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12:04 AM
@qasdfdsaq That sounds uncomfortable.
 
@qasdfdsaq have you constructed a space launchpad? akin to a space elevator?
 
No
Stupid Kraken
 
Bob
Hmm.
@qasdfdsaq Would you be willing to install/test a custom FF build?
 
@Bob You mean do I trust you to install arbitrary, potentially malicous software on my phone? :-P
 
Bob
@qasdfdsaq Yup! :P
 
12:17 AM
I thought you had nothing to build it on
 
Bob
@qasdfdsaq Got the build environment up overnight.
Now I'm running on tea and caffeine pills.
And I forgot to bring my headset with me.
 
lol OK
 
@Bob :((
 
As long as it comes with a Firefox logo? :-P
 
@Bob you're supposed to go to sleep!
 
Bob
12:17 AM
@qasdfdsaq The Fennec logo, actually :P
though I'll need to build it first... was a finer-grained option I wanted to try
I already brute-forced my way into getting it working but there are side effects :\
(namely, the webpage doesn't get those media events anymore)
@allquixotic what's sleep?
 
Hmm. Well I'm only going to be up another hour or so
 
Bob
I actually intended to spend an hour or two getting the env up but then virt-builder broke and... yea
@qasdfdsaq well... if you still happen to be awake when this is done
if not, I'll just test when I get home - if I don't fall asleep :P
 
If you're real resourceful you could test it using bluetooth AVRCP from any bluetooth-enabled Windows laptop
(Or desktop)
 
tea and caffeine pills. Breakfast of champions. Or was that Whisky and steroids. I forget.
 
Bob
12:40 AM
oh. this might not be doable at all :S
 
@JourneymanGeek I'd just brew myself another cup of coffee.
Several years back, I did pretty much just that (but with instant coffee) to pull an all-nighter in an attempt to complete a massive software engineering project.
It was meant to be completed by a team, but I ran the project solo. The result was surprisingly good.
 
@bwDraco that was a joke
 
Oh look Madara is the mod of SO now
 
12:55 AM
wHO?
wHY?
Is it a good thing?
 
It's the name of the antagonist from the naruto manga
 
he has been a while ;p
 
yeah, I remember voting for him xD
 
1:39 AM
Blob?
 
Bob
@qasdfdsaq Ok. No testing for today :P
Turns out the required changes go all the way down to native code.
 
OK
 
Bob
I can do Java. My C++ is very very rusty :\
 
Wait what?
Firefox comes with natvie code?!
 
Bob
@qasdfdsaq Yup. One reason they don't have a WinPhone version.
The Gecko renderer is native.
Only the UI is in Java.
Also, the bug got assigned to me o.O
 
1:41 AM
:D
Well you obviously know as much about it as anyone
 
Plus that means you can fix it however you want :-P
 
Bob
@qasdfdsaq Not really, all needs to be reviewed and passed through QA and urk
 
Still, C++ native code doesn't sound too bad. I was thinking assembler or machine code.
 
Bob
Oh. No. God no.
@qasdfdsaq I'm already bumbling my way through a giant unfamiliar codebase. Jumping into an unfamiliar language as well makes it worse :P
The source was > 4 GB!
Granted, it includes a lot of other crap.
 
1:44 AM
Eh, that's basically how I felt like when I had to rewrite ZFS.
(And why I've been putting it off for several years)
 
Bob
@qasdfdsaq Wait, you rewrote ZFS?!
 
Also >4GB of source code is huge
 
Bob
@qasdfdsaq I'm sure there's binaries involved...
 
No, I'm needing to rewrite ZFS.
I made a start. And gave up after a day or two.
 
Bob
@qasdfdsaq Why?
 
1:46 AM
To recover data from my broken ZFS array.
 
Bob
O_O
 
Basically, tl;dr: Silly windows virtualisation cockup meant data was being written to the wrong disks for about 12 hours before ZFS noticed.
Suffice to say, the filesystem broke.
 
