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12:10 AM
Anyone know of a standard creature that can cast disspell at least once every 8 hours? 5e question
 
12:26 AM
@DavidWilkins Having gone through the whole MM to find them, I'd appreciate you asking it on the site :P
(There's a lot of them.)
 
@BESW Thanks
 
1:00 AM
0
Q: Whose Law do we follow?

the dark wandererWhose copyright rules do we abide by here? This outlines five major international copyright treaties, which apply in various combinations to various countries. We seem to be a US-centric site, so I currently assume we follow US copyright law in specific in addition to any international treaties...

 
1:14 AM
Making a galaxy map looks a lot easier than I thought it would. [learns things]
 
@Miniman ok thanks will do
 
@DavidWilkins Thanks!
It's a longer list than I expected, including some seriously weak monsters.
 
Weaker is better!!!
@miniman woohoo
 
@DavidWilkins Posted.
@DavidWilkins CR 1/4 is almost as weak as they come.
@DavidWilkins Oops, you should specify that you want dispel magic specifically (assuming you do), cos there's quite a few that can cast dispel evil and good
 
1:41 AM
@Miniman ack...yes hope that doesn't change your answer too much
 
1:57 AM
@DavidWilkins Nah, I assumed you were after dispel magic. If I'd included dispel evil and good it would probably be three times as long
 
AKA Mordenkainen's Summon Angry Deity.
@doppelgreener Yey!
 
2:15 AM
@BESW 5e doesn't have it :(
 
 
1 hour later…
3:29 AM
Not sure I understand the line of questioning. Is it relevant to my question?
 
3:40 AM
@DavidWilkins The Disjunction spell is basically a souped-up version of dispel magic, but if you're unlucky/unwise enough to catch an artifact in the spell's effect, you're liable to lose your casting powers and have an angry god show up to ask who's breaking his stuff.
 
@BESW "basically a souped-up version of dispel magic" may be the biggest understatement I've heard all day :P
 
@Miniman Well, it is. If there's magic, it makes the magic stop.
Unfortunately, usually the person casting the spell is also magic.
 
@BESW In-game, it is. Out-of-game, its ability to de-magify magical items makes it whole worlds more dangerous. Using it anywhere in the vicinity of your party is highly likely to kill a campaign one way or another.
 
Yes.
Among the many names I like to make up for it, is Mordenkainen's quadratic equaliser.
 
@BESW Er, what? It removes all capability for non-spellcasting classes to fight spellcasting classes. It's pretty much the opposite of an equaliser.
 
3:49 AM
Everybody's equal under the heel of Vecna.
 
Yeah, the artifact destroying bit is equally dangerous to everyone.
Mental DM note: Always ensure an artifact of some description is near any casting of this spell.
 
Exactly.
@Miniman I consider this an excellent high-level booby trap in campaigns which are okay with this sort of thing.
A trap which, when tripped, rapid-casts disjunction on artifacts until it summons an angry god.
Sort of a brute-force version of "Hastur Hastur Hastur."
 
@BESW Shit, better delete that from the chat transcript.
Although I don't know if it counts as you saying it or SE, which could be really interesting.
 
"SETI reports DDoS attack from a distant star, appears to target Stack Exchange."
"Freak solar flare wipes Stack Exchange servers clean."
"Missing computer tech found."
After a week-long search, the technician in charge of recovering data from the mysteriously wiped Stack Exchange servers was found in Rhode Island. He was reportedly carving go-to commands in the gravestones of a local cemetery. Sources tell us the code, if executed, would draw random spirals."
 
4:55 AM
At least ONE bow tie is UNDENIABLY COOL. #DoctorWho http://t.co/cHziuWJYfB
 
 
2 hours later…
6:27 AM
@doppelgreener So. SPAAAAACE.
What are things we can do IN SPAAAACE?
 
Thank you @thedarkwanderer
 
6:42 AM
@BESW -- make ancient guard drones explode en masse for great profit? ;)
 
Whatever happens when we get to the Nibiru-1 Blackbody Object will be largely up to my players.
 
@BESW everything we can fit on a space station, like space poker, in which nobody can keep their cards face-down on the table so the game plays very differently
 
Right now I'm thinking about interesting things to do while we're on the space lab going to and from the N-1.
What kind of issues/adventures/encounters can we have while hurtling through space?
 
1
Q: Good questions that will become bad

the dark wandererSort of the opposite of How do we deal with questions that are currently unanswerable, but will have answers in the future? I recently saw this question: What are some standard monsters or NPCs that can dispel magic? It is, of course, a list question, and it isn't particularly narrowly scoped. ...

 
i don't know at the moment, other than the session with Baker doing his thing
most of the exciting things i have read involving characters on a ship hurtling through space also involved other things being there.
we don't necessarily need to spend extra long in space though, there's plenty to handle back on earth from the fallout of the solar storm
 
7:01 AM
Yeah, I figure that'll probably be the case, but I want to open the floor to make sure I don't skip something a player is looking forward to.
 
 
1 hour later…
8:05 AM
Tonight's cooking tip: Weevils are not vegan.
[throws out brand-new bag of rice]
 
 
1 hour later…
9:17 AM
Dinner tonight is vegan chili--sans rice because weevils are not a vegan ingredient.
 
10:08 AM
I think some of the best monsters are Typo Monsters.
I just ran across a Viscous Burrowing Creature.
Some variety of cube ooze, I'd imagine.
 
11:06 AM
Tinkering with more Primeval PCs to clear my head. This time, aspects.
Intrigue: On a secret mission from the dying future
Omega: Survived a year in the Cretaceous with Abby
And of course,
Omega: Survived a year in the Cretaceous with Connor
Oh, man, here's a line just waiting for some high-ranking military NPC to take it as an aspect: Nuking anything works.
 
12:00 PM
@Shalvenay Have you seen the ITV series Primeval? I'm watching it (probably for the... sixth time? it's a guilty pleasure show) and it's got a lot of "logical right vs emotional right" dilemmas, especially in the fifth season arc.
The characters aren't especially round, but they're developed enough that their dilemmas feel genuine.
 
12:18 PM
Fascinating engineering drama- the slow-rolling logistics failures behind the Christmas train delays at Kings Cross http://www.londonreconnections.com/2015/know-run-story-behind-xmas-kings-cross-problems/
 
 
4 hours later…
4:45 PM
@BESW no
 
4:58 PM
[is bored]
 
 
1 hour later…
6:15 PM
sadly, I have to head out of the house for a little while @Zachiel -- otherwise I'd come up with something to keep you busy
 
 
1 hour later…
7:24 PM
@Shalvenay Too kind.
 
 
1 hour later…
8:34 PM
where's "diplomacy and telling people you're listening to them" dot SE?
 
 
3 hours later…
11:58 PM
o/ again @Zachiel
 

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