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4:54 AM
@Jochem There are dimensional anchors, but I have an amazing amount of control over them. Each player has a pre-set configurable limit to how many chunks they can have loaded, and ops can set a chunkloader to be owned by the server, configure from 1x1 on upward in square or even linear patterns.
 
 
1 hour later…
6:22 AM
We'll also need to have some kind of rule or policy about buildcraft quarries. A single 64x64 quarry isn't going to cause a lot of problems, even 2 is generally okay, but any more than that and we're ... pushing it. Fortunately we have ender quarries, which should be used when you don't need the resulting hole.
As the advanced solar panels and fluid energy converters make them extremely easy to set up and run, well.
 
6:58 AM
@TimPost The ender quarries should also stress the server a lot less, afaik extra utilities is written with a performance-first mindset
 
Yes, they only load the minimum number of chunks needed, and don't trigger block updates as far as I know.
 
 
4 hours later…
11:13 AM
Anybody need some gear?
 
12:12 PM
Bane of anthropods V! Thanks, game!
oh well, it's time for my second shift to start anyway.
 

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