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7:00 PM
my bot is not responding :(
 
ahwww
@Cavil
 
@ChatBotJohnCavil ^^
 
maybe it's dinner time for the bot haha
 
he's on his way back; I had to restart him
when using PhantomJS you can't rely on it
 
mhm I'm going to grab a coffee, come and join me xD
 
7:02 PM
!! s/c#/Vala/
 
@allquixotic !! s/Vala/Vala/ (source)
 
..........
it's replacing in my previous replace statement -____-
!!s/c# code/Vala code/
 
@allquixotic I'm in C-readin mode, readin Vala code, now you see how wrong it can go xd (source)
 
there!
 
7:13 PM
back with my coffee :P
@ChatBotJohnCavil show your beautifull naked insides!
xD
 
former is a fork of /Zirak/...; latter is my own work
 
^.^
ever worked on multiplayer games? :P
 
I have, in fact; but the only one where I did any serious work was on a closed source project that we licensed from the original devs who had shut down their service
so that's in a private bitbucket repo
 
Mind telling the name of the game?
I'll check the credits >:)
 
to give you a taste of what it was like; there was a 2,000 line switch statement that basically translated inbound packet data (on the client-side) into Win32 window messages, internal state updates, sending packets back on the outbound queue, draw commands to DirectDraw, and x86 assembler that I still have no idea what it does
 
7:20 PM
poor you xD
 
not in the credits of the original game since I had nothing to do with that, and I'm no longer involved in the 'revival' of the game
 
2K line switch.. some design decisions are seriouslsy off
 
I know, it was awful
they drew their GUI with CreateWindowEx and blitting of some on-disk bitmaps onto the screen lol
 
sounds bad, though I myself have almost no experience in the graphiucakl side of C++
it's completely another world
 
this is Doom 1 style "2.5d" rendering with sprites
 
7:21 PM
ah :P
 
well Qt GUIs are fairly easy in C++
but Qt didn't exist, or was proprietary at best, at the time of original dev
I don't think it existed
 
yeah I know, but I don't feel like redistributing 100MB's of dll's for a 300kb app xd
 
I thought they were trying to come up with smaller libs for Qt if you don't need the entire kitchen sink
 
maybe they have, but I was so shocked by it that I just drew a big line though 'QT' and never touch it again
though boost was somehting in the beginning I wouldn't touch too, but then I was a complete noobie, now I use it in almost every project
 
you can certainly build your own versions of the libs and supply 100 build flags, like --without-sqlite --without-postgresql --without-mysql --without-firefox --without-windows --without-office --without-nuclear-reactor-code --without-kitchen-sink --without-'fun'-bloat --without-holodeck ...
 
7:25 PM
like that's productive xD
 
too bad there's no --with-only-the-shit-i-need
 
at this point if someone were to introduce it it would start a revolution
 
i wonder how big Qt is when compiled with emscripten
 
7:40 PM
Jon Chan on July 2, 2015
There was a lot that went into building our new blog - including the new engineering channel. See why it took us six to eight weeks to move to a new system, migrate our old content, and redesign the site.
 
7:54 PM
So... forgot the password to my ReadyNAS last night. That was mildly frightening!
 
 
3 hours later…
Bob
10:51 PM
@allquixotic it was in that output somewhere
> Command line used: /root/iozone3_430/src/current/iozone -O -s 100g -r 4k -r 128k -r 4m -b /root/results.xls
You can drop the b, that just dumps to an Excel xls
(and dumps a different format to screen, but the part I pasted is near the beginning and should happen without that param)
Better to create a new dataset to test on
I used a compressed one. I'll probably re-test with an uncompressed one soon
 
11:21 PM
@allquixotic so hard to get a job without school tho.
 
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