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01:00 - 17:0017:00 - 00:00

Sie
1:41 AM
It's kind of weird. Lately I've been kind of obsessed with doing these videos on other older games and studying them. I think it's because with my own game I'm feeling a bit burnt out.
 
Yeah, a hobby should not feel like a marathon that you sprint :/
 
Sie
Not really trying to sprint it so to speak but I definitely had a certain release date period in mind. College starts up again here in about a week or two and I'm sort of taking it easy while looking for some work. 2-3 weeks away from my game won't kill me.
 
1:57 AM
Do what you feel like doing :)
 
 
7 hours later…
8:28 AM
ah working on a saturday
such a wonderful feeling :D
 
user92578
9:26 AM
good morning
 
10:17 AM
morning
 
user92578
whatzuuuuppp?
 
Well, I've defined 9 different attribute mechanics
think I might tackle the sentence construction next
and the item rolling!
 
user92578
awesome
 
What are you up to
 
user92578
working on an enemy with a bazooka
 
user92578
10:29 AM
nothing special actually, just a little different enemy sprite as the weapon needs to be held in a different position
 
user92578
All guns are already defined in XML so it's pretty simple
 
user92578
The AI will require most tweaking, I want the enemy to have a large range and probably shoot if other enemies nearby are shooting
 
user92578
But the AI isn't really required for getting likes on #screenshotsaturady :P
 
Fun
I assume you'd give each weapon a desired minimum range before firing
 
user92578
10:31 AM
That's currently a property of the AI controller, and I think keeping it that way
 
user92578
> I'm sick of poorly thought out retro games in which the sprites move, rotate and scale in a resolution far finer than that in which they are drawn. They're a dime a dozen. The crApp Store is full of them. If you want to make a real retro game, render it in a low resolution such as 320x240 with a fixed color palette (no alpha blending) and then scale to fit the screen. I'm a big retro fan. Do retro properly or GTFO.
 
user92578
I also got some new feedback
 
user92578
Dude doesn't apparently like floats
 
Perhaps not all games with sprites are trying to be pixel perfect retro
sounds angry
 
user92578
yeah
 
user92578
10:34 AM
not once do I mention retro on the page
 
user92578
and that's really not what I'm even going for
 
the joy of publishing
where everyone has an opinion
 
user92578
yup... won't even bother answering to that (which makes me proud of myself, a few weeks ago I would have been all over that guy)
 
user92578
oh looks like @Almo dropped by the GL page discussions <3
 
10:37 AM
"Do retro properly or GTFO."
make your own game then lmao
 
user92578
lol
 
user92578
I wonder if he says that to every pixel art game
 
user92578
except for retro city rampage and shovel knight maybe
 
sounds like the person is annoyed
cuz that's obviously what they want to play
probably miffed heaps
hahaha yeah, maybe
I have never said to myself, "I want to make a 320x240 game"
but that's just me
 
user92578
lol yeah nope
 
user92578
10:39 AM
I can draw pixel art at the resolution I'm currently drawing
 
user92578
You're more artistically skilled so you can do pixel art at a higher resolution
 
actually that reminds me
when I launched my game
there was a big thread on my forum about the pixel art
it's a passionate subject to some
 
user92578
Is there a way to see what the first post originally said?
 
10:54 AM
Nah I can't see it
from memory, was just a small couple of sentences of yelling about the art style being garbage lol
and then I guess he didn't know how to unsubscribe
 
user92578
LOL
 
user92578
 
hehe
Some people say my game is too easy
Others say it's too hard
I find it amusing
3
 
user92578
And surprise surprise, it's @Almo being super nice at that pixel art thread
 
11:37 AM
sees chat, kinda empty.. goes back to discord :3
 
user92578
traitor
 
user92578
I'll stay here with the nice people
 
user92578
I mean seriously, you guys moved to discord because you couldn't follow the rules here?
 
12:10 PM
@ChrisMcFarland seriously? no one thinks it's just right?
 
