@Waterseas So the conclusion is that it is impossible to get priority in your beginning of combat phase. However, Rob McKenzie will allow you to have priority in your beginning of combat phase if you are clear about your intentions. Thank you, Rob McKenzie.
Even if he thinks priority is a nebulous concept, I'll take his stance over "It's just impossible."
Predatory Sliver + Telekinetic Sliver, Turn to Frog targeting the latter, makes it so predatory sliver doesn't have the tap ability, because they're on the same layer
The thing is, they already avoid having abilities at upper layers that depend on lower layers. If you changed that rule, I think it might only hit ability-removing abilities
The question is, how high up in the layers should that hit?
Removing characteristic defining abilities could be weird, though. Humility would make Devoid creatures colored, and Transguild Courier colorless, and creatures with Changeling be only Shapeshifters.
So, I can see how that change might be more intuitive, but it would definitely introduce more theoretical complexity: hoisting dependencies like that could create larger and more complex dependency graphs
Here's an example that gets stranger if dependencies can cross layers: Mycosynth Lattice + Titania's Song