« first day (1142 days earlier)      last day (3825 days later) » 
01:00 - 15:0015:00 - 00:00

1:46 AM
 
 
1 hour later…
3:08 AM
Aw, no. No, no, no, no. Arrow, what have you done? You do not go from C. C. H. Pounder to Cynthia Addai-Robinson for Amanda Waller.
 
Meta Stack Overflow is previewing a beta version of the new top bar that'll appear across all Stack Exchange sites in the future. The top bar is on MSO itself. Take a look and fiddle around with it!
2
 
(Also, Arrow? You could get Summer Glau and Alex Kingston but not C. C. H. Pounder?)
@JonathanHobbs Ninja'd.
 
3:30 AM
@BESW Hah. That would enable Warehouse 13 crossovers a bit too much.
 
@Magician They've already got Dr. Janet Fraiser back from the dead and practicing law instead of medicine, and Harry Dresden is a cop. Wild crossovers already firmly in place.
 
(also, I'm somewhat proud I knew who you'd want her to play, without actually seeing the casting news).
 
@Magician Heheh.
Waller crops up in a surprising number of places, albeit rarely for very long.
 
She's a government spook with personality and questionable morals. Kinda like a less hands-on Nick Fury.
 
And what I wouldn't give to see Jackson's Fury vs Pounder's Waller.
 
3:46 AM
@BESW Well... Take any conspiracy thriller. In the end, add a scene where Fury and Waller meet, gaze at each other, shake hands and walk away into darkness. It was all a game they played. One of them won.
 
I like it.
So, which of them has the Impossible Missions Taskforce? Or do they take turns?
 
Considering they both have off-the-books teams (Secret Warriors/Suicide Squad), they probably operate concurrently.
While nominally working for the good ol' US
 
I think Fury's international now.
 
He's in the wind. Happens occasionally.
Considering they're going to have Flash and now Hourman spin-offs of Arrow, they're going to have to introduce meta-humans eventually. I'm surprised they haven't done so with Black Canary.
Also, apparently not using colors in code names makes them sound less ridiculous.
 
I don't get the impression Arrow has any idea what it's doing.
They saw that Nolan's Batman trilogy was more acceptable to the mainstream because it stripped all the major science fiction and fantasy elements from the setting, and so they're doing the same for Arrow.
But they missed that the Nolan trilogy still worked because it remained mythic.
Arrow is not mythic.
 
3:55 AM
True.
No powers is fine, but instead of doing a Birds of Prey spin-off, they're doing a Flash spin-off. That doesn't compute.
 
Arrow lacks self-awareness. It's petty, hypocritical, and poorly written.
They've got no understanding of the basic techniques for getting an audience to like a character. Queen is the hero, so what he does is forgivable--but when someone we aren't supposed to like does the same things, they deserve death.
They try to be about gritty grey morality, but it's just inconsistent. Innocent guards of evil rich men get killed, but the rich men get their money taken away or sent to jail.
 
He stopped killing people. And they do deal with that, somewhat. Besides, I think it's implied most of the people he shoots don't die.
 
They spent a whole season where the only people who complained about his death count were the ones we weren't supposed to sympathize with.
 
I liked that they let the status quo get shaken up significantly by the resolution of the first season. It would have been easy to just resolve it all away, like nothing has happened.
 
The camera and the script did nothing to tell us that Queen's murder was bad--the imapct of each death was minimized and glossed over, and nobody we were supposed to like said much about it.
I do appreciate their shaking up the status quo, and in more competent hands the progression of Queen's character from vigilante to hero would be compelling.
But instead the second season emphasis on "killing bad" feels like they're trying to walk back a bad choice, rather than it being a planned character arc.
(And I still don't care about any of the characters as people except for Blackthorn's cop, and that's only because he's such a good actor he can breath life into a walking cliché.)
 
4:05 AM
@BESW Mmm. You're probably right. Though the casualness of killing guards in the first season is appropriate, because it's not a big deal to him. They're bad guys, he shoots them and moves on.
 
@Magician There's a difference between Queen being casual about it, and the storyteller being casual.
A competent production team differentiates between what the show thinks, and what the characters on the show think.
And everything about season one said that the show itself didn't care if Queen killed guys. Other people who killed were bad and deserved to die, but Queen got a pass because... he's the main character. It's D&D morality.
 
