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00:25
Time to cite leslie: phbhfft
3
@TedShifrin $\phi$bfft
00:51
@TedShifrin no, but it had a formula.
$\phi\beta\varphi\varphi\tau$
01:08
I hate not being able to have lunch alone
01:32
Well that is rather anti-social
01:47
so we have that $z \in \mathbb Z$ gets mapped to $a-3b + \langle 3+i \rangle$, for some $a,b \in \mathbb Z$, but why are we getting surjectivity from this?
02:02
can we argue that such a map has the form $\phi(z) = \underbrace{1+\cdots+1}_\textrm{z times}$, so since any $x \in \text{im}\ \phi$ has the form $\underbrace{1 + \cdots + 1}_\textrm{k times} \in \mathbb Z$, $\phi(k)$ goes to it?
02:27
Absolute crap.
4
right, the elements of $\text{im} \ \phi$ are not themselves in $\mathbb Z$
First, what you wrote is not meaningful, as the image lives in the wring place. Second, you are arguing $\phi$ maps onto its image. Duh. I am going to say again that you need to back up a few months and learn basics.
I'm paying 0 attention in the History lecture and I'm growing the internet instead
02:57
@D.C.theIII perhaps he meant having lunch without breakfast or dinner.
@TedShifrin |crap|
4
@robjohn Nah I had breakfast
That too alone
I also hate sharing food
We argue instead as follows. Suppose $\phi$ is a ring homomorphism from $\mathbb Z$ to $\mathbb Z[i]\setminus \langle 3+i \rangle$.

Notice first that the identity $1_{R'}$ in the codomain is given by $1_{R'} =1 + \langle 3+i \rangle$, and therefore, by the properties of ring isomorphisms, $\phi(1) = 1 + \langle 3+i \rangle$.

Now, let $j \in \mathbb Z[i]\setminus \langle 3+i \rangle$. Then $j = a+bi + \langle 3+i \rangle$, with some $a,b \in \mathbb Z$. But notice that $i \equiv -3 \mod 3+i$, therefore, $a+bi + \langle 3+i \rangle = a-3b + \langle 3+i \rangle$. Let $a-3b = z$.
ted this must be it
but $1_{R'}(z + \langle 3+i \rangle) = \underbrace{1_{R'} + \cdots + 1_{R'}}_\textrm{z times}$ feels a bit weak
03:21
i should have said instead: $z+I = (z \cdot 1) + I = (\underbrace{1+\cdots+1}_\textrm{z times}) + I = \underbrace{1_{R'} + \cdots + 1_{R'}}_\textrm{z times}$
03:32
argh but $z$ might be negative
np just do the appropriate $(-1 + \cdots + -1) + I$ shenanigans
 
1 hour later…
04:50
what polynomial is denoted by that notation?
figured it out, it's $f(x_1, a_2, \cdots)$
05:49
Hi Sir/Ma'am
I had aquestion to generalize this formula given in the link for more than 2 functions reader.elsevier.com/reader/sd/pii/…
 
4 hours later…
09:53
@PM2Ring Do you know how to use SAGE to determine if a function is even or odd?
 
3 hours later…
12:54
@Ajay Here's a demo:
f(x) = sin(x)
print(bool(f(x) == -f(-x)))
13:42
Thanks, it works.
13:55
Let $F_n$ denote the $n$ th Fibonacci-number and define $$f(n):=F_{F_n}$$ The numbers $f(23)$ and $f(29)$ are composite. What is the smallest prime factor in both cases ?
@Peter it's probably obvious, but this is definitely not a problem that can be done by actually computing $f(23)$ and $f(29)$
if only b/c, for instance, $F_{23}=514429$ and so the approximation via the golden ratio $F_n\approx \phi^n/\sqrt{5}$ yields $f(23)\sim 10^{107467}$
14:44
do you ever use fraktur notation on pen and paper and if you do, how do you write it?
15:18
@shintuku No. I'm an analyst. I don't use those dirty fraktur fonts.
That said, the fonts are based on German fonts which would normally be handwritten with a calligraphic pen. Not an easy thing to reproduce with a fixed-width pen or pencil.
