@LeakyNun The reason I said that my version is close to your version, is that my chains $f$ are defined in nearly the same way as your $P$. But by using "ordered-pair" functions instead of "statement" functions, I'm able to sidestep self-reference issues (since we're allowed to quantify over sets but not statements).
I think one consequence of being so stubborn on doing the above will be introducing sets with very weird order types and I probably hit an insurmountable roadblock as these sets might violate one or more of the ZFC axioms
a simple question just to be sure, if $E=C([0,1],\mathbb{R})$ and $\psi$ a continuous function from $E$ to $\mathbb{R}$ such that $\psi(f)=f(0)$ then $\ker\psi=\{f\in E, \psi(f)=\{0\}\}$ is not always $\{0\}$ right ?
yeah, but now I want to try this last attempt before giving up all of this and just accept that ordinal tetration is really given by the epsilon numbers as proved by the http://eusebeia.dyndns.org/veblen/veblen
by introducing new fixed points artifically and see if the system will break
If the above fails then we learn a very important lesson:
If we were allowed to use self-reference that in logical statements, then we'd be able to write things that have infinite loops and would never evaluate to "true" or "false"
Since we want our logical statements to always either be "true" or "false," this would be very bad
Does anyone here happen to have access to the book "Global Riemannian Geometry: Proceedings of the symposium held at the University of Durham, Durham, July 1983. Edited by T. J. Willmore and N. J. Hitchin."? I am really interested in obtaining (scanned copies of) certain chapters.
@Sha No, you'd take the intersection of both circles as 0
De facto we draw lenses really disproportionnally : the radius is much greater than the diameter of the intersection of both spheres (mathematically speaking)
@TheGreatDuck I have the equations $t = \frac{\vec{p_{i_P}} - \vec{p_{i_T}}}{\vec{v_{i_T}} - \vec{v_{i_p}}}$, $|\vec{v_{i_p}}| = k$. Is there a way I can use the second into the first without converting the formulas into component form?
What I am trying to do is find the 3D vector to launch a projectile that intercepts a target, given that the starting speed of the projectile is a known constant and acceleration is 0.
@jakebird451 fyi, if you're messaging me because of this comment keep in mind that vector manipulation of the sort you refer and geometry aren't as interconnected as you believe. A lot of the geometric systems rely more on relating them back to euclidean geometry imo. That's how I prefer to think of things. chat.stackexchange.com/transcript/message/38024535#38024535
but um.... good luck on your whatever that you're doing. Vectors don't really have a lot of formulae except in analysis if I understand and those are just parametric equations.