Very true. It could be treated like a (most likely unintentional) play on our attitudes as well, though. We're used to seeing heroes kill bad guys, so we as viewers don't care. We emphasize with Queen through storyteller not telling us to care. Now that Oliver is trying to change, we're confronted with the casualness of our attitude that mirrors his.
 
Oh, and the implication that he didn't kill most of the people he shot? I did some math.
 
They do mention something like 20 people dead.
 
The reason we think most of the people he shot survived is that the show's presentation of the attacks was low-key.
@Magician That was, like, the first time they mentioned his kill count.
I paid attention for a couple episodes, and his reported kill count was sometimes climbing faster than the number of people he shot on-screen.
 
5:10 AM
@Magician By the way, I think the most recent Tweet to Campaign By was never seen in chat.
(At least, not as a T2CB.)
 
user61230
@KyleSykes [wave]
 
@Emrakul Hello! Same to you @BESW and @Magician
 
[wave] What's new?
 
Hi!
 
Not much. Just doing school work at the moment
 
user61230
5:13 AM
Aiyup. Pretty much the same. (Y'know, "studying.")
 
@BESW Does look new. TtCB is in my RSS reader. It's quite nice to get new ones regularly.
 
@Magician I may have to drop them to 1/day or fewer, as I'm burning through my queue pretty fast.
 
Out of curiosity, if you use physical tokens for Fate points, what does your group use?
 
It's sort of a feast/famine thing.
 
user61230
@Kyle I use poker chips from a holdem set. I color code them so that it's easy to keep track of just-earned Fate points.
 
5:15 AM
@KyleSykes Same: cheap poker chips I picked up at a grocery store.
 
Does it matter if they are freshly earned or not?
 
@KyleSykes FP earned through invokes don't become usable until the start of the following scene.
FP from compels are available immediately.
 
user61230
If I remember correctly, you can't use Fate points you earn during a---yup that.
 
Ahh
Gotcha. We just cleaned out our fish bowl, and replaced his rocks with another type
 
user61230
It's easy to keep track of it. It's just, "You can't spend the green fate points until next scene."
 
5:17 AM
And so I have those cheap glassy gems in clear and blue.
 
user61230
That does work. That depends on the surface you're playing on, though, and the size of the stones.
 
user61230
I say give it a shot, and if you have problems with it, it's pretty easy to look for something better!
 
They are these. I think they'll work just fine, and look cool to boot.
 
user61230
SHINY.
 
Yeah, those should do fine.
 
user61230
5:20 AM
I feel like making a clan of Fate-players.
 
Go stones, cowrie shells, pogs, congies, playing cards...
 
user61230
"One does not fool with the Fated."
 
Some authentic Go stones would actually be amazing for this.
 
Checkers.
 
user61230
OOOOH GO STONES. THAT'S A GREAT IDEA.
 
5:21 AM
If I ever get a nice Go set, I'll probably put the stones to dual use then.
 
Tweets to Campaign By found a redneck vampire.
Probably one of the things I thought I'd never see.. A deer running from a flying squirrel on our trail camera http://t.co/gxeE6u6L6K
 
lol
 
user61230
TERRIFYING.
 
#nature #undead #chase
 
user61230
Dire deer.
 
5:26 AM
How would people feel if I reduced the T2CB post rate from 2/day to 1/day?
(On the tumblr; Tweets to Campaign By are posted here almost as soon as I find them.)
 
user61230
It might improve their overall quality, actually. Running jokes are better when they come at unexpected times.
 
user61230
Leave 'em wanting more.
 
Here at Tweets to Campaign By we like unusual mashups, and we like profession-based game premises, so we'll be playing this at our next session.
Illuminati Baggage Claim #AddaWordRuinaMovie
#professions #conspiracy
And I can't really justify this as a T2CB, but:
Terminator 3: Rise of the Vending Machines #AddaWordRuinaMovie
 
 
2 hours later…
user61230
 
user61230
"Try drinking the paradox tea, is good."
 