Google suggests the following:
oooooo nice, cursive fraktur
thanks
15:41
@robjohn sir is there a mathematical technique named as "$$\TRILATERTION$$
Trilateration is the use of distances (or "ranges") for determining the unknown position coordinates of a point of interest, often around Earth (geopositioning). When more than three distances are involved, it may be called multilateration, for emphasis. The distances or ranges might be ordinary Euclidean distances (slant ranges) or spherical distances (scaled central angles), as in true-range multilateration; or biased distances (pseudo-ranges), as in pseudo-range multilateration. Trilateration or multilateration should not be confused with triangulation, which uses angles for positioning; and...
@Peter How do you know they're composite? FWIW, F(514429) ~= 1.431439852411614618634259200E107467, its final digits are 109190851429. It has no prime factors <20000000. I did a brute-force check by calculating F(514429) mod p.
@shintuku ACM may have some suggestions.
in The h Bar, Dec 4, 2022 at 11:49, by ACuriousMind
@Feynman_00 I had an algebra prof who insisted on spending the better part of an entire lecture showing us how to draw the fraktur letters he used for ideals and algebras
truly a man committed to his cause, committing others to the same
Teaching young German mathematicians to write in Fraktur is a reasonable cause. But that doesn't mean the rest of us need to learn it. ;)
There are actually several styles known as Fraktur. The WP article is kind of interesting. en.wikipedia.org/wiki/Fraktur
> In Germany, transition to more modern typefaces was controversial until 1941 when use of Fraktur typefaces was ended by (Nazi) government order.
OTOH, if someone protests against the use of Fraktur it's probably not a Good Idea to accuse them of being a Nazi. ;)
16:09
"If the reader wants to acquire facility with the Laplace transform or
to study the L2 convergence of the Fourier series of an L2 function she must look
elsewhere."
I'm seeing 'she' the first time in a preface. Usually it's a he or they.
@shintuku I used them in commutative algebra course just by adding more loops in the English fonts :)
16:30
looptyloops
K field. what do we use K-algebras for?
@Koro Körner?
@Thorgott yup!
May 2 at 16:05, by Ted Shifrin
Well, let's ban all angle questions for two months.
16:45
i approve
there are no angles only affine space
16:56
@shintuku $\mathbb R[x_{1\cdots n}]$ is K-algebra
@冥王Hades Here's a 3D geometry question for you. What's the largest channel that can be cut through a cube such that another cube can pass through the channel? It looks like this:
2
Here's an animated version: i.sstatic.net/A9pzB.gif
Perhaps such animations will bring back geometry to the high school math classroom.
And even more wishful thinking would be "proof assistances" causing a resurgence of proofs in the classroom.
17:15
a source of madness when grading: students failing to distinguish between objects that are different, and failing to equate objects which are identical
damn the students
they are the roots of all our torments
plato sucks
lmao dude didn't even brush his teeth
@user858770 Perhaps. Although modern systems can do some rather fancy graphics you generally need to understand what you're doing to make nice diagrams of stuff that isnt a simple shape or function. FWIW, I made those diagrams over a decade ago, using POV-Ray.
Has anyone noticed the mathjax rendering when writing a post is very bad?
To build the interest in understanding what you're doing could be motivated by such 3D animations @PM2Ring
@KZ-Spectra You are missing a $ somewhere.
17:34
This is a copy/paste of what I wrote, Xander: mathb.in/75291 It renders just fine here
@user858770 I agree. And if the 3D anim is interactive, it's even better. Eg, see the "interactive 3D view" link near the end of astronomy.stackexchange.com/a/43350/16685
@KZ-Spectra I maintain my previous comment. Unless you can link to the document which isn't working, I can't help you.
Here's another version of Prince Rupert's Cube
test: Consider a two-sided real sequence $q = \{q_n\}_{n\in\mathbb{Z}}$. I want to obtain bounds for $\sum\limits_{n\in\mathbb{Z}}\sum\limits_{n\in\mathbb{Z}}\frac{|q_n - q_m|^2}{|n-m|^{1+\alpha}}$ where $\alpha \in \mathbb{R}^{+}$
Is that ok, Xander? Or should I hide it?
17:43
renders fine here too
Nice 👍
@PM2Ring I really appreciate you thinking about my pathological aversion to animated .gifs. Thank you. In this case, it does not bother me that much.
Oh, good. :)
@PM2Ring this makes me think of the trammel of archimedes
but that's mostly b/c i have the trammel on the brain
The "structure" is what makes it less optical illusionary.
