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12:02 AM
Wondering about War of Ashes, wasn’t sure about the price? Pay What You Want for a limited time: http://www.drivethrurpg.com/product/157134/War-of-Ashes-Fate-of-Agaptus?affiliate_id=24139
One of the more profounding affecting games I've played in recent memory. Bluebeard's Bride on @Kickstarter http://kck.st/2ee9S8A
 
 
4 hours later…
3:44 AM
Hey guys, would this be OP as far as a feat goes.
"Once per short rest you may cast a spell with a casting time of one action as a bonus action."
at least thats the main feature, some other utility may show up
 
@user507974 It's... probably OK.
 
@Miniman why probably?
you cant cast spells more than once during a turn anyways
iirc
 
@user507974 Because it's impossible to predict what broken combinations might come out of any given new thing without serious analysis.
@user507974 Not exactly - if you cast a bonus action spell, you can't cast another spell unless it's a regular action cantrip.
But, off the top of my head, I can't think of anything that would make that OP as a feat.
Anyone with 3 levels of Sorcerer can already do it.
 
Twinned Spells?
or something else?
 
Quickened Spell
Twinned Spell is a bit different
 
3:48 AM
ok
didnt know quickened spells , checking now
 
 
3 hours later…
6:34 AM
Interesting read. I remember how unbelievably intrigued my players got following a successful heist at every neutral NPC who seemed to even have anythign to hide
 
6:59 AM
also guys how does sneak attack damage work with ranged weapons?
5e
nvm
im blind
i cant believe i missed "or ranged weapons"
 
Yup. It's a good thing to shoot into melee apparently, unlike in previous editions.
 
Also guys what games dont use some variation of vancian magic
Something that would be really cool is seeing a magic system that resembles the bending you see in avatar translated into table top
 
7:20 AM
@user507974 Shadowrun.
@user507974 The Dresden Files Roleplaying Game.
 
28
Q: How to deal with questions that just don't understand the scope of the RPG landscape?

mxyzplkWe've had several questions lately that we've been closing. What point-buy systems of magic (like psionics in 3e D&D) are there? , What are the main Creative Commons powered tabletop RPG out there?, How do the rules that govern a Cleric's Turn Undead ability vary among D&D editions? (before it wa...

 
 
1 hour later…
8:43 AM
@user507974 Yeah, pretty much any game with magic that isn't directly inspired by D&D is gonna do that. Start with the franchise games like Buffy, Dresden Files, and Ghostbusters.
In the Fate system alone I know of at least four different element-bending-like iterations.
 
lol, i just happened to look back at this chat right before you commented
thanks
tbh in general i like 5e alot but the vancian is the one thing i wish was different
 
There's a number of homebrew hacks for adding bending to 5e.
 
like what?
 
Google "D&D 5e element bending."
 
new classes all together or the current classes
element bending is kinda a cool example but i mean like itd be nice to slightly manipulate the nature of spells outside their prescribed effects
all the spells I feel like can interact well with the environment indirectly are kinda too weak
 
8:51 AM
You mean a more improvisational approach to spellcasting?
 
yea
ive kinda done some hacks before to see if the DMs would run with it
but none of my players seem to have the same creativity with spells i guess
 
D&D may not be a system which takes kindly to that sort of thing. Balance in D&D is largely based on the number of choices one has.
Improvisational spellcasting would mean casters' existing advantage would balloon wildly.
 
interesting, considering outside combat the choice factor has real disparity
 
Yup.
 
I do stuff like fill a flask with some pebbles and explosives, cast light, and then throw it into a dark room
or when we used guns do that to bullets
upon reflection, i may use light just a wee bit too much
 
9:04 AM
There's a mad number of magic systems out there, but it's not easy to just graft one magic system onto a different game without lots of repercussions.
Many games use a magic concept which reinforces their themes; Ars Magica is about understanding the world enough to change it on a fundamental level, Shadowcraft is about being tied to powers which change you when you use them, The Dresden Files is about walking a knife-edge to control the power you draw.
Being a kitchen-sink fantasy with a primary focus on guiltless violence for personal gain, D&D doesn't really think about its magic that hard.
D&D also tries to balance many different mechanisms against each other so that different classes may be practically playing different games without any one PC overshadowing the others. This is... not typical of many other RPG paradigms.
 
