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12:13 AM
Quick drafts of what the cards might be like if I use the basic Elements:
> HONESTY [+] Somepony is happy because you told the truth.
> DISHONESTY [-] Somepony is unhappy because you told a lie.

> KINDNESS [+] Somepony did something bad, so you make her feel good.
> VENGEANCE [-] Somepony did something bad, so you make her feel bad.

> GENEROSITY [+] You sacrifice what you want so somepony else can have it.
> GREED [-] You prevent somepony else from doing or having what you want.
 
12:38 AM
#DoctorWho hive-mind: can you think of any good DW blogs, preferably new series-centric or balanced old & new, that are tween-appropriate?
 
 
1 hour later…
1:39 AM
@Aaron It's not in the category we've been looking at, but you might like Hide and Seek by Namie Amuro. This AMV showcases it nicely.
Tweets to Campaign By knows that the simplest quests often turn out to be the hardest.
First day here, already found a new place. Now to just get the utilities squared away and I'll be good.
Tweets to Campaign By opens with a magically musical kidnapping.
The firemen's ball on Friday evening last was a grand success. Dudes and dudettes floated away on a surging tide of melody. MT1894
 
2:09 AM
@BESW - ...Is the boss asking you to make ponygame or are you finally making your own run at it?
 
@Lord_Gareth Oh, I'm always fiddling with ponygame notions.
Yesterday I learned a bit about Monsterhearts that inspired me
 
Didja check out any of RWBY?
 
2:34 AM
My observation about MH/AW for the day...
So, this is a move:
> Come Prepared
> You have an outlandishly large armory, complete with ancient artifacts. Just in case the need arises.
That's it. That is the full text. No rolling, no "mark experience," no strings or conditions. No game-mechanical keywords whatsoever.
And that just works.
Because fictional positioning matters.
 
2:51 AM
It does indeed.
 
3:02 AM
I'm remembering the finale of Act 3 of Guns of The Patriots...
 
@BESW I did like it. What was that video from?
 
3:21 AM
@Aaron It's built using WoW resources.
 
4:09 AM
@AlexP I just did a quick Google on "fictional positioning" to get my thoughts rolling, and I came across the concept of "anti-fiction positioning."
"I trip the snake" and "The gelatinous cube falls prone."
 
4:25 AM
@BESW - Didja ever check out RWBY?
 
Not yet.
 
[Resumes nefarious lurking]
Also if you decide to watch anime!X-Men couldja tell me if it's any good?
 
@Lord_Gareth I dunno if we'll go past Blade, but I strongly recommend Blade.
If the others are as good, they're definitely worth watching. Blade is true to the feel and theme of the source material, but has totally re-cast the story into a different setting with familiar but original characters, exploring non-Western vampire mythology in a way that might seem gimmicky outside its anime medium.
So: it's doing something with Blade that it could only do in the chosen medium. I like that.
 
How's the voice acting/action?
 
Action's good. Voice acting is... well, it's in Japanese with English subtitles so I can't say a lot, but it seems good.
Trogdor laughs every time Blade does one of his signature moves because the action stops and the name of the move is emblazoned on the screen.
(Ah, Blade apparently knows some kind of sword-based magic in addition to his vampire powers.)
Vampires explode when they ash, giving opportunity for lots of "firefly" shots of raining ash mid-combat. Lots of Matrix-y freeze-framing of the action and mid-fight posture poses.
Excellent character designs, especially on the monsters.
 
4:38 AM
Mm, I don't like reading subs
 
I generally prefer subs to dubs. I'm used to it.
 
user61230
5:28 AM
Any interest in a game of Diplomacy?
 