17:55
@Semiclassical Nice. Linkages that convert between linear motion & smooth curves are fascinating, and somewhat hypnotic.
The Peaucellier–Lipkin linkage (or Peaucellier–Lipkin cell, or Peaucellier–Lipkin inversor), invented in 1864, was the first true planar straight line mechanism – the first planar linkage capable of transforming rotary motion into perfect straight-line motion, and vice versa. It is named after Charles-Nicolas Peaucellier (1832–1913), a French army officer, and Yom Tov Lipman Lipkin (1846–1876), a Lithuanian Jew and son of the famed Rabbi Israel Salanter.Until this invention, no planar method existed of converting exact straight-line motion to circular motion, without reference guideways. In 1864...
> The mathematics of the Peaucellier–Lipkin linkage is directly related to the inversion of a circle.
From futilitycloset.com/2014/12/05/straight-and-narrow-3 Sylvester writes that when he showed a model of the linkage to Lord Kelvin, he “nursed it as if it had been his own child, and when a motion was made to relieve him of it, replied ‘No! I have not had nearly enough of it — it is the most beautiful thing I have ever seen in my life.'”
@PM2Ring yeah, linkages are fun
i like the trammel a bunch
i'd like to turn it into a way to teach the fact that straight-line motion is equivalent to a sum of left- and right-circular motions, and thus motivate why linear optical polarization is a superposition of left- and right-circular polarizations
i think there's a good way to do that
Sounds plausible...
...and a lot of work.
18:11
kin-groups of pre-industrial communities studied in anthropology have an algebraic group structure
neat
sounds right up one's alley...
18:34
in Python on Stack Overflow Chat, Sep 22, 2021 at 16:08, by PM 2Ring
@Kevin Australian Aboriginal society has (had) some interesting schemes that are quite good at reducing inbreeding in a smallish population. They used moiety systems which control who can marry whom. Systems with 4 moieties were the most common, and the mathematical relationship between the 4 moieties is given by the Klein four-group.
in Python on Stack Overflow Chat, Sep 22, 2021 at 17:20, by PM 2Ring
People who grow up in a moiety system can do the calculations almost instantly. If you give a 5 year old kid part of a family tree, and tell them the moiety of one person on the tree, they can tell you the moiety of anyone else on the tree with ease.
very cool stuff
5 year old :O
Klein 4 group arithmetic is pretty easy. :) But yeah, it's different to natural number arithmetic, and addition mod 4.
But I must admit that I was impressed when I saw a little kid doing it on a documentary.
It’s also the mathematical basis of twelve-tone music.
Theme/retrograde/inversion/retrograde-inversion.
18:49
If little kids can do it, there must be something there worthy of attention.
From thatsmaths.com/2015/02/12/the-klein-4-group This tone row can then be transformed using reflection (left-right flip), inversion (up-down flip) or a combination of these (rotation through 180º). These transformations are completely equivalent to the symmetries of a rectangle, embodied in the group K_4
When I was taking algebra in college and had just learned about the Klein group, it so happened that a pompous musician wrote a longggg article in Perspectives of New Music about the math of twelve-tone music. He went on and on and on. I explained the symmetries to my dad — who was a composer and music prof. He was livid that his colleague had done his best to obfuscate and condescend to his fellow musicians. I remember his saying, “Is that all?”
That sticks with me, 52 years later.
He said "Is that all?" to your explanation?
Let's face it, strict 12 tone serial compositions sound pretty boring. I guess it was a worthwhile thing to explore, but it didn't lead to music that was interesting and engaging. People had been doing musical stuff with permutation groups for centuries, the purest examples being schemes for bell ringing. But various kinds of permutations are used in contrapuntal music. Guys like Bach & Mozart wrote numerous pieces using permutations that are both clever and interesting to listen to.
19:06
@user858770 He was furious that his colleague had obfuscated to make his “mere” music colleagues who didn’t know the math feel stupid, yes.
I was of course a supreme teacher even then :)
I don’t disagree, PM2. The standard sonata form is a basic mathematical structure, of course, but more global and hence not boring :)
and in counterpoint to what pm said, i find listening to a lot of bach as enjoyable as watching someone row reduce a 10x10 matrix of integers by hand.
