Dragon's breath has two sets of targets: the creature you give the breath weapon to and the creatures in the area of effect created by the spell. #DnD https://twitter.com/zoozeki/status/944278238905352192
Dragon's breath can affect more than one creature with the exhalation. It therefore can't be twinned. #DnD https://twitter.com/TheSandwichPira/status/944271465708322816
Telekinesis can affect multiple creatures over the course of its duration. It's not eligible for Twinned Spell. #DnD https://twitter.com/HeathDawson/status/915697666193010688
@Carcer Crawford is pretty regularly consistent. The problem is that he rarely answers a question directly. He'll usually defer back to some regurgitation of the rules in the handbook/etc. Which wouldn't be so bad, except that often, if someone's going to ask for a rule's clarification, it's specifically because the rules-as-written were ambiguous/unclear.
I think I got into a fight with someone here over whether Empowered Spell could affect all damage dice for Eldritch Blast or not. Crawford issued a ruling for Chaos Bolt that says "all damage dice of a spell are eligible", which technically answers the question, but doesn't address the specific concern (namely the damage being split across multiple attack rolls) so when someone tries to address a different spell, the ruling becomes difficult to apply.
@Xirema I'm still kinda miffed about his GWF ruling on divine smites. I think it's silly especially when a big part of his 'logic' was too many dice rerolls isn't fun because it slows down the table.
@Maximillian I like the bounded accuracy aspect of 5e overall, including lowering the numbers (makes small changes more meaningful) but reducing the number of rolls misses the point, I think.
Especially since "more rolls" is easily fixed with "roll more of your dice at once".
My Paladin keeps Bless up pretty regularly, so whenever I attack, I roll 6 dice at once, 3 of each color: (1d4 (Bless) + 1d20 (attack roll) + 1d8 (Longsword weapon damage)) * 2.
I just match the colors together, and I know A) if I hit, and B) how much damage I did with that attack.
@Rubiksmoose I think Crawford's logic is dumb but there's the answer. I don't like how Crawford uses the word "affect" but hex does target multiple creatures over the duratiom
Twinned Spell test: can the spell affect only one creature at the spell's current level, and is its range not self? If yes, TS works. #DnD https://twitter.com/mrprotoman/status/852657423089324032
@Rubiksmoose it causes the dragon's breath problem.
Dragon's breath can "affect" multiple creatures, but doent "target" them
@Maximillian VtC: Duplicate
@NautArch come to think of it, why is this not a fighter subclass. There is precedent for subclasses focused on one weapon (Arcane Archer). It would make way more sense and be very easy to balance around Arcane Archer
@NautArch Interesting, and it is very similar to Arcane Archer. I don't know why the OP is using materials from a kit instead of charges or uses, and having so many recover on a short rest is pretty broken.
A player wanted to use Wild Shape as an unlimited supply of feathers for our ranger to make his own arrows with and it sparked a discussion on whether or not parts of a Druid that are removed from said Druid's Wild Shape persist after the Druid is no longer in Wild Shape.
I have been unable to f...
@Rubiksmoose This opens the idea of the poop disappearing after the druid / bear goes in the woods ... that was a part of the answer that I don't think gets enough credit.
@DavidCoffron You only get a few spell slots. They balanced versus the resource exhaustion of the 6-8 encounters ... not a 5 minute adventure day. Plus polymorph is an iconic D&D spell, sorta like fireball and lightning bolt.
Just means my intelligent NPCs try to focus the caster which means the fun of being a massive beast is short lived. If the massive beast had the same threat level of the PCs it's be more reasonable for them to actually fight the beast
@DavidCoffron Somedays, I just want to turn our bard into a TRex and let him attack that Frost Giant. Why? Because it's cool! I only get to do it once at 7th level ...
On the subject of spells that can or cannot be Twinned, is Shield of Faith ineligible to be twinned, because the AC increase affects more than one target?
(specifically, it affects the attack rolls of more than one creature)
((Yes, I'm being a smart-butt. That's a rhetorical question))
I move that Protection from Good and Evil also be ineligible, on the grounds that it causes more than one creature, potentially, to receive disadvantage on their attacks.
"I target the universe" "So, you target all the creatures and things? It's an AoE spell then." "No, it's single target, the universe is a single thing."
@Xirema hahaha yeah if a player started saying things like that I would simply sigh get a tall glass of whiskey on the rocks then ask them calmly if they really want to go down that road lol
@Rubiksmoose I think it is any creature affected by the immediate spell effect. All targets hit by an aoe are targets. The creature from hex is a target. All attacked creatures are targets. A creature attacked by spiritual weapon is not a target
It's different from Trading Card Games like Magic the gathering and Yugioh
but I don't think Dragon's Breath and Hex are comparable; the second creature mentioned in Haste isn't a target until declared as one (ie the first one dies)
@NautArch I very specifically do NOT consider those, because you, the person casting the spell, didn't get to choose those targets. You didn't "target" them when casting the spell.
The effect of Dragon's Breath is "give one creature the ability to breathe fire".
@Jason_c_o But you don't know who you want to hit. You know who you want to give the ability to breathe a cone to, but for all you know, that person could be a traitor and you might be on the receiving end
@SirCinnamon Beathing doesn't consume the ability granted by the spell, you have the option to use the action it gives you for the entire spell duration (1min concentration)
@NautArch My gut instinct is that, in that case, you're "choosing a new target" as part of the effect of the spell, therefore it isn't eligible. But TBH if a DM said otherwise, I wouldn't feel strongly enough to contest it.
