what is the proper way to smooth rotations?
I'm trying to build road blocks, however when i tried to lerp between rotation like this
Lerp(PreviousBlockQuat, NewBlockQuat, .5f);
it kinda worked but i started to notice some weird rotations at certain blocks where angle between blocks is too high
I'm trying to build road blocks, however when i tried to lerp between rotation like this
Lerp(PreviousBlockQuat, NewBlockQuat, .5f);
it kinda worked but i started to notice some weird rotations at certain blocks where angle between blocks is too high