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1:39 AM
@NautArch Yeah the only thing that would make me consider using Roll20 at this point is its incredible breadth of system support.
Though I assume things will get better with time.
And I've seen interesting progress with things that would let you build system support visually inside of Foundry.
 
1:59 AM
3
Q: Is the unofficial Arcane Puppeteer subclass balanced in relation to official subclasses?

RiccardoOne of my players asked me to play this subclass. It is an artificer subclass which allow the character to control puppets and willing creatures. It seems that the puppets have reasonable stats (at level 9 you can have 2 of them), but I fear that they will give beast and low-intelligence creature...

 
2:49 AM
2
Q: With Crossbow Expert feat - can you Bonus Action attack on your turn, and then use a readied action to attack on someone else's turn?

VinceI am playing a crossbow expert ranged rogue and trying to maximize my sneak attack capabilities in order to remain competitive with regard to DPR (Paladin and Fighter in the group). I am wondering if by RAW, I can use the bonus action attack provided by this feat first and then if it is successfu...

 
 
2 hours later…
5:02 AM
Anyone want to hear a funny story? Our game session today left me with a very punny story that I want to share (as well as a sense of horror at the scale of a battle, but that’s a different story).
In this world, all arcane casters are called either sorcerers (With sorcerer, warlock, or artificer levels) or bards, and you are only a bard if you have bard levels (which IC means magic from others instead of yourself). OOC we all know the artificer has artificer levels, but IC we assumed he was a sorcerer. Today, our characters discovered he drank a serum that let him cast spells. My sorcerer, upset at this affront to the ways of magic, called him a product of artificer-al selection.
 
5:19 AM
2
Q: Does playing magical music count as casting a spell?

ErimalSo in DnD 5e, my bard character happened upon some fragments of a musical composition. When my character tried playing it, it caused some sonic-charged magical effect. My question is--specifically in the context of conditions like Invisibility where when casting a spell or making an attack drops ...

 
 
2 hours later…
7:03 AM
-1
Q: Is Lords of Waterdeep applicable to determining what is possible "by RAW" in 5e (or 4e) on Rpg.se?

Valley LadNoting that Lords of Waterdeep (LOW) comes with a "Rulebook" that is labeled not merely "Lords of Waterdeep / Rulebook" but rather says "Lords of Waterdeep / Dungeons & Dragons / Rulebook" (emphasis mine), I wonder if therefore the contents of LOW could and should be employed to answer questions ...

 
0
Q: What deities are common knowledge along the northern parts of the Sword Coast? (post-1480 DR)

AxorenSpecifically between Neverwinter and Icewind Dale, which religions are common knowledge in the years following 1480 DR? Common knowledge being that if a player character grew up in this area, they would realistically already know that that deity is a deity and maybe something about their religion...

Not sure if this is too vague of a question, or if the period is too vague. But any of you lore hounds capable of helping me out here?
 
I don't remember ever reading anything which would have scoped down which deities are known about
 
@Carcer I just wanted to narrow down the scope to the time period I cared about, rather than get comments like "During the 1300s DR or 1400s DR?"
Because depending on the era, some gods are different/dead/new
 
I think the question then sort of becomes "which gods exist in 1480 DR"
Faerun's gods don't tend to be secret unless they're dead
 
Will the average person know all of them?
It's less about them being secret and more about like finding someone who knows about Christianity, Judaism, and Islam, but not even knowing Shintoism is a thing.
 
7:12 AM
talking spuriously out of my posterior I'd have reckoned that your common human in the region will know any greater deity in the faerunian pantheon and probably lots of the intermediates and lessers depending on what's relevant to their life
 
But that's essentially what I'm trying to figure out. Despite your joking, Is that the case? Are there some gods less popular than most that probably wouldn't be known about?
 
well the gods in FR do have a built in popularity ranking
their status as greater/intermediate/lesser/etc. deities is based at least in part on how many followers they have
I'm pretty sure I've not read anything that comes close to answering the question for 5e, but the FR setting material for prev eds might clarify what the commoner's religious knowledge is like
now I'm curious. off digging
 
In 5e, they drop the designations of Greater Diety and Lesser Diety when describing the gods. In SCAG, they have blurbs for various deities.
> The faith of Mystra is pervasive in Faerûn, which is to be expected for a land as touched by magic as it is.
 
gruh, so they do
how inconvenient
 
At the very least, I know people will know who my deity is.
 
