Gabriel Francisco

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Fri 02:10
@cocomac Ah, that's the one!Thanks for finding it for me!
Fri 02:01
@cocomac Did you find anything that can help me?
Fri 02:00
version 4.4.3
Fri 01:58
Yeah, but about 1/5 of the total time is just talking about useless nonsense that doesn't help anything
Fri 01:56
@GiwbyAlbatross Yeah, I know. It's a real headache
Fri 01:55
@XanderHenderson what?
Fri 01:54
Nah, no worries. if you could understand, that might help me significantly
Fri 01:53
Ah, I see.
Fri 01:50
@GiwbyAlbatross For what?
Fri 01:47
@GiwbyAlbatross I'm watching it on YouTube
Fri 01:46
@cocomac I'm at the part where the guy is showing how to change what kind of sprinkles to add to random donuts, but he's showing how to do it in geometry nodes and using it to vary the rotations and positions of each sprinkle on the donut and the problem is that he's using a type of node that doesn't exist
Fri 01:44
oh, okay.
Fri 01:43
Ah, so basically.... no one can help me?
Fri 01:41
I feel that my problem is an oddly specific one
Fri 01:40
@XanderHenderson Honestly, their help support needs to be worked on
Fri 01:39
@XanderHenderson Yes to using Blender
Fri 01:39
Yes
Fri 01:38
@XanderHenderson Yeah thanks XD
Fri 01:36
Yeah
Fri 01:36
@XanderHenderson It is to make a donut with varied sprinkles
Fri 01:35
Hi, there! Right now I'm following a tutorial rn, and as part of the tutorial, the guy uses Rotate Euler in his geometry nodes. I tried to look for it, but I can't find it. Is there a way to find it, or does it not exist anymore?
Jun 5 01:39
ah well, that's okay I guess. It helped me to get my model back to its original form, but the background for the shading layout is a dark grid, and not a natural background, but I don't think that's significant. Thanks for trying to help, though. Really appreciate it.
Jun 5 01:16
haha lol
Jun 5 01:15
@wizzwizz4 Yes, that worked! Thank you! However, in the Shading Layout, the background is now a dark grey grid. Is there anything that I can do to fix this?
Jun 5 01:09
@Otaku I also have no idea one how to contact customer support on Blender, but thanks for the suggestion.
Jun 5 01:06
Yeah, but I don't think that worked. And I tried to do the classic factory reset, so I saved it in case the worst happened, and it completely reset everything, giving me the old default cube layout. Everything was back to normal, but then I would have to do everything by scratch again, so I have no idea what to do.
Jun 5 01:02
Hey there, I have an important question about my Shading Layout on Blender. You see, I accidentally closed off a couple of important tabs on Shading, and I tried to restore it to its original format without losing my progress. But instead, I get what looks like the objects are just grey, even though the colors on their materials have changed, even on the Shading Layout. Is there some way to restore the original Layout settings without completely restarting everything? Please let me know.