1:26 PM
hello all
looks like I missed out on answering some 4e questions overnight/this morning
 
hi
 
oh man the comments on this answer, had to resist jumping in
10
A: Thri-Kreen 4-arm Combo?

migoThe purpose of the rule for Thri-Kreen having strong upper arms and weak middle arms is so that you don't have any sort of advantage over other characters in wielding weapons, so that's an in setting reason for a game mechanic restriction. Telekinetic grasp wouldn't let you get around it anymore ...

 
you disagree ? (disclaimer : I never played 4e, but it seems consistent with what I heard here)
 
I do, but its ultimately subjective as well
 
wow that's just headdesk
 
1:34 PM
freedom and creativity can be extremely loaded terms
 
I have a hard time reading those without bursting into song.
 
4e probably has the most flexible and creative RAW combat system without handwaving or DM fiat
2
but what the commentator is referencing is 4e's anti-homebrew/handwave nature
you start houseruling 4e rules to let a thrikreen get extra actions because of their arms and its all downhill
 
For someone with an earlier-edition mindset, it's easy to conflate flexibility with houseruling.
 
I am torn between these two answers
How do I copy answers links?
 
The "share" button gives you a compressed link to the answer.
I flagged the edition war.
 
1:41 PM
2
A: What is the fastest way to earn money with crafting skills?

Brian Ballsun-StantonTo quote Harry Potter and the Natural 20: He'd owled Hermione, who had gone back to live with her parents until September, to ask how the Muggles managed to make so much stuff. She'd asked her mother, and sent back what amounted to a short essay detailing mining, machinery, smelting, and, the...

1
A: What is the fastest way to earn money with crafting skills?

Gates VPThe obvious answer here is crafting. Your character and the underlings can earn a simple amount of money every week. Note that you don't actually need to roll anything. Everyone can simply "take 10" and you get a static number for "gold per week". But if you want to make big bucks in the Pathf...

 
(I know it's old, but it's cluttering up the site.)
We've had cases before where old behavior left unchecked is used to justify new instances of it.
 
@BESW what's the edition war ?
 
@Trajan "I thought D&D promoted freedom and intelligence, rather than sticking to the rules." "I wanted freedom, I should play 3.5" "even 3.5 isn't that good for it. 2e or earlier for freedom"
 
@BESW ah ok, war between same franchise editions
 
It'd be a system war if it were between different systems.
Edition wars are within the same franchise.
 
1:49 PM
@besw good I wasnt sure How to respond properly
 
I may get the flag declined because it's old, but I hope not.
 
@trajan theres a huge internet flame war between 3.0/3.5/3.pf and 4e and then usually 2nd and 1st edition are together, but less vocal/aggressive
 
@BESW they're pretty welcoming of deleting old comments
 
My jaw dropped the first time I met someone who thought "drastically different from both 3.5 and 4e" meant "Pathfinder."
 
wut
 
1:53 PM
@JoshuaAslanSmith I heard of that, although I never met a pro-4e IRL
 
@Trajan Yeah, My players seem to be the only ones on the whole island who ever gave 4e a chance.
 
@BESW A friend of mine offered me PF books telling me it was "what 4e should have been"
Hence the 3.PF I guess
 
We were very skeptical, but wound up loving it--probably largely because we were so skeptical that we waited until we were sick of 3.5 and 4e had a lot of "not 3.5" in its favor.
 
@besw there some solid pathfinder propaganda and agitprop on the boards and internet, you'd think that Pathfinder was the glamourous revolutionary fighting for freedom and love (read: sex) against the overbearing, bald headed bureaucratic tyrants that are WOTC
 
@Trajan [twitch] At best, PF is "what 3.5 should have been," but it's not dissimilar enough for me to say even that.
 
1:56 PM
@trajan I agree with BESW Pathfinder runs on the same OGL as WOTC 3.5, it can't be that inherently different
 
I didn't play enough of either those system to have a strong opinion.
 
Pathfinder is just 3.5 with a bit of re-jiggering to try fixing some of the most glaring complaints. The fundamental strengths and flaws of 3.5 are still there in Pathfinder, as evidenced by the fact that so many people use the two systems' content as if they were one single system.
They're almost as similar as 4e and 4e Essentials.
And they're at least as compatible as 3.0 and 3.5.
 
love me some essentials
I feel that editions should have drastic changes, but that WOTC should also at this point (which theyve done) keep older editions in print with on demand printing or at least drive-thru rpg
 
3.5 was a very wise choice for Wiz, I think.
 
