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4:10 AM
Ah, that makes sense.
I really do feel rather out of my depth plunging into online RPG formats.
 
I think I'm gonna get a discourse thread going to hammer out the details of magic, though. Since every character uses it somehow.
 
Okay!
 
 
1 hour later…
5:34 AM
@Problematic If you make a post about magic, I'll weigh in once I've seen where you're coming from.
 
@BESW just finishing it up now
 
Aight, I'll afk for a bit and come back to read it.
 
6:04 AM
For the most part, I think magic can be simply narrative: Magical actions are narrated as such, provided something justifies it (usually a high concept) and are resolved using Approach rolls as normal.
In the source material, magic of different kinds do not play nicely together; it's a key plot-advancement tool, in fact.
 
I may have been taking too much of a full-rules approach to it.
 
This is a good discussion to have.
Cat wanted to know what classes she could be, so we've definitely got some "traditional" ideas to work through.
 
@BESW I meant rules- and balance-wise, mostly. Though if it's narrative, it's probably moot.
 
I think magic is going to be of two general types, mechanically speaking.
1) A high concept or other story element justifies using magic to apply rules in an unusual way (allowing narration to justify rolling Clever on an action that would normally be Forceful, or making an attack that normally wouldn't be possible).
2) A stunt allows rule-bending or bonuses with a magic flavor.
So far we've seen a couple examples of the latter.
 
6:29 AM
In short, I think that FATE is ideally suited to automatically balancing a magic system without adding subsystem mechanics: if the magic's power and scope is driven narrative, FATE already does it.
 
6:49 AM
Kirby Hunter, Disaffected Blind Oracle/Seer.
 
 
2 hours later…
9:17 AM
Sooo. I think I'll have some time tonight if anyone wants to get started.
 
Cat
9:40 AM
Well, if I am around during your night I'd be interested
 
Sweet.
 
Cat
How many hours from now were you thinking?
 
...Fifteen minutes?
 
Cat
Oh, sigh, I'm just getting ready for work then. I guess I will have to catch the next session.
 
Aight, sorry about the timing.
 
Cat
9:48 AM
No worries, it will be helpful to log in later and get a feel for how the game flows before I jump in anyway :)
 
Aye, well. I'm hoping to get a feel for that too!
 

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