@Emracool I'll give you a lot of wheat if you tell the guy breathing down my neck that you'll beat him up unless he backs off.
 
user61230
[cracks knuckles]
 
5:53 AM
@BESW I laugh because it is a ridiculous thing to do, and Anime in general has a huge problem with figuring that out
that being said, I agree than anime is a good medium for how they have decided to make the show. anime just has some issues that are generally particular to it, just like other forms of media
 
I don't know if "issues" is the word here. It's a medium that has its own conventions and norms, some of which seem ridiculous at first. And sometimes at second, too. :)
 
6:11 AM
well, it has more to do with my own personal opinion
some people like that kind of thing, I guess
but to me, as BESW mentioned, I see no point in stopping the action so you can tell me, especially for the second or third time, what move whatever character is using is called
I'm not saying I hate anime, in fact I do kinda like it to a degree, but some things that are often done in anime shows annoy me a little
 
I look at as a variant on the location caption superimposed over an establishing shot of a city or house or what-have-you.
You know, a couple seconds of London Skyline with "LONDON" in the middle of the screen.
 
part of what I am saying though; almost all the things that I like still have trends that I don't like
 
They usually show such obvious icons--Big Ben, the Eye, etc---that "LONDON" is pretty superfluous.
 
I am sure it is more or less the same for everyone, though likely to different degrees
 
I think about it like a laughtrack in sitcoms, or various other genre conventions that seem ridiculous when you stop to think about them.
 
7:00 AM
yeah
the laugh track annoys me as well
even some good sitcoms have it, and your definition of good when it comes to sitcoms may vary
 
There are other conventions less obvious that the laugh track, but they're still conventions, modes of story telling that we're used to.
 
yeah
there isn't anything wrong with that
but some conventions annoy me
 
A lot of anime has this thing where they switch from dark and serious to suddenly dancing and singing. I think there was a bit in the end of Spirited Away that really threw me off. It really felt like a drastic break.
 
ah yeah,.. some anime has mood swings
have not really seen any in the Blade one yet
 
7:16 AM
Think of things that are common in western television, like musical montage scenes. Again, trying to disassociate myself from my familiarity with the tropes, I can see how those could be ridiculous.
 
people bursting into song in the middle of doing something, or discussing something
this happens sometimes, and rarely amuses me
but as with all things, some people might enjoy that kind of thing more than I do
no big deal
 
Even really basic and probably universal tropes --like the idea that a shot of a person looking right, followed by a shot of a person looking left, means they're looking at each other-- are still just conventions without any objective meaning or significance.
Laugh tracks are interesting because they almost always break the fourth wall, but they're sometimes diegetic and sometimes non-diegetic.
Diegetic fourth-wall breaking is weird.
 
Gah, non-intuitive wording...
 
7:33 AM
?
 
you mean the relevance between what just happened and the laughing?
 
@trogdor Not really. Originally, laugh tracks weren't tracks. And often they still aren't: they're actual live in-studio audiences watching the recording as it's being made.
 
ah
did not know that
still though, it doesn't offset my annoyance all that much
 
They're part of the original sound track, not added later. As organic and natural to the show as anything the actors say.
And yet, they're still totally fourth-wall-breaking.
 
if someone else found it funny and laughed at it, I would prefer to be let alone to experience it for myself rather than have to hear a studio full of people laugh at it for me
regardless of how real said laughter is, it is still artificially tacked on
 
7:42 AM
> Alfred: Careful, Bruce, the higher one aims the further one has to fall. Icarus learned that the hard way.
> Bruce Wayne: Icarus just needed better technology.
Beware the Bat isn't my favourite Batman vehicle, but it can do bat-banter.
 
@BESW This sounds very similar to the Buffy banter that accompanied the picture you posted in Mos Eisley earlier.
 
@lisardggY Both of them have an underlying secondary theme that human progress is awesome.
 
@BESW Exactly. A rejection of universal, unchanging truisms, of the "the more everything changes, the more it stays the same" mindset.
 
8:06 AM
Good Morning.
 
Morningmorningmorning.
 
Hello, world.
 
