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7:17 AM
morning
 
morning
 
7:36 AM
smoking while coding is nice but roll up the cigarette takes a lot of time I could spend coding more. don't really know what to think
 
be a man and buy ready-to-smoke cigs
like me
expensive as fuck but cant be asked to roll my own
 
I'm poor as shit
:)
I can spend 5-6 € to smoke for 10 days
 
Or.. be a real man and not have to rely on nicotine :)
 
That's my next thing to improve about myself after I stop being fat and get fit at the gym.
 
That's my current goal
I'm half way there :)
Keep at it!
 
7:50 AM
I'm super pumped about it + I have a friend that will pester me if I skip a day so that helps too
 
That's really good man. A gym partner is one of the best things :P
Mine decided to leave me :c
I kept at it though. I've been going properly for 6 months now
I've gone from fat nerd to stocky fat nerd
 
user92578
Good morning
 
mornin
 
Guten Morgen
 
do you keep a diet as well ?
 
7:52 AM
Have you heard of the bulk- cut cycle?
Bulking is gaining fat with muscle

Cutting is losing fat while losing minimal muscle
So I'm bulking so atm I just have my protein shakes and try not to eat too much
As long as you go at least 4 times a week you'll notice results after just 3 months
 
I have but I'm not at that stage yet. I need to loose 10-15 kg first. So I'm eating at a deficit with a low-carb no sweets diet. Keeping my muscle by lifting 4 times a week.
 
How do you split your sets?
Do you do 12-15 reptitions
and 3 sets?
That should be your goal
 
3 sets 10-15 reps with fewer weights
 
You're all set then
Cardio too?
 
for instance my friend does squats with 45kg I do 15 reps with 30
at least 40 min of cardio
 
7:54 AM
aww that's good.
 
thread mil + rowing
 
I can't squat lol
I'm too tall
Well, that's my excuse
How tall are you?
 
I dont really know.. 178-180
 
metric eh
Where are you from?
 
Bulgaria
 
7:57 AM
 
south eastern Europe . The balkans. Above Greece.
 
Hahah okay
@Tyyppi_77 how much is your game going to be sold for?
 
ok guys, gym stuff isn't actually a sinonym of being a man
 
user92578
Oh my god I'm so hyped up, polishing the Greenlight page atm
 
practice some sport
HOLY CRAP
are you done with coding for gl?
 
user92578
8:03 AM
no
 
user92578
I'm putting it on Greenlight, that doesn't mean that it's ready
 
but you got stuff done to show on gl?
 
user92578
oh yeah
 
then, ok. you will improve features and shit
 
user92578
Yeah, and mostly add content
 
8:04 AM
holy shit @Tyyppi_77! I'm frigging excited
 
@Tyyppi_77 your game needs birds
 
user92578
I am too! :DDD
 
I wish I had the time to make a game :/
 
user92578
fuck
 
user92578
I took the screenshots without lighting
 
8:14 AM
lol
 
please show with and without
 
user92578
naw I'll just quickly redo them
 
no I mean here
so I can see differences
 
user92578
Oh, it's not a big difference
 
user92578
 
user92578
8:16 AM
 
user92578
Wait
 
user92578
I think those both have it
 
They do
lol
 
I was feeling dumb :)
 
user92578
 
user92578
8:17 AM
That one doesn't have it
 
Has @Tyyppi_77 Ignored me or is he just being rude?
 
does that affect contrast between backgroud and foreground walls?
 
user92578
No I don't think so, I experimented with some deeper shadows
 
user92578
But I didn't really like those
 
it is kinda imperceptible to my eyes
but maybe this is the purpose
 
user92578
8:22 AM
Yeah it is, it mainly shows in big chunks of solid terrain
 
It's pointless, basically
 
yeah that's the main difference that I can get
lol shaun
they are these soft details that make a game :)
 
It looks more like a vignette than lighting lol
 
ocne you're done with mechanic you are not even close to half of development
 
true
 
user92578
8:26 AM
I think I'll take a lunch break soon and then hit the button
 
so it is a metter of minutes until you release on gl???????
 
user92578
well maybe like an hour or something
 
user92578
I'll let you know :)
 
wtf?
wtf man?
If I said that @Pip would be all over my arse like "SHAUN STOP"
And then Quill would have me on a 30 minute timeout
 
I'm just over excited on what tyyppi is reaching. It is a very important goal
 
8:30 AM
It's not THAT good lol
 
I don't follow you
 
user92578
I wonder if I dare to post a release estimate
 
write "tomorrow, BITCHES"
 