@JoshuaAslanSmith they've (thankfully) finally realized this and are working on it
 
2:02 PM
And so was Essentials.
But they can't make the money they need to on minor edition modifications, and keeping old stuff in print won't every widen their audience base.
 
yes true
 
The reason people moved from 3.5 to Pathfinder wasn't that Pathfinder was a superior product.
 
yeah they have to continue making new editions.
 
They moved to Pathfinder because it was a living product.
 
but for example, I would have not gotten into D&D had 3.5 been my introduction (which if I was playing in highschool it wouldve been)_
 
2:03 PM
or at least new, interesting paid content
 
You can collect everything in 2e, or 3.5, and then you're done.
 
I feel like if the encounters/La stuff was generally available instead of a store product, it would be a boon to the brand :(
 
true
thats a lot of books for 3.5
 
No new official content will come out for 3.5 ever again.
 
@BESW no, where they can win is if they make that content worth using again in Next. but that has to be balanced against their need to sell you more books
 
2:05 PM
true
 
@waxeagle That does seem to be the Platonic ideal of Next, from a marketing viewpoint.
 
the first D&Dnext friendly encounters season that just happened didn't win any friends at my game shop though
 
They've doomed to disappointment, of course.
 
@besw they've got to sublimate the desires!
I just checked out dungeonworld and desperately want to play it now, it seems to be like what NEXT might have been going for but wasn't willing to go all the way for. Like if 13th age and next had a baby
 
@BESW they've made one of the oldest business mistakes: aiming to please everyone. It never ever works
 
2:06 PM
@JoshuaAslanSmith They don't have the creativity, the talent, or the PR department to pull off what they want to do. It's a grand and noble goal, but they've shown no capacity to learn from their experience or present their concepts in a way that won't alienate most of their audience.
....suddenly I am filled with the desire to go through the entire site and upvote every single instance of this:
Don't argue in comments. — Brian Ballsun-Stanton 5 mins ago
 
[celebrates Brian day]
3
[most days are Brian day]
 
Damn. I missed the edition war conversation.
Still, I didn't understand why 4e received such a bad press.
 
Everything I've read and heard seems they bungled the launch in the same way they are bungling Next's launch right now
 
@Kethryweryn Several reasons.
First, it was the first time WotC had released a new edition to replace one of their own.
 
2:15 PM
The published adventures aren't really good roleplaywise, but the gameplay mechanic is very interesting (in a Ludus point of view). Seems to me it accomplished what D&D 3 had started, a good mix of tactical strategic game and roleplaying.
(Ok I'll shut up and read now. ;))
 
A lot of people teethed on 3.5, and got attached to it. Same reason the Eleventh Doctor got a lot of flak: many people had been watching the series because they liked the Tenth Doctor.
They Changed It, Now It Sucks.
Second, this was during the advent of the MMO Expansion Into The Main Stream.
4e can, at first glance, be mistaken for an MMO/TCG combo that's very unlike traditional RPGs. It's not, but it can be mistaken for that.
 
all the mmo/TCG flame Ive seen
 
Part of this is because it almost was: WotC had been bought by Hasbro, and Hasbro has some policies.
 
You could fill money pits with it
 
Among Hasbro's policies, are that any franchise they own which isn't raking in a certain amount of cash gets canned.
3.5 wasn't.
In order to keep the D&D franchise from the trash heap, WotC pitched a combination tabletop RPG/MMO/online tabletop concept.
 
2:19 PM
(A fertile ground for innovation Hasbro's policies do not create)
 
@JonathanHobbs To Hasbro's credit, they usually leave you almost totally alone so long as you're meeting their cash quotas.
 
Sink or swim encourages new products when old ones fail to live up to it
in the end its a for profit company, not a charity drive
 
As you can see, the MMO and Online Tabletop visions of 4e never materialized.
 
@JoshuaAslanSmith Understandable, and it's not a fertile ground for innovation.
 
The D&D Insider services were closest they ever came.
 
2:20 PM
It could be but the policy has a crushing effect on smaller stuff.
 
But the online parts of the pitch are part of the reason D&D didn't get junked, and some remnants of the plans to go MMO/online app are still visible in 4e's structure.
 
