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1:40 AM
@jon what happens when you outclass your opponent 1v1 in ROKIT LEEG
 
 
3 hours later…
4:58 AM
My answer is doing well.
25
A: How can a 3D game render an object without having a sprite for every single angle?

Aidan MuellerMultiple methods There is a number of methods for rendering and storing 3D graphics and models. There are even different methods for rendering 2D graphics! In addition to 2D bitmaps, you also have SVG. SVG uses numbers to define points in an image. These points make shapes. The points can also d...

 
nice
 
5:13 AM
Man. How do you review/flag answers that show virtually no effort?
0
Q: Javascript regex positive negative

KaaerreeeneI'm looking for a regular expression which validates only numbers like these ones: 1, 123, +98, -34, with no maximum length. Thanks for all!

Did you even try?
 
user4704
Downvote?
 
user4704
Or flag as very low quality if it's REALLY bad.
 
Low quality doesn't seem to exist on SO.
 
user4704
it does, maybe it's reputation gated?
 
user4704
Hm, actually more than that.
 
user4704
5:16 AM
I can only VLQ flag one of the two answers on that question.
 
user4704
The other one doesn't show me the option; maybe length is also a factor.
 
Well I just have some basic review privileges.
 
 
6 hours later…
11:05 AM
Hi!

I want to ask, wether anyone knows a website where i can buy mech sprite sheets for game development. (Where mech standa for different kinds of battle robots and so on)
I mean i have found various sites that sell sprites, but i haven't really found a broad selection of mechs.

If this doesn't suit here, someone may be so kind and point me to a location where i could ask such a question - i could also add more details if necesarry.( as i also guess that gamedev.stackexchange.com is not the right place for such questions.)
 
Yeah, the main site isn't a good place for such things. I don't know any places to buy such sprites
Maybe try posting on reddit.com/r/gamedevclassifieds ?
 
maybe need to contract a pixel artist to do some work?
or if you search for mech sprite on google images, lots of sheets you could maybe use as placeholder art
 
Jon
11:25 AM
best thing to do, is code with placeholders
naked gameobjects i like to call em
minimilism
 
nice
 
Place holders seam reasonable.
Just 1 more question:
Do you already write code for e.g. shooting, walking,... while using the placeholders or do you delay this work until you have your final graphics?
 
Jon
i do
 
personally, I try to get something at least okay-looking to help keep me happy while I code
but really, art and style can be changed later. Code is more important
 
Jon
ideally you would have all the assets you need
but life likes to make you suffer
 
11:40 AM
/shakes fist
 
Jon
refugee shelter - by Ikea
massive steam sale going on now...
yay, CS:GO is 8$
Rocket League 15$ --- GET IT GUYS GOTY
 
11:57 AM
Assumption Error: Expectation that user has money
:P
or rather the other way around, Expectation Error
 
Jon
12:11 PM
Rockstar Games: "Oh look, Jon finally bought GTA5, alright boys, put it up for sale now"
 
so you ask for a refund, which is in accordance with Steam policy, and buy the game with the sale price
:P
 
Jon
yeah they waited until that period was over.. damn rockstar
clearly did this on purpose to get an extra 20$ from me
 
damn :P
do they have a specified time limit for that?
 
Jon
Yeah, I think it is 48 hours?
Not sure
 
when did you buy it?
 
Jon
12:16 PM
eh, like 2 months ago
 
oh
well yeah
"We do not consider it abuse to request a refund on a title that was purchased just before a sale and then immediately rebuying that title for the sale price."
so, that doesn't really apply anymore
 
Jon
I wonder if Starbound is better now.
 
that's a game I haven't played in a while
 
Jon
same.. it was a pretty flat experience previously
I was loooking at their blog, and it looks pretty good now
Might boot it up at some point and give it another shot -- I was gonna wait for it to get out of beta, but might be worth it
 
it was basically terraria with less stuff to do, but more places to go
 
Jon
12:21 PM
Yeah, the creator was the original artist for Terraria
we used to talk a lot -- dude has been very reclusive since he started that project.
there was a lot of bad vibes flowing around his team a few years ago... coders writing shit online behind his back
He'd say on a video -- "Oh this feature is nearly done" .. then the coders would chat online saying he has no idea how bad shape it is, and it is nowhere near done.
Which, really made the entire thing sound like a shitty operation.
 
hm.
did the coders tell him it was nearly done or did he assume?
 
