh next time, taking some lessons and lightbulb moments from the one-shot.
 
That's good to know.
 
Bonus, players sometimes choose a class without realising that they'd like a different one better, and once they've done it once, they're likely to know better what they want and can get from the game. And that's mostly OK because PC creation is super-fast.
 
12:21 AM
The idea of all new characters being level 1, and only making one or two mechanical decisions at chargen is going to be weird for my group, I think.
 
hrm -- the only problem I see with it is that I'd wind up missing a lot of rule triggers with some of the downright weird dungeons and oneshots I come up with
 
@Shalvenay Generally, it's futile for a DW GM to plan much farther out than about, say, half a session. Any more than that, and it's either wasted, or you start breaking the GM's rules in ways that do not end well.
Sometimes it's better to plan no more than the first event, even.
 
I was about to put a formal burninate request in for the tag btw, but Miniman apparently vanquished all the orcs in single combat already ;)
 
@Shalvenay Yeah, no need to burninate. It was only on one question, which is fixed in one edit. Burnination is only really needed when it can't reasonably be done without the mod tools. Or when it's unclear enough to need debate first.
 
@SevenSidedDie -- I'm speaking less to detailed planning, and more to theme/location (throwing an elven ranger into a massive railyard socked in with predawn fog, for instance)
 
12:29 AM
@Shalvenay Nah, that'd work fine.
 
:)
 
@Shalvenay Not me. I looked around and found the , , and tags, and decided that it would only be fair to treat the tag the same as the rest of them. They seem like pretty crappy tags, but I've learned from experience that trying to get a tag removed is highly unlikely to succeed and not really worth the effort anyway.
 
@Miniman -- aaah. apparently Tagdor the tag burninator has not arrived in these lands yet...
 
@Shalvenay Look to the basic moves and make sure you catch their triggers. That's half the work done. When they miss on a roll you look to your GM moves and make one. When they look at you like it's your turn to talk (i.e., they hand you initiative), make one of your GM moves but softly. That's the game, mostly!
 
righty-o
I take it DW works well with "Theater of the Mind" play? (as that's what I was envisioning for the ranger in the railyard, for instance)
 
12:33 AM
@Shalvenay Yeah, it's full-on Theatre of the Mind. It could in theory be played on a mat, but it would be wasted effort.
Speaking of DW planning, my favourite campaign start is eight sentences and five questions:
"You're in the middle of the street. There's a carriage overturned nearby and two dead horses. Someone is bleeding to death nearby. It is very important that this person does not die. There are people around you, shooting arrows at you. It is obvious they want you to be dead, yourself. Only the ruined carriage is protecting you. It is on fire."

Who is trying to kill you?
Who is the dying person?
Who paid you to keep them alive?
Where are you?
and, as always, what are you going to do?
 
yeah -- I wouldn't even try to make a mat/grid for an environment the size of the world's largest railyard
 
What is Theater of the Mind?
 
@DuckTapeAl Where the action is tracked mentally rather than with minis, and described in a way compatible with that.
 
@DuckTapeAl -- it's a style of RP that dispenses with a grid/mat and tokens in favor of relying on communication to convey shared mental states about what's going on
 
Aha.
I'd never heard of that phrase for that before.
 
12:36 AM
most PbP and 'pure' chatRP is Theater of the Mind, for instance, but you can also do it in person when minis and a mat are impractical
 
@Shalvenay Or when it's preferred! Not just when minis are impractical.
 
@SevenSidedDie -- of course
 
d20's market share made it seem like minis is the default way to play, but it's always been the exception in RPG designs.
 
I was more referring to my case, though, where normally I'd have free choice, but the sheer scale of the map renders using a mat & tokens (or the digital equivalent) impractical
 
@Shalvenay Right, yeah. DW is all about perception and choice, so putting a PC in a fog in a weird situation and doing it Theatre of the Mind is right up its alley.
 
12:39 AM
yeah, a lot of the scenario emphasizes just how mysterious such a thing'd be to elf ears as well -- I'd almost want a soundboard to get realistic retarders, couplers, horns, bells, etal
/me really cannot do an authentic locomotive horn emulation
 
1:16 AM
@doppelgreener It can't happen soon enough.
 
