Jul 9 19:25
2024 is so badly edited is isn't wise to assume anything is intentional.
 
Jun 26 06:09
@NotArch the 'i got what I want' brigade are those always berating nobody for their questions. If you want the site to be as best it can be just accept that some people have different opinions to you, agree to disagree and stop all this moaning. I am sick of seeing it.
 
May 26 16:40
I know what this is trying to say (I think) but this answer would really benefit from saying what actually happens when you eat too little Vs nothing rather than just presenting some logic and ending.
 
May 11 14:27
This is a reasonably well written and researched question, but I have downvoted because what you want people to do is give you the answer you want, rather than thee correct answer. That's bad faith.
 
Apr 20 15:32
Hey that sounds it disagrees with my answer, tell your DM they are wrong and must immediately correct their ways, but do so after you take advantage of the generous ruling 🙂
Apr 20 10:17
There is a question somewhere about inherited portents, although the answer was split
 
Mar 27 11:36
Despite the mods seemingly being against this, please let us not lose sight that 9 people upvoted this question, which means they found it potentially useful
Mar 25 00:22
@NotArch the first sentence links to the specific instance, 2024 answers sometimes rely on what may be old assumptions from 2014, so asking if certain principles have changed is helpful to knowing how we should answer future questions. Bonus actions being actions was key to loads of answers. This is 'help me improve my understanding' rather than 'help me out of this hole' but it's no less valid because of it.
Mar 25 00:22
@Hythonwolf honestly sometimes I forget it myself, but I agree with you that I don't think this questions deserves the negativity. It seemed perfectly valid to ask in 2014 rules...
Mar 25 00:22
@Hythonwolf there is the option of asking yourself which reading makes the most sense for running a good game. Sometimes you need a discussion like this to think it through properly, but not always.
 
Oct 30, 2024 22:11
@ThomasMarkov when I don't like something, unless I feel a downvote is helpful in some way then I just pass it by. You know the old, if you have nothing nice to say don't say anything. When people vote because they dislike something even though it is reasonably well written then it's going out of your way to put someone down. That IS hateful to me. This community is often pretty toxic and yes I know the rules let people be toxic, you quote them often enough. Nobody goes through this every time. It wasn't helpful the first time and still isn't, but people still feel the need to pass their vote.
Oct 30, 2024 22:11
I would love to understand why people hate these questions so much. Direct comparisons like this are really valuable to evaluate new versions of spells.
 
Oct 21, 2024 19:15
@Obie2.0 the point is that something new was added, and someone was curious why. If they gave all races small and medium options then they were creating a level playing field, by specifically adding this, they were thinking something. The op wants to understand that something.
Oct 21, 2024 19:15
@VLAZ I didn't say the reason was important, but as with the OP I am curious to understand it. I have never met anyone who really wanted to be a really small person, dragons and mine flayers and other fantasy creatures are perfectly understandable fantasy. Halflings and gnomes are meant to be the short humanoids, I see no real reason for this addition, hence agreeing the question is valid.
Oct 21, 2024 19:15
I disagree with Thomas that these reasons are obvious. I completely understand inclusivity (I don't necessarily agree with their handling of it but that's another topic) but I can't see how many people are included by allowing humans to be 2ft tall. This strikes me as something other than a clumsy inclusivity attempt.
 
Sep 22, 2024 16:54
Isn't the ready action more specific than th usual bonus action rules? If not, why not?
 
Jul 1, 2024 10:01
For me an attack roll is the easiest, you always add the same number, where for a skill check you might have to add a different number depending on the skill, and you might want to convince the DM that it should be survival instead of nature. That's complicated. So we would just like to understand what difficulty your friend is having.
Jul 1, 2024 09:59
We get a lot of questions where people ask if a solution is good or not, they get an answer, then come back again with more questions because they are asking about solutions rather than telling us what is making them have to think about solutions. In this case there is something you are trying to help a friend overcome, and if we understood that too we wouldn't make judgement, we would try to help. There are loads of questions on anxious people or autistic people etc. We always just try to help.
Jul 1, 2024 09:57
Just got to this. What people are trying to understand treb is why your friend can't make an attack roll, so we can understand if this solution works or not. Maybe they have a very specific issue where skill rolls are fine but attack rolls are a problem, but none of us can really see what that could be.
 
Dec 14, 2023 09:03
@NobodytheHobgoblin or when the same portion of the community inevitably disagrees with them, blames them for asking wrong and downvotes everything into oblivion.
 
Nov 17, 2023 11:19
I agree that new one is a much better duplicate target, and between the 2 should cover all bases this question seems to be asking.
Nov 17, 2023 03:44
And then I forgot I had gold powers, voted to reopen and unilaterally did so. Apologies I don't vote to open very often and lose track of my permissions. I do think it should be open, but didn't mean to actually force it open.
Nov 17, 2023 03:44
I think this isn't truly a duplicate, because it's not asking about splitting the attacks, it is asking if you can declare the second attack after the first is resolved. The other question shows that you can attack, do something else, then attack again and that's fine, but do you have to declare that, then resolve it, or can you declare it in order. This question seems to seek to understand the order of declaration, rather than what is permitted.
 
Sep 25, 2023 23:55
Features that let the party get places and do things so they can engage with the real challenges are amazing and there should be more of them. A locked door is not a challenge, it's just a narrative pause and a chance to discuss what is possibly behind the door. Behind the door is the fun part and if a player can feel their character choice being validated on the way to that fun part, then that's a great payoff.
Sep 25, 2023 23:55
Being better than poor spells people don't take isn't a good selling point. And how many locks do low level parties really come up against? Knock may be 2nd level but a strong person with a big weapon is level 1, doesn't cost a spell slot, or a spell selection, and is loud but probably not as loud as knock, and nobody complains that is overpowering.
Sep 25, 2023 23:55
Everything I read in this answer sounds really fun, and not massively powerful. Oh know you have another way to escape? Oh no you can now make a trap? Where is any of this game breaking? I can't downvote though, because the 'make it 10 mins' advice is spot on I think.
 
