@GnomeSlice Occasional answers here and there, but since I don't tend to play "current" games, I don't have a lot to contribute either in terms of questions or answers.
Yah, but I think things will get even cloudier with Hex. The rules are VERY close to Magic, so people over there might be better at strategy questions. But since it is online only, it doesn't make sense to ask over there.
To the people that are trying to migrate the Magic question because it is about strategy for a card game, what is going to happen when the question is about a card game very similar to magic but which only exists online and doesn't have a physical version?
Has anyone else been watching hextcg.com? They've basically taken the mechanics of Magic and then added a bunch of concepts that can only be done with a digital CCG, like the attributes of cards changing constantly and all sorts of powerups that you earn and customize.
Yah, I don't think they're worth enough to bother selling, I only collected from about 3rd edition to Ice Age. The Collector's Edition seems to be fetching a nice price these days, but I figure that should keep going up, so I'm holding on to it.
Unfortunately I don't seem to have it anymore. There are a bunch of cards I remember having that I can no longer locate. Either I traded them long ago and forgot it, or I lost them in one of my many moves.
Yah, it was nothing special at the time, but now that there are so many legendary creatures, I can see why it would be popular. Especially since there is no downside, other than having multiples in your deck means you could only play the first one.
I haven't bought magic cards in almost two decades. I was scanning channel fireball the other day to see if any of my old cards had any value. There is only one card that I used to have that is over $100. And its a land (and uncommon to boot).
Massively multiplayer implies lots of hardware, networking infrastructure, billing infrastructure, and tons of development time. How does an indie accomplish all that?
I'm glad that I got the game as part of the Humble Bundle, because I don't feel like I wasted money on it. I played for about an hour and don't know that I'll go any further.
@BenBrocka I'm the kind of person who doesn't like to look at guides for games. That being said, I find a game that doesn't tell me what anything does rather infuriating.
As I am reading through a wiki on Bioshock it mentions Bioshock Infinite having a connection to the other titles through a theme. The theme being American Exceptionalism, which is easily noticable in Bioshock Infinite (even with it not being released yet) but not as noticable in the other two tit...