@Pixie @BESW @Trogdor this question is probably right within your expertise: How do I get players to invest in their character concept and stop making new PCs?. I don't know if you have the same reasons for making new characters, but you probably have some insight into the players' sides of things.
 
2:04 AM
@doppelgreener Hmmmm. I like making characters so much that I make characters even in the absence of having games to put them in. I wonder if the solution could involve emphasizing that they can create as many characters they want outside of game time without ever having to use them, unless they truly want to.
The other issue is that they put so much planning time into the character that by the time they get to play the character, they're bored of them already. I wouldn't 100% know how to diagnose this because why they put so much planning time into the character influences how I would handle it.
 
o/ @Pixie
 
Like, is meticulous mechanical planning the fun part for them, in and of itself? (Again, maybe trying to get them to indulge it outside of game time would help.) Do they think they have to or they're not playing the game "right"? Are they afraid they'll die really easily if they don't? Are they just doing it because that's what they're used to doing?
@Shalvenay Hey.
 
how're things going?
 
Alright. How are you?
 
fine here, although had some internet blips earlier
pondering why some people recoil so badly when I introduce reality into RP in unexpected ways
 
2:14 AM
Scrolling down, GMJoe's answer is pretty good. I'm not sure I could provide anything more robust. The only suggestions I have above and beyond that would be to maybe suggest they keep a roster of characters they can switch between -- instead of making a new character every time they get bored, they can revisit someone they haven't played in a while. This may allow them to invest more in the characters without feeling confined to only one.
 
example: spell says it creates a "poison gas cloud" -- I interpret that as "pick a Toxic Inhalation Hazard material and run with it" which gives me free reign to pull out things like dinitrogen tetroxide or chlorine trifluoride
 
@Shalvenay How so?
 
@Pixie -- re: your remark on GMJoe's answer, it's a good suggestion indeed
and then people complain when I RP that cloud of N2O4 or ClF3 as, well, the RL chemical behaves -- (both of them are quite hypergolic btw)
 
@Shalvenay dude this is already a topic we hshe discussed to exhaustion in this room.
The general topic of introducing chemistry to magic, and why people get upset when you do that, was one of the first things we talked about and had been discussed many, many times since. I suggest you look back on those conversations instead of asking again, the answer has probably been provided many times over.
Have*, autocorrect seems to not like this chat.
When I say discussed to exhaustion, I mean with you directly. You were there and reading the explanations we were providing.
 
Yeah... I don't have anything new to add, and it would probably need to go to NAB anyway. P:
 
2:27 AM
I'm going to be a bit more formal about this, @Shalvenay. Topics that have been beaten to death here, by you, are not to be further discussed, here, by you. Use not a bar or something. To be even more clear, "reality and RP" in any of its forms is no longer welcome in conversations here. It has joined its friends alignment, paladins, and physics.
 
well that ruined lagit topics of conversation for everyone. I hope your happy
was here for that conversation, has nightmares
 
Huh. I wasn't aware pallies were that controversial. I suppose I can see why, though, what with the innate connection to alignment.
 
I wasn't aware of that either but yes
@Brian what about the m-word?
 
[bemused] I'm gone from chat for a day and another topic gets banned.
Also there was a conversation about MS Office that I missed? Durn.
 
@BESW This is what happens!
 
2:34 AM
Muggles? Muppets? Mummies?
 
Muppet muggle mummies with machetes.
 
@BESW Such shocking language!
 
IMPORTANT FOR ALL YOU SYSADMINS OUT THERE
 
@Pixie No, shocking language would be "Muppet muggle mummies standing waist-deep in water with exposed wires."
 
urgh, people
Hello!
 
2:36 AM
@IronHeart I know, right? people.
 
@IronHeart [replaces them with kittens for you]
 
@Pixie Great. People with needle-sharp claws and atrocious bathroom habits.
 
How are you all?
 
finding out interesting things about pass-the-hash attacks
 
Enjoying Internet bandwith above 10kb/sec.
 
2:40 AM
Alright. A little conflicted over career things, though.
 
Always fun.
 
@doppelgreener Which m-word?
 
so...is Sangunius still treated as CE canonically, or is he CN? (he seems CN, at least FWIH in our campaign)
 
@Miniman ((spoiler))
 
@BESW Ah, of course. My bad, I should have known.
 