Bob
Anyway. So basically Chrome behaviour is if there's something on the page handling the media button and preventDefault is called then it swallows it.
Makes perfect sense, follows JS specs, etc.
Problem is, Firefox doesn't propagate the result (incl. preventDefault status) from native back to Java.
So it's not as simple a change as I had hoped.
My current patch just completely ignores the JS event side of things and doesn't send them at all. It just always does the Android media action.
 
I think I only need to rewrite part of the SPL, but because I was running a Solaris-proprietary version (i.e. not ZFS on Linux) I have to do the whole lot on Solaris :-/
And recompile it into the Solaris kernel. Which I know nothing about.
 
Bob
@qasdfdsaq wait. wrong disks? that can break zfs?
that sounds ... fragile
 
1:49 AM
Well yes.
For one, you're overwriting several hundred gigs of filesystem data and metadata.
 
Bob
@qasdfdsaq actually the nchen guy who's been called in to review literally wrote all this code
 
Secondly, filesystem structures aren't where they're supposed to be. So all ZFS sees is basically everything is checksum errors.
 
Bob
he's the one who knows all about it :P
@qasdfdsaq oh. I thought you meant within zfs.
 
I mean, think of just randomly doing dd if=/dev/random of=/dev/sda at random locations.
 
Bob
so it accessed a zfs drive as a raw disk?
 
1:50 AM
ZFS accessed drives as a ZFS disk. Windows silently remapped the physical drives.
So when ZFS issued a write to drive 3, it went to drive 6 instead, etc.
And it kept writing for about 12 hours before it noticed
 
Bob
...
so much for checksums
 
Oh the checksums are what threw it in the end
 
Bob
yea but you'd expect it to be near-instant
 
Checksums are only verified when it has to read anything.
But thanks to my 120GB SSD cache it managed to write for 12 hours without having to read anything...
 
Bob
:S
 
1:54 AM
Any blocks that needed to be read came from the cache, and didn't actually get read from disk.
So basically a perfect storm of cockups
 
Jan 17 at 18:58, by bwDraco
Was thinking about this: If Apple is using 9-wide issue, 6-wide decode (desktop-class) processor designs in their ARM processor designs, why aren't Qualcomm et. al. doing the same?
 
To be fair what I need to do is fairly simple. Its re-integrating all that into the Solaris kernel that's going to be a pain.
 
What gets me really jealous of Apple is that they can take such a huge lead in technologies such as ultra-high-res smartphone displays and 64-bit ARM CPUs (custom designs no less).
I suppose their insane profit margins let them throw billions upon billions of dollars into R&D letting them pull far ahead of everyone else.
 
Because all the data that was written prior to the drive remap is still where it's supposed to be, and all the data written after the drive remap is intact, just in the wrong place, all I really need to do is extend the block I/O and SPL so that instead of reading block 123 from drive 1, and faulting critically if the checksum doesn't match, try to read block 123 from drive 2, 3, 4, etc. until a checksum match is found
 
@bwDraco ^____^ and GPUs
(PowerVR, admittedly, but they get it first)
 
1:58 AM
Meh. Qualcomm and Samsung both are using heavily customized 64-bit ARM CPUs.
High-res displays? I think you'll find everyone else has higher res displays.
 
Bob
@bwDraco "ultra-high-res" my arse.
 
Funny thing is Apple is now, at last, investing in OLED displays, about six years after other manufacturers started using it
 
Apple was the first to release devices with high-density displays. They've fallen far behind since but the Retina display was what started this whole trend.
 
@qasdfdsaq don't OLED displays require more energy for heavy white images?
 
@allquixotic Yes
Around 80% APL IIRC
 
2:01 AM
Apple has its own approach to CPU design, and their nearly complete vertical integration lets them design hardware and software to work together as one.
 
