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12:41 AM
> Any time people are being set on fire, diplomacy has hit a bit of a snag.
 
 
1 hour later…
2:11 AM
Tweets to Campaign By has been reblogged.
 
2:24 AM
@BESW Heh, I watched this episode today.
 
It's among the best ever.
 
I can see why they avoid having Daleks deal with stairwells.
@BESW It's pretty great.
I'd appreciate a bat like that.
 
Ace is best companion, hands-down, and I'm sad we never got to see her become a Time Lord.
 
3:22 AM
@BESW Yay!
 
@Magician Ursula Vernon fans.
I'm not sure how they found me, but I'm not surprised.
Some time I need to sit down with the chat and see if we can't brainstorm snappy intros for a half-dozen tweets that I can't nail down on my own, but which feel like they could be Campaigned By.
 
4:21 AM
@Magician I was going to answer that question, but instead I'll just give you maths to add to yours.
(Post-MM3 maths.)
Level 9 solo: 384 hp, AC 23, NADs 21, attack +14, damage 2d6+5 four times per round.
Level 14 elite: 272 hp, AC 28, NADs 26, attack +19, damage 2d8+6 twice per round.
 
Excellent, thank you. I'll add this to the answer.
 
Don't forget the disclaimer that role and circumstance justify some massive modifications to those numbers, but those are the baselines.
IE, if you punch in a brand-new blank monster on the Monster Builder, you'll probably get those kinds of numbers.
Hm. Today on rpg.se, I have been told me I'm explaining the obvious and shouldn't be making things so complicated, and on another question I've gotten downvotes for not explaining enough.
The balance is preserved.
Okay, I'm off to give a client a bill that's about $1,200 more than he expects. Wish me luck.
 
Have fun!
:P
 
 
2 hours later…
6:10 AM
For "Dwarf Fortress" values of "fun," yes.
4
Luckily the actual client is in Australia right now, so I got an authorized-to-sign subordinate to John Hancock the contract.
 
 
2 hours later…
7:49 AM
If anyone who knows how to search historical research papers wants some free History SE points, here you go:
0
Q: How long was a journey "from the Varangians to the Greeks?"

Alex PTextbooks about Russian history often discuss the importance of trade routes "from the Varangians to the Greeks," which allowed ships to pass from the Baltic to the Black Sea using a network of waterways and portages. I'm interested in some of the practical details of that journey. During the pe...

 
8:24 AM
@AlexP Seems interesting, though I don't have access to most academic resources right now (need to get my university ID and proxy access working again), and a glance at Google Scholar shows most resources for this are in Russian.
 
 
1 hour later…
9:51 AM
@BESW What does this turn of phrase mean?
 
@JonathanHobbs When the American Declaration of Independence was written, all the men signing it were basically begging Britain to do its damndest to hang them as traitors.
If you look at the signatures on the document, most of them are very small and cramped.
But John Hancock, the President of the Congress which drafted the Declaration, signed big, bold, and right in the middle of the space for signatures, with flourishes and underlining.
 
Oh, wow. XD
 
It was a brave act, and his name has become associated with signatures and the act of signing one's name, especially when it obligates you to something.
 
... I thought you were using it in the sense of: "well if the client's going to hang anyone, they're going to hang that guy first"
 
It does have that connotation, yes.
Putting your John Hancock on something implies commitment and taking responsibility.
 
10:00 AM
Well, I like that C:
 
It's a period of history that many Americans seem to feel is our only real source of mythos.
Which is patently false, but given the personalities involved it's understandably focused on beyond even what its historical importance merits.
 
10:30 AM
morning folks
 
@BasJansen Hi!
 
Anyone care to check that I did not make any calculation mistake in an answer that I just gave perhaps? :P
 
I'm not really able to right now, and it's been a few years since I did 3.5 so I'm a bit rusty anyway.
But I'm sure someone else will rise to the occasion in a few hours when the North American crowd starts trickling in.
 
True, I'll hope that I didn't make any idiotic mistake then ;p
What did you move on to then if you are no longer using 3.5?
 