It was really difficult getting out of bed this morning, I was so comfortable. T_T
 
8:24 AM
I am wondering about the seemingly inescapable correlation between specializing and become knowledgeable about something, and becoming an insufferable ass. :(
(My Facebook feed is annoying me this morning)
And the noteworthy exceptions to this rule really help illuminate this trend.
 
The Baha'i community building processes around the world are working to cultivate what is being called a "humble posture of learning," which I think speaks nicely to that correlation.
 
Are you a Baha'i? ?
 
Yes.
 
Cool, There is a really big Temple in Haifa that I have visited. Very Beautiful.
I don't know where all that capitalization came from.
 
I've been twice, once on pilgrimage in 2002 and then once last year as a delegate for the Marianas to elect the international administrative body.
 
8:34 AM
Really? Wow, if you ever come again you have to let us know.
 
(Haifa and Akka/Acre/however it's spelled now are the spiritual and administrative centers of the Faith.)
 
I didn't know that.
 
Visiting the Holy Land isn't usually compatible with visiting other parts of Isreal; our visas are very short and specific. But a meet up for lunch or something in Haifa is possible.
 
But you did spend a day in Tel Aviv last time, didn't you?
 
About half a day, yes.
One night and a morning. We walked down the boardwalk to the old city. I got horribly sunburnt.
 
8:39 AM
Heh, that's near where I live.
 
Cool.
AFK dinner, must continue this later.
 
Betayavon. (Hebrew for the French phrase Bon Appetit)
 
@lisardggY I think each person reacts differently to knowledge display. I love learning things, so I rarely consider people insufferable, but some friends of mine have trouble to get along with another friend who is a passionate teacher
 
@Trajan The triggers to this particular rant is were someone who shared a link to a Board Game Finder site, which lets you find a good game based on a set of filters.
Immediately some board game aficionados started snarking at it, saying "How could it put Game X next to Game Y? Everyone knows they're completely different!".
And not realizing that for the 95% of people who aren't as deeply into board games as they are, it's an invaluable tool.
The second one was a thread in a group about "What' the most obscure/unknown RPG you've played". Some interesting responses there, and people saying "What, Game Z? It's really famous, how can you say it's obscure?", when they're just trying to show off their familiarity with obscure indie games.
 
8:56 AM
@lisardggY I saw that thread.
 
@lisardggY Oh, that.
 
9:13 AM
Back.
@lisardggY If you ever find yourself in a group of literature/literary theory people, say "So, who do you think wrote the Shakespearean canon?" and then duck.
 
Something similar in the same group a while ago. I shared @mxyzplk blog post about how the XP system shapes how adventures are structured.
Which immediately sparked a slew of "Well, naturally, I outgrew XP systems back when I was still a toddler" responses, which totally missed the point, which was how game mechanics can affect narrative choices.
 
@Murch Hi!
@lisardggY There's a tendency to polarise any debate, "for" and "against," which is poisonous to actually discussing the impact and application of a given thing.
 
@lisardggY Another reason I like Fate - the mechanics of advancement aren't based on killing, or anything banal as that - simply advancing the story.
4
 
You can't say "XP systems have this effect" without people reading an implicit approval or censure of that effect.
 
It's how you ask the question as well
 
9:18 AM
This morning I observed to my dad that he was keeping his zoris in a particular spot lately, and he responded defensively because it was hard for him to imagine I'd bring it up unless I had a problem with it.
 
If you start with a statement, and then ask a question about it, like: "The mechanics present in games affects the narrative. Let's discuss how the Experience system affects this narrative"
 
@InbarRose That's pretty much a direct translation of what I wrote. :)
My mistake was probably opening with "This shows how some problems with hte XP system", and only then phasing to "The interesting part is how the mechanics affect the narrative", but by then, everybody reading was already thinking of "XP, good or bad".
 
@lisardggY You fool!
@Danger.zaza2013 Hi!
You'll need 20 rep on any one Stack Exchange site in order to talk in chat rooms, but you're welcome to hang out until then!
 
