The Ink Spot

GDSE's banter bin. Where we complain about clients, post cute ...
Aug 29, 2015 18:55
@JohnB Thanks! I've actually already taken that course as part of training for an internship, and it was good, but didn't really go as in-depth as I was hoping. Right now I'm looking at going through a website called hackdesign, which just looks like a big curated list of links, but it's better than googling constantly and getting designers blogging on what the next "responsive design" is going to be.
Aug 26, 2015 15:40
I'd prefer if they were free and accessible online. I'm trying to learn in general, but I'm also working on a website for my college newspaper at the moment, if that makes any difference.
Aug 26, 2015 15:40
Hey everybody! Sorry to barge in, but I just have a quick question that doesn't really fit the SE format. I'm pretty familiar actually using web technologies, but I don't know that much about actual web site design. Do y'all know of any good, fairly comprehensive resources for learning just the visual and maybe UX aspects of web design?
 

 TRPG General Chat

Main chat room for tabletop role-playing games. Anyone can ask...
Jul 24, 2014 00:46
Sound like I've gotta get going. Great talking to you!
Jul 24, 2014 00:46
Could definitely see that become an issue.
Jul 24, 2014 00:38
Have you seen 5e's Traits/Flaws/Bonds/Inspiration system? Any thoughts on that?
Jul 24, 2014 00:30
Fair enough, I gotcha.
Jul 24, 2014 00:25
Oh, ok. Cool.
Jul 24, 2014 00:23
The post that convinced me not to abandon D&D alignment: giantitp.com/forums/…
Jul 24, 2014 00:23
Oh! Here it is!
Jul 24, 2014 00:19
Well nevermind just remembered I had your profile open in another tab
Jul 24, 2014 00:18
You played 4e? I thought you were all FATE?
Jul 24, 2014 00:18
I always had a problem with the way that 3.5 handled social, but I could never figure out what it was.
Jul 24, 2014 00:17
Oh cool!
Jul 24, 2014 00:17
@BESW Yeah, I remember being all OH WOW at the Goblin Dice link.
Jul 24, 2014 00:15
I know I've seen it linked, but I can't remember if it was you or not.
Jul 24, 2014 00:13
And that's mostly a problem of player/group fit anyway.
Jul 24, 2014 00:12
(Given that my games aren't very ethically inclined)
Jul 24, 2014 00:12
I hear that a lot. Really my only problem with the alignment system is players justifying disruption of the game by appealing to the fact that they're CN.
Jul 24, 2014 00:09
I feel like they might work in a very Planescapey thing, in terms of the whole setting already being kinda bizarre.
Jul 24, 2014 00:06
Apparently they're a love-it-or-hate-it thing?
Jul 24, 2014 00:06
Nothing much. Just heard about modrons, which were a little before my time.
Jul 24, 2014 00:05
@BESW hey!
Jul 14, 2014 21:43
How does it handle traps, out of curiosity? Does it do the 3.5 trap stat block thing, or are they more puzzle type things?
Jul 14, 2014 21:39
@JoshuaAslanSmith Yes. I used monster stats from the latest playtest, though.
Jul 14, 2014 21:37
Just ran my first 5e game with a group of semi-roleplayers. Forgot that they weren't familiar with the mechanics, tried to do chargen on the fly, didn't go very well.
Jul 14, 2014 21:34
@JoshuaAslanSmith not really, thanks for asking though.
Jul 14, 2014 21:33
Yeah, lately I've just been lurking on chat.
Jul 14, 2014 21:32
hello
Jul 13, 2014 18:23
Ah ok. Much obliged.
Jul 13, 2014 18:21
@GMNoob I'm curious as to where these articles are. I'm on a 5e blog-reading binge.
Jun 20, 2014 22:23
@hoth see you later
Jun 20, 2014 22:08
Hi everybody, by the way.
Jun 20, 2014 22:08
When I ran 3.5, I calculated XP at the end of each session. I always thought that awarding XP at each encounter would motivate players more, in terms of giving them a sense of progress mid-session.