> It appears there have been several features which would be beneficial, but are not supported by libGDX's HTML5 versioning. Among those are:
- External sources for card images (see issue #217)
- Support for Groovy [(more info)](http://www.badlogicgames.com/wordpress/?p=3336)
This brings up a question I think we need to address: What do we gain by offering support for HTML5, where we would not otherwise be better off _not_ offering support for HTML5, but having access to better tools and