@BESW You had dinner and you wanted to "continue this later"?
 
@InbarRose Oh, right. I was running off and didn't want to cut off the conversation by circumstance.
It's unlikely I'll be back in Haifa until at least 2018; the Universal House of Justice is elected every five years, so if I'm on the National Spiritual Assembly again then, like I was last year, I'll be back for the International Convention.
 
9:27 AM
That's so far away though :P
 
And it's so expensive!
 
Really?!
 
I'm not a wealthy man. Traveling halfway 'round the world isn't cheap, and neither are hotels.
 
I understand that - I would have assumed that your flight would have been payed for, as well as room and board.
 
Over 11 hundred people attended the Convention personally last year, with an addition 400 or so absentee ballots.
It's a duty and responsibility to vote, but attending the International Convention in person --while a great bounty and privilege-- is not mandatory for every member of every National Assembly.
 
9:35 AM
I see.
 
Our Assembly has a long-standing policy that so long as national funds permit they will loan Assembly members the money if necessary because it's felt that having all nine attend is especially good for a number of reasons.
 
@BESW Hi BESW, sorry to be brief, I am running late for my study group, and currently when online pretty much occupied with getting a handle on my newly acquired mod powers. ;)
 
@Murch ooh, cool. Grats on your moddery.
 
ttys!
 
Congratulations on joining the Hammer
 
9:42 AM
@InbarRose Mostly, now I feel like an elephant in the porcelain shop. ;)
 
@Murch Then, at least you're always relephant!
 
10:31 AM
oh yeah, just go wild with all the elephant jokes
they are noble creatures you know
 
They have nobly donated their name to my humour.
 
 
1 hour later…
11:58 AM
@trogdor i get it, because elephants are wild
 
eh
 
12:14 PM
@lisardggY I use XP because as a player I like to se the bar filling. Am I a bad person?
 
@Zachiel Not a bad person, just a different sort of gamer.
I lean very heavily toward the "story" side, and want as little mechanics as possible. Thus why my wife and I quit our Pathfinder group. The Pathfinder group we were with leaned very heavily toward mechanics, with very little roleplaying or regard for story. Different strokes.
 
@ProfessorCaprion But... but... the monkey! What happened to the monkey?
 
@lisardggY Xandren Meadowpad, his sister, and his monkey have all walked off to faraway lands.
 
Alas!
 
@ProfessorCaprion [sigh] I like the story but way too often story involves character growth and I'm bad at it
 
12:28 PM
@ProfessorCaprion Were Xandren Meadowpad and his sister monkeys?
A monkey with a monkey is a little bit amusing to me
 
@JonathanHobbs He was a true monkey's monkey.
 
@JonathanHobbs Hahaha... no, those were my wife and I's Hobbit characters.
Halfling, sorry.
... we called ourselves Hobbits, anyway. And I acted like a Hobbit.
 
Did you pry the soles off of magic boots?
 
We never got magic anythings. :(
 
@ProfessorCaprion No wonder you left the group :P
Monkeys need to get their banana's or else they leave! :P
 
12:35 PM
@InbarRose Haha... like I said; numbers and stats and equipment don't matter to me. I left because they did no ROLEPLAYING in their ROLEPLAYING game.
It may as well have been a board game, the way they did it.
 
Exactly, not even a magical banana for the monkey.
 
12:48 PM
@ProfessorCaprion :'(
 
@InbarRose I especially like the idea that they expect simply having a session will result in enough character development to justify swapping something around.
 
@BESW At the least.
 
It's something Flying Temple does nicely, too: your adventure changes you, full stop, no questions asked, no arguing.
 
@BESW Should be mentioned, though, that character development, and especially rapid character development, isn't necessarily everyone's goal.
 
Definitely. Fate's "you may change something" attitude to milestones arbitrates that nicely.
 
12:56 PM
@BESW Although, as our recurring conversation over how rules encourage certain playstyles demonstrates, having mechanics for changing things after a session will subtly (or not so subtly) encourage you to do so.
 
