TRPG General Chat

Main chat room for tabletop role-playing games. Anyone can ask...
Oak
Nov 20, 2017 13:09
@Erics :-) hope this could be of use despite the non-hex-ness :-)
Oak
Nov 20, 2017 13:04
Yes my editor is collaborative :-) Unfortunately, non-square grids - such as hex grids - are unlikely to happen. Although I initially intended for it to be grid-agnostic, at some point I kind of gave up and now a bunch of features rely on the square grid to work. Changing it now will involve a lot of effort, and honestly I prefer to spend my time improving the current editing capabilities than introducing new grids.

All that said it's open-source and the parts responsible for the collaboration *are* grid-agnostic, so you're welcome to give it a shot :-)
Oak
Nov 17, 2017 04:07
Oak
Nov 17, 2017 03:55
New themes now live :-)
Oak
Nov 17, 2017 03:55
Oak
Nov 6, 2017 02:27
@Zachiel and @Shalvenay: I do plan on adding elevation change options beyond stairs, tracking in github.com/amishne/mipui/issues/41. Not being currently worked on though.
Oak
Nov 6, 2017 02:24
@nitsua60 Also, is it consistent across zoom levels?
Oak
Nov 6, 2017 02:24
@nitsua60 Fair enough :-)
Oak
Nov 6, 2017 02:22
@nitsua60 I'm going to open a bug report for now so that I can track it and see if I can sniff something around. Meanwhile... maybe check the OS settings?
Oak
Nov 6, 2017 02:21
@Zachiel you can draw a long curtain by dragging the curtain as you place it (same with all other separators). It should stop sight. If you drew a long one and it still had sight penetrating it, would you mind sharing a map in which this is demonstrated?
Oak
Nov 6, 2017 02:19
@nitsua60 That's curious. It's a standard cursor, not a custom one, so that really shouldn't happen. Are you certain you have not made OS changes to that cursor, or have installed some Chrome Extension that affects cursors?
Oak
Nov 6, 2017 02:10
@nitsua60 For me it always paints at the center of the crosshair. Which platform / OS / browser?
Oak
Nov 5, 2017 02:37
It's a really good source for me, particularly since it kinda fits the rest of the simplistic style
Oak
Nov 5, 2017 02:36
Agreed the categorization is not perfect, but I prefer not to tinker with it
Oak
Nov 5, 2017 02:36
@Shalvenay The icons - and their categories - are taken directly from game-icons.net
Oak
Nov 5, 2017 02:22
The existing themes aren't as pretty :-)
Oak
Nov 5, 2017 02:21
@Shalvenay mipui.net/app, same as the link provided by nitsua. Keep in mind that pretty image I linked above is from an experimental version, that theme is not yet released
Oak
Nov 5, 2017 02:15
Though specifically regarding the "if you click on a wall you get a vision of both sides", that's actually working as intended
Oak
Nov 5, 2017 02:11
@Zachiel Thanks for the feedback! Yes angled and round walls behave strangely with line of sight. Although it's fixable it requires considerable effort so not high on my priority list, sorry :-( regarding curtains, what exactly is the issue? Did you see sight penetrating multi-cell curtains?
Oak
Nov 4, 2017 02:15
@nitsua60 Yes it looks awesome! I'm still waiting for permission from the texture author, plus I have a ton of bugs to fix in this version. I will make my own version of that texture if I don't get permission though, so one way or another there will be such a theme.
Oak
Nov 4, 2017 01:50
@Shalvenay I think there are size limitations, aren't there? At least there were in 3/3.5
Oak
Nov 4, 2017 01:49
Oak
Nov 4, 2017 01:49
@Shalvenay doing great! Working on nifty themes for my editor.
Oak
Nov 4, 2017 01:37
@Shalvenay Yo
Oak
Oct 10, 2017 01:44
Question: I'm going to my first role-playing con in a couple of month, and I'm not sure what to expect. Can I ask the first sentence of this paragraph as a main-site question? Will try to make it a little less broad, of course, but still unsure whether it's on-topic.
Oak
Oct 10, 2017 01:41
@nitsua60 thanks!
Oak
Oct 5, 2017 23:00
@ACuriousMind Sure!
Oak
Oct 5, 2017 22:42
Well there's a link on that imgur page, I guess
Oak
Oct 5, 2017 22:42
Oh bummer
Oak
Oct 5, 2017 22:41
Is it only within some grace period?
Oak
Oct 5, 2017 22:41
I remembered messages are editable?
Oak
Oct 5, 2017 22:40
@godskook hmm I can't seem to be able to edit that message
Oak
Oct 5, 2017 22:31
@godskook agreed :P
Oak
Oct 5, 2017 22:24
@godskook I ended up creating a set of DM tools after all, see example at imgur.com/Q6NpWdO, accessible at mipui.net/app
6
Oak
Jul 21, 2017 14:34
@nitsua60 yes and according to rpg.meta.stackexchange.com/ads/display/6717, my ad is the 2nd-most-clicked of all of them :-)
Oak
Jun 27, 2017 17:28
@kviiri For the initial version I designed it to be sort of agnostic to the grid shape, so it could have worked. But since then more square-grid-specific choices have been made, and at this point a hex mode will require a lot of effort. Plus, I remember that I surveyed the current offerings some time ago and there were some pretty solid hex options (maybe I was wrong?). In any case, I think it's better to improve the current thing instead of veering on the hex path.
Oak
Jun 27, 2017 17:25
@eimyr Hmmm... sounds very social. I'm not sure I'm active enough for that
Oak
Jun 27, 2017 17:24
@nitsua60 btw I fixed a few things, among them you no longer have to chase the resize buttons around
Oak
Jun 27, 2017 17:15
@eimyr I kept searching! I posted to r/dnd and r/rpg on reddit, and to osr and map-making on google+, and to cartographer's guild and enworld and rpg.net forums. But most of these got very little traction. I then posted to the d&d 5e group on facebook and it got a lot of traction there, so that was my biggest thing so much. Other popular forums are more restrictive about self-promotions (e.g. giants in the playground forums) so didn't post there.
Oak
Jun 27, 2017 17:13
@eimyr Cool! My original post was plus.google.com/114999688857202765590/posts/X4umeEEikCA, but honestly I don't really care and you can publish your own thing
Oak
Jun 27, 2017 17:11
@eimyr Not really, I just published it there on advice from this chatroom
Oak
Jun 27, 2017 16:51
@eimyr Didn't know you've seen it, sorry for the spam. It's just that if I were you I would have been happy if someone had pointed it out to me :-) it took me way too long to find anamap to start with.
Oak
Jun 27, 2017 16:50
@eimyr Nope, but anamap was my inspiration.
Oak
Jun 27, 2017 16:49
@eimyr hello person I don't know. Just wanted to let you know that I made a better alternative to anamap, which I see you've mentioned before. Mine's at www.mipui.net/app.
3
Oak
Jun 15, 2017 14:25
But I guess the browser zoom value will also bork at some point
 

 The Bridge

General Arqade Chat. We tried to leave once, but the door lock...
Oak
Aug 6, 2017 02:58
@Dragonrage Indeed!
Oak
Aug 6, 2017 02:55
@Dragonrage I've always been here! Watching... Waiting...
Oak
Aug 6, 2017 02:52
I'm just not as active as I used to be... by a couple orders of magnitude.
Oak
Aug 6, 2017 02:52
And now you can no longer say you never got to meet me!
Oak
Aug 6, 2017 02:51
@Avery You know, I'm still alive