« first day (2970 days earlier)   

12:56 AM
What is the correct way to Vector2.zero();
 
 
11 hours later…
12:27 PM
what language? what library's Vector2? are you trying to mutably change an existing vector to zero or are you trying to create a new zero vector?
 
 
1 hour later…
1:52 PM
@coffeemancer Unity's C# API has a Vector2 class with a static readonly property that's just Vector2.zero - no parentheses. So you can initialize a zero vector as var myVector = Vector2.zero; or return a zero vector as return Vector2.zero; - is that what you're looking for?
 
 
1 hour later…
3:01 PM
got text selection working in the multiline entry box too
just gotta do some performance optimizations, it's currently quite expensive to calculate what character the cursor is on
 
Nicely done!
 
 
3 hours later…
Kay
6:29 PM
@Tyyppi_77 If changing the font is an option, maybe take a monospace one
 
it is not
 
Kay
I remember I had to do a performance optimization much like that one because the UI library we used didnt had it inbuilt. That was a pain to deal with :D
 
yeah, I need to do the calculations myself too
It should already be cached, I need to run some profiling to see where it fails
 
 
5 hours later…
11:20 PM
Hello!
 

« first day (2970 days earlier)