I don't understand why this is off-topic. BBC Radio 4 has several of these Elvenquest, Horde of Things, Neverwhere, 20th century Druid — user2361414 hours ago
@Shalvenay Ah. Tip for you: In an RPG context, I think most people are going to see PHB as Player's Handbook unless you explicitly specify otherwise :P
http://company.wizards.com/sitemissing/community
The dreaded "Not sorry" message from Wizards of the Coast as they took away the WOTC forums instead of keeping it all archived for posterity.
Thank you for your interest in the Wizards Forums.
Social media has changed significantly over ...
You are lucky, you won't get the old Megaman Dr Light joke this time. (What? What do you mean by "A save roll for avoiding the joke already is a joke"?)
For an upcoming hunter game I'm looking into the various splats to get an idea about who's where and what they are doing, as well as seeing whether they are linked or not.
@Ahriman Do not talk to me of nWoD mages. I know it's wrath and ruin. I have faced the Great Mages of the Atlantis! [Reveals severe burns on his face] I warned your grandfather of what his greed would summon... but he would not listen. You are just like him.
Mage the Awakening is the Jar Jar of the World of Darkness.
For the current cthulhu game it's more of an: where are the PCs going & what do I need NPC wise to cover that. Started with the central town & the local power structure and then threw weird stuff at them until they found something interesting. And now another town ahs been fleshed out (power structure & factions struggling for control) while another town got burned down
I sort-of stat them. I note what they are supposed to be able to do and then decide on the spot. I don't run dungeon crawls so stats are less important.
Whenever my players go to see someone who is relevant to the plot I need to quickly establish their behaviour, totems, motivation, opinions on everyone else and that takes away at least 5 minutes each time.
Someone who could be an ally or an opponent or something else, depending on what happens; you know who they are, but you don't know their role in the story yet.
Ooooh, Trick: If you ever want to use Google Draw for something like this with a background that is not supposed to move: Add a huge transparent rectangle on top of that background.
That way, whoever grabs something wrong and moves it accidentally will not shift the carefully-crafted background, but the huge invisible rectangle.
hey @BESW Don't know if I sent you this already but it might interest you. Kind of cool if you want to build prototypes of board games https://www.printplaygames.com/prototypes