7:29 AM
morning.
@Axoren I think it's not entirely the same, because the gods are part of the same pantheon, so to speak - they're complementary, not mutually exclusive. Christianity or Judaism or Islam are "standalone" religions, they don't see themselves as part of a set of religions that's part of the same set of beliefs (though of course they don't ignore the existence, or the historical relationships, between those religions).
But in a polytheistic pantheon, if you have Chauntea doing "agriculture" and Waukeen doing "commerce", you have to ask yourself "ok, there's a lot missing there, who are the other gods I need to know"
I mean yeah, fine, if you live inland you probably don't care about Umberlee too much. You might go "what was the name of that tempest goddess that in the stories people always make a sacrifice to before a sea journey?". But you know that she's there.
 
@Axoren That would assume some regional selection bias. So it could be possible for someone to not know about a powerful deity, simply because they haven't been exposed to, or learned about, any of its religion. In other words, someone from a very homogenous background with little education about the outside world.
 
7:47 AM
you certainly wouldn't expect a sword coast commoner to know about anyone in the mulhorandi pantheon
but part of the function of the deity's clergy is to travel around spreading the good word about why you should worship their deity
they don't just sit in temples and wait for people to turn up.
 
@MikeQ But that would be the exception to how the religion of Faerun is usually presented - most gods, even the pettier one, don't presume to be the One True God, but they have their aspect and their realm of responsibility. Unless you're growing up in a cult (and that happens quite a lot, sure) you probably know there are many gods that interact.
You might not know the names of them all, especially localized pantheons (panthea?), but you would know that they're there, and if push comes to shove you can ask your local priest who will grudgingly name them for you.
 
pantheii
 
pantheaeae
 
Right, I am saying that this case is possible, not that it is common
 
<10>pantheons-y</10>
 
7:52 AM
pantheon[]
I suppose one would need to ask about their setting, whether the people think like medieval europeans, or if they just dress that way
 
To come back to a discussion here the other day - don't try to examine D&D settings too closely. You won't like what you see.
3
 
For example, if the wizards in one's setting can magically store information and send instant long-distance messages, then could they make a worldwide internet or telecommunications network?
 
Be result-oriented. Think of what you want, and see if the setting can allow for it.
 
8:11 AM
@lisardggY Indeed.
 
The answer to "do FR folks think like medieval Europeans" is "They do, except when they don't, which is a lot, and not necessarily where you'd expect". And that's fine if you don't try to treat it as anything it isn't - a pastiche of of many different genres and periods.
I remember reading some plot synposes of opera many years ago, seeing how generally trite and banal they tend to be, and being told "well, yeah, it probably won't stand as a standalone story, but it's not a standalone story - it's an opera". The expectations... no, the requirements of a plot in an opera are different than that in a novel or a movie. And that's fine.
Similarly, my requirements of worldbuilding in a fantasy novel are different than they are in a fantasy game setting. The worldbuilding is there to prop up your game, give you places to adventure and places for downtime and places to explore, within a more-or-less coherent framework. I'm fine with it not being up to Tolkien- or Sanderson-level coherence.
 
Yeah, and even within a novel, "hard" worldbuilding where you can access and understand all the details of the setting, is far from the only or best method.
"Soft" or implied worldbuilding is, in my opinion, much more realistic/immersive because understanding everything about a world is outside the lived experience of any human.
And it gives a lot more room for the creator(s) to make world choices that reinforce their themes and characters, making a more satisfying story.
 
I just finished a novel which was about 10% plot and 90% worldbuilding. It was nice, but I could have handled a slightly less skewed ratio.
Luckily it was well written with good characters, and was remarkably wholesome and pleasant to read.
 
8:26 AM
I don't need to read an essay on Teixcalaanli poetics to understand the role of poetry in A Memory Called Empire.
 