@JonathanHobbs difference of opinion, yes certain valuable properties/franchisees stay around ( negative innovation) but in the search for more and new profits you also churn out a lot of new stuff until something sticks to the wall (positive innovation)
 
I consider that a bad thing for it and for us. I also understand it has to make money, it just picked a way to do it that also had that effect. But that's up to them.
 
For people who were proud that tabletop RPGs weren't like MMOs, anything that even vaguely smelled like an MMO was anathema.
 
I see.
 
2:22 PM
Now, that alone would've created some friction in the community and made the people who were attached to 3.5 even balkier.
 
@Kethryweryn the I'm this kind of nerd/geek, but not THAT kind of nerd/geek that has pervaded all of nerd/geekdom for all time
 
But Wizards' D&D department has never been very good at PR, so their introduction of 4e was mishandled similarly to the D&D Next fiascoes.
 
@JoshuaAslanSmith You could remove the nerd/geek and replace by human. :D
 
@JonathanHobbs when capitalism and art meet something's gotta give. The trade-off though is that the art in question will reach a much more massive audience.
 
@BESW and people were pretty heavily invested in 3.5 with wizards stuff + 3rd party stuff. And making all of that irrelevant certainly didn't help their PR
 
2:24 PM
@JoshuaAslanSmith I am not trying to call them out as idiots or for doing the wrong thing
 
For example, they released Keep on the Shadowfell as a rules-complete adventure module before they released the books. It was full of typos, inconsistent rule applications, and had some very poor encounter designs. It was also uninventive, repetitive, and predictable.
 
@JonathanHobbs ah, so you are an Idealist, I can respect that and I will let this drop
 
I think it is a bad idea because I value the creativity in smaller things. That is my value. It is not their value, and it is not my choice to make.
 
So: people had spent seven years and hundreds if not thousands of dollars on 3.5. They'd dedicated massive effort to learning its systems and quirks.
4e looked superficially like something they didn't want their tabletop games to be associated with.
 
@Kethryweryn yeah any of those shots where people show their shelves of pen and paper books and you see the one shelf full of 3.5 related materials
 
2:26 PM
Wizards presented their new product poorly.
 
@BESW And the very first (or second?) adventure had you approach a Kobold ambush from the wrong direction
 
@JonathanHobbs First.
 
First. I've read the H1 Keep of the Shadowfell.
That's quite unimaginative.
But that's also a level 1 adventure.
 
4e was not going to be made available for third-party content through OGL or any similar license.
And in the meantime, a third-party company that had developed a good reputation for making 3.5-compatible materials came out with its own "3.5+" system which was aggressively marketed as the alternative to 4e for people who liked 3.5.
 
@BESW I think in some ways the sell job contributed to the it's a MMO mentality.
 
2:28 PM
Yes, Paizo's coup was very well played.
 
they thought they could generate mass appeal with that kind of messaging and in turn it seeded ill will with their core fanbase
 
@waxeagle was it the "play 4e on your PC!" advertisements in the back of the books that helped?
 
And the DDI was taken very poorly, partly because of Wizards' awful PR job which led people to believe the anti-4e propaganda that they'd have to pay a monthly subscription to play a tabletop game.
 
@JonathanHobbs a bit, add in the whole roles breakdown and they way that's presented in the PHB (I'll note I joined up after the red box came out, so I can only look back)
 
@Kethryweryn It's a level 1 to 3 adventure, and was the very first exposure the general public had to 4e. The updated version is a bit better, but the original was awful in terms of production values. It clearly needed another pass or two through editing and playtesting.
 
2:30 PM
I really hope/wish some officials tools come out, but I think because of the 4e backlash they wont
honestly the best parts about 4e is the DDI stuff, and the beta tabletop thign they had going with character imports and monster imports was almost there
 
Oh, and naturally when 4e first came out it didn't have the massive number of options that 3.5 had spent 7 years accumulating.
 
The offline character builder for 4e is one of the best I've ever seen.
 
the online version is even better
 
So even if a player was willing to give it a shot after the botched PR, the Paizo propaganda, the awful introductory adventure, and the sunk costs fallacy.... it felt constricting and narrow for someone who was used to 3.5's option spread.
 
Also 4e suddenly had nothing for social stuff. Or almost nothing by comparison. And no crafting.
 