2:42 AM
Argh! Don't say that word!
 
Oooh, 19k!
 
So close!
 
Grats!
 
Thanks! And yeah, its only significance is its proximity to 20k.
 
It is also a number with more than two zeroes consecutive at the right end. Those are traditionally considered worth noting.
 
2:49 AM
That's an interesting way to put it.
 
A great deal of mathematics lies in finding interesting new ways to say things we thought we already knew, in order to discover what we didn't know about them.
 
yeah
 
This is a habit which is useful in many other fields as well.
@Tritium21 You can do chat searches here and in the Not A Bar for Shalvenay saying words like "physics" and "chem."
At least one conversation's been bookmarked already, I think.
 
@BESW The gist of poetry. (In which I have been slacking awfully. Urgh.)
 
@Pixie Aye. Greener and I had a conversation a couple weeks ago about how math and philosophy are effectively two ways of applying the same tools to the same goal, just with different operating parameters.
 
2:56 AM
@BESW -- to some extent, true
 
A classic case of the "why are you playing with this person?" variety.
 
@Miniman -- agreed
 
And/or "Why does he feel like he has to bogart the game instead of asking the group to help him have fun?"
 
@BESW -- some folks get their fun, innately, off of denying others things
ugly? yes
 
Yes, but they're really rare and usually even then it's a misdirect for some other frustration.
 
3:03 AM
you probably are right that it's a misdirect for some underlying frustration
 
@BESW Just a lament that there wasn't a Stack for MS Word. It wasn't so much a conversation as an ill wind that made everyone shudder and throw salt over their shoulder.
 
WTF LOL
 
As well it should.
 
in fact, that STack would belong on thedailywtf.com
 
I spent this morning showing an intern how to make paragraph styles.
 
3:09 AM
@BESW I'm so sorry.
 
Hey, one of my other jobs is spending entire days teaching Word.
 
I was tangling with Word earlier today. I reeeally wish we had better tools to do the things I need to do sometimes, but... :B
 
@BESW I don't even know what to say.
 
my question: why Word?
 
I use OpenOffice and InDesign, myself.
 
3:10 AM
This was at the library. Why Word? Because I don't think we have anything else.
 
Then again, my word-prettification tool of choice is a *TeX, which actually makes Word look easy.
 
/me would LaTeX just about everything if he had his dibs, and finds LyX to be a fairly suitable frontend if you really need something more than a text editor
 
I could have tried Paint... [cringe]
 
@SevenSidedDie in some ways, LaTeX is easier -- the commands make sense once you start thinking about them
 
Because it's ubiquitous. There's no other word processing software with the market penetration to let someone be confident that whoever their document goes to, it will be readable.
 
3:11 AM
@BESW -- are you sharing docs for editing, or are they making one-way trips?
 
@Shalvenay Depends on what I'm doing.
 
@BESW Oh I understand it. It's not shock or surprise. But staring into the abyss, and seeing you looking back with a shrug. :)
 
because anyone who can't read a PDF is in the stoneage IMO
also -- there are three-letter abbreviations for the 3.5e classes, but I can't remember how the Rogue and Truenamer are abbreviated in that scheme
can someone remind me?
 
I want to say "RUG" and "TNR," but that's silly.
@SevenSidedDie I had to learn Word intimately in order to be able to handle the files I get from clients and translate them into something that InDesign won't laugh at.
...and then there was the time a client insisted that I design a 300-page entire anthology entirely in Word so she could edit it later without needing new software.
 
@BESW Yeah, you're in publishing IIRC. Can't avoid Word in that line of business.
 
3:19 AM
(Handy hint: Never rely on Word to retain complex formatting. It'll change on you just by closing and re-opening the file.)
 
@Shalvenay FMU and JDW, isn't it?
 
@SevenSidedDie Graphic design, mostly print media. Poster design, book and magazine layout, etc.
 
@BESW That is horrifying. But I can understand why; so few people appreciate that there is anything "hard" about publishing that requires the right tools.
@BESW Ah, so I failed my IIRC check. :) More pre-publishing stuff.
 
