Dec 15, 2014 14:58
Thinking about it I think the problem will actually just become more drawn out.
Dec 15, 2014 14:56
If you want a clear answer. If however you're okay to make your story more scifi you could practically ditch a lot of the finer points.
Dec 15, 2014 14:56
I think your question would be suited for physics.stackexchange.com
Dec 15, 2014 14:55
Sadly I can't remember enough to explain how I think it would work, I do however think that your question requires a good understanding of relativity if you want to play with FTL in a complex way.
Dec 15, 2014 14:49
What you have is the classical notion of straight forward velocity
Dec 15, 2014 14:49
@PavelJanicek the thing is that 'faster than the speed of light' doesn't work quite how you'd expect.
Dec 15, 2014 14:46
That's the thing, the answer to the question I posted says that's not true... you would actually receive it before the probe left...
Dec 15, 2014 14:44
Dec 15, 2014 14:44
@githubphagocyte that's probably true... I might be getting confused
Dec 15, 2014 14:41
*"I did it" message
Dec 15, 2014 14:41
before it even left.
Dec 15, 2014 14:41
If the probe is moving away from you it will apparently send it's "I did message"
Dec 15, 2014 14:41
Well.. you have the causality problem.
Dec 15, 2014 14:40
Potentially. Though I think you could do it with the probe itself.
Dec 15, 2014 14:39
Which I have done... quite a few years ago, but I can't remember enough to be able to think of a way to solve the issue.
Dec 15, 2014 14:39
To properly answer that you'd need to work with the maths of relativity.
Dec 15, 2014 14:38
Your next part of the question, testing if it did indeed travel faster than the speed of light is pretty complicated.
Dec 15, 2014 14:38
Another issue.
Dec 15, 2014 14:38
Ah.
Dec 15, 2014 14:36
the main issue would be aiming the probe at a point of space that is safe to go to
Dec 15, 2014 14:36
I think 2014 tech on the probe is acceptable
Dec 15, 2014 14:33
You can't processing incoming information because you can't really process what's coming at you from beyond the front gradient.
Dec 15, 2014 14:33
The issue is guidance at FTL surely.
Dec 15, 2014 14:32
Or warp through an object.
Dec 15, 2014 14:32
So how far you can look accurately at the target space and hit that stop at the same time.
Dec 15, 2014 14:32
More likely whether or not you de-warp into a solid object.
Dec 15, 2014 14:30
Yes, I agree.. I found a conflict between beyond our star system and short distance testing.
Dec 15, 2014 14:29
I'm currently proposing this sort of change to the first few paragraphs:

The year is 2067. After a successful manned trip to Mars and back in year 2037 we discovered an alien message guiding us to an alien planet. NASA, ESA (European Space Agency), Russian Space agency, China, and Japan put together scientists and a lot of money to [make the warp drive possible][4] because we want to visit the planet.

**Edit: Warp drive:** I think that the NASA Concept...
Nov 12, 2014 15:39
Is @TomAu asking about the design of his work in respect to does it make sense for one nation to be able to access one place via a certain water body, or his he asking about actual game design/development issues? The question could be turned around.
Nov 12, 2014 15:38
damn
Nov 12, 2014 15:38
Is @TomAu