Indeed.
 
This applies to Fate and character development just as much as it does to D&D and murderhobosity.
As a new player in anything (not even only RPGs), whenever I am given an option to do something, my assumption is that I'm supposed to do so. Knowing when not to take something offered to you is a sign of increased understanding and system mastery
 
It happens to be an influence I approve of, is all.
 
1:09 PM
@BESW What is Flying Temple's Destiny mechanic? You mentioned it the other day last night and how it relates to stones
 
@JonathanHobbs The reason your pilgrim is out answering letters and helping people is to help him decide if he wants to become a monk at the temple or settle down on one of the tiny worlds and make a life for himself there.
At the end of each session, you decide if he's ready to choose yet.
If he's not, then the colour of stone he's got the most of that session determines whether he changes how he helps people or how he gets in trouble on his next adventure.
If he's ready to decide, then the colour of stone he's got most of total over all sessions determines which destiny he chooses.
 
@BESW Interesting. I need to listen to the song again because I was distracted by the song but it sounded good.
 
@BESW So you might keep going until the stones are in your favour and you're ready to decide?
 
@JonathanHobbs Yeah.
It adds an extra layer of optional strategy every turn.
 
and serves to incentivize suboptimal choice making
(though optimum is a rather...relative term)
 
1:18 PM
In what way?
Can you shift the likelihood of getting certain stones somehow?
 
@JonathanHobbs say you're going for a world destiny, and you draw 3 white stones. A critical hit.
you might choose to put them back and take the less "optimal" option so as not to lock yourself into the temple destiny
 
@waxeagle Are 3 black stones also a critical hit?
 
@JonathanHobbs yes
 
How many stones do you draw at a time? :O
 
the color you keep doesn't matter for the outcome of the action
3
 
1:20 PM
The per-turn mechanic is "Draw three stones, put back all the stones of one colour. The number of remaining stones, combined with whether you're in trouble, determines your action that turn."
 
(the bag starts with 20 white stones and 20 black stones)
 
@BESW Huh, ok.
 
the proportions change as stones are kept
 
Oh wow. You actually keep stones?
 
@JonathanHobbs yes
the bag is reset for each letter
 
1:22 PM
You keep the stones until the end of the session, at which point you add the number of each colour to a running total on your sheet.
 
This sounds great :O
 
@JonathanHobbs tis a lot of fun. The backroom has a chatlog of the game we played a few weeks ago
 

Pilgrims of the Flying Temple demo run

Feb 13 at 0:45, 1 hour 59 minutes total – 307 messages, 6 users, 3 stars

Bookmarked Feb 13 at 3:06 by BESW

 
I was hoping to run it for my group last week, but only one guy showed up so we went out for beer and BBQ instead. Not sure if people are going to show this week and if they will what we will play le sigh
 
Aw.
 
1:28 PM
@waxeagle :(
 
I bought the PDF copy of it a while back, and fully intend on running it soon.
Problem is, I've a friend that I want to be in it, and he's swamped with work for the next month and a half.
 
@lisardggY yeah. This is one that I could probably actually play with my wife (she's banned herself from playing games I DM)
 
Flying Temple? I wouldn't worry about that too much; it's designed for easy-in, easy-out play.
 
@BESW I'm not worried about him joining later, I mainly want him to be a part of it. He's my partner is a lot of RPG experimentation.
 
Cool.
 
1:32 PM
He's been my D&D/Pathfinder DM for quite a few years, and a living proof that you can incorporate elements of Author-stance and Director-stance into D&D-style games if you want.
 
@lisardggY What are these stances of which you speak?
 
I just finished a Hebrew write-up of this approach on my blog, so I've been thinking about it a lot lately.
I find that even in games where the Actor stance is prevalent, I find myself often adopting the author stance.
 
@lisardggY This are pretty concise and nice!
 
Gmorning
 
@Aaron Morning!
 