I've used (for months, each) an IPS TFT in my iPhone 6S+ at 1080p and a 2K AMOLED in the Note 4, and the only thing I like about the Note 4 is that the screen is often brighter in appearance -- but that could easily be Apple's auto brightness being more aggressive
 
... Samsung has exactly the same. Samsung actually has more vertical integration, because Apple don't make their own displays, flash memory, or silicon
Qualcomm doesn't make phones, or OSs, so obviously they can't do the same.
 
I didn't find the 2K resolution of the Note 4 to add any value whatsoever compared to a 1080p of comparable physical size
I would certainly "see" 2K improvements in a 32" monitor, but not a phone
 
Hell, Samsung fabricates half of Apple's CPUs.
 
@qasdfdsaq Yeah, but Samsung doesn't make huge swaths of the OS they ship, and the parts they do ship are not especially well optimized, tested, or bug-free, even in patched post-release production builds.
 
2:04 AM
Google, HTC, LG, etc. do not have this luxury. Google can't just optimize Android for Snapdragons or other specific SoCs.
 
Sammy's big weakness is in software (efficiency, performance) IMO
hardware, they're great
 
@allquixotic Not on Android, but they do have their own in-house proprietary OS as well
(Not to say it's any good, but either way they have the option of controlling much, if not all of the shipped OS)
 
Apple, on the other hand, can write their software to fit their exact platform and design their processors to maximize efficiency especially in tandem with the OS.
 
There's a reason Samsung is Apple's biggest competitor.
 
The same cannot be said with Android.
 
2:05 AM
Unlike HTC, LG, Google, etc. Samsung is the only company with comparable vertical integration.
Own OS, own CPU design, own CPU fabrication, own flash, RAM, and basebands, own displays, own batteries, and so fort.
 
Once again, Google can't simply optimize Android for Snapdragons only, nor can Qualcomm design or optimize processors for sole use with Android.
 
Apple controls the hardware design and the OS, but not the fabrication of any of it.
 
@qasdfdsaq and I'd still be using a Samsung phone if they hadn't taken away microSD, refused to ship 128GB Note5s, been late to the game on 3D touch, have a much crummier, slower and less reliable fingerprint sensor than Apple, and ignored my pleas to fix the Bluetooth dropouts.
too many negatives. it all added up and broke the camel's back
 
@allquixotic Hey I didn't say they were doing anything right, just that they're the only ones with the resources to seriously compete against Apple.
What exactly do you call "3D touch" anyway?
Cause as I recall, Samsung were the first with hover touch and 10-finger multitouch, and gesture sensing.
 
Samsung comes closest to this, but the core software is not really theirs. It's Google's and they have to optimize the upstream code to work with their Exynos chips.
 
2:08 AM
@qasdfdsaq it's basically just the same thing as we've had on stylus tablets for years and years (commercially since at least 2007 on ThinkPads), but with touch... it's pressure sensitivity
 
Bob
@qasdfdsaq Something to do with how hard you're pressing apparently.
 
Samsung's hardware has actually supported that since the Galaxy S3.
 
basically the screen (and much of the software, including third-party software) does different things if you press light vs hard
 
(Again, let down by software, but meh)
 
Bob
No idea what the use of it is.
 
2:08 AM
@bwDraco You forget Tizen.
 
Tizen is no longer even run by Samsung. It's a Linux Foundation project.
 
@Bob a lot of apps are starting to use 3D touch as a way to pull up menus and such -- it's pretty interesting to see what Microsoft did with Word and Excel
 
Google has zero influence in Tizen.
 
a "hard" long tap is basically like a right-click in MS Office for iOS
you get used to light vs hard presses pretty quickly
 
@bwDraco Err, it's run by Samsung and Intel.
@allquixotic Never actually noticed Windows supporting any of that
Wait you said Office on iOS
nvm.
 
2:11 AM
As I said, Apple is able to throw quantities of cash into R&D that Samsung and even Google can only dream of.
Wondering why you're paying $650 for that iPhone? Well, this is where the price premium goes.
 