"oh, he's on row 2 now. oh, he's on row 3 now. ooh, a pivot!"
Definitely unfair to Bach!
You can have second-rate Tchaikovsky :)
I love Bach, but in small-ish doses. :) And preferably not with vocals.
19:14
mathematician noam elkies has a party trick where he improvises stuff that sounds like bach. it's impressive until you realize, he's chosen the one composer where you could probably use a computer from 1990 and a minor refinement of a gaussian elimination algorithm to generate compositions that "sound like bach."
i'm a music critic today. this is unexpected.
$$I(k)=\int_0^k\pi(x)\pi(k-x)dx$$

$I(11)$ and $I(13)$ are the first odd numbers in the sequence. Pairing these together and going forward like this with the next pairing of odd numbers, does this pattern always hold? That is these pairs are separated by exactly 2 units
@PM2Ring you don't expect me to solve a problem that remained unsolved for nearly 100 years after it was proposed, right?
@冥王Hades Yes, I do. :D My diagrams are a huge hint. At least try to find the ratios of the cubes' sides.
19:29
"unsolved for 100 years" is a bit too much imo
@user858770 look at the Wikipedia page
Will do.
@PM2Ring okay, I'll try to derive the ratios without looking at any online solutions
Good luck.
@冥王Hades Excellent. You shouldn't have much of a problem figuring out what's going on in my diagrams. The hard part is in proving that it's the best solution, and I don't expect you to do that.
19:36
We need @copper.hat for optimization!
Although pure 12-tone serial composition was a musical dead end, those experiments did influence later composers who were interested in "mathematical" composition techniques, both in "art" music and in jazz. It didn't have much of a direct effect on popular music, but there was a little bit of indirect influence, via jazz.
@PM2Ring found a solution
So fast!
👏👏👏
Assuming a unit square, the side length of that little triangular prism, let's say $x$, can be found with the equation $\sqrt{2x^2+1}=\sqrt{2}(1-x)$. This gives $x=\frac{1}{4}$. Now the side length of the square is just the hypotenuses of that "fat" triangular prism at the top and bottom, that has a side length of $1-x$. This gives $\frac{3\sqrt{2}}{4}$
hypotenuses? hypoteneese?
19:48
honk
(I have not even looked at the question.)
leslie has ducks/geese on his brain. Where's munchkin?
is there a shorter way to say: need to pick basis vectors such that they're orthogonal to each other and give cross product in +z direction
For beginners more words are better
@冥王Hades Well done. Note that $\frac{3\sqrt2}4=\sqrt{\frac{18}{16}}>1$
@PM2Ring yeah, the new cube seems to be larger than the unit cube. That's why I was double checking my answer to see if I screwed up
Turns out its correct
19:54
semi: probably not. i'd use this amount of words (or more) to emphasize that the basis sought is an ordered list, not just a list or set
Indeed! But it's still a bit mind-blowing that the red cube is bigger than the yellow & blue cube in chat.stackexchange.com/transcript/message/63559770#63559770
@Semiclassic Your sentence is unnecessarily unclear. You want an orthogonal basis for the $xy$-plane?
Ah, you want a positive ordered basis.
right. the orientation matters
hypoteni
Then tell them that.
19:56
(it's in the context of plane waves, so need to have $\vec{E}\times \vec{B}\propto \vec{S}\propto +\hat{z}$
semi: even some symbols might help here, e.g. "choose an orthogonal basis u_1, u_2 for the plane such that u_1 x u_2 has positive z-coordinate"
i might even be more specific about 'the plane,' i mean there is more than one plane in R^3, unless this is somehow clear from other context
@PM2Ring the animation helped me realize that the sides of the red cube are perpendicular to the "fat" triangular prisms. That's what motivated my solution by the Pythagorean theorem
19:57
"when is something in R^2 also in R^3" is a bit of a stumbling block for some people, particularly if you use e.g. i, j, k notation where something with zero z coordinate might not be written with any express indication that it has a z coordinate
As all good geometry reduces to.
the problem was posed in a kinda annoying way tbh
they were in essence told that $\vec{E}\times \vec{B} = A \sin(kz-\omega t)\hat{k}$
if you think it's annoying, imagine what it's like going through life left handed (or maybe you don't have to)
Ok lefty.