Close enough.
I work with my clients through all stages of the process.
Consulting with the printer is a lot easier for me, because I know enough to tell them that outlining 60 pages of font is ridiculous.
 
@Shalvenay Found a standard list that answers with Rog, but nothing on the Truenamer.
 
3:23 AM
(Outlining fonts destroys basic formatting like italics and underlining, as well as removing diacriticals and similar non-standard-English characters.)
 
@BESW What, really? It doesn't just destroy the textual information while vectorising the glyph shapes?
 
@SevenSidedDie Not if you're using InDesign.
There's a workaround to force the PDF export options for flattening transparency--which achieves the same effect, but actually does it right.
 
@BESW This is an unfamiliar meaning to "outlining". So just a terrible implementation?
 
The workaround requires placing a single transparent pixel on each and every page of the document.
@SevenSidedDie Yeah. InDesign is great, except when it's a great big derp.
But this printer wanted the InDesign files, not a PDF, and insisted on having them outlined instead of getting the font embedded like a sane person.
 
@SevenSidedDie -- saw the list you did
 
3:31 AM
There are some very few reasonable justifications for that, but the reason they gave... was that while they print the proof on island, the full printing job goes to Taiwan and is shipped back. Which means the "proof" wasn't actually any indication at all of what the final would look like.
 
@BESW Embedded fonts can be a pain for printers, I hear, so I kinda understand that. But yeah, it sounds like InDesign makes that a bad idea. If they know InDesign enough to ask for the files, it's unfortunate they didn't know well enough to know it was a bad idea.
 
yeah
kind of like the crap I deal with at work
great 3NF DB design, until you hit one particular record type, where they got their FK relationship bassackwards in an atrocious way
 
@SevenSidedDie It's better to help the client learn how to embed fonts the right way.
 
@BESW That does seem to wholly void the point of proofing.
 
@SevenSidedDie ....yes.
Unfortunately I couldn't just leave, because it was a government client and the pricing on the job was high enough I had to get bids for printing and take the lowest.
So I needed to at least get a bid. Eventually that particular printer demonstrated so much incompetence that I was able to write up "not a viable offer" and get the bid requirement waived.
@1000000000 Hi!
 
3:39 AM
@BESW Bleh. And people wonder why government is slow: doing things the right way is sometimes hard.
 
We don't have a lot of on-island printers who can do the sort of printing that job needs.
But every year when that job comes around, I have to get enough bids that I can pick two which are higher than the company which can actually do it right.
 
@Shalvenay Actually, if I'd known it was going to go into a question, I would have waved my arms and said not to use abbreviations. That question would be more readable without them.
 
@SevenSidedDie +1
 
edited
 
@BESW WRT that equivalents thing about stunts and actions, it's hard to measure that when it comes to stunts like the ones on Stellata's sheet.
 
3:45 AM
@doppelgreener Link me again?
 
I mean, Stellata's sheet.
 
Guten naucht
 
Hey.
 
3:49 AM
@Shalvenay Some abbreviations (like UMD and DMPC) are useful. The class abbreviations are originally for statblock printing costs though, so they're not so accessible. I edited it to put the paragraphed PC list into a formatted list too, since that makes it easier to absorb.
 
@BESW -- what other systems do you think'd work well besides DW for my "elf in the railyard" one-shot setup?
 
@DavidWilkins Guten abend
 
@SevenSidedDie saw that, ty :)
 
@Shalvenay I'm not sure I'm familiar with that, and I'm actually working on some other stuff right now.
 
aaah
basically, taking a low-level elf ranger and dropping him into a gigantic railyard in predawn fog
 
3:50 AM
@doppelgreener Lets adjourn to the Fate room for an analysis of transitive mechanics in Stellata's stunts?

 Fate chat and game room

Good questions raised here should hit the main site too! Fudge...
 
Sure! I will be doing karaoke soon, possibly...
 
@Miniman still riding the high from last session.
 
@DavidWilkins :) When's your next one?
 
@Shalvenay It's probably easier to list the systems that wouldn't. Most games wouldn't have any trouble with that scenario.
 
Monday niggt...I got plans
 
3:52 AM
You're up to the camp infiltration, right?
 
Yeah, unless they get sidetracked
 
@Shalvenay Even a grid-dependent system would be fine given a VTT with fog-of-war and dynamic light support.
 