9:28 AM
good point about the guiltless violence
 
Mmm. Most systems with more improvisational magic have a focus on the potential unintended outcomes of using magic.
D&D avoids that--magic works or it doesn't, mostly, but it rarely backfires or does something unexpected--because that's a kind of story it's not really interested in.
To continue the Airbender example, if we look at the Avatar stories we see physical combat is hardly ever a lasting solution to significant problems.
 
it requires a more holistic approach to say the least
in dnd often you kill people at the bat of an eye
 
Aye, and social consequences or personal qualms only come into it as much as the individual group wants, with very little mechanical support or encouragement.
 
the first encounter for group was going to be nonlethal if they lost, but they escalated it
sure it was thanks to a misunderstanding of one the PCs who happens to be a batshit crazy trying their best to be chaotic good
but I kinda want to see if I can slowly reverse that norm
 
If you watch an Avatar fight, you'll notice it's almost always got a lot of talking, and the fighting is more of a backdrop for the character interactions.
 
9:42 AM
so far thats been fights to an extent so far
in a 4 hr session we only had one real fight, and then i ran a loose combat exchange that was really more of a chase
 
Then there's games like DWAITAS, where initiative is prioritised by what you're doing: Talkers go first, then Runners, Doers, and Fighters are last each round.
 
interesting
 
In many versions of Fate, characters have both mental and physical stress, so you can "attack" with insults, or persuasion, or the like.
 
basically a willpower to fight
 
10:14 AM
19
A: How do I explain stress to a d20 crowd?

JadascStress tracks in FATE work as a pacing mechanism. It's not meant to simulate the physiological reaction of a body to punishment; it's there to provide a means of determining whether a character is out of the fight or not and reproduce a narrative aesthetic. Hit points historically have worked thi...

 
 
3 hours later…
12:45 PM
TLF has solved our time zone problem.
To avoid confusion we have removed all the clocks. It's simpler this way.
 
 
1 hour later…
1:53 PM
@user507974 Try Mage: The Awakening
@user507974 Depending on what you consider the Vancian part of D&D 5e magic, I might recommend you try... D&D 5e. There's an optional system in the DMG for using points for spells, rather than spell slots.
 
@user507974 Basically anything that isn't D&D or D&D-derived, and it's a whole lot of games, trust me.
 
@JoelHarmon He seems to looking for something a bit more improvisational than "pick pre-made spells from a list."
 
@BESW I hadn't gotten that far in the conversation yet
in which case I'd reiterate my recommendation of Mage, wherein the different Spheres of magic define vaguely the kinds of things you can do. It's up to you to be creative in how to use them.
 
@user507974 Legend of the Elements is one of the Avatar / Bending RPGs I've seen.
 
2:20 PM
I haven't played it myself yet.
 
 
1 hour later…
3:31 PM
I've attempted to give a concise and meaningful answer to that featured Q&A.
0
A: Why is an answer being downvoted without any comments?

doppelgreenerIf someone hasn't explained their downvote, chances are there's nothing much helpful they can say, or their comment is the kind that historically causes problems. We do leave comments when we can suggest an improvement, or when we can ask for clarification. (Those are in fact the official uses o...

 
@doppelgreener Incidentally, this answer is actually just straight shooting spam.
 
@Miniman what am I supposed to do with it now that the link's been edited out by someone trying to be helpful who didn't realize what they were doing?
 
@Shalvenay Eh, even without the link, copying two paragraphs from another answer without modifying them at all is still spam.
 
@Miniman You're right. @SevenSidedDie @mxyzplk Spam in the stack! It had a spammy link in the original revision.
@Shalvenay flag as spam anyway. It was posted from a spambot, the spam flags will help get the spambot's material deleted and its access to the site revoked.
 
@doppelgreener done -- is there policy guidance on this topic though, or is it something that hasn't ever been written down?
 
3:38 PM
@Shalvenay the policy is "flag spam" and "flag spam posts from spambots". it's not going to be a contributing user.
our spam flags help train the mechanisms that learn what spam looks like on our stack.
 
Having done my bit for the world, at 3am with work tomorrow, night all.
@doppelgreener Also, answer looks good.
 
@doppelgreener yeah, I'm just looking for a piece of paper to point to in case someone shows up and starts arguing about it
 
@Miniman Thank you, and goodnight!
@Shalvenay spambots don't tend to show up arguing about it, so neither of us need to worry about that scenario.
or rather: let's worry about finding that piece of paper if that actually happens.
(it won't.)
 

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