I think some don't mind
The general consensus is there's not enough variation though, so that's my main aim for the sequel
 
@Tyyppi_77 I'm pretty sure that's not the reason
 
user92578
Well that's why it was created
 
1:38 PM
I genuinely want to start working on a game with procedural music as main mechanic
problem is, I don't have the time to work on such a project, and don't know where to start either
 
user92578
Trying out persisting blood decals:
 
user92578
 
user92578
Just gotta position them properly
 
wow, blood is always good
and females complain about their period
 
lol
 
1:45 PM
I need the strenght to beat my lazyness
holy crap
 
user92578
Fuck I just saw a link about blood particle decals somewhere
 
user92578
Can't find it
 
using ff?
 
user92578
found it
 
user92578
1:51 PM
Basically I would for now just need to figure out how to properly position those decals
 
user92578
Currently I'm painting them where my particles die, but that looks pretty awfull
 
user92578
Uh oh, I was rendering them one frame too early
 
user92578
All right, this is already an improvement
 
user92578
Next I'll try clipping them
 
user92578
2:33 PM
A lot better:
 
user92578
 
user92578
However those one pixel errors are super annoying
 
user92578
Also need to keep those at the borders still
 
3:34 PM
@Tyyppi_77 what do you mean you guys, I haven't broken the rules D:
I just move to discord since there's more self advertising potential :P (bunch of servers you can join, especially for art)
 
user92578
God damnit, don't triple ping me
 
sorry, I was just fixing my grammar
 
user92578
I meant that the server you've pasted here, was setup to bitch about the rules and mods here
 
Not really :P we just chat there, we got Icy to join too! :D
 
user92578
That's exactly when and why the server was setup
 
3:39 PM
?
lol Icy joined long after we made it
 
user92578
yes and?
 
now I'm getting confused, there is no and lmao
 
user92578
Jul 24 at 21:39, by Bálint
@Sie And you prefer discord over this because <insert text here>
 
user92578
Jul 24 at 21:40, by Sie
@Bálint Well no power crazy mods for one.
 
what power-crazy mods?
 
user92578
3:49 PM
no clue
 
josh is anything but power-crazy
 
user92578
josh wasn't there then
 
user92578
I think he's talking about artofcode
 
he's not power-crazy either
 
user92578
yeah, exactly
 
user92578
3:49 PM
the first few pages on the discord chat is literally bitching about rules and power-crazy mods
 
yeah i'll pass on that
 
oh lol that was a temporary server
we're on a different one called 1337
 
user92578
Oh, even better, the one setup by mick
 
It's pretty chill :P
 
Sie
4:08 PM
@Tyyppi_77 I deleted the original room. Why? It was a bad idea to begin with. I actually talked to Josh about it and he agrees it was a bad idea to form a new chat room under out of spite.
I deleted it in part because I wanted to wash my hands of it all. Also yes I like Josh a lot but do I always agree with the moderators here? No.
 
user92578
No kidding, creating a chat room for bashing the rules and mods here wasn't a great idea.
 
user92578
And no, you don't need to always agree with the mods.
 
Sie
The rooms creation was not intended to bash the rules or the moderators.
 
Especially not me.
 
Sie
It was just meant to be an alternative to the main room until things blew over. I still feel like this room has some problems that need addressing but splitting up the main users was not the way to do that.
 
4:15 PM
or was it? cue dramatic music
 
If anything, there could be rooms for dedicated topics.
 
user92578
Now if I believe correctly, the problems seemed to be the main SE guidelines of polite chatting.
 
Unity, Game Testing, etc.
But I don't think this is quite that busy of a place to warrant that.
 
nah there's not enough people for that :P
 
user92578
Yeah.
 
4:16 PM
We're not talking about different SE chat room aren't we? We're talking about the discord one
 
user92578
Yeah
 
wait what other discord?
oh lol, nah I think one channel topic is good enough :P
 
user92578
There was one dude a while ago who got pissed because Almo was learning about pointers, and wanted to create an elite gamedev room
 
Sie
@Tyyppi_77 That seems to be where the majority of the rooms problems stem from. Some people don't like cursing, some don't care, others don't mind if not directed at anyone, and overall I think it boils down to some people dislike PC and others want to be PC.
 