@PM2Ring To check a uniform point-in-sphere generator, I made an animated GIF of two views of random points in a rotating sphere. Crossing eyes to get the 3-D view it looks great. Unfortunately, the image is 11 MB.
20:01
at least i can use the right hand rule without dropping my pen
with a given value of $A$. from plane wave theory you know that you need to have $|\vec{E}|=E_m \sin(kz-\omega t)$ and $|\vec{B}|=B_m\sin(kz-\omega t)$ with $E_m/B_m=c$
@leslietownes Coolio
that's enough information to pin down the values of $E_m,B_m$
but the actual orientations of the fields aren't prescribed, aside from them being orthogonal and reproducing the right cross product
the problem put it as "find possible expressions for the E and B fields"
which...bleh
Let's not get into a left-brain, right-brain argument.
@leslietownes are you left handed?
20:04
Munchkin is deciding.
rob: yes
whenever i make sign errors, that's why, btw. it's really the world that is making a sign error
You put the sign on the right?
3- not -3
tough life
;-)
@robjohn Oh well. You could probably make a much smaller version using three.js, and it'd be interactive. But you'd need a site to host it on. The three.js library has a stereo camera, but it's wide-eyed, not cross-eyed. But I guess it wouldn't be too hard to hack it to swap the views.
Here's a Bucky ball I raytraced in POV-Ray a decade ago, in cross-eyed stereo.
20:25
^ Interactive 3D Moon anim, wide eyed
@PM2Ring that's amazing
that it took only 50 lines of code to render that
on the user code side, minusing all the libs
dippin dots truly are the ice cream of the future
The app code I mean
@PM2Ring want to do a screenshare / share our projects with one another?
Well, there's a lot more code hiding in the three.js module. But yeah, it is pretty amazing. :) And it's pretty amazing that a modern browser can do those transforms in real-time, in JavaScript.
That's just a few matrix multiplies, but I thought GL would do those
Thanks for bringing these 3D moons to our attention
LOL
20:37
It has to do the non-linear transform from the
equirectangular texture map to the sphere, as well as the rotations. But yeah, GL is doing the heavy lifting. I expect it'd be a bit slower if all the arithmetic was done by the JS engine.
What else you working on?
Is this 3D stuff part of some bigger project?
it is part of the unrelenting march of progress
@shintuku hey mon
are you studying advanced algebra stuff ?
@DLeftAdjointtoU I only know a tiny bit of three.js. I use it a lot, but mostly via Sage. Sage handles the messy details, but it only exposes a tiny fraction of the full power of three.js threejs.org
20:40
@shintuku what are you studying?
localization of rings
Nice. I know about that a little
I studied it from a CA book
It then relates to everything - you to prove what categorical operations it commutes with
i need to prove that the kernel of a homomorphism to an integral domain is a prime ideal
well, it's an ideal because it's the kernel of something, and if f(pq) = 0 then . . .
i think i can do it by showing the image of that homomorphism is isomorphic to $R\setminus \ker \phi$
20:49
Oh boy.
So you take the kernel P. Note that P is prime if and only if R/P is an integral domain. Define f* : R/P -> S by taking f(x + P) = f(x). Then since if x + P = y + P we have x - y in P or f(x - y) = 0 by definition of P the kernel of f. So f(x) = f(y). Now f(P) is a subring of S and also an integral domain. Done
@shintuku
You mean quotient or setminus?
@DLeftAdjointtoU I've been fascinated by stereo images since I was a kid. I've done a lot of stereo ray-tracings, but not many of them are online. Here's a non-interactive ray-traced stereo anim that's too big for Imgur.
@TedShifrin quotient ring
@DLeftAdjointtoU woah let me read through that slowly
@shintuku can I teach you my proof?
It's actually there, just not explained well
20:50
sure just give me a sec to read things properly
@PM2Ring can I come to you later when we wan to add 3D stuff to your Python site?