@MikeQ deity[][]
 
Often getting unnecessarily detailed in worldbuilding creates thematic rifts in the story (cf everything Moffat has ever helmed).
I also find that it's just... unreasonable... to expect a creator to delve into unnecessary detail. Okapi butts are how stories get finished.
The wikiability of a world is never a valid measure of its quality.
 
Breadth =/= depth. Correct.
Anyhoo. I mentioned the existence of a wizard internet because it could handwavily justify when characters know things outside of their immediate microcosms. The question about setting was to preempt vs the inevitable response of "you can't have internets in D&D, it's supposed to be medieval!" and such.
 
D&D is so demonstrably non-medieval in all but a handful of the most superficial set dressings, I'm surprised every time people say that seriously.
(And "medieval" is such a useless category anyway.)
 
I'm not surprised anymore. Just disappointed.
 
8:39 AM
D&D wizard internet consisting entirely of wizards trying to send each other concise descriptions of cat memes in <=25 words
 
But even within "medieval" contexts, travel and story spread ideas very far indeed.
 
At a university class I took back in the day, the lecturer told us that in the mid-19th century, a slave in New Orleans would hear about something that happened in Delaware with 2-3 days, without access to mail, not to mention telegraph, phone or internet. I remember a student refusing that accept that.
 
If two places are connected by trade by any less than three intermediaries, I'd be surprised the most people in one place didn't have at least a broad general sense of the other place, and knew someone who could tell them more specifics if they wanted to know.
@lisardggY Yup! Modern pop culture tends to have this idea of people as weirdly insular unless they're connected in the specific ways we're familiar with now.
A month or so ago there was a kerfuffle in Romancelandia because somebody said a novel should be labelled "fantasy" rather than "historical fiction" if it had Black European protagonists in the 18th century.
 
8:56 AM
was that on "no black people in that social class" nonsense or the obnoxiously ignorant "no black people in europe" nonsense
 
It seemed to be the latter.
 
I don't understand how anyone can believe that kind of thing
like, hey, you realise africa/asia/europe are all connected by land, right?
 
It's a pretty easy assumption to never have to challenge, if you get your info from the surface of pop culture and pop science.
 
have you heard of feet?
 
Default whiteness does a lot of the leg work; everyone's white unless specifically pointed out as otherwise so if you've never had someone stop and TELL you that Sir Morien is a Black guy, you never stop to guess.
 
9:00 AM
I dunno. It just feels like if you think about it for even a moment the idea that no black people ever managed to make their way from Africa to Europe in hundreds of years is just self-evidently ridiculous
 
Also, have you heard of *written and graphical records indicating the existence of many non-whites in Europe throughout the ages"?
 
Well, sure. But that assumes a lot on the part of the thinker, starting with their willingness to have their vision of the world challenged.
@lisardggY I actually had a conversation with someone who said nobody in The Witcher should be anything but white because he studied all the historical documents in his university from that period and none of them mentioned anybody wasn't white.
 
@BESW was he a character designer from CD Projekt
 
No, but he was friends with one of them.
 
that tracks
 
9:03 AM
Which is a good large-and-obvious example of the kind of inertia that leads to this kind of intractable thinking: he had an emotional investment in the world being a certain way, out of loyalty to a friend.
 
I love the "I refuse to have anything historically inaccurate in my medieval fantasy. Except for elves. And magic. And possibly mad tinker-scientists creating anachronistic inventions. But black women in positions of power? THIS IS MY LEGACY, PEOPLE!" people.
 
The world is big and complicated and scary and a lot of what we "know" about it is wrong.
3
 
4
Q: Elemental adept Vs Spell damage resistance trait

Nuance_NewtI'm playing DnD on this Westmarch server and I'm fighting a monster with "Damage resistances: Damage from spells" My question is. Does elemental adept break the damage resistance or is it beaten out. For reference, I was using scorching ray with fire elemental adept and I'm a draconic sorcerer.