Uuugh the term PC
 
4:18 PM
triggered
 
Sie
Politically correct.
 
user92578
I think it boils down to insulting someone / saying something that is very out of line.
 
user92578
No one has been suspended only for using a curse word.
 
I love how to be an Android developer all you have to do is click a button a few times, then it tells you you are a developer.
 
Adi
hi
 
Sie
4:19 PM
@Jon Got flags for saying something along the lines of "my other hand is busy". People apparently got offended by it.
 
user92578
Hey!
 
Adi
you guys are soo professionals
im just a beginner xd
 
user92578
um not really
 
Adi
have millions of doubts bout programming
 
user92578
4:20 PM
@Sie That was deserved, would fall to the category "saying something that is very out of line"
 
Adi
first time in chat
 
Glad to have you =p
 
Adi
u guys right full words!!
 
user92578
Yeah, welcome!
 
Adi
havent seen a chat like that in a while
anyway what languages do u guys program in?
 
4:21 PM
And the only people who don't have doubts about programming (or anything) are the people who have absolutely no idea what they're doing =p
 
user92578
@Adi I use C++
 
Adi
ty
i already have learned the basixs of javascript
 
Sie
Well actually we don't. Most hate it. I think that most use either C++ or C#.
 
I recommend JavaScript!
HTML5 is a pretty safe way to go now :P
 
Adi
i was learning java but then my uncle (who is a programmer by profession) recommended me to do python first instead
 
4:22 PM
Javascript is fun, has some issues due to being originally made in a week but
Python is cool!
 
well in that case you can use TypeScript instead with all the features of js's features :D
 
user92578
I use Python for tools, and it is cool!
 
Adi
it was made in a week!!?/
 
I program in... uuh, C++, python, javascript, C#, SQL. And a bunch I don't do on a weekly basis
 
Adi
what should i use for game development
 
4:23 PM
@Adi the original version yes, if I remember correctly
 
@Adi Whatever you know best.
 
Adi
i want to make games
 
You can make games in pretty much any language
 
user92578
Yeah
 
Adi
i dont know i think c++ is best for games
 
4:23 PM
Use JavaScript, sure easy to setup
No need for special libraries and what not
 
It is a really good language for squeezing every bit of performance out of a system
 
Adi
i thougt javascript was the weakest language too do anything
 
triggered
lol
 
But it's a terrible language for being productive in
 
Adi
xd
 
user92578
4:24 PM
@KevinvanderVelden Yeah this is pretty true
 
Adi
like people say that java and c++ are better and stuff
 
If you use C++ you'll maybe eventually program better games. If you use Javascript, you'll probably finish faster.
 
@Adi if you want to make web browser games, you'll have a hard time writing them in c++..
 
but they're harder too :P
 
Java no, C++ yes.
 
Adi
4:25 PM
what is a really good language for squeezing every bit of performance out of a system?
 
Assembly languages.
 
user92578
C++
 
user92578
But if you are starting out, you shouldn't worry about that
 
Adi
4:25 PM
do i have to learn c before learning c++?
 
No
 
Adi
k
 
user92578
I started with Python, and then began a "practice" project in C++, which turned into the game project I've been working on now for two years
 
> To defend the idea of JavaScript against competing proposals, Netscape needed a prototype. Eich wrote one in 10 days, in May 1995.
 
@Adi C++, but more programming is needed to do simple stuff with more lower level languages. Just stick to mid-level languages like C#.
 
4:26 PM
10 days, a week, meh
 
Adi
i mean i can learn all of them but i just can't get the idea of classes and object oriented progrsmming in general
 
@arda C#... mid level language?
 
Higher-er?
:p
 
Adi
i havent been able to understand it for like 1 month now
dont get that much time for programming cuz school
tho i love it
 
Welcome to the world of losing all the sleep :)
 
4:28 PM
@Adi try more and more, but keep in mind that it isn't for everyone.
 
lol no need to lose sleep
just cut out social time instead :D
 
Adi
i kind of tend to understand the fundamentals of some bug concepts like volt and classes but end up no being able to find the answer
i love not being forced by my mom to sleep 10:30 everyday
and to instead program
 
user92578
Anything we could do to help you understand? Is there something we could try to explain to you?
 