2:33 PM
@JonathanHobbs which were features, misconstrued as bugs
 
In reality, the 4e PHB1 had more options and customizability built into it than the 3.5 PHB1, but we were comparing it to seven years of splat.
@JonathanHobbs Because, again, Wizards is absolute pants at conveying design goals in non-insulting ways.
 
@JoshuaAslanSmith I would put a great deal of money on wizards having a Next subscription service of some kind.
 
@waxeagle Yeah.
 
Was it so hard for them to say : "We managed to fix the linear/quadratic problem." "Everyone is useful at every level". "Build your party together to achieve greatness" ? 4e has some very interesting design choices and strong selling points.
 
@Kethryweryn yes it does.
 
2:35 PM
The backlash on the subscription thing may have hurt them at first, but the bulk of their revenue over time came from subscriptions.
 
@BESW I think it's their D&D people. Their Magic people do a good job actually making all the "psychographics" sound not-stupid.
 
@AlexP Yes, which baffles me.
 
Except "Griefer Timmy."
 
@Kethryweryn Yeah... they somehow botched that. [shrug]
 
2:36 PM
Griefer Timmy is just that guy who wants to play D&D to start fights with party members, though, so I don't really care if they hate him.
 
@waxeagle I hope so, because if I and my friends like it I'd like 4e level of online support, but even more Im not interested in buying books
THIS IS THE NEW MILLENNIUM etc.
obligatory cyberpunk reference
 
@BESW I think the difference is that their Magic people actually represent a range of players themselves. Whereas their D&D design team usually doesn't.
 
True.
 
@alexp agreed, Timmy is as equally valued a customer as a johnny and spike
 
To all appearances, the D&D design team doesn't seem to be aware that there's no such thing as D&D.
4
 
2:38 PM
@JoshuaAslanSmith Moreover, MaRo is Timmy.
 
@JoshuaAslanSmith I've got a hope, but I don't know how founded it is. My hope is that they allow you to generate your own rules set
@BESW so tempted to tweet that link at mearls...
but it's too late for it to mean anything
 
@Kethryweryn Yes. Apparently. Somehow sometimes people are actually just really bad at... just... stating what's good. Take, for instance: Microsoft. The Surface was almost exclusively advertised by breakdancing - tell me anything that has told you about the product that makes it even slightly worth a dollar. Or anything at all about the Xbox One. Despite the fact it could bring you much cheaper games and a lot of other things, they just completely avoided talking about anything about it.
 
Heh.
 
@BESW So "nothing is D&D, everything is D&D"?
 
@RedRiderX Not quite.
 
2:40 PM
Oh.
I'll read it through sometime then.
 
D&D isn't everything, but it means so many different things to so many different people that it's almost impossible to say what it is with any assurance.
 
Oh.
 
@BESW Very interesting article. Quite true.
 
For a number of reasons, every group (and often every player in a group) thinks "D&D" is something slightly different.
 
I mean, there is a giant persistent conversation to figure out exactly what "old-school D&D" is.
Specifically among people who play it.
 
2:41 PM
3.5 was so massively successful because it deliberately tried not to commit itself to any one vision of D&D.
It thinks it can accommodate any kind of D&D anyone might ever want to play--in fact, it even thinks it can accommodate any kind of RPG experience anyone might want to play.
 
@Kethryweryn An analogy is this: "Imagine if you sat down with your friends to play “Cards”… one of you is playing Poker, another is playing Hearts, and the last person is playing Go Fish. You're all playing cards, right?"
That would go... very badly. But that's how people play D&D.
Without realising it.
 
Exactly.
 
4e, by contrast, is very deliberate about what it is and what it can do: it's a tactical combat engine. It's an awesome tactical combat engine. But if you don't want a combat engine, 4e can't help you.
 
One person's playing a game about exploration, another about social exploits, another about killing as much stuff as humanly possible whilst still maintaining a good alignment and a usable weapon.
 
@RedRiderX its like the semantics arguments that occur in this very chat and on questions
 
2:44 PM
@Kethryweryn It's by our own @Magician. His blog articles helped me run 4e games.
 
(Actually I take that 'good alignment' part back: whoever that is, they're probably neutral just so they can kill anyone and justify it)
 
After reading the 4e rules, I'm still wondering why there isn't any video game out there with turn by turn combat based on it. It would be SO GOOD.
 