They can throw tons of money on R&D because they've got absolutely nothing else to throw money at.
Well, except marketing.
That's why they're so good at R&D and marketing... because well, hat's all they do
 
Aug 29 '15 at 2:06, by DragonLord
It's not like Samsung or other smartphone makers where the emphasis is on features, not performance. Relying on brute force (by using the fastest, hottest SoCs around) is not going to provide the best UX when your software is so non-optimal.
 
@bwDraco On the other hand, having the shinest OS around isn't going to provide the best UX if it doesn't do what you want.
 
Apple gets great battery life on their iPhones with a smaller battery for a reason.
 
At least on non-IOS devices, you have the choice of what OS you run.
 
Bob
2:13 AM
@bwDraco ...no, that's not where the price premium goes.
 
@bwDraco Nokia gets better battery life with a smaller battery. What's your point?
 
@qasdfdsaq Not on any smartphone that can connect to the network of my carrier! You have to hack it, break the ToS and void your warranty to use anything but the walled garden chock full of adware and badware that comes in the stock image and can't be uninstalled.
 
@allquixotic That's your carrier's fault -_-
 
Bootloader comes locked down tighter than Fort Knox.
 
Wait which carrier is this?
 
Bob
2:15 AM
> At $8.07 billion, Apple's R&D expenditures accounted for about 3 percent of the company's total net sales for the 12-month period ending in September
 
@qasdfdsaq Verizon. But AT&T and Sprint do it too, and IIRC even T-Mobile, so basically if you live in the US and you run Android on your phone, you either have a warranty and the stock ROM, or a custom ROM and no warranty. You break it (physically or otherwise) and you're out your purchase price.
 
...as compared with most Android devices. Your typical flagship Android phone has a 2500-3000 mAh battery but does not have substantiallly better runtime than an iPhone 6s with a 1715 mAh battery.
 
Eh, rooting/flashing a device with a custom ROM basically voids the warranty anywhere in the world.
 
Bob
> Samsung Electronics has received its yearly audit, and the results released the other day show a breathtaking amount of research and development spending. How much? Well, how do $13.8 billion sound to you
 
@bwDraco A less capable device with less functionality uses less power, shock horror!
 
2:16 AM
Not even MVNOs will fix that for you. If you buy an Android device from an MVNO connected to the network of one of the big players, its bootloader will also be locked.
 
@allquixotic To be fair, that only applies to direct customers too :-P
(I can connect to Verizon and AT&T with my unbranded UK handset and UK SIM)
Anyway. I need sleep. 2:15am urgh.
G'night all
And good luck with Firefox Bob :)
 
Bob
@qasdfdsaq Thanks.
Waiting on the reviewer right now.
 
There's a reason Apple designs its own CPU cores, and that they are extremely wide (9-wide issue, anyone?) with low clock speeds.
 
@qasdfdsaq Less functionality? Less capable? Huh. Could've sworn Hearthstone runs at a higher FPS and less choppy on my iPhone than my Note 4...
 
Bob
s/makes/designs/
 
2:18 AM
@qasdfdsaq My Nokia Lumia 520 had hover touch... Although I think it was accidentally.
 
Higher IPC with less clocks. This is why Apple devices are so efficient. Overheating and throttling are rarely issues unless you're operating the device under extreme conditions.
9-wide is even wider than Skylake, for what it's worth.
(Skylake, as with Haswell, is 8-wide issue and 4-wide decode.)
Hmm... I just checked again and it is 6-wide issue (or so AnandTech says)?
I thought Cyclone and Twister have nine issue ports?
In any case, these are wider than even ARM Cortex-A72 (8-wide decode, 3-wide issue).
The problem is that the Apple cores take up much more die space than any of the ARM Cortex cores which means they can only put two (at most three as with the A8X) cores on a chip.
@allquixotic The Nexus 5X is carrier-agnostic and the bootloader unlocks easily.
Among other things, it gives me the ability to run a ROM of my choice without having to deal with the carrier interfering in any way.
Same goes for the Nexus 6P and any other Nexus phone as long as they are not purchased from a carrier.
(This approach did lead to the Nexus 4 shipping with LTE hardware which was disabled regardless of carrier. Google had tried to avoid going through carrier certification and lack of LTE was the price to pay.)
Verizon practically mandated bloatware on their devices for quite some time, though it appears they are moving away from this direction—the shift from plan-level two-year commitments to device-level installment plans may be a factor.
 