Adi
how do u reply?
what isn't for everyone?
i dont know
 
user92578
Hover over a message, click the arrow
 
4:29 PM
 
Adi
1st of all - what are classes in a nutshell?
 
@Adi programming
 
Adi
oh
 
Those aren't private though. There's no such thing
 
classes are structures to enclose variables and functions?
 
4:30 PM
@Adi a useful technique for keeping data and functionality together
 
Adi
@Tyyppi_77 hi
 
user92578
:)
 
user92578
Keep in mind that replying to a message makes an annoying sound, so if it's not necessary, don't reply to a specific message
 
Adi
i have some idea- they are used to make different forms of one single object woth some things in common and some things different
well you can do the same with function, why use classes then?
 
There is indeed nothing you can do with classes that you can't without
But a class is useful for organizing your code
 
Adi
4:33 PM
oh
 
"I have this data structure, how do I add an item on it". "Oh, it's the add function on the data structures class"
 
Adi
so classes are only used for OOP?
 
You don't have to do the C style of SinglyLinkedList_AddItem( root, item )
 
user92578
Class is the first O in OOP
 
Adi
objects are not classes
 
4:34 PM
And the other two are that you're using the first one and that you are programming =p
 
Adi
i dont think so
 
They are instances of classes
 
user92578
^
 
Adi
yeah
they are products of a class right?
so are classes the last thing that you need to learn in programming?
 
What do you mean by that?
 
Adi
4:35 PM
by what?
 
34 secs ago, by Adi
they are products of a class right?
 
oh I didn't realize @Tyyppi_77 was here. Saw your game on greenlight a few days ago. While your game does look a lot like broforce, there isn't much you can do about it. Try to move away from similar themes, like use different worlds, chars, weapons. You say that everyone fixated on the jungle theme, but even your official website uses the jungle theme as the background. You can try and lower the amount of the jungle theme shown in official content, and
probably put it into middle of the content you have (10 screenshots, 4-5th is jungle, 5m video with 20 areas, put it in middle of video) so
 
@Adi if you want a list of things you need to learn to be a complete programmer then... well you'll need a list infinitely long
 
Adi
like you can create a lot of objects using one class with everyone having slightly diff characteristicks
 
user92578
@arda Yeah I don't really care TBH... if anything I might change the website background
 
Adi
4:37 PM
no i mean classes are the last thing before i can start making games
 
user92578
I'm not the first gamedev to use a jungle theme, neither were the Broforce devs
 
@Adi that's... not really accurate
@Adi I'll get to this later
 
Adi
ok
this is the most complicated program i have made yet :/
 
@Adi best way to learn programming is trying to develop something, like a simple platformer game and learning the parts that you end up needing in the game as they pop up.
 
Adi
i have made many things with javascript
 
4:38 PM
But: A class is a collection of data that belongs together. With functions that operate on the data. They'll have the same data with different values (i.e. they all have a name but the values in them are different)
 
user92578
Also I'm not the only game to put a minigun on a larger dude, not the first game with an SMG... I'm making a game that I'd like to play, based on the design vision I have. If others want to put a label on the game, saying that it's a ripoff, they can do so even though it is not true. Basically I don't want to change the game because some people don't like it.
 
Adi
i just wish i could get some free time to program...havent done it in 15 dayz
 
You can have the functions do different things depending on the data but that's not really a different characteristic
 
@Adi Make the time, even if it's only a little bit.
 
Adi
@KevinvanderVelden true
 
user92578
4:39 PM
@Adi You might want to (for practice) to try to change this code to use OOP
 
Adi
yes but i think i should jump to java
or some other higher lvl programming language
 
Why do you think that?
 
Adi
so i will make the exact same thing in another language
but how do i do that in OOP?
 
@Adi try C# or unityscript (javascript of unity).
 
user92578
@Adi start by indentifying the objects in your result. what are the singular parts of the result program?
 