@JoshuaAslanSmith Hah quite.
 
@Kethryweryn I have asked myself this SOOO MANY TIMES
 
@Kethryweryn There are plenty.
Final Fantasy Tactics. Disgaea. A few others.
 
2:45 PM
@JonathanHobbs Chaotic neutral, surely.
 
@JonathanHobbs I think he means a direct port
rather than similar games like fire emblem
 
@JoshuaAslanSmith Yup I meant a direct port.
 
@Kethryweryn Of the 4e rules?
 
yes
as in you do the whole mmo make a character
and then you play it as if it was 4e digital
 
Oh. Here's why: why would you do that when you could make your own turn-based system and not pay prohibitive royalties and surrender independence and control of your own project in an incredibly financially risky industry
2
And your own one would be better because you made it yourself for your own game and it's fun and you understand it and have full control over it
 
2:47 PM
I know, but still. Let us have our dreams ! :D
 
Your dreams have been realised in better form than a 4e to PC port could provide: Disgaea, FFT, and others
Because they provide that in a format that works for PC.
 
@Kethryweryn It's been discussed in the chat before, for sure. Not for maybe six months that I've noticed, though.
 
(where "PC" is "a video game platform")
 
I think more importantly 4e is closer to an RPG port of those games
 
@waxeagle Amusingly true.
It's a fascinating hybrid of tabletop RPG and MMO sensibilities and techniques.
 
2:51 PM
@JonathanHobbs I haven't tried Disgaea, will take a look. I haved played some others.
 
Well that's pretty much because it is
They brought video game rules to the tabletop, like you said earlier
so that it could also be a video game
 
Aye, it was designed to be both concurrently.
 
@waxeagle Yes, that's what made it such an interesting experiment with the genre.
 
problem: wizards is not a software house and doesn't really know what it's doing when it comes to making software
see: failed virtual table top, false start with downloadable char builder, less than stellar character builder.
 
Their regular inability to just keep the online Builders functional.
 
2:53 PM
(the online builder was a bad technology choice, that's most of my issue with it)
 
@waxeagle being silverlight?
 
@JonathanHobbs yep
 
@JonathanHobbs all those negatives are outweighed by brand marketability
 
I think Silverlight was probably the best choice available, but certainly not objectively stellar.
 
They used silverlight ? I'm loling.
 
2:54 PM
@Kethryweryn oh yes.
 
Well, Flash was out: it has to front-load all its content while Silverlight allowed them to only load databases on demand.
 
yes at the time silverlight was the thing that was what they needed
 
And HTML5 was probably too "new" at the time ?
 
@waxeagle to be fair: at the time silverlight was looking pretty awesome (and flash was not)
 
@BESW yeah, they probably thought the 3 options were silverlight, flash and java. None of them are a good choice
 
2:55 PM
now in hindsight with html5 its a joke
 
@Kethryweryn HTML5 was theoretical at the time
 
yeah
 
we were on 4.01
 
Haha ok.
 
2:55 PM
And every time Silverlight updates, the Builder crashes.
 
in fact I still learned 4.01 2 years ago for a webdev class because html5 wasn't fully standardized at that point
 
they probably could have gotten away with just writing it in Asp.net with a heavy dose of javascript/ajax. The problem is that it wouldn't have been as pretty
 
@BESW Well MS has now abandoned Silverlight, so that shouldn't be a problem now. :P
 
@JoshuaAslanSmith that... hugely depends. Maybe it's more the fault of WotC or someone else, but I don't see a video game port of D&D 4e anywhere. Except for the NWN game, which is still not quite a 4e port.
 
yeah it has 4e sensibilities but is for all intents and purposes a branded wowclone
 
2:57 PM
(in other words, the proof is in the nonexistent pudding in this case)
 
@JonathanHobbs I fully see that as being WOTC's fault versus a lack of profit to be had
 
@JoshuaAslanSmith Probably that was a part of it. But probably also anyone wanting to make a turn based RPG... was better off making their own thing "heavily inspired" by an RPG ruleset of their choosing.
 
01:00 - 15:0015:00 - 00:00

« first day (1142 days earlier)      last day (3825 days later) »