TRPG General Chat

Main chat room for tabletop role-playing games. Anyone can ask...
Wed 10:19
@DWShore What's the difference between light 1 conviction 10 and light 10 conviction 1?
Jul 20 20:11
Jul 20 20:09
Jul 20 19:29
...do I have wires crossed or am I going to post that if "I had a nickel" meme, because Cubicle 7 also published the first edition of
Jul 20 19:27
@V2Blast I was going to say that I'd seen a couple, but no, those were about the second edition of , a different Middle-Earth roleplaying game also published by Free League. Unless I've got some wires crossed somewhere.
May 17 01:24
Hm. This literature meta about their topic challenges may be instructive - they had the most participation when there wasn't a financial barrier. What would that mean here? Games with SRDs? PWYW games on itch? literature.meta.stackexchange.com/questions/1172/…
May 16 23:55
This sounds familiar. Did we try a topic challenge before, or was it somebody who's also on another stack talking about theirs?
May 13 11:17
Well, another couple years then maybe.
May 13 11:17
Oh, I see.
May 13 09:34
Oh, hm. I wonder what's going on here. I've got over 100 score and over 20 answers in this tag but I don't have a badge for it. rpg.stackexchange.com/… Maybe because it was edited into questions later?
Mar 29 15:43
you end up running around in circles forever, but if you want it, there it is
Mar 29 15:43
@Kaia There's an early warlord prestige class called the Pack Master in Dragon 364 which technically lets you move infinitely, through giving you an ability that says "when you end your move 2 squares away from an enemy, you can shift one square as a free action". It chains into itself as long as your free shift puts you 2 squares away from an enemy and was never errataed.
Mar 15 12:51
the transition between combat and escaping has never been perfectly clear but as movement gets more defined it seems to get blurrier and blurrier
Mar 15 12:50
ha, I was looking back at the old basic D&D rules for unrelated reasons and it says you'll only be pursued when fleeing combat "as long as the character is in sight"
Mar 15 10:53
of course it's not actually trying to tactically define invisibility or sight on the tactical map, so it's got an easier row to hoe, but all the same.
Mar 15 10:52
This reminds me of the DW Wizard's invisibility spell, which after some contentious back and forth in early betas, now starts off "Touch an ally. Nobody can see them. They're invisible!"
Mar 10 23:53
Little slow. It's the season for going back to the shelf and cracking open old books.
Mar 10 23:34
@DiceService oof, 6 chaos, hope it was worth it.
Jan 4 23:49
I saw, figured it was the new tag
Dec 21, 2024 22:35
Oh, congratulations.
Nov 6, 2024 18:48
@AncientSwordRage "Dress up as a terrible die roll to frighten all your dice into rolling high!" "Unless you're playing a roll-under system like Call of Cthulhu."
Nov 1, 2024 19:59
If you're playing CoC it's perfectly on-brand for your hubristic precautions to fall sickeningly apart.
Oct 31, 2024 22:28
Dress up as a terrible die roll to frighten all your dice into rolling high!
Sep 12, 2024 22:33
Isn't "share a file and control who gets access to it" part of most file-hosting stuff? If you're using Google Drive you can just flip it from "anyone who has the link" to "restricted access".
Sep 12, 2024 07:23
@BESW I liked this one about making a setting feeling authentically ancient rpg.stackexchange.com/questions/21709/…
Jul 9, 2024 19:42
@goodguy5 or they bought an adbot and never thought to take it off its default settings
Jul 9, 2024 01:22
@Feeds I appreciate Yazeba's Bed and Breakfast for expanding the overall story structure of NDNM to include more things to do with tokens than just "get and spend". The eerie chapters are pretty nice.
Feb 21, 2024 19:45
@Feeds Interesting read. I appreciate the callout to AW in the three-parter and the link post.
Jan 30, 2024 05:04
Oh, cool, the person who asked the question about the Shadowrun edition differences came back to see my answer.
Nov 29, 2023 06:30
@AncientSwordRage Have you seen Mutants in the Now/the Next? It's kind of a fan remake of that one.
Nov 2, 2023 23:02
Beyond's still good?
Nov 2, 2023 23:01
Is there an offsite standard for linking a canon 5E item description?
Oct 6, 2023 18:01
@NotArch honestly it's mostly just keeping any given PC from taking their omni-skill to the moon. You have to try to get up to 7 and you can pull the number down pretty much any time you want.
Oct 6, 2023 17:53
If via the standard advancement rules you boost nature to 7, you become too lost in your nature to take player control.
Oct 6, 2023 17:52
If you permanently drop Nature to 0, you become a strange thing beyond any player control.
Oct 6, 2023 17:52
Mouse Nature is to escape, climb, hide, and forage. (Human Nature is to boast, demand, and run.) This doesn't replace other skills; you can always roll Nature for anything at all but if you roll outside your nature you take a temporary penalty to it, and a larger penalty if you fail. If you penalize your nature temporarily down to 0, you gain a new descriptor about how weird you are now and reset to a new permanent value one lower.
Oct 6, 2023 04:03
(that wasn't me, the PDF copies its corruption text out in chicken spongebob case)
Oct 6, 2023 04:01
That’s nine mental shifts to absorb! Her three mental stress boxes can only take her down to six shifts, so she must take consequences or get corrupted. Ultimately, she chooses the former: she takes a severe consequence, diSTracTing viSionS of impoSSiBle viSTaS, which will haunt her for some time.
Oct 6, 2023 04:01
The wall opens like a door, but her brief communion with Yog-Sothoth is assaulting Ruth’s mind with visions of impossible vistas. She must defend against Epic (+7) backlash. Her Will is only Mediocre (+0) and her roll is unimpressive—[-][-][0][0]—for an effort of Terrible (-2).
Oct 6, 2023 04:00
game is not free, but:
Oct 6, 2023 03:59
anyway you might want to check out Fate of Cthulhu's corruption system
Oct 6, 2023 03:54
ah, Kos, or as some say, Kosm
Oct 6, 2023 02:54
Valkyries can just mark off more and more grievous wounds to fight through and recover from.
Oct 6, 2023 02:53
Vampires do it by blunting attacks or recovering from physical wounds by marking hunger, and needing to feed in order to empty it - but if you're playing a PC vampire you're playing an outsider who doesn't want to lose control and feed all the way to a kill.
Oct 6, 2023 02:53
@Ben the new story it lets you tell about the characters. Like, in Dresden Files Accelerated, both nascent red vampires and valkyries are resilient physical combatants.
Oct 4, 2023 00:16
so the interesting decisions are: is this worth getting hungry, and: where will you feed?
Oct 4, 2023 00:15
Like, Dresden Files vampire PCs can operate on a supernatural level, but doing so writes a check that eventually hunger or mortification of the flesh has to cash.
Oct 4, 2023 00:10
I suppose the ultimate question is: what interesting decisions will players get to make as a result of interacting with this corruption system?
Oct 3, 2023 23:19
Fate as a system is combat agnostic - it doesn't depend on physical conflicts to keep the game going. But how much combat there is depends on the demands of the setting - if you were doing Diablo in Fate there'd probably be a whole bunch of combat because that's what Diablo is about.
Sep 15, 2023 15:23
@NotArch "Apocalypse Keys"? That one's pretty interesting. They shifted the standard numbers around, which is something not a lot of people have the initiative to do. You want to roll high, but not too high, because monsters.