 
It's hard to admit being wrong, especially if we benefit from the ignorance.
That's why, for example, it's basically pointless to try to argue logic with a conspiracy theorist; they aren't persuaded by logical arguments, they're persuaded by a worldview that simplifies complex issues into an us-vs-them story where they're on the right side. Facing the world's complexity means abandoning the high ground of that narrative.
 
one despairs sometimes
 
9:09 AM
@BESW en.wikipedia.org/wiki/On_Bullshit is an essay on that, which defines "bullshit" as opposed to "lies" - lies are taking truth and deliberately stating something else. "bullshit" is complete disregard for truth or facts as part of building up a world-view or argument. They don't care.
 
@Carcer Mmm. Conspiracists are deprogrammed on emotional grounds, with their intimate friends, in private; not by logical internet strangers in public.
@lisardggY cf Minoan archaeology.
So, yeah, we don't need magic to justify a lot of really awesome complexity and innovation, it's already here and has been here for a VERY long time.
We laugh at medieval manuscripts trying to draw elephants, but they knew enough about elephants that we can still recognize their drawings as "an elephant but not quite right."
Humanity's always been very big on travel and trade and sharing information. Isolationism is not our natural state, and information travels even further than people.
 
 
1 hour later…
10:30 AM
[ SmokeDetector | MS ] Bad keyword in answer, bad keyword with email in answer, email in answer, messaging number in answer, pattern-matching email in answer, +1 more (439): If a spell caster loses concentration on Greater Invisibility, and an opponent has readied a reaction, what happens first? by Mariam Luthor on rpg.SE (@Rubiksmoose)
 
11:04 AM
@BESW I believe it was Douglas Adams that stipulated the the fastest quantity known to man is the spread of bad news, and there have been several attempts to use bad news to power spacecraft but they all resulted in vehicles that no-one wanted to see when they got there, so it was abandoned.
 
I much prefer the Phantom Tollbooth car, which goes without saying.
 
11:34 AM
5
Q: How to manage players who stay in the gamemaster mindset when they are only player?

Anne AunymeThe situation takes place in an online Pathfinder 2 community. Here everybody have PCs and can play on any session with a level that more or less matches the level of one of his PCs. A handful of those persons are also GMs and organize the sessions (by vocal+a VTT). There are guidelines about man...

 
@HotRPGQuestions Another question that falls solidly into the "how do I get my players to not be assholes" category. And another detailed and well-written but ultimately repetitive answer about interpersonal communications.
 
plus ça change
 
12:05 PM
I'd be tempted to suggest some GMless games for the group.
Might help bring the power dynamic problems out of the shadow of GM/player antagonism.
 
12:19 PM
I think the issue there is that there isn't a single cohesive group. It's a server with ad-hoc parties.
So the group hasn't really created a functional dynamic.
 
Yeah, there's a lot of dynamics in that kind of online space which D&D-likes aren't designed to handle and it makes even more spaces for problems than usual.
 
The problem spills over to one of community building, too.
 
I'd love to see more games designed along the lines of Lucian Kahn's Discord RPG Jam.
 
If there's a persistent issue of "problem players" that treat the various games on the platform as if they own them, it's an issue that a platform, a social platform, should address, not every single new GM who encounters them.
Of course, too many communities don't see it as a problem, and those problem players are often the community elders or founders, or their proteges.
 
Yeah.
I've left a not-unremarkably-large handful of online TRPG spaces because the culture was... not great, and a sense of curation was missing.
Tonight's activity: looking for high-quality public domain images of cynocephalic St. Christopher.
 
 
2 hours later…
2:25 PM
I'm always left having to catch up on conversation here because it's always worthwhile reading back. Kudos for always having interesting and worthwhile conversations in here
3
 
@BESW yeah, persistent worlds are a whole another can of worms
 
Oh, we don't even have to get into specific kinds of campaign structures before 'traditional' modes of play like GM-as-host start to fall apart catastrophically.
When an online space is the only space shared by a group of people, it requires very different forms of curation to create shared values and mutual invested interests, compared to the kind of physical space a lot of TRPGs assume where there's opportunity for socializing in various non-game avenues.
And if it's a space where curation is not permitted to the participants, that gets really messy. Here, for example: there's a set of guidelines imposed on us by the Stack Overlords, and a set of tools available to us, and those together draw a line in the sand as to the extent we can control and curate this space.
eg, any random stranger can watch this chat room without us ever knowing, and can enter and participate at any time, and can't get kicked out until after they've demonstrated bad behavior that's obvious enough to pass Random Uninvolved Strangers' feelings about what's appropriate.
Mostly we're stuck using soft curation tools to enforce behavior. Which is fine, to a point, but it means this can never be made into a space that supports certain kinds of comfort and safety.
Moving into a space like a Discord server, or a Gauntlet forum, means accepting the limits of that space and learning new ways to move and play within it. That adaptability is a skill that many people don't know they need, much less know how to develop. I've seen online games crash and burn because of that.
 