If they do, well....beholders, dragons,and treasure swapmeet
Otherwise, the infiltration happens as dictated but the gnome and Ranger's Pseudodragon need hiding places
 
@DavidWilkins Pseudodragon sits on gnome's head in a hooded robe and they pretend to be a dragonborn?
 
Lol....perfect!!!! But how do I hint that?
 
3:57 AM
@SevenSidedDie -- I'd do it in r20 save for the sheer scale involved
 
@DavidWilkins No idea, but it's the sort of thing players tend to come up with
 
"Maybe if they were taller and had a head that was Dragon-like?"
My group has gone zero plots off path so far
At this point, I will cry when they go off plot
 
@Shalvenay Borrow a trick from open-world videogames: Chop the area up into manageable but overlapping areas and switch between them as necessary.
 
@SevenSidedDie -- again, I agree with you, but 2850 acres is a lot to chop up, especially to grid scale
 
4:01 AM
I am having a blast though, and my players seem to be as well
 
@Shalvenay It's unlikely all of that would ever get used in a one-shot though.
 
true :)
the other issue, of course, is adjudicating the damage a 143ton (or heavier!) object does when it hits you. I may just even punt and call that a scenario-ender: "you contacted moving equipment. the end."
 
@Shalvenay That doesn't deal damage, that's reflex saving throw to avoid instant death.
 
hahaha, yes
DC = 10+ speed of moving equipment ;)
 
@Shalvenay Some napkin math says that it would take over 1000 rounds to cross that play area. I'm pretty sure that it's not playable without zooming in and choosing a specific part of the railyard instead.
(Assuming a speed of 30 in D&D 3.PF and a double-move walk every round.)
 
4:07 AM
yeah. "hopscotching" might be required
 
@Shalvenay What I think that scenario would be most interesting to play through in a videogame with end-user editor tools. It sounds like the motive is some kind of vicarious-via-the-player space-experience-exploration kinesis/kenosis that won't be very satisfying in any RPG, but might be in a virtual environment.
 
@SevenSidedDie -- that actually might be the best way to do it in some senses
 
@Shalvenay It is the primary draw of all these recent open-world video games: the vicarious experience of place and its atmosphere.
(Well, that and the sandboxy power to flip the bird at plot and play with exploding cars instead.)
 
@SevenSidedDie -- indeed
Truenamer question -- is there such a thing as a level 0 recitation?
 
 
2 hours later…
6:19 AM
My answer about empty rooms is now the highest upvoted answer I have, in all of two days. What is wrong with you people.
4
 
6:30 AM
You. With your stars and your upvotes. You know what you've done.
 
> Empty room, all these votes and way too soon!
Could it be a slow week on the Stack?
And did I hear you say I'll get more rep today
I just answered as I passed it by
(to the tune of Delta Dawn)
M'rr. The second line doesn't scan with that version of the song. (I was going from memory of a different recording.)
 
1973? Pfft, hipsters nowadays. Excuse me as I leave to go to a concert of Uriah Heep, first record out in '68.
 
@Magician Pfft! Excuse me as I listen to a recording of Beethoven from the early 1900s, whose corpse was personally involved in the orchestra.
 
6:47 AM
@doppelgreener That's illegal in most places.
 
@doppelgreener Early death metal?
 
[listens to 1700s American church hymns] Religious songs are the original death music genre.
 
7:25 AM
@BESW illegal schmegal. You can only get in trouble if you record a music video too as evidence!
Otherwise nobody will seriously believe you if you perform an international grave heist just to feature a corpse in your orchestra then re-entomb him afterwards, even if you announce it!
 
7:39 AM
@doppelgreener "International Grave Heist" is also a good name for a band.
 
7:49 AM
@BESW it is!
3
Q: Does Owning a Shop or Trading Post Really Cost Me Money?

StrillThe Dungeon Master's Guide on page 127 lists the costs of maintaining various buildings. While some of these make sense, of note is that Shops and Trading posts are listed. This means that, rather than being a source of money, these actually cost the player money to own. Below, under "Total Cost...

Today in D&D economics...
 
8:07 AM
@doppelgreener It's particularly nonsensical when you consider that D&D shops run a 100% profit margin.
 