"when it's done"
 
nice thing MS did about edge is the loading screen so when I accidentally hit its icon I can insta close it
 
8:58 AM
Pisses me off when simple code runs inconsistently
I have a netbeans plugin that simlpy adds some useful buttons and for some stupid reason they dont load sometimes
 
user92578
ALL RIGHT
 
user92578
GunHero is on Steam Greenlight! Go vote it, tell your friends to vote it, tell your moms to vote it, and tell your friends' moms to vote it!
22
 
Hi guys
 
user92578
Hi
 
I was wondering, will there still be a demand for OpenGL/WebGL/DirectX developers in the future? Or will we all just use Unity/CryEngine...?
what di you think?
 
9:05 AM
hi all
how can i find "C"?
if i have: alpha, betta and c
 
user92578
@Käsebrot Well no one can say for sure, but someone has to program Unitys and CryEngines
 
user92578
But I would guess that most jobs will use ready made engines
 
@Tyyppi_77 a pitty!
 
user92578
Why?
 
For two reasons: a general one is, that fact would kill diversity in game engines
 
user92578
9:11 AM
why is that a bad thing?
 
Because diversity is always good for innovation. I mean lets be honest UnrealEngine games all look kind of same
you always can tell, this is done with unity or with cry engine
 
user92578
Nope
 
the second thing is I love programming I don't want programming to become obsolete in game developement
 
user92578
That's probably not going to happen
 
user92578
There will always be tools needed, and gameplay to be scripted
 
9:13 AM
scripted, exactly
 
user92578
scripting == programming
 
user92578
And someone has to maintain the scripting environments and related systems
 
graphics programmers will become obsolete for the most part
 
user92578
Shaders will be needed
 
can't they be generated somehow nowadays?
there are tools for sure, right?
 
user92578
9:15 AM
Well yeah
 
user92578
But someone has to make the tools
 
who will need new tools when we have established tools for decades
they get better and better
 
user92578
SOMEONE HAS TO DEVELOP THOSE TOOLS STILL
 
user92578
plus game tech keeps on improving all the time
 
user92578
You can't use the engine from the original Doom to make a VR game
 
9:17 AM
this will only be a handful of developers
just like you said
 
user92578
And do you believe that nowadays everyone is rolling their own engines?
 
There are some people
Kojima does
David Cage does
 
user92578
Exactly, some
 
user92578
Why should that change in the future?
 
Because at some point the tools will be so powerful, that other engines will not be needed anymore
money
will decide
 
9:19 AM
I'm fine with that
 
user92578
I'm fine with that too but I don't think that's still true
 
user92578
People will always come up with something new, and then they will have to produce a new game engine for the new thing
 
user92578
Can I get my greenlight message starred?
 
I hoper you are right
 
WHERE THE HECK IS YOUR GL MESSAGE?
 
user92578
9:22 AM
above the triangle
 
found!
 
user92578
ty
 
I can't
Ah got it
 
now that you're in, what does steam say to you? how many votes you need?
what's the mechanism?
do you have a backend where you can see postive and negative feedback? tell me, I'm curious like a monkey
DARN, I didn't get first comment. who the fuck was that?
 
user92578
no idea
 
user92578
9:36 AM
I'm not even familiar with the language
 
user92578
But yeah comments and any kind of shares are really appreciated
 
It is german
 
user92578
Oh right, yeah
 
user92578
I had to google translate it
 
it mean: the game is simple and has a nice concept
+s
 
user92578
9:38 AM
I feel like I should be doing something but I don't know what
 
spread the word I guess ^^
 
user92578
I think I've spread it on the channels I know
 
twitter, reddit, facebook....
kk
thought so
 
user92578
I posted to r/indiegames, posted to my personal facebook, posted on twitter
 
show me the tweet
I willretweet
 
user92578
9:40 AM
#GunHero is on Steam Greenlight! Go vote it, and don't forget to tell your friends, moms and friends' moms! http://steamcommunity.com/sharedfiles/filedetails/?id=712514567 #GameDev
 
user92578
Thanks, that would be really appreciated!
 
what informations steam gives you on your gl status?
like progress bars or something?
 
done
 
user92578
@Leggy7 oh yeah sorry I forgot to answer you above
 
user92578
So the mechanic is a little hidden to everyone
 
user92578
9:42 AM
But you need to get to like the top 100 games on greenlight at the time
 
user92578
Steam shows me how far I'm from there (currently I'm at 2%)
 
user92578
It shows me how many visitors I've had
 
user92578
And how many of them have voted yes, and how many have voted no
 
user92578
votes show as a pie graph
 
any no vote atm?
 
