@Ben Good plan :P It makes a big difference. It's probably worth pointing out that most chargen apps will let you make a character without understanding too much about the system, but sooner or later you're probably going to have to read up on the system.
Someone thought this question could have an answer on this another question.
Actually, the latter question is about splitting dice and dodges in Vampire, while the one I asked is about something that Werewolf seems to do differently, or explain differently that all the other WoD gam...
Yes. Tags are meant to describe the content of the question. They're there for classification. If you're using the wizard tag whilst talking about your character and you haven't mentioned they're a wizard, you'll get confused queries in comments and either the description will get added or the tag removed.
System tags are an exception. I think around the time I joined, the moderators were trying to encourage us to do this - mention the system AND tag it, not just tag it. But we seem to have adopted a different convention that wouldn't pass for other kinds of tags.
They're an exception because we handle them as one, but they're not an exception because of it being better that way necessarily. I think it would be better to describe and tag the system always, personally.
In conclusion: we don't have a really firmly enforced policy, but it's best to give the information crucial to your question as clearly and forthrightly as possible. If that means duplicating information in different fields sometimes, that's okay.
But yeah, answers in comments dodge the voting system: they can't get sorted, evaluated, or accepted, they can't get improved, and when left on closed questions they make the querent liable to not improve his post so it can be re-opened--thus depriving the site of better answers, and training the querent that quality questions aren't important.
Meta sites are for structured discussion that would be inappropriate on mainsite, and the discussions aggregate into policy. Seeing the policy suggestions which are rejected is thus a valuable record of the evolving policy process.
I'm gonna leave this here before I delete it, since I might turn it into a staple comment
It would be useful to note which RPGs you're playing. From the original revision, it sounds like you might actually have your own simplified thing going on to assist freeform roleplaying, rather than any established system, so if that's the case it would be useful to mention that too. This makes us aware of the constraints (or lack of constraints) in what you're using, and how the mechanics and system ethos could influence the player into this behaviour and how those same things can be used to influence them, to whatever extent is applicable. — doppelgreeneryesterday
Also yeah discussions and answers and partial answers in comments all fly on meta
The majority of the questions are "do a Google for me and summarise the results" (like the power armor one), with a lot of "the order I experience things in must be the order in which they occur" and "if I can't imagine something, it doesn't exist," with a handful of "prove a negative for me."
But for a first-book example: The Emerald City is not green, but everyone believes it to be green. The Wizard found it easier to pass a law that everyone in the city should wear green goggles than to actually make the city green.
Political interpretations of The Wonderful Wizard of Oz include treatments of the modern fairy tale (written by L. Frank Baum and first published in 1900) as an allegory or metaphor for the political, economic and social events of America in the 1890s. Scholars have examined four quite different versions of Oz: the novel of 1900, the Broadway Play of 1901, the Hollywood film of 1939, and the numerous follow-up Oz novels written after 1900 by Baum and others.
The political interpretations focus on the first three, and emphasize the close relationship between the visual images and the story line...
@BESW I don't think that anyone would say that Aesop's Fables are fantasy, so there's no way that anthropomorphic candy-colored ponies count as science fiction/fantasy because of anthropomorphism alone. Not that I plan on arguing this.
@Smurfton Talking candy-coloured pegasi and unicorns that worship an immortal who is literally responsible for raising the sun and moon every day through conscious effort, in a world with dragons and bad David Bowie puns?
@BESW Talking candy-coloured ponies doesn't make it fantasy, but worshiping an immortal who is literally responsible for raising the sun and moon every day through conscious effort, in a world with dragons does.
Unfortunately, when sf.se tries to tackle this, we get a lot of users who feel that their edges are less fuzzy and more useful than others', and aren't willing to allow that necessary wiggle room for the terms.
Reductio ad absurdum: A book is not a particular genre if its genre elements only serve the readers. Books exist to be read, thus all elements of all books exist to serve their readers. Ergo, books are genreless.