Adi
4:42 PM
i dont know im more fond of other languages.....i got this notion that javascript is very simple and not as efficient in game making as other higher lvl ones
what do you mean by result program?
 
@Tyyppi_77 +1, I understand everything you are saying or said in greenlight threads, but people don't. Changing stuff or not is totally up to you, and well, one of the clearest stuff is that people doesn't like it. I agree that the developer should have the last word in how the game looks, but if it were me, I'd change my game a bit to calm down the haters.
 
You can mute that Tyyppi, the sound thing
 
Adi
why?
@Tyyppi_77 i dont have any objects in my program. Its just a bunch of "if" satements. What do i indentify then?
 
@Adi I think he means the percentage bar, the buttons etc etc
 
user92578
@arda Yeah I understand that, but still, the good old "haters gonna hate" holds a lot of value here. I've got a bunch of yes votes, and there are people who also really like the game. If someone is turned off by the graphics, I'm not even sure if I want them to play the game, as they will be disappointed because it's not Broforce.
 
Adi
4:44 PM
oh
 
user92578
@Noctrine I know, but I want them when they are necessary.
 
@Tyyppi_77 makes sense
 
Adi
oh and then i can make a single object nd make instances to duplicate the objects!!
 
user92578
@Adi By excamining the program output. What are the things that could be thought as objects. Don't look at your code, just look at the output panel.
 
Adi
got it
the text, the buttons and the bar
th eouter decor too
those black circles
 
user92578
4:46 PM
aight good
 
user92578
I would probably start with the buttons
 
Adi
ok, i can't program right now tho..
 
user92578
yeah, just sayin'
 
Adi
then i make objects for each "output object" and then create their instances
nice
 
user92578
yup, something like that
 
Adi
4:48 PM
hey, just curious, anyone have an idea of how robot programming works?
 
user92578
then you've almost got yourself something that people would call an UI engine
 
Adi
what is UI engine?
 
@Adi I think @Pip does
 
@Adi Yup
 
user92578
@Adi something that handles displaying buttons and text inside a game
 
4:48 PM
@Adi o/
 
Adi
oh the game engine?
the thing that works on renders and animations?
 
user92578
a (small) part of a game engine
 
Adi
@KevinvanderVelden hi
oh
 
Sie
I think I'm going to do my next video on Humongous Entertainment/SCUMM.
 
Adi
i made my first utube vid today!
its on a game called agario
how does robot programming work?
like how do you program motors to work and stuff?
 
4:52 PM
Same as regular programming, you just use a different API
And have different constraints
 
Adi
what is constraint?
sry im familiar with a lot of stuff in programming but not with their names
 
Limits in what you can do
 
Sie
Well robots vary widely. For instance a Roomba is not nearly as "smart" as a robot like Spot.
 
Adi
oh
 
For example, it has to be real time (it does you no good to respond to the sensors detecting you're about to run off a cliff a minute later)
 
Adi
4:54 PM
what about AI?
the alpha go algorithms
 
Sie
Does Roomba count as having AI? I mean it is kind of smart but really it sort of bumbles around mostly (at least the older models did).
 
Adi
do they use normal prigramming d=for that too?
 
@Sie a computer that plays tic tac toe counts as having AI
AI is really vaguely defined
 
user92578
 
user92578
I'm really digging these decals
 
user92578
4:56 PM
However that one pixel error is reallyreally annoying
 
Adi
oh
 
@Adi yup, bunch of algorithms depending on what you want to do
 
Adi
does 1 pixel error come into notice?
 
user92578
Well yeah you can pretty obviously see that, especially when it's white here
 
Adi
1 more thing- lets say im making a program but can't make an algorithm doing a particular thing. What should i do in that situation?
what are you working on?
 
user92578
4:58 PM
Me?
 
Adi
yea
 
@Adi learn how to do the thing? An answer to a question can only be as specific as the question =p
 
user92578
I'm working on adding blood decals (and other decals too) to my 2D action-platformer shooter game GunHero.
 
Adi
wats decal?
 
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