user92578
9:43 AM
13
 
good luck with GL mate
 
user92578
thanks, I'm really nervous
 
and yes votes?
that zeros4 deserves to die
 
user92578
28
 
also amberbaum
 
user92578
9:47 AM
If I were to fail, it would be because of what the two guys raised up
 
user92578
It's a concern, however I have mechanics that separate the game
 
user92578
Apparently I could delete those comments
 
better to answer (Like I did) rather than eliminate
 
user92578
However I don't think that's the way to go
 
user92578
Yeah I answered with a long message, hoping to shut any other commenters
 
9:54 AM
that's your job @Tyyppi_77 you should calm sould down and keep your game up. you should destroy those shits
 
user92578
OH MAN i'm dying out there
 
I'll halp ya
 
user92578
Yeah I got help from a Twitch chat I hang around in
 
user92578
I really thought I was ready for this
 
user92578
I think I need to step away from the computer for a moment
 
9:59 AM
ahahah
yeah, smoke some tobacco and have a beer, chill
 
user92578
I'm underage so I can't do any of that haha
 
rofl, stupid country rules
 
@Tyyppi_77 so now is the time to share to that facebook group I told you about right ?
 
user92578
yes, absolutely, that would be marvelous!
 
group has 311 members I think most of them will like it
 
user92578
10:05 AM
Sounds awesome
 
10:18 AM
@Tyyppi_77 have you a profile up on IndieDB?
 
user92578
I don't
 
do it
 
user92578
Should I make one now?
 
user92578
aight
 
yes
 
10:23 AM
I voted no on steam greenlight lol
Get rekt
 
jon coming out with dem old old memes
 
10:45 AM
I was like "bruh"
If I wanted to make a phone application that was quite simple, just a few menus, uis and rest calls, but I wanted it to be cross platform, so android, windows and iPhone, how would I go about that? @MickLH
It's weird how at the end he says "you want him to do you so hard you'd do anything?"
 
@ShaunWild just make it in unity. The overhead is minimal and you get to be multi-platform almost automagically.
 
DH.
There are a few tools for apps that don't require that "Made in Unity" splash screen
Ionic is one of them, it lets you make hybrid apps
 
well if he has experience in unity(like me) I would be a better choice to work in a familiar environment right ?
 
Jon
naw
do what makes you feel miserable man
 
DH.
And that's why I'm saying that there are other tools :P
And, IIRC, he never used Unity
 
11:09 AM
I have used Unity a lot in the past.
I feel like a 3D game engine is a bit overkill for an app
 
like I said overhead is minimal
 
Jon
depends on the app
 
you can reduce it to like only 7mb
 
VS has hybrid development support
In C# too
I love C#
 
DH.
Actually it's Xamarin, but after MS bought it they bundled together in the last version of VS
 
Jon
11:12 AM
naw its not bundled yet is it?
 
Ionic looks really cool
I like HTML5 and JS
 
DH.
Well, if you can uncheck the Xamarin option, but yeah it's bundled :P
 
is Xamarin free ?
 
DH.
Now it is
 
good guy microsoft
 
Jon
11:13 AM
it used to cost your first born child
 
DH.
Yeah, but MS took a good move, bought Xamarin and included in all licenses of VS
 
Yes I think Xamarin is the way forward for this
Do I have to buy an apple developer license even for prototype testing?
 
Jon
no only to publish to ios store
did you guys see that Orion bullshit going on?
 
DH.
I don't even know that Orion is
Wait I fucked it up
 
Jon
today they went public about Activion's DMCA takedown of their game from steam due to similarities in weapon designs from ORION and CoD: black ops 3/CoD: advanced warfare.
 
11:16 AM
the constellation ?
 
I think you have to have one, but it is free, unless you are going to post to the ios store.
 
Jon
they freaked out publicly saying it was bullshit
Look at this -- COD guns on the top -- Orion gun on the bottom
 
DH.
Getting the SDK is "free", as long as you have a Mac
 
Does a VM count? lol
 
user92578
11:18 AM
Ignoring the shit posters, I seem to have gotten a nice amount of "yes"s so far
 
user92578
Surely it's not much and is just going to slow down
 
DH.
Man wtf
The guns do have some similarities, but no big deal
 
Jon
@Tyyppi_77 oh man, wait for hate comments
 
user92578
I can feel their arrival
 
I said no.
 