Jon
Not sure what the whole story is
But basically, if your leader says something -- you probably should not disagree with him behind his back
 
well, at the very least tell him what you think instead of NOT TELLING
 
Jon
oh of course
that was my point
 
especially if you have better insight
but, the fact is if he said in a video that something was nearly done, there obviously had to be a reason why he thought so
 
Jon
12:30 PM
just picked up CS:GO, Castle Crashers, Garry's Mod :)
 
which would imply that the coders let him believe
 
Jon
@Almo I should have listened to you and gotten a 500GB
@Leathe The issue mainly, was that they made him look like a fool
 
I'm not really sure if I can justify buying anything this steam sale
 
Jon
You totally should get GOTY though
 
nah. if I'm buying something it's something under 5€
 
Jon
12:37 PM
my son loves castle crashers... he used to play it on the x360, which is now dead
there should have been a large class action lawsuit for the x360 hardware
the damn gpu would melt the pcb
fucken thing has a 55% failure rate
 
hax
 
Jon
The thing is... every single x360 will fail at some point... its just the way it was designed
 
that's so bad it's almost funny
but only because I don't own any consoles :P
 
Jon
every single time you use it, it stresses the pcb -- mainly games that were gpu heavy, like rising dead
Yeah, I stopped buying anything that is not Nintendo after my 360
 
well, designed EOL has always been a thing
 
Jon
12:43 PM
Nintendo.. have to for my kid... he loves mario and zelda
 
 
2 hours later…
2:25 PM
Castle Crashers :(
my wife and I finished Streets of Rage 2 on hardest, no continues, so I thought she might like to play that. we played 4 player with some friends
after 20 min she leaned over and whispered "do we have to keep playing this?"
I found its gameplay pretty weak :(
 
Jon
yeah, well its not for me, lol
 
2:39 PM
:)
those friends, incidentally, are the ones who moved to California to work for Riot
@Jon :)
(the 500 GB comment)
 
3:01 PM
I know it's a personal problem, but it annoys me when people say "lag" when they mean "tearing" or "framerate problems"
 
Be accurate in your wording or be silent =p
 
hehehe :)
it's like the "not an xcode question" on SO. Someone said in a comment it's like emptying the ocean with a small spoon, and the spoon is broken so you only have the handle. :)
 
Looks at new feed items Is that wat set you off? =p
 
yeah ;)
the creeping increasing imprecision of certain parts of language is annoying because it makes it hard to talk about something and be sure you know it's being understood properly.
 
It's "literally" the worst
 
3:18 PM
:D
 
3:50 PM
new music from those guys
not herd it yet, but I'm guessing it's good.
 
4:00 PM
You herd music? :o
 
OH YEAH
 
Come on...
0
A: 3D picking for mouse move event

Viet LauSorry, I wrote this as an answer to your question but there was no other way to contact you. (And I had to create a new account because the other one is suspended). This is related to this discussion: chat room, and I am "The Game Changer". I have been trying for a while now to "squeeze" the obje...

 
4:15 PM
:|
 
Not sure if someone should tell him that noone wants to help him because he's such an idiot.
 
has anyone tried the Gear VR?
 
Jon
wut the heck?
 
@Noctrine time for generous helpings of fire? :D
 
@AmirAfghani It's neat.
 
Jon
4:18 PM
What do you think of these plane physics?
 
@Noctrine whats the best phone to use for it?
 
Jon
you need to point the plane downwards to get it to take off (Hold up arrow)
its a bug, doesn't know its grounded
 
Probably the S6 Edge+
 
@Jon The guy has at least 3 other accounts that are suspended. That's the guy who keeps changing the question after he has accepted an answer... if you followed during the latest month or so.. :P
 
Whatever the top of the line Samsung phone is
 
Jon
4:20 PM
hmmm... still an issue with it actually don't worry about testing it
 
4:34 PM
Is the tag really necessary?
 
Jon
ask on meta
people on meta will have the time of their lives discussing this
 
Yeah; I had not much input on my last tag discussion, however, but heh :P
 
If anyones interested in writing a chess game, I'm doing a series on youtube youtube.com/channel/UCwfB9D8Q4DtyMr2POU9yGNQ
 
Jon
cool.. i already wrote one
 
what lang?
 
Jon
4:42 PM
in java too
 
cool - is it on github?
 
Jon
oh no.. it is like 12 years old
 
very cool
did it do en passant?
 
Jon
the colors of the board are flipped
 
great graphics!
 
Jon
4:44 PM
castling, but not en passant
 
en passant is tricky
 
Jon
if I wrote it again today, it would be much better that is for sure :)
 
would love to hear your feedback on the series
yeah looks great for 12 year old tech :)
 
Jon
would take a while to watch all these :)
 
yeah it will be a long series
so no worries if you don't watch
 
Jon
4:46 PM
nice mac
 
i have compiled over 1M games in pgns from online games played
 
Jon
ah, buliding an AI?
 
thanks, its my work computer
wish it were mine
 
Jon
at least you have access to one
 
true, can't complain
 
Jon
5:35 PM
@Almo what do you think of the controls of this?
 