2:39 AM
If none of you were here a week ago, I decided to finally get with the times and installed Windows on an SSD.
 
But I still keep my ancient Windows 2003 server and 7 year old "rig"
 
I'm getting rid of my last in use spinning rust boot drive today. Assuming the shops are open.
@oldmud0 c2d systems age well.
 
Hah. I can actually run Outlook on this.
 
I run 10 on mine tho :p
 
2:43 AM
I'm holding off from upgrading. I really think that Microsoft might give us a "customization" update of sorts in the future.
But until then, I'm really not convinced by the bland style of the UI, although the backend is much more up-to-date.
And of course, forced updates, integration of Cortana, M$'s vague privacy policy..
 
My laptop is the only PC I have that boots from an SSD. Took me a while to figure it out (turns out I had to remove the stock hard drive for the first boot after migrating data to the SSD) but it cut boot times in half and the system actually felt snappy with nearly every task I throw at it. Storage is the biggest bottleneck in nearly every consumer use case on machines that are equipped with a mechanical hard drive.
 
Ya, my hard drive's spin up time is actually kind of slow (~5 s) which is noticeable when the hard drive has to spin up again after prolonged inactivity.
 
Mar 4 '15 at 18:44, by DragonLord
> The vast majority of consumer workloads are not compute-bound, but are I/O bound due to the slow random I/O performance of mechanical hard drives.
 
Overall, I/O is an immense bottleneck in almost every task.
In theory, what if you put an SSD directly on the motherboard? No SATA, just a direct bus on the motherboard?
Would the CPU begin to churn and become the new bottleneck?
Here's my #1 reason why I don't use my school's library computers: the IT decided that since they're all thin clients, that they could get away with capping the resolution to 1024x768 ON A 16:9 MONITOR just to "improve performance"
 
Latency is the limiting factor, not throughput. It's not like you would give the SSD dozens operations to perform all at the same time for minutes or hours at a time. Raw IOPS numbers for QD32 aren't really relevant in consumer use cases. It's QD1 IOPS and latency that are the biggest limiting factors with high-performance SSDs, and NVMe dramatically cuts latency.
 
2:55 AM
@oldmud0 apparently the best nvm e ssd at the moment is thermally limited. And is prolly PCIe X4
 
Huh, thermally limited.. what about clock?
 
On SATA SSDs, the QD32 IOPS numbers are limited by AHCI as well, topping out at 100,000 IOPS. Once again, it's latency that limits storage performance even on systems with cutting-edge PCIe SSDs.
Lowering latency and I/O service times at low queue depths is what really matters at this point.
This is precisely where NVMe excels.
Now we're limited by the speed of the SSD controller and NAND itself.
@oldmud0 Every last dollar counts. I wouldn't blame IT.
IT is probably operating on very limited budgets yet needs to serve thousands of students.
It's more likely that your school's Finance and Administration department (or equivalent) or even the government's budget is to blame.
At my school (CUNY College of Staten Island), it's mainly the New York state government's fault.
Not sure how it works in private colleges but I suppose the story is the same. IT probably wouldn't do this if they had an unlimited budget.
In the hypothetical latter case, every machine would be equipped with high-end workstation GPUs, fast Core i7 processors, high-grade SSDs, and large professional-grade 1440p or better displays.
...but no IT department is realistically able to spend $5000+ on every single computer station when there are hundreds or thousands of them, nor would IT have the money to upgrade every system more than once every three or so years.
What you're asking for is probably unrealistic under the budgetary constraints that IT must work under. Sad but true.
There's a reason they're using thin clients. To get the displays to run at 1080p would probably demand substantial hardware upgrades for which the funds simply don't exist.
...and to maintain manageability, they'd need to invest in much more expensive server hardware and software licenses to set up domain controllers and what not.
...not to mention the personnel to set up and maintain the much more complex infrastructure.
You're basically asking the IT department to spend funds that they don't have.
 
