yeah, of course, Druids also have that sick-nasty animal companion, brutal melee ability in their own right with wildshapes, better early-game access to flight than basically any other class (got birds? :D), and of course, are full casters.
Yeah I guess. But as long as my Concentration score is high I'm fine, right? After all I get to act normally the next turn so the only drawback is that I'm easier to interrupt. Is that it?
Anyway going through with the alienist class already puts me at the 16th level. Not sure there's a place for thinking about getting another prestige class after that. The quest might not even reach that level after all.
@Ariane You can summon a Pseudonatural Brown Bear. That is a Brown Bear - which are already nasty - that has tentacles, spell-like abilities, McHuge Natural Armor, and a 49 Strength. Things WILL be grappled.
@Miniman Well actually the fancy I have with this character is to go all-out with my familiar, so the 5th-level familiar boost is something I really want, for better or for worse.
@Ruut Getting Rapid Summoning would have me forgo having a familiar, and the familiar, despite all min-max considerations, is kind of the main point of my character.
@Ariane Conjuration specialist variant would give you Augment Summoning for Free. Who cares about Scribe Scrolls, I mean, really... You will have three feats. What feats have you taken?
@Ariane Then you can make it Spellstiched and give it even more stuff.
@Ariane Seriously though, focus on Summoning first, then your familiar. Your familiar will really, just be a scout and a touch attack giver. Your summoned creatures, while you are safely flying out of harm's way, are going to be your bread and butter.
I have Spellcasting Prodigy, Combat Familiar (in exchange for a flaw) and Improved Familiar at 4th level. At 5th level (wizard bonus feat, not technically allowed but the DM said OK) I'll add Spell Focus (conjuration), and at 6th level, I'll add Augment Summoning (Alienist prerequisites).
OH GOD. Mind blown. This is awesome. Both me and the DM thought the familiar had to stay by me the entire time. I've been dual-casting mage armor for nothing all this time.
How does Haste affect a full-round action like summoning?
@Ruut Share Spells says "If the spell or effect has a duration other than instantaneous, it stops affecting the familiar if it moves farther than 5 feet away"
In every game I've played (from 2e to 3.5), summoning has been houseruled to take 1 action. ie, cast the spell, then the creature acts directly after you.
Then I lost Improved Familiar (which is pretty much requires for my familiar to survive until my Alienist class level makes it stronger, especially with my combat style)
@Ariane The greatest familiars are going to be ones that can 1. Speak. 2. Activate Magic Items.
@Ariane Having a quasit, or an imp, using wands, scrolls, along with its natural weapons and whatnot is going to be more useful, especially since it can also fly, that a giant bat.
@Ariane There is also a swift action spell, that you can cast right before combat, that adds +5 to your initiative. I can't remember the name of it right off the top of my head.
@Ruut Well for speaking I intend to buy a pearl of speech. As for Use Magic Device... I kind of gave up ever managing to get enough ranks for it. It's not a class skill and I don,t have a whole lot of CHA after all.
Ring of Anticipation (DoTU). 6000GP, ring slot. Roll all initiative checks twice. This is the favorite initiative item of Claudius Maximus (who provided most of this list, by the way), and now it's my favorite one too.
Worth it? 6000 GP sounds like an awful lot of money
@Ariane You have an opportunity to have tentacles coming out the wazoo - TENTACLES! Think of all the Japanese porn your character can cash in on when in town.
Lol. That'll be pretty sick porn, with the poor victims scared to death of being attacked with a really small but incredibly gross and strong creature. xD
@Ariane the tentacles it already has is only for grappling. But the extra tentacles from the template can attack. Not to mention, you can graft more tentacles onto your familiar for more attacks. And ask your DM if you can pick its feat. Weapon Finesse is 'ok' but improved natural attack would be better. THEN it could make unarmed strikes with its tentacles....
@Ruut Yup. Oh you mean, asking if my master'll let me trade the familiar's innate feat for another? I don't think she would. She's very much a rules fan.
That's very nice. Totally beats wasting a feat for initiative. And a 1st-level spell looks like something I can afford to prepare once a day in exchange for one grease or shocking grasp.
Conjurer Variant would allow you to have Standard Action Summoning Spells. 1st Level: Augment Summoning, Improved Initiative. 3rd Level: Obtain Familiar. 6th Level: Improved Familiar. 9th Level: Bonded Familiar. if you really need to pimp out your familiar. 12th level, take combat familiar.
(I use my familiar with my Belt of Healing as an emergency quick, long-reach medic, with Shocking Grasp as an enemy annihilator, and with Help Another to save our asses when a powerful enemy will attack a prone ally)
@Ruut BTW Augment Summoning requires Spell Focus, not shown on your build.