Jon
11:20 AM
I had a lot of hateful comments when I first posted on greenlight -- althought this was way back when greenlight first started
 
user92578
We're almost there
 
user92578
Most of the comments are about reporting my game
 
@Jon OMG ... such an Apple move, "round corners are ours, just don't use them ok!!!"
 
Jon
if u want this game check out broforce on the store page its u know the real game not a cash grab of a fake version made by game maker
wow... lol some kids are friggen jerks
 
user92578
yep
 
Jon
11:23 AM
the mob has spoken.
 
user92578
it seems to be just a few same people commenting over and over though
 
and the dude saying that you delete comments..
 
Jon
Someone made a game that looks like broforce!?!?!?!?! CLEAR MY SCHEDULE!
 
@Jon Lol that comment made me chuckle.
@Jon Looking at bro force, it looks like @Tyyppi_77 literally copied it
 
@Tyyppi_77 dont delete comments. Thats a major dick move
 
11:26 AM
@UriPopov ^^^
 
user92578
that comment had nothing to do with my game
 
user92578
but I won't do that agian
 
Jon
"Buy viagra here"
 
which comment did you delete?
 
user92578
I can't even remember
 
user92578
11:28 AM
But I won't do that again
 
Jon
Thanks!

Your response will now appear in my spreadsheet.
 
user92578
What
 
Jon
lol... so how am I suppose to read it if its in your spreadsheet?
 
user92578
> Basically this is like BroForce, but NOT A RIPOFF. If you consider this ripoff then Battlefield is ripoff of call of duty and call of duty is ripoff of counter strike. At least i didn't play as renamed famous movie heroes (some of which are inexplicably turned into American such as William Wallace) and in this game there's seems no randomized powerups and promising new features. Greenlighting.
 
user92578
Finally, a super nice guy gets it
 
11:40 AM
@ShaunWild I disagree. It has its own style. The gameplay may be inspired by it, but I dont see it being a copy.
 
everyone know Shaun :) it's worth nothing to asnwer his provocations
@Tyyppi_77 what's cheap?
 
Haven't been around for a while..
 
user92578
@Leggy7 the game
 
@Tyyppi_77 You lost
:D
 
user92578
what?
 
11:46 AM
...
Nvm
 
@Tyyppi_77 I mean what do you intend with cheap?
 
user92578
Oh, maybe 5 bucks?
 
have you already got any idea?
sounds legit. how long have you been deving?
 
This fucking crafting system is going to be the death of me
 
Why?
 
11:48 AM
@Tyyppi_77 What was your age again? 19?
@MartinSojka I started refactoring it and its a nightmare :P
 
user92578
I turn 18 in July
 
user92578
@Leggy7 this game? or in general?
 
this game
 
@Hjorthenify At some point, it's better to just redesign and rewrite everything from scratch.
 
@MartinSojka Yeah.. I might, but then again I really dont want to deal with Unity's UI again
 
11:49 AM
Unless you are stuck emulating some kind of system you have no control over and can't redesign, in which case sucks to be you.
 
user92578
it's been two years since I started the prototype
 
@Tyyppi_77 a suggestion about your gif icon... make it loop properly
 
user92578
can't really
 
like jump on the next stage after the current animation finishes
 
@MartinSojka I've gone from a fixed amount of input / output slots to a dynamic amount.. Keeping track of inputted items and which items it should output has become quite difficult.
 
11:51 AM
What complications does your crafting system present, anyway?
 
jump on platform, kill the guy, rescue the other guy, move right and jump down, repeat the process
 
user92578
oh, I'll see about that
 
What I just wrote
If that's what you mean :)
 
Sounds like something for a generic input-to-output mapper, reading its configuration from a file. Like, {input:{gold:1, silver:1}, output:{electrum: 2}} in a JSON file, and then the UI or whatever can ask the mapper if what's in the slots fits one of the "recipes" it knows.
 
I got that
 
11:55 AM
you know what I think. I think we should start a repo for this chat were we work on a game. And we just implement random shit when we have time and it could either turn out to be the best game made in the worst way or a complete pile of garbage.
 
The issue im dealing with right now is the following: Are there enough ingredients in the fields? Are the output fields empty? If not do they contain the resulted item? Are any of the input fields empty? Which items are available?
 
A few of those depend on what the crafting machine is supposed to be doing. For a "you can craft everything anytime" type, "Are there enough ingredients in the fields?" is just giving the contents of all the fields to the recipe mapper and asking it to return any valid recipe which has those; or null if there isn't one.
 

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