3:19 AM
Actually, the district very recently approved a $500m bond
 
Then they probably haven't gotten the money yet.
Also, don't expect major upgrades; thin clients are often preferred for their manageability.
 
Just to show you the inconsistency, our school has about 50 or so very capable HP workstations (which were actually added a few years back) with an SSD, a CUDA-capable (thus Blender-capable) Quadro, 16 GB RAM, and preinstalled with Adobe CS6 Master Collection
 
Thin clients have several big security advantages.
They're also much cheaper.
It's much easier to splurge on a small set of high-end professional workstations to meet the needs of a subset of students who need them than to deliver better hardware for every student attending the school.
 
Big security advantages, not when you've got Firefox that runs directly on the thin client without any login required.
 
Sure, you can make ordinary, full-featured workstations just as manageable and secure as thin clients, but it costs far more.
 
3:26 AM
And after the hypercharging of the workstations... neither After Effects nor Premiere are configured to render with hardware acceleration.
 
On our campus, every student-accessible workstation is domain-joined and students must have a valid account to access the systems. As for Wi-Fi, you need a valid account to clear the captive portal (we don't go so far as to require MDM, though).
The Wi-Fi network does check for malware signatures and will "quarantine" systems (effectively denying that device access to the network) with malware indicators.
 
I'm all for the thin clients, but there are two big problems with it: 1) everything is too blurry on the big monitors that was apparently part of the package, and 2) there's no way to "save" a workspace to your network home drive so that in case you have a problem with one client or run out of time, you can just come back on another.
Also, the Wi-Fi network at our school only works intermittently. I think it's either misconfigured or put under heavy stress, because often times the captive portal never gets a connection established to, or it just gets stuck trying to get an IP address.
 
@bwDraco would it be able to fully utilize carrier aggregation and Verizon's Category 6 LTE?
 
Nexus 5X is specified for Cat 6 LTE.
 
There's only 3 access points with a router on every classroom: a "guest" point (with no encryption), a WPA2 for staff, and an access point specifically for district-owned mobile devices.
So no 802.11x authentication for students at all.
 
3:33 AM
> [...] LTE-Advanced isn’t something Google is focusing on in this product launch. But buried in the tech specs of both phones is the designation “LTE cat. 6,” which means they’re capable of achieving theoretical peak speeds of 300 Mbps – assuming they have the proper network to connect to.
 
Which is completely fine, because I'd rather use data than haggle with a superfiltered internet connection.
 
@oldmud0 How do the 'thin clients' connect to your desktop then?
 
@bwDraco Major flaws for me: only 32 GB of NAND (max); no MicroSD; the Snapdragon 808 is a downgrade from both my Note 4 and the Apple A9; 2 GB RAM is not impressive for Android (it's fine for iOS); unimpressive camera.
 
Unimpressive camera? Not sure if I can agree with that...
Then again, the iOS device is far more expensive than the Nexus 5X. You did spend $950 on that iPhone 6s Plus, right?
 
@MichaelFrank They use VMWare Horizon, which means that if you get disconnected... you lose the session forever
 
3:35 AM
The Nexus 6P may make more sense at this point.
@oldmud0 There are better VDI solutions out there that persist the desktop state and files across machines.
Is this a matter of cost?
(Persisting data requires stronger security measures to protect against malware and requires considerably more storage; neither of these are free to implement.)
 