1:53 PM
@lisardggY Nice little post.
 
@InbarRose I helped me be more aware of how it was I played.
 
@lisardggY how was it ?
 
@Trajan How's what? How I play? Heavily into author stance. My last Pathfinder character, for instance, spent his first 3 levels casting spells subconsciously. I, the player, knew what spells I wanted to cast in combat. The character had the general motivation and all sorts of powers he couldn't consciously control.
My wife, in the same campaign, took it one step further, and would roll a die each round to select the spell to cast - even if it was inappropriate, tactically.
 
@lisardggY Cool.
Wild Mage style.
 
In her case, a very young sorceress whose powers have manifested without her control.
 
2:02 PM
@lisardggY Definitely not the way most of people plays pathfinder, what did the other players think of it?
 
Around lv4 we both decided that this has been going on long enough for us to control out powers. She had some in-character development about her heritage, and I accepted that I was a conduit for nature's powers and could actually control them.
@Trajan They enjoyed it. We're a good group. :)
 
@lisardggY You sure are!
 
The same DM also incorporated elements of director stance into Pathfinder, so it wasn't just me. :)
 
2:20 PM
Reminds me of a setting I wrote once. Magic was passed through bloodlines, and all magic users were called Mages in the game, mechanically those with magic bloodlines were Wizards. Sorcerers were the Progenitors of their bloodlines, which was very rare, they could do magic without researching it - no limit to what spells they can manifest with each level... whereas the Wizards were limited to what spells were in the libraries etc... and I made it very limited since Magic was rather rare...
 
0
Q: Close votes and Edited Questions

wraith808I've seen the case where people vote to close based on the format of the question, and suggest improvements. Then the person edits- but perhaps one more vote is needed to close, and someone votes after the edit closing it. If there is an edit, can we notify the close voters, and remove their cl...

 
spamflagging.
 
@Zachiel where?
 
go flag that question that just showed up in the feeds
I was faster than the feeds themselves °-°
 
2:35 PM
@Zachiel hmmm, earnest enough that it's worth a comment and a close vote.
 
the site is rather nice.
Amateur, but nice.
 
@Zachiel So is she promoting or asking how to promote? The title suggests one but the body suggests another. (I am aware the point is moot and soon to be closed I am just curious.)
 
@Aaron Both
 
@Aaron if she'd simply asked how it'd be OK if a bit broad/basic. However adding the link to her site makes it spam
hey guys, don't downvote stuff you spamflag
it slows the process down because it kicks it off the front page
 
 
1 hour later…
3:47 PM
0
Q: Is adding specific prestige classes tags necessary?

Ze Demon PyroIt annoys me that there are no tags for specific prestige classes. I have recently added a tag for the dragon disciple class. I feel that we should add tags for all of the official prestige classes of every game, but I'm unsure if that is necessary or even a good idea. Should we add these tags?

 
Speaking of prestige classes. I my dm has been mentioning something about legendary prestige classes in pathfinder. Does anyone know what these might be?
 
hey folks
 
hiya
 
answered on the meta question
does anyone know the markdown format to make a tag within an answer (shows like the tag box)?
found it
Can someone with 10k rep delete this:
 
4:13 PM
just make the edit to remove the tag
it'll age off naturally
10kers can't delete tags (mods can't even delete tags)
 
So what is the difference between RAW and RAI?
I suppose the better question is what is RAW and what is RAI?
 
@Aaron RAW is acting on what's written, RAI is acting on what you feel the author meant
It's the letter vs the spirit of the law
 
@waxeagle Ok that was simpler than I expected. Thanks
 
4:35 PM
@waxeagle thats crazy
 
the question?
 
or a guy with 7k rep seeing a clearly OT question and skipping right past it without a second thought
 
that mods cant delete tags
doesnt a tag show up forever then?
 
