vicky_molokh- unsilence Monica

Sep 28, 2024 11:34
@JBH Just because other RPG settings were done in a given manner does not mean that's necessarily good/best done that way. In fact part of my question is caused by the common complaints about 'how it is usually done' in that context.
 

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Jul 2, 2023 12:38
@Trish Yeah, I'm really inclined to expect JB007 RPG to be a major precedent-setter for metagame genre conventions in RPGs.
Jul 2, 2023 11:49
I also have a suspicion that it may have been older, e.g. James Bond 007 RPG mentions spending hero points to perform cinematic feats (or at least a Wikipedia article about it does so; I don't have the rule book in front of me).
Jul 2, 2023 11:44
It seems like a pretty old term of art, dating at least to GURPS 3rd edition.
Jul 2, 2023 11:44
> It’s a word that gets thrown around a lot and I’m not sure I’ve read someone actually explaining what they mean by that.
Jan 12, 2023 21:15
/me waves its pedipalps in greeting.
Nov 4, 2022 08:58
@Matthieu There are hundreds of questions for [dragons], surely the [vampires] may grow up if they're not strangled in the cradle?
Oct 6, 2022 14:46
(Side note: I find the English translating of 'gesture' as 'sign' in language names somewhat puzzling.)
Oct 6, 2022 14:44
There's also the consideration of when people see iconicity only after being explained it. E.g. UGL's 'bed flexing' gesture looks very much like pantomime after you know what a bed is shown as, and what the implication of the movement is.
Oct 6, 2022 14:43
@Exempt-Medic Just as some spoken languages seem to contain more onomatopoeia than others. But that's not the same as a language being fundamentally based on it.
Oct 6, 2022 14:09
@linksassin To elaborate, what I meant is that you are likely limited to either learning one of the real-world languages, or making one up. But if you go for the former, you effectively followed the translation convention similar to 'when you speak Elvish in-game, you speak French as a player', which some groups like and some don't. (You should of course consider your party's stance on the matter.)
Oct 6, 2022 13:57
And then suddenly your Forestlings will have British accents (or some other Terran ones). ^_^

(It's not necessarily a *bad* thing, but you're essentially proposing a translation convention.)
Oct 6, 2022 13:56
In relation to your idea of just making up some conlang bits: beware of porting over your native language's syntax and other features to your conlangs, even despite a cross-medium shift.
Oct 6, 2022 13:54
Because the question pretty much started with the assumption of a non-normal treatment of one group of languages.
Oct 6, 2022 13:54
@linksassin I . . . am unsure if I could figure that out from the question as asked. I'm actually unsure if maybe this is an XY problem here.
Oct 6, 2022 13:51
@linksassin I suspect you wouldn't like to use either approach with a spoken language, based on what you wrote above.
Oct 6, 2022 13:51
Well, I'm not sure if it's obvious, but one thing to keep in mind that sign languages are not pantomime (though 'iconic' morphemes do exist which are close). So . . . your options for depiction (instead of translation) boil down to either pantomime (inaccurate) or the visual equivalent of what the Sims do with spoken languages (also inaccurate, but more obviously so).
Oct 6, 2022 13:45
@linksassin Well, not sure if it counts as a matter of respect, but it might be close: you wouldn't say 'the local settlers use a spoken language', you would actually name which of the spoken languages they use, right?
Oct 6, 2022 13:43
@ThomasMarkov I don't know, of the bits and pieces of AD&D languages I've seen, they seem suspiciously Anglomorphic, except with funny fonts.
Oct 6, 2022 13:41
@NautArch Errrrr, it varies.
Oct 6, 2022 13:40
It seems to me very much like a case of 'how do I RP non-Latin languages', at which point it's very unclear why non-Latin languages are treated differently.
Oct 6, 2022 13:39
@ThomasMarkov Sign languages certainly have some different features than spoken languages (e.g. directional-hanging pronouns, whatever they're called), but once you get past the initial surprise of a different mode, you'll find that just like other languages they still have vocabulary, syntax &c.
 

 Not a bar, but plays one on TV

I'm not a place to unwind after work, but I play one on TV.
Jun 30, 2023 12:09
@SPArcheon Ambition isn't necessarily a bad thing anyway. Sure, it gave us Genghis and Lucifer, but it also gave us Einstein and Prometheus.
Dec 7, 2022 19:54
@AndrasDeak--СлаваУкраїні 'Hands in the style of Albrecht Durer'.
Dec 1, 2022 11:34
@SPArcheon AI can't into metal?
Oct 28, 2022 15:06
Probably not.

For some reason the result makes me think that Sarah Connor (character, not singer) images were among the list of influences though.
Oct 26, 2022 11:26
@SPArcheon Ancient artefact! Mirror of Ice or something.
Oct 26, 2022 09:51
Humans drawing Blood Elves, that is.
Oct 26, 2022 09:50
@SPArcheon Strange, I'm pretty sure I've seen plenty in human art.
Oct 21, 2022 17:02
Ah.
Oct 21, 2022 17:01
Inpainting?
Oct 21, 2022 17:00
@SPArcheon Manual edit?
Oct 20, 2022 16:17
@SPArcheon Though now I'm amused by the third row of teeth.
Oct 20, 2022 16:13
@SPArcheon Definitely does.
Oct 20, 2022 15:52
Now this looks good.
Oct 20, 2022 15:42
Vaguely following the shape of modern beverages . . .
Oct 20, 2022 15:34
Ah, in that sense, sure.
Oct 20, 2022 15:32
I don't know, I'm picky about illustrations for my RPGs even when I have time to request iterations and specific adjustments, I probably would never accept on the fly image generation for that reason.
Oct 20, 2022 15:29
@SPArcheon This looks like text generation based on a pattern. I suspect something like that exists.
Oct 19, 2022 18:03
@SPArcheon I don't know, seems recognisable, but also stylistically rigid, like it just slaps on a portrait onto stuff.
Oct 19, 2022 17:59
Ah, found it.
Oct 19, 2022 17:54
Where are the prompts entered anyway? I am wildly out of the loop.
Oct 19, 2022 17:52
@SPArcheon Not sure if more Alien or Tyranid/Zerg.
Oct 19, 2022 17:38
@SPArcheon Seems ike AIs still have issues with eyes even more so than humanoids do.
Oct 19, 2022 07:00
In light of what kind of week it was, now the wednesday toads will be like this.