We did a two-year campaign in 4e, tried DFRPG and a couple other systems, and now we're using Fate Core.
 
10:37 AM
I have to admit that I never heard of fate until I noticed the tags here, we tried 4e a bit but really hated it
not enough flexibility for our tastes and it felt like a computer game (in terms of combat mechanics)
 
Going from 3.5 to 4e was a bit of a shock; it's a lot more focused. It knows what it wants to be, and if that's what you want to play then it's great. Otherwise it's not good fit.
 
Exactly
I am trying to get some of my group to look into pathfinder but with the recent re-issue of 3.5 books with errata incorporated I don't see it happening
 
And going from a system with the years of expansion material that 3.5 had to a new system is always going to be a bit rough, if the expansion material is part of your gamestyle.
 
then again 3.5 has a lot more reference material for my char so I can't complain
nods
I don't go anywhere without my Draconomicon
 
4e's got plenty of lovely expansion material now, so that's no longer an issue (and it underwent its own half-update like 3.0 to 3.5, which ironed out a lot of kinks).
 
10:40 AM
Possibly.... I just have my 4e PHB, DMG and MM still at my old house (i just realized), says howmuch I looked back into it shrug
 
We much preferred 4e to 3.5, but eventually we realized that the fundamental problems we had with 3.5 were with D&D, not with any particular edition of it.
D&D just isn't the kind of game we want to play, so we stopped trying to force it to bend to our playstyle and started looking for systems that were shaped like our desired game experience already.
 
That is making me curious as to what you lot considered the problems
hmm ok, I can't really 'place' what you describe myself, our gripe was just the lack of freedom in 4e (everything is streamlined, little place for DM ruling)
 
@BasJansen Three things, basically: subsystems, goblin dice, and lies.
 
confused face
 
Subsystems: 3.5 (and its predecessors) fell prey to subsystems for two reasons. First, every time something needed to be simulated with detail, a new subsystem was invented to handle it. Second, many of those subsystems were class features. ESPECIALLY magic.
(I'm copy-pasting from an earlier explanation I gave.)
Because D&D is a system in which choice is power, whoever has the most subsystems with the most choices is the best.
A fighter is inherently weaker than a wizard simply because the wizard has access to more choices than the fighter. This is due to the inherent assumption that martial ability is a base state to which other abilities are added.
4e threw that out with the powers system, which I loved. Martial ability was now on par with magical ability because in the metagame they were on the same level field, just flavored differently.
 
10:46 AM
Interestingly that's exactly the part we disliked
We felt that choosing when to use PA, CE, DF, TD and so on were tactical choices for martial classes
combined with abiliities from for instance a knight gave a martial class a total denial ability
(no enemy could go where the martial did not want them to go)
 
@BasJansen But none of them were good choices compared to just taking a level in a casting class.
 
but it required advanced planning
for a single encounter per day where you choose when the encounter begins, a caster wins, indeed
 
You could make relatively effective martial characters if the casters weren't built as intelligently, but that doesn't make it less broken.
 
but multiple encounters or getting surprised shifts the advantage away from casters tremendously
Hmm, not sure I agree but I see where you are coming from
the other 2 points?
 
@BasJansen I have not found that to be the case, but it's hard to argue specifics because there's no such thing as D&D (meaning that each group's experience may be so utterly different from another's that comparisons become difficult if not meaningless).
 
10:49 AM
nods, hence my previous statement
 
Second point: Goblin dice took me a long time to catch on to; they're very insidious.
The basic idea is that in combat, it doesn't matter if one particular swing kills a goblin or not; you've got so many rolls that eventually the goblin goes down.
This is fine and dandy in its place, but the d20 system uses goblin dice (a single swingy die to determine a single outcome) EVERYwhere, regardless of whether it's appropriate.
Goblin dice are totally inappropriate the way they're used out of combat in 3.5. Diplomacy is the most common complaint here: a single die roll determines something very important.
4e attempted to fix goblin dice with the skill challenge, and while it's a good idea you really need a modification like Stalker0's to make it work the way they'd like it to.
(The skill challenge, constructed properly, mitigates goblin dice out of combat in a manner similar to the way they work in combat, so that's nice. Still not great, but much better.)
 