@bwDraco Yeah, tell that to my IT. I don't really think they care.
 
@oldmud0 Sounds like some places we support.
"Oh, you don't want us to install hardware that will die within a couple of weeks? Perhaps you should stop providing us with hardware that's more than 10 years old!"
 
Problem booting computer? Reflash. Problem installing something? Reflash. Heck, they even do it over PXE now.
 
@allquixotic Nexus 6P costs $650 for 128 GB and has a Snapdragon 810, 3 GB of RAM, and the same excellent camera as the one on the Nexus 5X.
 
@bwDraco that sounds better
also, Gorilla Glass 4 vs. 3
 
3:42 AM
 
yeah, the P looks to be the current Android flagship :)
 
Even, according to my CS instructor, the turnaround times have been up to 6 weeks trying to approve software like Processing or get some motherboards replaced.
 
Plus the bootloader unlocks easily—no need to go through the convoluted steps to jailbreak iOS, it's just a matter of enabling the OEM unlock in the developer settings and running fastboot flashing unlock at the bootloader.
 
My next phone is gonna be a 5X. The 6P is too damn big.
 
@oldmud0 Our IT department typically does not need more than a few days to handle these kinds of requests, but may sometimes need more time.
 
3:44 AM
I really do not know what is wrong with the district IT department, but something is seriously wrong over there.
 
@oldmud0 It sounds like there isn't much of an IT department. It's probably understaffed.
 
Sigh. Well, off to bed then.
Last note: my CS instructor does not even get the right to manage his own class's computers locally.
That's it. Good night.
 
@MichaelFrank Don't the 5X and 6P have the same camera modules? The differences there are quite subtle and probably come down to image processing.
The Snapdragon 810 on the Nexus 6P is able to do more complex processing that the Snapdragon 808 on the Nexus 5X cannot (e.g. EIS, 240fps slow motion).
Not an issue for me. I don't really need a huge flagship device with the most powerful SoC out there. I wanted a phone that's affordable and checks the key boxes when it comes to specs and performance. The Nexus 5X meets my needs, and that's what matters.
I can't spend $500+ on a phone and I'd strongly prefer not to have a device whose software is at the mercy of the carrier.
I'd also prefer not to have an oversize phone that cannot easily be operated with one hand only.
Indeed, the whole reason iPhones stuck to 4-inch displays until the iPhone 6 generation was so that the device can easily be operated with one hand.
Granted, 5.2 inches is already too large for one-handed operation, but at least it's not going to be too big to handle easily in day-to-day use.
 
4:19 AM
Windows 7 update has been going for 30mints and it has not moved 1% is this normal.
trying to upgrade to windows 10.
 
Is there some specific subsystem that is busy (CPU, disk, network, etc.)?
 
@bwDraco svchost.exe useing 99% cpu usage and 1.4GB of RAM.
 
Hmm... Not sure what to make of that.
 
@bwDraco trustedInstaller was just useing 50% cpu usage. same as svchost.exe
 
Dammit, one of my servers has lost all network connectivity. It appears this was caused by eth0 being replaced by enp4s0.
I'm in the lights-out console trying to fix it.
Okay, should work now. Rebooting the server.
Great, SSH works now.
 
4:43 AM
am i better to ask a question. nothing in these answers here seem to work. superuser.com/questions/305576/…
 
Yes—be sure to include as much relevant information as possible; images can help a lot.
 
@bwDraco like what. all i have is a window with Downloading updates going no where.
posting the. Windowsupdate.log help ?
 
I'd probably post the last X or so lines (X being the number of lines relevant—the whole thing is probably very long)
In fact, in Windows 10, Windows Update no longer even writes to that file.
> Windows Update logs are now generated using ETW (Event Tracing for Windows).
Please run the Get-WindowsUpdateLog PowerShell command to convert ETW traces into a readable WindowsUpdate.log.