@JoshuaAslanSmith no, they auto delete every 24 hours, if they aren't attached to questions
or don't have tag wikis
 
4:37 PM
ah okay
thats fine
I was like worried about a wasteland of unuseful tags
 
After four months off, it'll be good to start my D&D game back up this week.
 
cool
 
super cool
continuing playing the same character in D&D next for the next encouters season, the Mounted combat feat at lvl 4 is ridiculous.
 
*provided your campaign exists somewhere where being mounted makes sense
 
haha yes
 
4:43 PM
Man that just gave a flashback to a table arguement ten years ago. "No, I don't care if you're small, you can't use another player as a mount."
 
I did basically sit out two combats because Im a melee guy on a horse and we were being shot at by arrows from across a river
I was like, not worth the time/risk to my expensive horse to try to ford he river when the dudes with bows in the party will fight them off
 
@MadMAxJr totally possible in 4e. we even have a questino on it. moment.
9
Q: Player characters as mounts

BESWI am asking about an edge case based on the three paragraphs under "Encounters with PC Mounts" on DMG 46. So far as I can tell these paragraphs are not reproduced anywhere else, and these paragraphs are why I am asking this question. Please bear this in mind when you answer; thank you. When a PC...

one of our favorite bookworm's first questions :)
 
When you are mounted and move at least 10
feet on your turn to reach the target of your melee attack, the damage of the attack is increased
by 1 for every 10 feet you moved on your mount to reach the target this turn.
• While mounted, you have advantage on melee
attack rolls against Medium or smaller
creatures that are not mounted.
also it gives you proficency with land mounts and lances if you didnt have it before
 
oh right, forgot encounters was now Next
mounted rogue :) ohmy
 
advantage on attack rolls is really what is so crazy, but also the idea that I could conceivable charge someone and add 24 damage
because horse speed is 12
or 120 feet
my mounted paladin has been so awesome
this will be possibly game breaking
 
4:48 PM
"to reach the target of your melee attack" you'd conceivably have to spend a round riding out
 
Oh I know that its only movement that brings me closer
I cant cheese it to be +24 every turn
but that first turn, that could be what drops the big bad in a fight
especially if I use smite on the attack
repeatable its more like 12 damage
12 out and 12 back
 
 
1 hour later…
6:08 PM
I think the poster of these questions deserves a pat on the back for linking the questions to eachother.
1
Q: Is a license required for each weapon, or does one cover all?

CodeaculaDuring character creation, are characters required to purchase multiple licenses for their restricted weapons, or does one license cover them all? In the provided examples it looks as if one does but, like my related question, the examples aren't very clear, and the text doesn't seem to be clear...

2
Q: Are licenses required for melee weapons?

CodeaculaOne of the things that has come up during character creation and item purchasing for my group is if you need separate licenses for carrying guns and melee weapons, or if melee weapons are handled differently. I looked through the book and couldn't find anything other than the book essentially sa...

 
6:41 PM
hi, I'm looking for a less deadly version of TOH...but with bathrooms!: rpg.stackexchange.com/questions/34719/recommendable-dungeons
everyone knows that you skip the service floors. There's no loot there!
 
@waxeagle You know, that's exactly the reason why I never liked ToH. Looking at the goblins and knowing - just knowing that they're forced to do their business in the corridors I'm walking through was simply too much.
ToH is so... unhygienic.
 
naturally, that's the worst thing about ToH
 
Of course.
 
we're actually playing ToH in our main campaign...just the watered down 4e supercampaign version.
 
I never actually played any version of it.
 
6:50 PM
Wasn't there a near direct conversion of it that was only available through a GM rewards program?
 
@MadMAxJr yes, I think that one was written for L16?
then they published the SUPER ADVENTURE! as a seperate volume
ah no, L9
 
I wonder if it still has the wraith wandering at random in almost all zones.
 
well our last session had wraiths who popped in after 5 rounds with the promise of more
 
back again
oooh some shadow run questions i can earn rep on
nice
 
SR5? man, I gotta catch up. Never even used my SR4 book.
 