8:35 AM
@Miniman well, there is the owner needing to pay themselves, possibly clerks, scribing or other materials, shop maintenance, having to buy things off adventurers so they can be sold back to them at least 10 times higher, etc.
 
 
2 hours later…
10:06 AM
Happy Naw-Rúz!
 
10:45 AM
As GMs, how do you guys keep track of everything in an encounter? The HPs, people's abilities, monster's stats, initiatives, status effects.. there's just so many things to track, I have no idea how this is handled.
 
Offload as much as possible to your players. Let them track everything about their own characters, and initiative too
 
@Kuranes We have questions about this!
12
Q: How to track character resources (spells, ammo, items)

RobI am playing a Wizard in a pathfinder game and despite several different reworks of his character sheet I've still not found a decent way to track his daily spells which can change daily (plus how many used) when some can be reused (pearl of power, resting, etc) and one/many shot daily items (han...

13
Q: Software to keep track of mapnotes

William 'MindWorX' MariagerCan anyone recommend a good tool for keeping track of maps? I want to run an Eberron setting game, and I'd like to use the Eberron map, which I have as a high-resolution png, but be able to add quick notes and such as the game progresses. Something similar to Google Maps. I have already consider...

11
Q: Tips for keeping track of NPC stats and conditions

Tyco KaineIs there a good paper based solution to keep track of NPC stats so they are avaliable when you need them in-game but don't take hours to keep up to date? I have a bunch of NPC notes and lists of names etc., but during a game I generally wing it as far as actual stats and skills for the NPCs. I d...

And so forth.
Details on your system and the specific things you're having trouble tracking would help us find a useful question, or provide fodder for you to ask a new one for the things the existing answers don't cover.
 
11:07 AM
good morning everyone
 
yo.
 
i'm curious
when i play pathfinder i always count damage up rather than hit points down
am i the only one that does this?
so my hp will be 18-8 or something, rather than 10
i've found it to be faster than counting down
 
I've had different players do it both ways at the same table.
 
11:23 AM
also i'm concerned for my players because i've put down some werewolves in this next area
and i still have nightmares about werewolves
 
I personally think counting wounds is more interesting than counting health.
 
It's all the same smell in the end, and I'm happier in systems where wounds and health aren't quite so relentlessly numeric.
 
i started doing it to save space on scratch paper when i dm
 
Yeah. I personally dislike it when health is binary, so a character/monster/anything is either fully functional or dead/unconscious/dying.
 
i started a new campaign with some friends and we're using wounds and vigor
 
11:26 AM
There's some pedagogical studies which show that addition is more intuitive than subtraction, which may lend itself to certain kinds of hp/wounds counting systems.
 
it helps take care of some of that problem
paizo.com/pathfinderRPG/prd/ultimateCombat/variants/… here's the rules for wounds & vigor if you're interested @kviiri
 
Then again I mostly play Apocalypse World, and Apocalypse World harm (which is counted up with increasing damage) is meant to be a lot more serious than the usual hit points.
@DavidReeve I'm not really a DnD / PF enthusiast but I'll have a look
 
it makes hit points sort of interesting
 
Wounds and vigour are a little more dramatic than straight hp, but they're still essentially numeric in nature, more abstract than I prefer.
 
fate still has my favorite wound system haha
 
11:28 AM
...and I have a hard time countenancing yet another subsystem in something so subsystem-riddled as the d20 System.
 
Funny, I've actually seen a system with this kind of HP in another game - a somewhat obscure Angband variant called Steamband.
 
I first ran into it in d20 System franchise products for Star Wars and Stargate. It did not impress; they billed vitality as producing a more fictional-adventure feel where main characters can survive a hail of bullets but still take mortal wounds when the plot demands. It... did not do this.
Nov 5 '13 at 5:17, by BESW
You get injured at the whim of the dice (critical hits) or because the other guy has superior resources (weapons/features that bypass vitality), not because it's dramatically appropriate.
 