@Ariane If you must absolutely have the most powerful familiar - forego alienist and look at Arcane Hierophant. It requires a couple levels of druid, but your familiar would be a familiar AND an animal companion at the same time. Gaining bonuses of both.
@Ariane If you gain a feat as a bonus feat - don't worry about the prerequisite feat.
@Ariane Not to mention you could summon monsters and summon animals. You could also not worry about improved familiar and combat familiar, and instead take Natural Bond (increases druid level for animal companion) and Wild Cohort - for another animal companion.
So in the end, what do I do? Drop Combat Familiar until I reach a very high level and become a Conjurer (and if so what schools can I drop? That's a very hard choice. Stuff I don't often do like Evocation? x.x) or drop pretty much everything along with 3 effective caster levels to become an Arcane Hierophant?
The Wizard gains the ability to specialize in a school of spells, gaining a bonus spell slot per level that must be used to prepare spells of that school. In exchange, he must ban two other schools; spells from those schools are effectively no longer on his spell list.
Mechanically, not all spel...
@Miniman Bonded Summoner. Crappy for Spellcasting. But your Familiar would be an Elder Elemental - and you could turn into an elemental as well.
@Ariane If you don't like Evocation pick Enchantment as well. Evocation isn't that bad to drop. So many things will end up immune to your fireball anyway
@Miniman It is. In the end, it probably isn't worth it (imo).
@Ariane Would need 3 levels of Conjurer and 3 levels of Druid. Take Spellcasting Prodigy for both classes (one and one flaw at first level). At 9th level, no matter what, take Natural Spell. That way you can Wild Shape into something, and charge right into combat alongside your familiar companion -while spellcasting.
Ugh specializing sounds so hard. I'm not sure how I'm supposed to get by without the ability to do some occasional massive damage (evocation) or useful debuffs (enchantment stuff like Touch of Idiocy).
3.5 mechanical optimisation is, at the end of the day, about finding the best Hobson's choices. The options aren't supposed to all be equally viable, or equally interesting.
@Ariane There are also several feats they mention in their Archives. If it is in the Archives, then it isn't pirated. There are also spells and classes.
@Ruut Mine would be, "thanks, it saves me the hassle".
Wait a fucking second. I found a summary on a forum. Elven Generalist sounds like a crapload of bonuses without any drawbacks, assuming you didn't feel like specializing in the first place. Right? o.o
@Ariane That I'm not sure about, I haven't bought any yet since I rarely play just 3.5. But they are official products, so hopefully they put the effort in to do more than just scan them. xD
Well, I guess I can forgo Combat Familiar for now. Being Diminutive with decent DEX, along with Mage Armor and Shield, my familiar should be able to avoid a few attacks of opportunity.
As you may know, the substitution levels, as introduced in Champions of Valor are, as quoted:
Substitution levels are levels of a given class that you take to gain certain benefits instead of the level benefits associated with the standard class. Selecting a substitution level is not the same...
This may be something I'm just missing, but it seems by a strict reading, the Incantatrix (I also checked the Mystic Theurge, I'm assuming some of the other prestige classes), no longer get the two free spells per level known added to their spellbook. Is this the case? Would those fall under 'oth...
@Ariane "he gains one bonus spell inhis spell book for each level he knows spells in" wouldn't apply every time you level up in a prestige class. only when you level up in Wizard.
You don't? Eek, hopefully she doesn't know that. Because borrowing spellbooks for each level up even for the most basic spells sounds expensive as hell.
Huh, so the Incantatrix's strength is metamagic.. Thing is, I've been trying to get away from having to do metamagic as much as possible, because it sounds like a complicated pain in the butt.
@Ariane It isn't complicated really at all. It only alters your spell. The spell itself is the complicated part.
@Ariane Most metamagics increase spell level. What that only means is, if a metamagic increases a spell by 3 levels, then a 1st level spell would require a 4th level spell slot.
@Ruut Reminds me of the first D&D game I was ever in, as a beginner player, with a beginner DM. I started with no spells because the DM had misunderstood that wizards don't know any spells in the beginning, and had to find a scroll by chance. He pitied me at some point for being a 2-HP staff wielder (because crappy first HP roll, because we also thought you had to roll the first hit die) and gave me a "fire magic missile" spell at some point, along with a weird fire-spell-staff-thing.
I mean, having to plan not only spells but think of what augmented spells would be good too... ugh, painful.
Yeah, I initially wanted to go for sorcerer which sounds simpler, but I'm not much of a pew-pew player and was attracted by the possibility of being able to do more varied stuff, although only less of it.