And its conclusion is actually true, though from a different approach: genre is a sorting mechanism for consumers and analysts. It's usually totally divorced from the book's actual content. "Young adult" fiction is a great bald-faced example of how genre is more about the consumer than the product.
And this is why, I think, people get upset at having My Little Pony in the SF&F site: it's not that they're really so upset about MLP being considered fantasy, it's that they're being placed in the same category of consumer as the target audience for MLP.
The notion of identifying oneself as a consumer of a product is close to the heart of a lot of this sort of drama, from SF&F.SE's scope debates, to GamerGate, to D&D edition wars.
When we define ourselves by our consumer habits, we can't evaluate changes to the product we consume--or criticism of it--objectively, instead reading them as personally directed to us as individuals through our act of consumption.
@Smurfton counterpoint: i make a story about humans and elves and adventures with talking spiders in the forgotten realms. then i make a story about just the elves and talking spiders in the forgotten realms. then i make a story about just the talking spiders in the forgotten realms. then i make a story about talking spiders, no particular setting. then i make a story about talking ponies.
@BESW No, I just found one. The gradual but inexorable move for Nintendo from a target audience of serious gamers to pretty much whoever they can get (but 5-10 year olds specifically) offends me on a personal level.
Seriously, I've read some very upset authors on having no control over the marketing of their books, resulting in books getting totally misrepresented because some tangentially related genre was calculated to sell more that quarter.
Genre is an impolite fiction constructed by the distributor and the analyst.
It is often a very useful fiction, but genre is neither immutable, nor inherent, nor natural.
For example: I'm reading a GM guide for running horror games.
It breaks down horror by its tropes ("The Bad Place," "The Grotesque," "The Serial Killer," and so forth). Then by the kind of scare it imparts ("Dread," "Terror," "Gore,"). Then by setting: high fantasy, sword and sorcery, gothic horror, western horror, UFO horror, and so on.
Then the talking spiders alone are no longer fantasy... according to what I said. When the animal becomes a stand-in for a person, with the type of animal giving it immediately assumed traits, it doesn't seem like anyone considers that fantasy. If you start calling Reynard the Fox, Aesop's Fables, or Br'er Rabbit fantasy, I'll be a little confused, but it is true that talking animals aren't possible.
I guess this means that a story about Elves that do not do magic can be not-fantasy, but I've never seen a story involving them acting like that.
Are the Chronicles of Narnia not fantasy, then? Does the fantastical nature of Lord of the Rings depend utterly on whether you believe Tolkien's claim that its obvious World War allegory is entirely unintentional?
In Greener's example, while the final story is only about talking spiders, it is set in a world that is explicitly high fantasy with wizards, elves, dragons, and so forth. Does it stop being fantasy just because none of the wizards, elves, or dragons make a personal appearance in that particular story?
@Smurfton That's exactly the point. It's an entirely subjective question. But ruling out Aesop as fantasy solely because it is allegorical is hardly fair if you don't make the same ruling for every allegorical story.
@BESW I understand that argument, but it's ridiculous. Alice in Wonderland could be said to have the plot - 1. Alice falls asleep. 2. Alice has a dream. 3. Alice wakes up. - but in many ways it is fantasy in the purest sense.
Aye. In high school I wrote a well-sourced essay about Treasure Island as an allegory for the story of the Garden of Eden in Genesis. It was patently ridiculous, but easily supported.
All of this dodges the central issue, though--as most literary criticism does because there's usually not a good answer in the offing except "because it's fun"--which is why we're digging for hidden meanings in these works.
The Death of the Author approach is based on the assumption that we're only able to find meaning within ourselves: the work we analyse serves only as a mirror to reflect our own ideas back at us with a different filter on.
Reasonably supportable readings of LotR as containing World War analogies see it not as a literal re-imagining, but that it contains elements, moments, and philosophies deeply rooted in Tolkien's experience of both Wars.
The Scourging of the Shire is particularly indicated. The hobbits are (even JRRT says so) stand-ins for the British rural farmer, who went to war in alien, hostile places with few friends, lost many of his friends, and when he returned victorious, eager to go back to his old life--his homeland was irreprably changed.