In Apocalypse World, your character has six harm slots (represented as a countdown clock as usual). First two harm points heal passively, but slowly. The third one requires medical attention, and the fourth damage point and beyond are eventually lethal unless treated.
 
critical hits are ok for bypassing vigor, but when you have features that let you bypass it normally the system might as well not be there
it turns into wod where you might as well just have 1 damage track
but so far it's made things interesting, i rolled a 1 on a d8 hit die so my vigor is super low
 
If i was not so impatient for the Stargate RPG to be released, I don't think i would have been so violently disappointed with it.
 
11:44 AM
One problem with the AW health system is that it's rather hard for the GM to determine when harm should be healed.
 
@Tritium21 One of my ongoing background projects is figuring out how to run a one-man game with a four-man SGC team.
 
>.< I am going through review queues on SO, and came to an question that was answerable, AND I KNEW THE ANSWER, upvoted.... and it was a trap. the question was flagged unanswerable!
>.<
Dammit, SE, fix your software
 
Fate seems like the right system, but a whole party run by one player is tricky without getting so complicated the mechanics overwhelm the play.
 
@Tritium21: ugh
 
Fix your reviewers too, I stopped reviewing SO when I realized that so many reviewers are doing a horrible job and I'm making a better difference elsewhere.
 
11:47 AM
Stargate can either be a fatey-descriptive system, or a crunchy tactical system. I would actually like to see it crunchy
 
Unfortunately, their choice to use the d20 System for the official RPG was poor, and even more poorly implemented.
 
It was the early 2000's. Everyone was making everything d20, cause the gaming community as a whole didnt know any better
 
12:02 PM
Well, except the Forgeites. But nobody outside the Forge had any clue what they were talking about.
(Seriously, I can't read a Forge essay without having to read five other Forge essays to get all the deliberately obscure insider terminology.)
 
12:17 PM
I wonder what system would be good for a tactical SG-1 game.
 
4e * rimshot *
 
4e is among the best tactical combat simulator RPGs out there.
But somehow, re-skinning it doesn't feel right for SG-1.
 
Grups and hero are out... I mean, they are totes tactical for reals (i mean, the books are bullet proof), But who in their right mind actually plays gurps or hero?
 
Randy Milholland plays GURPS, but you'll find a lot of folks willing to argue about the "in his right mind" bit.
 
I have noticed a disconnect between those who play gurps and those who play ANYTHING ELSE. I guess gurps and everything else are the same hobby, but IME there is little overlap between the two groups
 
12:29 PM
i know people who swear by gurps, which is weird
 
@BESW Hey. I found a new thing (I think) is worthy of the cool RPG/SE stuff list
 
Tonight I realised that "clutter" is onomatopoeia: that's the sound it makes when you trip over it.
@DavidReeve By Call of Cthulhu, that IS odd!
@Aaron If Feneryss is not crawling with wolves, werewolves, and irritable Canadians in yellow-and-black spandex, I will be horribly disappointed.
 
Not sure about wolves but from what I have read so far there are a lot of creepy races.
 
With a name like Feneryss, not having a wolf theme is just a terrible waste of a perfectly good reference.
@Aaron I'll wait the 9 hours for PF Spellcards to expire, then update the Cool Stuff.
 
12:37 PM
@BESW ok
 
In the meantime, people can star your links as they like.
 
@DavidReeve This sounds and looks like a joke.... but... could we?
 
hahaha
just auto detect the words "problem player"
 
Well we have the tag for that, there could be special action taken when that gets added to a question
 
Nah, just make it part of the banner art. You know, with the cyborgs shooting lasers at a dragon? Blazon "TALK TO EACH OTHER ABOUT THE PROBLEM" in there.
 
12:47 PM
I mean, that is pretty much the answer to all questions that are not setting or mechanics
 
it's very hard to play rpgs without talking to players
 
Actually, it's quite easy. In many groups, the GM speaks to player characters during the game, and to friends outside of it, but rarely engages with people as players of the game.
 
run an entire session in pantomime
 
Instead they try to fix player problems by changing how they interact with the player characters.
 
noooooo.
Kickstarter why you do this to me.
I should stop browsing kickstarter when I find a project I like. I always find like 2 or 3 and then have to pick which one to back DX
 
1:00 PM
haha
 
alright, going to bed
 
"Form submitted. Please close your browser." Geez, this university webapp makes me feel like back in the 1990's.
 
it's telling you to stop spending so much time on the internet
duh
close your browser, go outside
make friends, live your life, be the person you were born to be
 
But I am!
Well, not outside right now.
But I have >10 friends around me and we're having fun. Also the form I submitted was for theater tickets.
 