Sep 8, 2023 17:59
@SteveWaters you say there is no wrong approach, but your tone and the way you argue belies that intent. This player isn't necessarily selfish in any way. They are probably trying to help the team just as much as others are, but they are doing so within the framework of the rules that the game, and by extension you as the DM set. Its like a teacher telling people what to do, but them judging the exams by something else. The person who studies and understood might get high marks but if everyone else does based on some hidden criteria they wonder why they bother to study.
Sep 8, 2023 17:59
@SteveWaters you are missing the point, the rogue got to do something that is impossible by the standards in which that player understands the world. The player understands the world via the rules and works (probably very hard) to understand them. When the DM arbitrarily changes a rule it is like there is a change in the matrix. Doing this kind of thing is fine but the players need to know you rule like this ahead of time, so they can understand that this is how the world works. The world needs to be consistant, and the rules do that, but adhoc things like this don't.
Sep 8, 2023 17:59
@SteveWaters the player is probably doing this because the rules are how they see the world, they can only know what they know, so they work within those bounds. When something happens outside of those bounds it breaks their entire understanding of the world and makes them question every decision they have made. That is the D&D equivalent of an existential crisis.
 
Nov 28, 2022 12:31
I don't know about how you play, but if as a DM I planned to play with those kind of tactics the first thing I would do is completely ignore cr in any encounter planning. Cr just doesn't account for those kind of tactics, neither do most players or DMs.
 
Oct 25, 2022 14:56
I agree with @KRyan, my first thought was "what else do you use your bonus action for" which is a huge factor in this decision.
 
Sep 30, 2022 18:17
I think this could benefit from a concrete example of what your problem is, and what your expectations are. I voted to close because despite answering it I think your problem is unclear, and my answer was actually suggesting you don't have a problem anyway.
Sep 30, 2022 18:03
I think it is more that you are presenting a lot of nails, so all the solutions start looking like hammers. I play a divination wizard with arcane eye, a familiar and summon elemental but hardly ever use them because knowing what is ahead of me isn't always the problem
Sep 30, 2022 17:54
@GroodytheHobgoblin how is a player using a resource to find a hidden treasure not engaging? Do you mean you want them to require a skill check? To walk past without finding it? If they don't find the secret stuff it is pointless having it
Sep 30, 2022 17:54
The exploration pillar is one of the 3 key pillars, but is almost entirely absent from the rules and barely appears in any of the adventures. What exactly are you missing out on other than ambushes? And if a player uses a high level spell to avoid an ambush, isn't that a good thing?
Sep 30, 2022 17:54
The comments got long, but the key is: without a map then each corner or door isn't an informed choice where a player can utilise their agency, it is entirely random. With a map (scouted by whatever method) each corner or door becomes a roleplaying choice where the players can attempt to move towards their goal using their agency. Removing the agency so you can spring a surprise is the wrong way to spring a surprise.
 
Sep 11, 2022 16:35
I once broke a friends collar bone while playing football, and it stuck a few inches out of his skin. I passed out from the sight (I am squeemish), and it was only while trying to see what had happened to me that he even noticed his injury, he put his hand toward it, screamed and passed out from the pain apparently.
 
Sep 1, 2022 00:13
This also means that should a new paladin subclass be published we all have to retrospectively change our lore to say that actually everyone believed that all along?
Sep 1, 2022 00:13
@minnmass that is my take too, but I just don't see anything that actually supports that reading. It seems to say that since public belief creates god's nothing else can happen without public belief and I can't see how the two things are related.
Sep 1, 2022 00:13
The reason we don't see unlimited oaths is the same reason we don't see unlimited spells, they have to stop somewhere but as with pretty much any options, that doesn't mean they are the only ones. There is nothing that suggests the wider public don't believe in 100 oaths of power, but equally nothing that actually states they believe in a single one as far as I can tell.
Sep 1, 2022 00:13
Why do you say multiple people have to believe the oath? I understand that belief has effects, but what supports that it needs more than just the individual making the oath?
 
Aug 31, 2022 20:36
Are you asking why more choices aren't presented, or have you read something that says "only these paths count"?
 
Aug 11, 2022 13:42
Does crossbow expert negate the loading for these?
 
Jul 28, 2022 00:11
Might not be using your own spell slots, but this is still using spell slots and the question wanted no slots.
 
Jun 29, 2022 18:03
The policy worries me that it is going to end up as someone not wanting to remove a link and getting accused of racism, but until that becomes a thing I will just say thank you for the links.
Jun 29, 2022 14:54
Angry was removed as a source because one comment by one person declared racism? I am not saying it isn't, but that seems a bit unilateral even for this site.
 
Jun 29, 2022 11:26
@Porschiey in exandria unlimited the players very specifically knew the world was going to end and they were likely to die, the story was about how and why and they had their agency within that. Their goal as characters became to complete their individual arc rather than save the world.
 
Mar 21, 2022 14:15
I almost posted this on another question of yours yesterday, but your questions would be improved if you stopped the obvious rep farming and just asked about things that cause you problems at your table.
 
Mar 16, 2022 20:13
This is really the oddest question I have read for a while, would you expect a citation that D&D isn't an opera, or a TV show?
 
Mar 9, 2022 20:36
@Andrendire is there? I can think of plane shift if you happen to hold the tuning fork to a really dangerous place, and that's about it. Banishment kinda, but that only lasts 1 minute so its not a fight ender (but it is massively impactful in the right fight, not saying otherwise).