@Smurfton Sentient or sapient? Big difference, usually used improperly.
@Smurfton In the Scourging of the Shire, Saruman (who didn't die by falling off a tower, but instead ran from Orthanc like a scared puppy) and Wormtongue found their way to the Shire where they forced the hobbits to industrialise the Shire. When Frodo and Sam finally return home, they have to confront Saruman and drive him off.
There is one querent, intentionally not identified here, who likely needs a "you may want to reconsider how you go about gaming."
While any individual question from this querent isn't horrible, the pattern of questions paints a picture of someone who isn't actually having that much fun dealing ...
I'm not surprised Trapdoor have failed to deliver, their lack of a track record has been brought up as problematic from the very start. It's WotC that failed to hire someone competent to have a product ready by the time PHB shipped that disappoints me.
@Magician Yea. The DMG (and last core book) will be out in about a month and the web client (which was intended to service every device that isn't an Android tablet or an iPad) still can't generate legal level 1 characters.
The same amount of effort went into designing, playtesting, writing, art, and layout: the actual printing costs are minimal in comparison. The only savings you're really gonna get from selling PDF over hard copy are in overhead and shipping.
(In fact, if anything a good PDF publication has more effort going into layout.)
@BESW Considering the majority of the cost, according to white wolf who sells their books considerably cheaper by pdf... the majority of the cost is in producing the phisical good? yeah it makes rational sense. Now a 500 page core book professionaly produced even as a pdf shouldnt be $5... $30 is something more reasonable. $60 is straight out
I'm less arguing that making books is cheap, and more that making PDFs isn't a ton cheaper.
And yeah, PWYW is an advertising/marketing gimmick. Canny businesses like Evil Hat plan their budgets expecting basically no income from PWYW itself, but counting on PWYW to whet peoples' appetites for associated fixed-price products.
Reading Evil Hat's quarterly statements in the immediate wake of Fate Core going public, you can almost see their eyes bulging out at the PWYW numbers.
There's also cutting out the middleman to consider - less of a chain between the producer and the buyer. So, yeah, pdfs aren't by any means "free", but it's silly to say it's reasonable to charge the same price for them as for the physical book.
Fundamentally, it's up to the producer to charge whatever they feel like charging, and it's up to the buyer to refuse to pay the same price for digital and physical goods.
and they are pure PDF except for kickstarter rewards
And lets be honest, DriveThru was invented to sell white wolf's back catalog. WW/OPP are kinda who you should look at for the business model
(as an example... because PDF supply is essentially infinite, and has lower cost of production, you can reduce your margin a little, on top of making the produced product cheaper due to no dead trees, and make up in volume.)
To a point, of course. While the current global market is notoriously unconcerned about such things, one of the sticking points in the RPG economy is the inability for creators to earn living wages off their work. Gareth does quality work that's well-received, but the money he can earn off it is trivial compared to the time and effort he puts in: it's effectively still amateur hobbywork.
The problem is by no means limited to the RPG workforce, but it's an unjust paradigm which is particularly easy to see in our microcosm.
@halirutan This is one of the most consistent active chats on the Stack, so people looking for a chat room see us at the top and wander in; often they don't realise that the Stack contains quite such a diversity of topics, so they think any Stack chat will be able to help them.
@halirutan Heh. This is the Stack chat for tabletop roleplaying games, like Dungeons and Dragons.
4e is not built to handle this kind of simulationist play.
While inventive, this kind of approach goes against the balance, and design intent of 4e's combat and class systems. Levitate gives you a big advantage by moving you out of melee range, but its at the cost of your ability to move horizon...
Alright so, I titled this after running silent because that was my original problem. All I wanted to do was make a sniper who dabbled into rigging for a couple of MCT-Fly drones. So I figured I need them to run silent a majority of the time so people aren't able to tell that the bug on the wall i...
Note for potential ARRPG adventure seed: "theraputic cloning" means growing new organs to replace failing ones. In Roboverse, it might mean something a little more... ambitious. And possibly psychotheraputic.