Game Development

Game development and other polite discussion. Game development conversations have priority. Please star responsibly. The Code of Conduct of Stack Exchange applies here too: https://gamedev.stackexchange.com/conduct
3d ago – Pikalek
Zibelas: 30d ago, 439 posts (0%)
1528

export all events for this room

Starred posts

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Joe
Dec 8, 2014 16:25
practice safe programming, use version control. this has been a public service announcement
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Jon
Jun 29, 2015 18:12
user image
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user92578
Feb 3, 2016 09:37
But here's the first GunHero demo, please be gentle! dropbox.com/s/dypzw4hy42djjfr/GunHeroDemo003.zip?dl=0
10
Jun 2, 2020 15:27
🏳‍🌈😁🏳‍🌈
4
Apr 22, 2021 20:25
user image
3
Jan 21, 2016 20:34
Some kind of git unfuck command would be nice
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nwp
Apr 20, 2021 10:44
I'd promise to build a wall on the border to Stackoverflow and Arcade and make Stackexchange pay for it.
3
Oct 16, 2018 13:49
It's launch day!!!! :D
6
Apr 18, 2021 16:02
Today is the last day for nominations before the election starts tomorrow. So if folks have been waiting to throw their hat in the ring, now's your last chance!
3
Apr 12, 2021 22:15
You can be an effective and valued member of the community with or without mod powers.
3
Apr 12, 2021 20:52
My commit log excerpt for the day: "code fails artistically".
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user92578
Jan 8, 2018 19:14
If your goal is to finish a game, I wouldn't recommend writing your own engine in OpenGL
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nwp
May 7, 2020 14:00
Don't make games to make quick money. That seems like a terrible plan.
4
Apr 4, 2021 18:19
The Norway Problem: why StrictYAML refuses to do implicit typing and so should you
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user4704
Jan 28, 2014 19:15
First write code for humans, then profile and optimize for the machine if needed.
13
Apr 15, 2015 22:00
from Apple: "The status for the following app has changed to Pending Developer Release."
:O :O :O :O
11
Apr 30, 2020 08:36
So I learned a really important lesson. How you play your game and how actual players play it are two totally different things :D
4
Mar 26, 2021 01:55
Everyone starts somewhere, I wouldn't suggest worrying about what other people have had and just focus on making the things you want.
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user92578
Jul 17, 2016 20:37
A dude complained to me that the pseudo code I gave him didn't run
9
Jun 18, 2019 14:11
Hey as long as you don't download the internet to an internet accessible location...
5
Jul 11, 2016 14:44
"Why did the gamer jump down the canyon?" - "Because it was there."
9
Aug 6, 2014 15:42
Post ideas for our anniversary gamejam! meta.gamedev.stackexchange.com/questions/1685/…
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Aug 6, 2014 08:42
Jun 30, 2016 14:24
@Hakase Disagree. Who starred this.
9
Feb 28, 2017 17:19
UNITY BOUGHT TEXT MESH PRO. IT IS NOW FREE.
8
Mar 11, 2021 16:59
yes, so you have two things to check: check if your code has spikes ( e.g. check the time at the beginning and at the end of your updateState function) then change the code that handles the loop for something more reliable :)
3
Feb 15, 2017 02:02
I have reverted the behaviour of the new questions feed to what it was before. Thanks for voting! You can now un-ignore or un-hide @StackExchange if you feel like it :P
8
Mar 5, 2021 15:00
Customers always find magical ways to break stuff.
3
Jun 3, 2016 13:01
Best way to ruin a hobby is to turn it into your full time job.
9
Mar 3, 2021 15:56
@OKprogrammer I advise against assuming you cannot understand a thing. We can and should be willing to admit we don't know something. But assuming we cannot know something hinders our path toward understanding & growth.
3
Mar 1, 2021 15:31
We had to repeat ourselves about why that's an issue enough that I finally wrote up an FAQ for the site on it last year so that people could just point to that:
3
Jul 30, 2018 16:40
@Curio If you have a memory problem, perhaps you should consult with a neurologist.. j/k :P
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Jon
May 27, 2016 13:51
Always code as if the person who ends up maintaining your code is a violent psychopath who knows where you live.
9
Sep 17, 2015 22:34
user image
10
Feb 23, 2021 16:05
That's tricky in a multi-paradigm language, since by design there are multiple canonical ways to use it...
3
Jun 4, 2014 16:22
I think you deserve some sort of award for patience @JoshPetrie
12
Jan 19, 2015 19:42
This chat has enjoyed 12 0 days since its last operating system war.
11
Jan 20, 2017 10:18
We're releasing Urban Empire today: store.steampowered.com/app/352550
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nwp
Feb 20, 2021 13:25
1 sec, the rubber duck is explaining it to me.
3
May 3, 2019 14:27
Yeah, ok. I'm lucky to have bought all this gaming crap when I had money. Now I'm a parent.
5
Aug 26, 2015 01:14
" YO MAMMA'S SO CLASSLESS SHE WRITES HASKELL "
10
May 7, 2014 18:23
First AAA title with my name in the credits finally hits the shelves metacritic.com/game/playstation-vita/borderlands-2
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Jon
Aug 18, 2015 12:50
user image
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Mar 3, 2020 15:25
Almo slaps Vaillancourt around a bit with a large trout.
4
Sep 16, 2017 16:36
Eclipse runs a copy of Crysis in the background though
7
Jun 23, 2018 16:42
god damn today is a good day. Got invited to present a demo at Tokyo Game Show :D
6
Aug 4, 2015 14:49
I love deleting things. So come on and star some stupid shit so I can delete some stars.
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Jon
Dec 3, 2014 19:49
Always code as if the person who ends up maintaining your code is a violent psychopath who knows where you live.
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user92578
Mar 28, 2016 19:36
> Developer accused of unreadable code refuses to comment
9
Jun 11, 2018 13:25
Ubisoft's E3 press event is today at 1 Pacific / 4 Eastern. Our game's gonna be shown so I'm HYPED. :D
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