@Jason_c_o but it is capable of targeting more than one during the spell. I actually don't think reading it that way helps but I'd have to think about it.
> Twinned Spell. When you cast a spell, you may spend sorcery points equal to the spell's level (or 1 point for a Cantrip) to duplicate its effects. You may choose a new target for the duplicated effect. No creature may be affected more than once by this spell at the same time.
Would anyone object to that revision? It makes the metamagic more powerful, but for being a metamagic that, theoretically, costs more than any other, it seems reasonable.
@Rubiksmoose Hence the "no creature may be affected more than once". Makes it worse than Heightened Spell if you could already fit all the creatures inside the AOE range.
@Jason_c_o you can also have magic missle hit only one target. It is specifically disallowed by the errata. It's whether it is capable of targeting more than one which hex is
Which makes me think about how Protection would work...in that those attacking you with disadvantage aren't targets. You are the target and you being you is generating disadvantage for certain creature types.
@Xirema but some AOEs have smaller effects for balance reasons. If you twin it for double the AOE it becomes very strong (drag someone through two squares of cloud of daggers every turn for example)
@Rubiksmoose They can already do that as-is with a single wall, I think? Since the effect still reads "starts their turn there, or enters the area for the first time in a turn"
@Jason_c_o how can you add a temporal clause to the text implicitly. Would you also rule that you could cast wish again after losing the 33% because it's not "in the same day"?
IMO, I don't think increasing the AOE of a spell is that powerful. It's powerful enough to justify the expenditure of some Sorcery Points, but it's pretty rare to have an AOE nuke spell that doesn't also have the AOE of a... well, nuke. And if you invoke "well, what about Meteor Swarm"/whatever, I generally consider "balance" a non-factor when 9th level spellcasting is involved.
@Xirema I guess my issue is that it deviates too far from the obvious and intended use of the ability for my comfort. I think we are throwing the baby out with the bath water here. Sure it makes it easier (maybe I still think the AOE thing would lead to weirdness I can't think of exampels right now though) but we end up with essentially a new ability.
@Jason_c_o okay. Bad example, but there have to be cases where reading clauses into the text is just absurd. I don't see the logic of adding the clause to Twinned Spell as a RAW or RAI interpretation
I really think it's more about how many targets can the spell affect. Hex/HM is more than one. Dragon's Breath is a single target (but they can use it on more than on person), Haste is a single target (but they can use it on more than one creature), Protection is a single target (but it can have an impact on more than one creature's interaction with that target.)
I think perhaps a modification that fits my idea better would be to change it to saying "incapable of affecting more than one creature on the turn it is cast". What do people think of that?
Remove the target argument completely and make it say affect since it is pretty clear what that means. Then the turn limit is to prevent confusion about hex and other spells who can expand later.
@Rubiksmoose That would certainly clear up a lot of ambiguities, though it does shut down Dragon's Breath, as cast on yourself would enable you to Quicken it out and then use the action to deal damage.
@Rubiksmoose I think it takes a more pro-player logic to the ruling and also makes it easy for the DM to adjudicate as there is nothing I can think of that would be unclear with the new parameters.
@Jason_c_o Here's what I was trying to get at. Targets in this game are differentiated by creature. Regardless of when you choose the target or how a different creature is a different target. Saying that chosing creature A on turn 1 and then moving it to creature B on round 2 and counting them as one target would be the same as allowing both creatures to be considered the same target if chosen at the same time as well. It doesn't make sense.
@DavidCoffron Does it? It makes it more permissable sure, but the underlying concepts are the same about it I think. And it is much easier to use potentially.
@Rubiksmoose yeah. I would certainly not protest to it as a house rule. Can't think of any examples that it changes other than removing some ambiguity on DB. I'd say it's a good revision
@Jason_c_o The only way this statement can be true is if you accept your thesis that "at a time" is implied. If you disagree with that then that statement is false.
But there is almost no way to prove that it isn't implied so it is not really fruitful to keep arguing about that point with you.
@Jason_c_o If we're talking vanilla, i really don't think it works. The difference is in your reading of it as "one creature at a time" and i'm reading it as "more than one creature targeted for the duration of the spell"
@Jason_c_o take Channel Divinity. "Beginning at 6th level, you can use your Channel Divinity twice between rests." Is there an implicit "[at the same time]" after "twice"
@Jason_c_o You did, but I think if we are going to continue this discussion we are going ot have to buy into one or another's reading. Arguing abou the same base point will get us nowhere. You read it one way, the rest of us read it the other.
I think the other way causes the confusion haha. I'll accept I'm the odd one out, but we're both adding something. Either "at a time" or "for the duration"
"At a time" is a pretty large assertion to add to something as implicit. If you came across a spell that read "make an attack against one creature. If it hits, deal 1d8 psychic damage, and then you may make another attack against another creature in range, dealing the same damage. You may repeat these attacks until you miss or run out of targets".
It's pretty evident that this spell has multiple targets, but if you go by your reading of adding an implicit "at a time", then the spell only has one target
Ok can we not keep doing this please. I think there are other interesting aspects to talk about. @Jason_c_o is reading it their own way and there's no way to convince them otherwise. We are reading it another. If we continue to talk about this we have to agree to one or the other.
> When you cast a spell that targets only one creature and doesn't have a range of self [...] To be eligible, a spell must be incapable of incapable of affecting more than one creature on the same turn on which it is cast, at the spell's current level.