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00:00 - 17:0017:00 - 00:00

5:00 PM
Unless it sucks :D
 
true but theres a beta out next month to find out
they been making it for years
think i first heard about it in 2004
 
I know.
I can't remember when I signed up.
I play LOTRO now, so I don't think I'll be taking any new MMOs soon.
 
do u pay per month
cos thats only reason i dont like mmo's
 
Nope
 
how come
 
5:04 PM
Playing as a free player.
It's Free2Play
 
is it worth playing tho as a free player
 
You can play monthly and get complete access, or you can play for frea and buy extra areas through the store.
It is
You can earn store currency in-game.
Theoretically you could play and never pay.
 
wow
 
It would take a lot of grinding though
 
link ? i might give it a try
 
5:06 PM
I'm playing WoW mostly because its a game my girlfriend will actually play with me.
 
u have a gamer gf
 
I couldn't get her to play The Old Republic with me
 
lucky b£$%"
 
I don't - thats the problem lol
 
oh
just trick her
say the old republic is like the sims but with light sabers
girls love sims
 
ta
 
If you ever pay, I'll get a bonus :D
 
:P
 
I played WoW, a long time ago for a month
 
She actually does like the Sims, but only for the building stuff. She hates the Sims 3 because she claims they gimped the building tools
I've played WoW on and off. Just started up again and we are having a good time with it
 
5:09 PM
In the and me and my friend got bored and started swimming around the continent :D
 
We decided it would be cheaper to stay in and pay for 2 WoW subscriptions a month than to go out every weekend
 
sounds like my kinda girl but i hate wow lol
 
Anyway, @Dave, there's not much PvP in LOTRO.
It's limited to one region
 
ah
theres not many good games out at the moment anyway
im looking forward to sim city 5 though
 
I recommend Crusader Kings 2 if you like strategy games.
Have only tried the demo, but it was awesome.
 
5:12 PM
my favs are building/business games
all time fav was roller coaster tycoon series
so many hours on that game franchise it was silly
 
ThemePark > Roller Coaster Tycoon
 
Exit > Get out.
 
>->-D=-
 
Theme Hospital > Theme Park though
at least agree to that
 
I haven't played it
but actually... my gf would agree
she loves that game
 
5:22 PM
theme hospital is a classic
but RCT is just the best.
 
Too slow
 
its only slow due to your PC can't blame the game for that
 
I meant the game speed
 
u can speed up time on the game
 
I feel like it didn't get very fast
when I tried it
time for lunch!
 
5:25 PM
some people's creations are amazing
 
@GustavoGtoknu Hi
 
 
1 hour later…
6:46 PM
I killed the chat o_O
 
7:00 PM
hello everyone
 
Bloody hello!
 
im a 100% newbie to game development
but not new as a developer
right now, im trying to decide what the best way to build a simple server would be for an online game
got any good resources or suggestions?
 
first of all what is going to be happening in your game?
 
some simple collision detection and positions of players
im just trying to build a really basic game where people can walk around and interact with one another just as a learning project
hopefully take what i learn and make something more robust
 
no I mean what is your game?
 
7:13 PM
thats what i mean
 
is it an rpg? fps? rts?
 
just players walking around on a screen
top down view, prob using sprites
rpg, i guess
 
I guess for an starter you can read development notes of other successful games
 
its probably a good idea to lay out the parameters of the game first, like i said this first project is only a learning experience, its not going to be an actual game, but still.
lets say its a top down view rpg with a turn based battle system akin to an old snes rpg, but you can play online
so what i need is a client and a server, the server needs to keep track of player position, detect a collision when they run into a wall or other player (maybe running into walls should be handled clientside?), and initiate chat between the players and eventually initiate a turn based battle
 
also you can ask @JoshPetrie he is much more experienced about networking (I guess)
server can do as much as you can imagine.
but it can also do minimum job as only relaying data between clients.
 
7:22 PM
at the end of the day its just a string of data that you parse clientside
from what i understand of server communication in general
i just dont know a) what the standard practice language to use when building a server b) how the basic structure would look like for a simple game like ive described
 
@trevorpowell how come you passed 200 rep limit today?
 
That should give you an idea on what you need
 
@Damir cool, thanks a ton!
 
user4704
7:38 PM
@Gajet Some things don't count towards the reputation limit (for example, bounties)
 
bounties are acceptable, but trevor earned 215 rep for just one question
200 from upvotes and 15 from that answer being accepted.
 
user4704
Accepts don't count against the limit either, iirc
 
@JoshPetrie how come you are the last one edited the oldest unanswered questions here?
 
user4704
...because nobody edited them after I did?
 
yeah but it feels kinda strange
and not only the oldest but the three oldest ones
 
user4704
7:50 PM
I fail to see what is strange about that.
 
Reputation limiter.... My old nemesis...
Five stars for "Piracy is very bad."? I assume some kind of peer pressure.
 
I didn't star that one
piracy is not that bad unless you are involved in development!
 
We had a user hating on blender and wanted to pirate 3DS Max and tried to tell us it was ok because it was normal where he was from.
I said its normal where I'm from too but it doesn't make it right.
 
8:06 PM
True.
To me piracy is much more about convenience than me being cheap.
I pay for most of music with all the services available now.
I pirate Game of Thrones as it doesn't air anywhere or is sold anywhere available to Denmark.
 
Pirating is an unnecessary risk to the well being of my PC
I'd rather not pirate than get AV software :D
Thats a good one. I love theoatmeal.com
 
Hehe, just use trusted sources. I haven't had AV for years. I know what sites to avoid.
 
The angler fish one is my favorite
 
Haha, yeah. :P
Poor male angler fish.
 
Maybe I don't know anything about pirating - isn't most of it done through torrenting and isn't torrenting p2p?
 
8:11 PM
Yeah, p2p with a ton of hashchecks. AFAIK you can't send fake files around.
 
Sophisticated
 
And with a trusted private tracker you can be fairly certain nothing bad is being shared.
Not that I know of course, this is all a... friend... told me.
 
Meh... I still don't have a need even if I did care to figure it out
I get my music on Spotify, I have a long Netflix queue, Steam for games, and between OSS and Microsoft giving me free stuff I really don't need any software
 
8:36 PM
been reading that article you sent @Gajet, really helpful
 
8:50 PM
so i guess its worth asking: should i just look into finding an open source game engine and working with that, or is it worth building your own engine when learning?
 
Depends on which parts of game development you are most interested in, how much time you have, features your game requires, etc.
 
i was hoping to just make a simple game that would help me figure out what im doing in regards to server-client communication
circular buffers are prob beyond me haha
bbl
 
9:34 PM
@JMRboosties, There are varying degrees of game engines. I'd suggest something like XNA or the equivalent. It handles all the low-level stuff for you, and lets you focus on the actual features you wish to work with.
In my game I've made the networking, physics and all the game specific features myself, but XNA handles loading/unloading assets, game loop and so on.
 
 
1 hour later…
10:47 PM
Does anyone have any good online resources for MAXScript that they could provide? Google turns up mostly garbage...
 
like tutorials?
 
yeah, that would work... i did find the documentation, though
an example of exporting skeletal animation data would be ideal :)
 
11:28 PM
@Gajet Looks like points for one answer I posted yesterday were capped at 200. (Which kind of stuns me; I wasn't expecting anything like that many votes). Then I got 15 more points for a different (old) answer being accepted.
So the 200-per-day point limit appears to be per-answer.
 
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