@Ariane My wizards character sheets are actually a binder full of pages.
@Ariane A buddy of mine uses his tablet for his character sheet when he plays a druid. a new tab on a spreadsheet for every possible animal form he wants to be.
Lol. At only 4th level mine is already pretty thick. Soon my familiar will need its own sheet or two, as well. I intend to give it a Pearl of Speech and Healing Belt and that's probably only the beginning. Plus once it has Pseudonatural form it'll need TWO sheets, one for each form.
God, druid sounds like a huge pain in the butt. :D
My next purchases for now are those and a Handy Haversack so I can walk around with a crapload of wands and parchments and use them in a practical way
(because that's one solution I've found to my low spell-per-day problem
@Ariane Wizards are my favorite class. I love role-playing the high intelligence. Not that I am a genius (well, I am, who am I kidding), but as an engineer I am naturally very analytical and I love role-playing "the thinker" and the "know it all."
Sadly my DM's campaigns are pretty low-roleplay. Even when I want to find the best solution to a situation the fighter interrupts me by jumping in, which usually kind of spoils my fun AND puts us in danger.
@Ariane His wife loves being every class that sucks. Rangers, Monks, Sorcerers... Every time we tell her not to, every time she thinks she will make it work. Every time she fails.
She gets annoyed when I just make my knowledge rolls on enemies (duh! I'm a Wizard with crazy INT so of course I'll try to use my vast knowledge)
LOL. My favourite character in another campaign is a Ranger/Rogue (even level split because none of those are her favored class). That sucks in its own way but I love getting all the skills :3
Like the last time... we encountered a zombie in the bottom of a deep pool of suspicious water we had to cross to progress. She fucking removed her armor and jumped in, no questions asked. I really ought to abandon her once to teach her not to act in a suicidal way.
I really respect that whole playing classes that suck thing though. I don't really like min-maxing, and I really really dislike the fact that some classes are so powerful. I like low-power gameplay. I'll probably get bored of playing once we reach 10-12th level.
@Ariane The one time I played a Grey Elf, and a Mystic Theurge, was with an Archivist with the Academic Priest feat, and a Wizard with the elf racial level. I had almost every spell imagineable, and I was a buffing/debuffing dream. I was technically subpar, but I knew everything and made all of my companions powerhouses. They forgave me to committing the Theurgic Sin.
Lol. I really wish our campaigns were less hack-and-slashy. I'd have a lot of fun interacting with humanoids. We haven't encountered a single one outside of anonymous town NPCs.
Thing is, I'm not sure she knows any better. Her suicidal fighter girlfriend is one especially annoying extreme, but apart from that I don't think the DM knows much else than combat... and I'm not sure I could exactly instruct her to do better.
The other two are chaotic neutral (for mechanical purposes only, because in practice we do good quests). I'm lawful neutral but plan on somehow changing to neutral good or pure neutral so I'm allowed to enter the Alienist class.
Lol. I'm seriously not sure how I can get away with not saving the DM's girlfriend. She's the main character of the campaign after all. The two of us (the wizard and cleric) only pop in once in a while.
(We WOULD want to play a lot but it's hard to get the two of them, and they girlfriends live together s othey play whenever they have some spare time, while us playing requires planning)
@Ariane I would seriously tell the other play (out of game but at the table), if you don't stop charging in head first on every single thing we meet I am not going to help you next time.
Weeeelllll... I suppose she'll probably be pissed at me even outside the game. And I'm kind of hoping she'll agree to lending me a few games for my new stupidly-bought Wii U (that Black Friday offer was just evil x.x)
Ravens have Average maneuvrability. That makes them completely incapable of fighting in any sort of cramped space (75% of our campaigns). I figured a 600 GP pearl of speech could trade better than trying to improve maneuvrability
@Ariane When it is sitting on your shoulder like Odin's Ravens do, who cares about maneuverability? That is only important when turning corners anyway.
Last night I read a book that describes places on Earth (hives, rooms and some of the buildings of the Imperial palace). I was wondering is there a painting/drawing of it anywhere in the GW world?
I asked this question and received a few useful comments over night. I managed to quickly check them shortly after waking up in the morning, but intended on really diving into them that evening and see if I could use the info contained there in to either improve my question or formulate an answer...
I was browsing the [play-by-post] tag and found this question:
How can a player in a PbP D&D 5e game ensure the health and fun of that game?
However, it was tagged for Dnd 5e but reading the question, it seems pretty system-agnostic. Perhaps there were deleted comments but I don't see why it wo...