6:20 PM
oh wow ... that new web GL stuff i always wondered how that behaved
clean experience
how do i make the little plane move?
omg now I have a n urge to put a ton of tech demo like stuff up my site :)
lol funny as hell .. no speed testing service can tell my broadband speed
 
Jon
you have to use arrow keys
there is a bug atm , you need to rotate the plane to look at the ground in order to kick start it
 
6:43 PM
ah ok
neat :)
 
@Jon I can rotate and shoot but I can't figure out how to move
 
lol yeh i managed to move a bit but not much due to that bug
its a good start though
I reckon a terrain gen and some randomly positioned guns on the terrain that shoot you then maybe the odd randomly added plane and and he's basically got a game
 
Jon
@Almo
hold UP
 
7:00 PM
ok another reboot ... so what has microsoft f*ed up this time
 
stalls are too abrupt
doesn't feel like a smooth transition as I lose lift
 
Jon
Okie
I was actually having a hard time calculating that transition, lol
It is the thing that I have been trying to crack
 
yeah I bet. :)
My approach would be to make the math behind the driving forces more like that of a real plane, then the stalling should just emerge.
Though that might turn out to be the wrong thing to do and suck horribly.
but it's what I'd try first. ;)
 
Jon
it is basically what I have been doing
The force of the engine remains the same, but it less effective as you incline
Gravity force becomes larger than lift+thrust
FT here, would be the strongest when the nose is pitched down
and the weakest (nearly 0) when pitched up
 
7:16 PM
but it feels like it just suddenly drops like a rock
 
Jon
yeah... maybe the gravity force is too strong at the moment
 
that's possible
 
Jon
7:28 PM
 
great name
 
Jon
7:39 PM
my favorite commercial of all time
The story goes, that he was loaded.
 
he sure did fall far :(
It was just a long slide after Citizen Kane :(
 
Uh ... So ... Fact: Marching cubes and procedural voxels in unity is actually awesome!
I knew gpus were built for this but this is ridiculous ... 1 million procedurally generated voxels rendered in the blink of an eye!
 
:D
 
7:55 PM
damn!
 
might build a basic terrain sample and put it on the gl web player
 
screenshot? video? Keen to see
 
and coz its all proc gen there's basically no code to it
think i'll clean it up a bit first, try a few ideas out
but the end game ... might make a free unity package from it
whack it on the store or something
 
:D
 
Visual Studio: Save solutiuon file? No. Won't quit. Yes. read-only. save with another name? ARGH
 
7:59 PM
or if i can get the package how I want it am tempted to charge a few quid for it
not sure yet
want to get it to the point where with a few params in C# users specify a generation algo that gets executed on the gpu
 
awesome
 
but its basically a direct port of my cpu code
which i keept optimising the crap out of because i saw others going faster with their voxel stuff
turns out it was already fast ... i just had the wrong chip running it
 
heh
 
8:26 PM
second comment
 
8:53 PM
It takes all kinds to make the world go around...not sure how that applies to flat-earthers though.
 
the world still goes round for them ... just more like a paper plate on a stick
 
How would you explain (or try to at least) to a flat-earther that the horizon is not straight out. Even on a circle the horizon wouldn't be straight out.
 
you can't
it's a type of conspiracy theory, and conspiracy theories come from a fundamental distrust of the government, scientists, and so on
you can show them any evidence you want and they'll just say it's edited or fake somehow
 
I guess the best way to try would be to go to the beach, get a rifle scope mounted on a protractor that has been leveled. Set it to 0 and see if it points to the horizon.
 
scientist: that's an interesting theory, lets check and confirm that
christian: that's fact because god said so don't question it
 
8:58 PM
I don't think flat earthers have any correlation with christianity, but yeah it's the same type of thing
 
that was point ... to some people, facts are not really facts ... just beliefs that they think should be taken as facts, no matter what you say you are wrong
to them anyway
 
9:17 PM
yay another flag toward marshal
 
10:03 PM
hi there can anyone is bored enough to read my last question and discuss it with me ? :D
 
i can look but I can't promise anything
links to questions are perfectly acceptable in chat
 
cool! i just need to talk to some other programmers cause i'm getting kinda lonely when no one gets me ;)
1
Q: Help with building a platformer engine on top of cocos2d

yossi elimelechI am a C# programmer making a transition to game programming and hence C++. I want to make a reusable platformer engine (for now I want to start small) on top of cocos2d/box2d to make prototyping of new ideas easier. My idea is nothing new, I want to use a component model to be able to build gam...

 
wow
interesting question, but it's really a bunch of questions rolled into one
discussing something that broad in the chat room is just fine, but I recommend breaking it into smaller specific questions for the main site :)
 
oh yeah I even got myself confused...
 