For more information, please visit http://go.microsoft.com/fwlink/?LinkId=518345
 
@bwDraco Get-WindowsUpdateLog PowerShell command dose not seem to work.
 
That's Windows 10. The file is still written to in Windows 7.
 
5:00 AM
@bwDraco Got some of the log file.
 
The press photographers I see on the hardwood are almost always older men. The newspapers no longer even hire new photographers.
I'm very, very lucky to be a staff photographer for my college's athletics department.
Only the most experienced pros are still doing this for press, and stock photo agencies only take the very best. Even with the quality of the images I produce for the Dolphins, I seriously doubt this is a viable career path for the long haul.
The younger generation is almost completely closed to this career path, unless you're extraordinarily talented and have the money to acquire the sort of equipment needed for professional photography.
I cherish every game I shoot and give every image my full attention in post. Best to enjoy it now before I graduate...
 
@bwDraco posted my question
0
Q: Windows 7 update doesn't progress beyond 0 KB 0%

NeilI have tried the answers in this question Windows update doesn't progress beyond 0 KB 0% I have waited about 45 mints and it has gone no where. WindowsUpdate.log latest lines in file. 2016-02-11 17:36:23:677 356 1374 DnldMgr *********** DnldMgr: New download job [UpdateId = {CB2...

 
+1.
Slam dunk shot. Not easy to do at all.
You have to anticipate it and react in a split-second to get the focus locked on and the camera aimed correctly to fire when the dunk actually happens.
...and even at 8.3 fps (the rated continuous shooting speed of the Pentax K-3 II), the timing isn't necessarily going to be perfect. There's a reason today's top pro DSLRs shoot at upwards of 10 fps.
(I know this is an odd choice of camera system especially for sports photography, given the limited lens selection and sub-par autofocus performance, but my decision to go with Pentax was an informed one.)
 
5:37 AM
#10 Will Fonseca does these dramatic windmill dunks and to have captured it happening mere yards away from the basket is a truly surreal experience.
 
5:59 AM
maaaan
I remember when this first started
 
Alright, does not appear to be a windmill dunk (on review of the on-demand stream, it's a simple one-handed forward dunk) but very, very dramatic nonetheless.
 
Bob
> SCO's overall strategy and the quality of its products, it's suggested, did it more damage than its rivals.
heh.
 
What products?
 
Bob
> On August 10, 2007, Judge Kimball issued a ruling which says in part "the court concludes that Novell is the owner of the UNIX and UnixWare copyrights."
This is what is known as getting completely wrecked in court.
 
6:49 AM
;p
 
The SCO-Linux controversies are pretty much over. It's clear that SCO has no rights over Linux or any of its code.
 
I'm surprised it stretched this long
 
7:38 AM
Surprise! Final Fantasy IX has hit mobile. play.google.com/store/apps/…
This was actually my first experience with the Final Fantasy franchise. I remember coming home from school to find Father playing it on our PlayStation.
Now we've come to a point where massive AAA-scale games with 50+ hour campaigns are on mobile devices and the hardware demands are incredibly high.
For starters, you need 8 GB of storage free to install the game, and it will take up 4 GB once installed.
On the iOS side, you need to have at least an iPhone 5s—in other words, your iOS device must have a 64-bit processor to run the game.
 
On Android, 4.1 Jelly Bean is required (not exactly new) but the same issue with storage demands come into play.
Remember that the game took up four CDs on the original PlayStation release. After accounting for some of the redundant assets (world map, characters, etc.), that's probably about 1.5–2 GB of data.
From what I can tell, texture resolution has increased for the mobile port and the FMVs are remastered to HD quality. The latter is probably the main reason the game is so large.
It's large enough to bump against the Google Play 4 GB limit.
For those with phones that accept microSD cards, at least the expansion files can go there.
 
Hit 85K ^^
 

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