Hmm, my personal view on that (in diplo's example) was that the roll just reflected how well you manage to tailor the speech to the recipient, you still will have a high diplo result with a low roll but high skill
skill challenge was a good idea, yes
 
Lastly, lies: D&D, for a wide number of reasons from personal blindness to economic necessity, has a long and proud tradition of claiming that its systems can be used to achieve any game experience you might desire.
That is, it claims to be a universal RPG system when it is, at best, a decent combat system with some non-combat utility thrown in as an afterthought.
2
 
Never heard of Stalker's, I'll go read it
 
4e is probably one of the best, tightest crunchy combat systems around. But making it do anything except that becomes an exercise in how much the group can ignore the system and do their own thing around it.
So I spent about eight years trying to make 3.5 support narrative games that it claimed to be able to do, but which it was really incapable of doing. My successes were in spite of the system I was using.
 
10:52 AM
@BasJansen Hey Bas. I see you wandered over here from SO :)
 
We do highly narrative games :(
 
Then I moved to 4e, and it was glorious in its not-3.5-ness, but it still made promises it couldn't keep. It was still heavy on the goblin dice and the combat, and narrative action needed to take place around the system rather than within it.
 
@BasJansen Switch to Fate-Core.
 
we just do a lot of things outside of rolling scope
 
Now I understand that I was expecting D&D to do things D&D doesn't do, can't do, doesn't want to do, and that the fact the game kept insisting it could do these things makes me a little bitter. Because I believed it.
So I've moved on to FATE, and my group is loving it, because FATE is a system that supports the game experience we want to have. D&D isn't inherently bad (although it has some abysmally stupid elements kicking around), but it isn't what it told me it could be, and it's not what I want.
And that's about it.
 
10:53 AM
Fate is awesome.
 
I never even heard of it before I found this SE @InbarRose
 
I even ordered like 60 Fudge dice off the internet.
 
@BESW I do like rolling my 34 dice however
when I perform a full attack
 
I don't need 60... but it was a great deal!
 
@BasJansen Aye, well. There are many systems which roll a lot of dice.
 
10:54 AM
:P
 
Eh, I think that honestly, the biggest reason we went back to 3.5 (from 4) was character creation option
 
It's good to know that "rolling a fistful of dice" is part of your desired gameplay experience. That's important self-awareness.
 
@BESW Werewolf the Apocalypse is the most dice I have ever rolled.
 
you can build a lot of type of characters
it's not, it's just a in-joke we do in our group
 
10:55 AM
@BasJansen You might like 4e better now that it has a ton more expansion content.
 
because my char has to many attacks
 
@BasJansen No such thing as "too many" attacks.
 
And since we're talking about a group's desired gameplay experience, I should link to the Same Page Tool.
2
 
1 bite, 2 claws, 2 wings, 1 tail, combined with elemental effects... becomes too much
 
(Most of the links I'm dropping are also in my rpg.se profile:)
 
10:56 AM
My biggest gripe with DnD are indeed slow 'attack processing' and trying to keep track of 3 dimensional motions
 
@BasJansen M'rr, yes.
One of my players was overjoyed that not only does Fate process attack and damage from the same roll, it also rewards you for rolling higher than the target number, and the reward increases in direct proportion to how much better you rolled than you had to.
 
Hmm, that sounds kind of like a power attack converted in an always on, no disadvantages
sounds nice
 
Personally, I just found that when you spend at least 75% of your character creation/advancement on combat, it becomes the default mode of problem-solving and I wanted to tell stories where that wasn't the case.
 
I think that has to be group dependant indeed
We spent the last 4 sessions in our campaign just talking our way out of stuff
 
@BasJansen Basically, the effect of your roll in Fate is directly based on how much better than the target number you rolled.
 
10:59 AM
(meaning mostly me and my suicidal lawful good nature combined with high diplmacy)
 
D&D was built for combat.
It is based on board game D&D which is a dungeon crawl.
 