so you're using cocos2d as a display system
looking more closely, I'm not really in a position to say much about this, since I haven't written this kind of structure.
my game concepts are usually much simpler (puzzle games or extremely simple arcade shooters), so I don't need such a complex structure
 
10:08 PM
oh I get it
 
i will say that I recommend cocos2d. I had good experiences with it on iOS
 
I'm loving it so far it's nice and smooth for me and made 2 little game jams with it
 
:)
 
I just wanted to make something bigger and stumbled upon this great idea I have well I thought it was great but the more I drill down to it it seems more complex and less useful
I also try to find people to talk to about ideas :S so how your game went ? did you monetized it ?
 
still working on the puzzle game
the MMONGG(Massively-Multiplayer online number guessing game) is out, and has ads, but not enough people know about it.
 
10:14 PM
oh really that's cool what's it about ?
 
it's a "critical mass" kind of thing.
it needs at least 3 people playing regularly to work, and more like at least 8 to be really fun
so my plan for it is to get other single-player games going, and hope some of those players find the MMONGG
 
oh that seems fun !
 
it is, if people are playing
:)
puzzle game will be out in maybe 2 months (I hope)
 
nice and you develop with cocos2d ?
 
not anymore, I need crossplatform
I made that with cocos2d
 
10:17 PM
but isn't it cross platform ?
 
It is if you use cocos2d-x or something
I worked with the iOS one
SpriteBuilder, the cocos2d interface building system is iOS-only
and I won't work without decent UI-building tools since I hate UI work
 
oh yes yes i'm working with 2d-x version
 
so I'm using Unity even though it drives me nuts at times
 
me too, I hate the graphics part to be honest cause I really suck hard at it
 
the simplicity of getting droid/WP/iOS/web builds is worth it
it's more the layout part that annoys me
 
10:19 PM
I should be building games with Unity too cause i'm more of a C# programmer but don't know why I decided to learn c++ ... I guess I got bored
 
Laying that kind of thing out without a drag-and-drop UI editor drives me nutes
that's the menu page for the current project
 
hey that's nice !! not bad at all
 
thanks
 
how come your game is linked under Ubisoft ?
 
unity's a pig, and rendering that on my iPhone 4 is 100% GPU at 10 FPS
Crystal Shuffle was made for Ubi
Cognizer is a home project
CS not available naymore... Facebook started throwing errors when they changed the API, and I wasn't there to fix it
 
10:21 PM
why would ubi needs your service to make a game I wonder ?
 
they didn't
I worked at ubi for 6 years
I convinced them to let me make that game just on the strength of its gameplay
 
oh wow that's a lot of time
you worked on any known titles ?
 
splinter cell PSP
starwars lethal alliance (bad game, but we tried)
my word coach DS
sold a million of that
 
wow nice
 
I wrote the prototype code for that
 
10:23 PM
you got some experience at gamedev from a top notch company so now you are entrepreneur ?
 
I was on the team that made what became The Mighty Quest for Epic Loot, though it changed way way far from what we had by the time the public saw it
it's got diablo controls. but originally, you had 5-15 creatures and could control them one at a time
was much more fun at that time :(
I work for Behaviour Interactive now.
but they have a policy of letting people make stuff on their own time
so I do that
I worked on Real Feel Golf here.
did the multiplayer communication with the server and a bunch of UI stuff
 
and just few minutes ago you told me my question was too complex ;)
 
it is
 
wait so you make stuff on you own time but it's theirs or yours ?
 
I'm not a systems architect.
it's mine
my main area of expertise is gameplay
I can do lots of other stuff, but engine architecture is not one of them :)
 
10:28 PM
oh I see yeah, I shouldn't have used the word engine... it tends to scare people away... I really asked for much less
you think you can make a good living by selling your own games ?
 
if I get lucky, yes
luck is a huge factor in this business.
there's no doubt that my game is super fun. but people have to become aware of it.
but I like making games, so I do it even if it doesn't pay
 
that's the spirit ... I always loved games I love playing them but it's really hard making them alone... at least for me I need to share my thoughts and ideas
 
I design boardgames too
 
you have kids ?
 
I love the deluxe edition: nestorgames.com/#linkagedeluxe_detail
I do not
need to hire an artist to get the market boardgame made
i hired one but she chickened out
didn't think her style would fit
 
10:32 PM
that looks complex
 
she's wrong, but can't force her to do it
Linkage is WAY simple
check the Rules pdf there. just 3 rules
 
ok let me see
ok it's not that complex but not that simple either, little kids could not be playing it right
 
not aimed at little kids ;)
can play a quick game online if you want
interested?
 
oh I see lol
okay sure
 
10:59 PM
gg nice game
 
11:49 PM
Hi.
Hi
Hi.
Hi
Hi.
 

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