7:05 PM
@JoshuaAslanSmith I read part of SR book a buddy lent me. Is it as complicated a game as the book made it seem?
 
7:31 PM
@aaron more so?
So picture a system where there are 3 different kinds of initiative
also picture that there is a cascading series of rounds tied to your initiative
but the whole combat isnt decided by it
in those rounds the actions you take can negatively affect your initiative costing you your position in the initiative order and or losing a turn within a round
my first experience with the system I shot someone, failed to kill them, and then hit the ground to dodge their attack
hitting the ground cost me all other actions because of the hit to my initiative
meanwhile the table (6 other people) and the enemies (at least 6) all got to act 2 more times before a new initiative roll happened
The dice pool system with exploding successes mean you spend even more time rolling dice than in any other system Ive played
Also the system is extremely simulationist so theres always modifiers affecting your dice pool
Also almost every roll is a contested roll, aka me shooting someone isn't vs a static number like AC but against their dodge/athletics skill so the DM also has to be rolling dice all the time
 
8:09 PM
Good lord
 
8:20 PM
Which also means that most editions have the Classic Vampire problem of "You just want as many actions as you can get, srsly."
 
8:31 PM
one of our unanswered questions hadn't been viewed 20 times in 15 days. that's sad folks. 500 rep bounty placed.
Someone go become an expert on Big Eyes, Small Mouth :)
 
BESM? Hrm...
 
@ProfessorCaprion not sure which edition (apparently there are 3?). They're on drivethrough, but the later editions are a little spendy
 
@AlexP link?
 
hahahaha
@aaron @alexp yeah and you also get into all sorts of super broken and cheesy characters because the game attempts to have two kinds of magic, hacking, and physical abilities all exist but be different approaches. Except you can easily stack them to create super broken characters
Its also a system where i went out of my way to build the street samurai-est of street samurai and the magic conjurer was better at straight up combat than me
 
@JoshuaAslanSmith Hmm. Sounds fun but overtly complicated.
 
8:44 PM
Inverse of fun
but I also view 3.5 as having similar problems
and you really like pathfinder
Its probably fun to optimize in the system, but actual play was not fun if that makes sense
 
So it is fun to build the strongest thing but the actual system is hard to play
 
Do you like rolling, literally all the dice? Do you like having to convince a DM why you should get benefits X Y and Z to your dice pool because of the story and or arguing that negatives A B and C dont apply to you because story?
its that kind of a system
I detest that
I like systems like 4e where there is still compexity but the focus is on tactical choices in a very closed combat system
or systems like FATE where the system mechanics are about story.
 
@JoshuaAslanSmith Sounds like a game that makes you play dm vs characters constantly and I don't like games like that.
 
Uh yes, Shadowrun is very oldschool, even in 5th edition,
 
9:02 PM
@waxeagle I played ages ago...
 
The Meeping Angels. Alternatively titled, The Muppet Angels Take Manhattan. #BadSciFi @midnight http://t.co/QfK7EVmEL1
 
@Aaron Umm, link to what? The fact that oVampire and Shadowrun get really broken if you take extra actions?
I dunno, google "Celerity" or something.
 
9:21 PM
Celerity: The idea that if you move fast enough, everything becomes as threatening as a sprig of limp celery.
(See also: Speed Force, fast-talking, the Fifth Doctor.)
 
Yeah, I got twinked to death by a vampire on an OWoD chat many years ago.
 
9:35 PM
> Twinkle, twinkle, little bat!
> How I wonder what you're at!
> Up above the world you fly,
> Like a tea tray in the sky.
> Twinkle, twinkle, little bat!
> How I wonder what you're at!
 
@AlexP I meant to click on the post below yours.
 
 
1 hour later…
10:41 PM
First session of Dungeon World done and dusted!
 
10:51 PM
high five!
You know what I need? More capitalization.
 
00:00 - 23:0023:00 - 00:00

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