1:15 PM
wow i'm jealous
 
1:27 PM
whud up gangstas
 
'ello
 
1:46 PM
Hello
Not a lot
 
2:05 PM
I just want to play RPGs :<
My usual party is hard to get together and the party where I was playing has a lazy bastard GM who doesn't do anything unless I yell at him.
 
yell at gm
 
to be fair GMing in general requires a silly amount of work compared to being a player
6
 
Well yes, I know (I am the GM in the first party)
 
and players in general don't tend to meet you half way
 
@JoshuaAslanSmith I have no idea what that statement is in response to, but it is so true (just got here, reading back)
 
2:11 PM
But starting a game, getting the players all excited about it and then just disappering without a trace isn't cool.
 
@kviiri What systems do you know?
 
@DavidWilkins Kvirris complaint about the other GM at his other table being lazy
 
@kviiri my party has this problem. except it's because we're all overachievers and have too busy schedules.
 
@Aaron Apocalypse World, Dungeon World, DnD (mostly 4e, though) are the "big systems" I know the best. For the smaller, lightweight ones, Roll for Shoes, Roll to Dodge and Lasers and Feelings.
But hey, at least I try to get the party together when I'm a GM.
 
sometimes life just happens
 
2:15 PM
Yeah :<
Not the first time for this GM, but I should've known better than to assume he'd actually invest effort into it
In my desperation I've been thinking of mastering a Dungeon World game in addition to my AW party. Something light-hearted and splat-heavy compared to the relatively gritty black comedy AW we play.
 
I cant really say anything given the exact situation and my lack of knowledge of it, but in general Im going to side with a GM over players just about every time over this sort of thing
 
What about single sheet systems?
 
The GM promised us a campaign but didn't deliver. Pretty unambiguous to me...
 
Sorry, what does anyone here know about single sheet systems? I've heard (read) about RPG systems that the rules literally fit on a single page and can be played easily in one session. I would like some examples of this
2
 
@DavidWilkins Lasers and Feelings, onesevendesign.com/lasers_and_feelings_rpg.pdf
 
2:21 PM
@kviiri whaaaat
 
@DavidWilkins DW isnt single sheet but its close
again, amount of investment for a GM to run a campaign is very high, maybe he didnt feel the love from you guys or have fun with the game
 
Interesting, thanks @kviiri and @JoshuaAslanSmith
 
@DavidWilkins I could try to demo it for you if you are interested
either now or some other time, its a suitably dice-lite system that we could run it in a chat room
 
@JoshuaAslanSmith Again, I know, I am a GM myself. He has done nothing to indicate he doesn't have the time. He just disappeared (again)
If he doesn't have the time he should a) say it and b) be more careful about making the same mistake again and again.
 
@JoshuaAslanSmith that sounds cool...At work right now, but maybe tonight or tomorrow if you're available?
 
2:24 PM
@kviiri life just happens, online game?
@DavidWilkins Im mostly on SE during work hours in EST USA
 
@JoshuaAslanSmith Nah, IRL game. But if life happens the least you can do is tell the others, you know.
 
but I wont be free, moving apts this weekend
 
Also, he seemed plenty committed to it before.
 
@JoshuaAslanSmith no worries...maybe one day next week my workload will be light enough to start something
 
hah gotcha
I mean it can be asynchronous
 
2:27 PM
Oh, sorry, I was thinking the opposite, obviously...we could totally start one whenever...I'm reading the basics now
 
As a DW player you just need to the basic and advanced moves sheet and your class sheet
I know everything else
truthfully you could play without those as well if the Gm had the rules in front of him and/or knew them all in his head
 
Cool
Do you want to create a room, or use one I created a couple weeks ago?
 
@DavidWilkins making one
 
I like 1-sheet-systems, they are really nice to get players started. On the other hand, they essentially require that you know the appropriate tropes, which means they don't work for everyone.
 
17 days. 1400 points.
 
2:50 PM
That's… quite slow, at 9.53399224 × 10^-7 m / s.
 
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