*our
@shintuku the third sentence starts the proof of well-definedness
we showed that R/P
$\approx S'$ the image $S \supset S' = f(P)$ by first isomorphism theorem for rings
Since the image $f(P)$ is an integral domain we have that $R/P$ is by isomorphism
I think when you take a subring, it automatically inherits integral domainness b/c the definitino of it is by elements
Note that f(P) need not be an ideal, which is why we took the subring in the first place
it is an ideal if f is onto
Any time you take a quotient, you've got to prove well-definedness unless the quotient is output by some already proven theorem
That is like a math law
got to do it
@shintuku make sense yet? If not, let's start a room :)
@PM2Ring I swapped the images to make it cross-eyed
@DLeftAdjointtoU why are you giving an explicit $f$ at all if you're citing the first isomorphism theorem?
nvm, that's the same mapping as the one in that theorem
yeah i get it
but you can skip the proof of well-definedness if you're citing the first isomorphism theorem no?
1. $\text{im} \ \phi \backsimeq R\setminus \ker \phi$ (First Isomorphism Theorem)
2. $R\setminus \ker \phi$ is an integral domain if and only if $\ker \phi$ is a prime ideal.
3. Therefore $\text{im} \ \phi$ integral if and only if $\ker \phi$ prime.
21:10
Not sure! I'd have to read and understand your proof lol
@DLeftAdjointtoU Sure, but depending on what you need I may not be able to offer much assistance.
I got to do something though
@PM2Ring I will remember you!
@robjohn Cool!
Well, definedness is needed
because the first isom assumes you already are given a morphism
it's not a morphism if it's not well-defined
@shintuku
In answer to your query :)
hm there are pairs of rings for which no homomorphisms exist (edit: *unital homomorphisms)
21:13
Sage lets you read the three.js file it creates, so it's possible to modify that file, but I haven't experimented much with that.
21:30
@DLeftAdjointtoU i think you only need the existence of one unital homomorphism for the rings in order to use the first isomorphism theorem, and if they're abstract rings you can't prove that existence anyhow so you can just proceed without an explicit homomorphism
@robjohn Here's a "random points in a sphere" thing I did late last year. It uses Poisson Disc Sampling "a technique for randomly picking tightly-packed points such that they maintain a minimum user-specified distance"
@PM2Ring so it seems to place points so that there are no clumps or voids.
The random points in a sphere is interesting to see where the clumps form
By default, it projects the points to the surface of the sphere. Toggle the hollow checkbox to off to see the points distributed through the ball.
@robjohn Exactly.
I'm going to see if I can make a smaller version of the points in a sphere that will be under 2 MB. It may not be as nice.
ted, suppose there exists at least one ring homomorphism $\phi: R \to R'$. does the following ring true?
25 mins ago, by shintuku
1. $\text{im} \ \phi \backsimeq R\setminus \ker \phi$ (First Isomorphism Theorem)
2. $R\setminus \ker \phi$ is an integral domain if and only if $\ker \phi$ is a prime ideal.
3. Therefore $\text{im} \ \phi$ integral if and only if $\ker \phi$ prime.
21:35
I figured it would be a nice distribution for pseudo-random starfields. Now I need a vaguely realistic distribution for the stars' luminosity, and colour...
@robjohn Several decades ago, Clifford Pickover was generating 3D points using a uniform distribution from a well-known PRNG (pseudo-random number generator) and saw that the points were clumping in a way that showed that the numbers were a lot more correlated than they should be.
Back in those days, there were a lot of crummy PRNGs in standard libraries. ;) A famous example is RANDU en.wikipedia.org/wiki/RANDU IIRC, that's the one that Cliff Pickover was using. But he's a hard guy to search online because he's so prolific, with a very broad range of interests.
22:30
@PM2Ring I hope this is random
i've seen randomer
I generated 3-D uniform points to test an answer that I can't post because the question is a PSQ. The question is the mean reciprocal distance of uniformly random points inside a sphere of radius $R$.
I've tried to get the OP to improve the question, but no luck.
I think I'm up early at 7:40 AM on a Saturday....not in Japan, everyone is up and about at least an hour before me.
There's a huge waiting list at my favorite breakfast place
I'm at the park with my dog at 7:30 AM on Saturday
I'm done waiting.
I'd rather eat rocks
23:09
@冥王Hades 8:09 there?
@robjohn 8:11AM yes
23:42
@shintuku on your previous comment nope
The homomorphism f is given abstractly
but with respect to any such f
you can define the map from the quotient as $f^*(x + P) := f(x)$
Is it well defined? Yes because P contains ker f
it is ker f
Or I mean it's contained in ker f (the other dir)
HTH

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