Hey we just beat this small group of winter wolves, let's intimidate one into bringing me into their den to talk to their leader
Aye, I know, the fact that the creatoers were tactical studies and ... R... something
(TSR)
Lunch time, be back in a few
 
@BasJansen What I actually like about Pathfinder, as opposed to 3.5, is that you still have a ton of character creation and customization options, but rather than have them spread over hundreds of prestige classes in dozens of splatbooks, you can do an awful lot of customization with alternate class feature, right in the core classes themselves.
So you can have the class features you want straight from the get go, and not feel like you need to slog through 5-6 "boring" levels to get to the prestige classes you want.
Though all in all, I also go for the narrative style @BESW mentioned. Though my own FATE campaign was unfortunately aborted after two sessions.
And before we really wrapped out heads around the narrative mechanics.
 
11:40 AM
I'm back
I did buy the Pathfinder PH myself and tried a internet group for 2-3 sessions but the start of the story was super slow
that I lost interest, I would love to try it again some day (will have to be via a web group as my own group doesn't have the books)
 
You can play entirely with the SRD at d20pfsrd.com
And fill any gaps you have with the 3.5 books. They're 90% compatible.
 
true enough, still, I doubt my group will switch as we are in the 3d year of our current campaign
(bi-weekly)
hence I'd have to find an internet group to try pathfinder
 
Yeah, I wouldn't switch mid-game. But I've been very pleased with it as a 3.5-replacement. I've played both a Bard and an Oracle (~= Favored Soul) and was pleased with the levels of customization, especially since I'm hardly a good optimizer. It felt like the rules went out of their way to allow me to add my own flavor, rather than being entirely neutral on the matter.
 
Random eerie setting detail of the night: The chalk outline of a murder victim from twenty years ago is as fresh as the day it was first made.
 
If pathfinder ever gives a draconomicon replacement book I will seriously consider it (not sure if they already have)
 
11:47 AM
(Is it supernatural? Or does someone just keep sneaking back to re-draw it?)
 
it must be, extraordinary would have been dispelled by time ;)
 
@BESW (..and is it just me, or does it move, ever so slightly, less than an inch a year?)
 
it's animated!
 
12:24 PM
Tweets to Campaign By has to deal with a random encounter.
Severe delays on the Northern line due to a malevolent wizard shouting at the trains at Hampstead.
 
Basically half of what @TlfTravelAlerts tweets can be used for a Neverwhere-based campaign.
 
Aye.
I try to only use the ones that really suggest some kind of actionable campaign detail.
 
1:06 PM
Good Morning
 
@Aaron Morning :D
 
1:42 PM
Has anyone else watched Ender's Game yet?
 
@Aaron my sister and bro-in-law did and said it was really good.
 
@waxeagle It was amazing.
It lived up to the book unlike a lot of movies.
 
Funny, I got a lot of differening opinions.
 
@AvnerShahar-Kashtan That's bound to happen. The only thing I didn't like was they didn't really capture how tired they made them. They only slept like 2 hours a day if I remember right.
 
 
2 hours later…
3:38 PM
Whoa, wait. Reading up on King's The Shining, "A sequel titled Doctor Sleep was released in late 2013."
 
@BESW Fancy.
 
It looks like the kind of thing that would swarm a redshirt during an away mission.
 
3:53 PM
@Metool yep, he had an NPR interview and everything
 
4:11 PM
Looks like the head of some kind of creature.
 
Off-topic, I love wham lines.
 
it looks like a cross between a horseshoe crab and a ray
 
4:31 PM
@BESW the prettiest princess
@BESW the sleeper has awoken
ghello everyone
 
Yo.
 
@BasJansen a horseray?
 
Hey folks.
 
Hello
 
 
4 hours later…
9:03 PM
-3
Q: One on one Horse/lion/wolf/human... any of those?

StephanieAny of the above rps I will do... Though I am in the mood for animals. I have no limits, I prefer you don't either. My skype is lilgerndt, thats what this will be over.

 
flag as spam
vote to delete if you can
 
yes yes... but wat.
 
9:21 PM
honestly, no clue
 
9:43 PM
ok what do I want for thankschristmas? Gotta make a list
 

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