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9:31 AM
AE2 and shaders looks pretty fancy:
(Not my picture, found on reddit)
 
@KevinvanderVelden This is a static-render or realtime rendering?
 
@fredley realtime, minecraft with a shader mod reddit.com/r/feedthebeast/comments/2bycp5/…
 
@KevinvanderVelden Awesome. I'm looking forward to one day owning an actual PC
Currently the only machine I have at home is a chromebook :(
 
Actual PCs are awesome
Why don't you have a PC?
 
@KevinvanderVelden Yeah. My old laptop gave up the ghost a few months ago, and until I've completed buying a house I'm not sinking money into something like that
 
9:35 AM
That's probably smart
 
@KevinvanderVelden Yeah. Super-frugal lifestyle at the moment, no idea how much this whole thing will cost until it's done, and don't want to be caught short. We're cutting it quite fine.
 
 
2 hours later…
11:37 AM
I game on a laptop, but it's got a pretty nice video system in it (nice nVidia) and 16 GB of ram, with SSD. Minecraft even with heavy shaders runs just fine.
2x DisplayPort or 2x DVI
 
11:57 AM
I run shaders, but no shader packs, because I don't like how the ones I've tried orange-ify the interior of my base.
I just use the lighting correction (which is basically just an automatic gamma boost)
 
 
1 hour later…
1:06 PM
What do you get when you take a molecular transformer, some seriously OP solar panels and an ad-hoc ME network? A thousand or so diamonds a day, that's what you get.
... and you can then make your big power grids using all glass fiber cable without having to worry about diamonds so much.
 
 
2 hours later…
2:55 PM
I must say, I'm quite enamored with the IC2 terraformer.
I dig quarries in desert biomes (because yay, sand - I need lots and lots of glass) which all fill with water, 64x64. This lets me terraform around the holes and create pretty cool irrigation and farm systems.
 
Nice
I wanna play on a server again :D
 
I might just throw this 1.7.2 world I've been working on up on a server, added benefit of folks not having to start completely from scratch since I have a mother lode of resources and gear to spare.
That's not exactly a horrible place to start out before you move on to chunks unknown ;)
Actually used to be a mountain, I carved a fortress out of it.
 
I'll probably bring up a server over the weekend, just 1.7.2 / forge and make it whitelist only
Have to test .. oh what was it, railcraft and a few others I pulled out about a month ago for compatibility. I'll also put mystcraft back in.
 
3:23 PM
Okay so @KevinvanderVelden - Forge with about ... let's say less than 100 mods, probably 75 tops or the pack starts getting really out of balance. Looking at memory requirements, from experience, you think 2G will get us going with 3 - 5 players at a time?
 
I couldn't say, I've never really managed a server, that was @Jochem and @fredley, I've just admin servers after they were set up
 
@TimPost Hmmm, it's been a while. Depends on the size of your mods
It will probably work though!
 
07/17/2014  04:51 PM           305,881 AdvancedSolarPanel-1.7.2-3.5.0.jar
07/11/2014  08:53 PM         1,929,393 appliedenergistics2-rv0-stable-9.jar
07/20/2014  05:28 PM         2,208,903 BiblioCraft[1.7.1][MC1.7.2].jar
07/19/2014  10:43 PM         1,793,518 buildcraft-6.0.16.jar
07/20/2014  05:40 PM           154,555 CodeChickenCore-1.7.2-1.0.2.12-universal.jar
06/25/2014  02:57 PM           140,787 dimensional-anchor-58.1.3.jar
07/29/2014  11:32 PM                 0 dir.txt
04/27/2014  09:28 PM           886,224 DungeonPack-1.7.2-2.0.jar
That's the current list
 
@TimPost Host it on something where you can download more ram easily if required
 
Yeah, digital ocean
 
3:35 PM
Penny arcade mod? o.o
 
@KevinvanderVelden I love the toys. The nyan cat is a prominent fixture on my favorite workbench.
Every now and then you just have to click it an boogie ;)
 
Aha
Btw, did you miss some mods? There are only 36 in that list.
 
There's additional core mods in the 1.7.2 folder
Total of about 43 in all right now, about 50 once I put railcraft / mystcraft and a few others back in
 
No botania?
 
Nope, but that'll go in easy enough
 
@KevinvanderVelden That looks really good for a tree farm, which I sorely want and lack.
 
Yeah, it's also a fun thing because it can be build on the first day
 
That solves my rubber production problem quite nicely, I believe :) Tired of running out in the middle of the night and having to chop down / re-plant 100 trees with zombies trying to give me kisses and such.
 
Hehe jeah
Anyway I'm off to home! I'll take a look at my mod list back home for any others that could be fun :)
 
Yeah, let me know what else and I'll get 'em in and tweaked for compatibility with OresPlus (which handles, rather delightfully, worldgen of new mod stuff in previously loaded chunks)
Kinda essential when you don't have a fully fixed modpack.
 
 
1 hour later…
5:08 PM
Huh, no tinkers tools?
I don't know how much you wanna change your pack though =p
 
 
3 hours later…
8:03 PM
@TimPost 2G is a bit on the small side. The server I ran had 3G, and it ran smoothly with semi-frequent restarts. Admittedly, that was with Monster, and it worked at first, but once a little more of the world was explored, it started lagging like nobody's business. I'd be hesitant hosting a server somewhere you can't expand ram easily and cheaply...
also, re: modlist, I'd suggest adding bloodmagic and pneumaticraft if you think they'd fit with the feel of your pack, they look like a lot of fun when I see people on forgecraft use them in LPs.
 
8:32 PM
I like the lack of chickenchunks
 

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