user15026
2:49 PM
emphatic nod
 
@BESW yep to all of this but especially this. I do a play by post game with people I barely know in RL (excepting my dad, who’s the reason I’m in the group), and that’s a very different dynamic than the group from middle school where even after we left middle school we still had that shared experience and knowledge of each other.
 
To make an analogy, many workspaces (among them my own) are transitioning to working from home and working remotely. Some of it will bounce back when all this is over, but some won't, and a new standard of remote work or hybrid work will emerge. And these new working spaces require a different set of tools to make things work - professionally as well as socially.
 
3:49 PM
@lisardggY how many will get that though and after how long?
So many mangers I've heard if demanding people in the office so they can see them working?
 
@AncientSwordRage Here, at least, we're officially working from home until July 2021, so at least we have management that doesn't try to force that.
Also, it's a big multinational corporation that's used to working remotely even when everyone was in their respective offices.
As one of my managers said, the main difference is that instead of having 3 meetings a day where he's at home while the Californians are in the office, he has 3 meetings a day where both him and the Californians are at home.
 
4:09 PM
@lisardggY book name? I am out the outlook for good books; my recent foray into Katherine Kurtz has not been as enjoyable as I'd hoped. (Granted, it's been 40 years since someone recommended them to me and I am finally getting around to it ...)
 
@KorvinStarmast A Long Way to a Small Angry Planet, by Becky Chambers.
Sci-fi, not fantasy.
 
 
2 hours later…
@AncientSwordRage Anci what do you mean by writing a new job?
 
6:32 PM
@bilal I don't know what you mean
I write software
Like, I write code, that becomes software
 
7:03 PM
3
Q: Do pocket watches exist and how much do they cost in d&d in the worlds of classic fantasy?

ben-benDo pocket watches exist, how much do they cost and how much do they weigh in d&d in the worlds of classic fantasy? Like Faerûn, Dragonlance, or Greyhawk? I am interested in the ability to track time up to a minute. I have found the following comment of Ed Greenwood on sageadvice, according to whi...

 
7:41 PM
@lisardggY @MikeQ All that together with ZwiQ's answer it was easier to get a good idea of how things operate
Thanks
Last night, I learned despite being a Strength Rogue in Full Plate, my stealth checks are nothing to sneeze at.
I managed to make it down 90 ft. of cliff wall undetected while everyone else in the party failed spectacularly at being discreet.
Which is probably a good thing because two members fell to the bottom and were promptly hit with 4 fireballs.
I'm one of only two party members who can heal them.
And I'm one of the only party members who can avoid nearly all the damage from four fireballs.
 
 
2 hours later…
9:57 PM
@Axoren one day I will make a strength rogue, but today is not that day
 
Thief Rogue is probably my favorite for this, simply because of Fast Hands and Second Story Work.
 
Seems good to me
 
10:20 PM
@lisardggY Oh, that's a good book! And yeah, very much not traditionally structured, I struggled with "this isn't what I'd expected" when I first read it.
 
10:41 PM
@AncientSwordRage Strength rogue with expertise in athletics and a barbarian dip for rage (advantaged athletics checks) was one of my favorites.... Took acrobatics, animal handling, performance, and intimidation as my other proficiencies (I think performance was the other expertise?) and named him Jake the Snake.
I think at one point I convinced the GM that Jake'd gotten himself into position to DDT a wolf.
 
@TheOracle Am I missing something here? Someone_Evil said this was appropriate for meta, so now I think I don’t understand what meta is for.
 
6
Q: My players have a habit of always torturing enemies they capture for information, how can I make our adventure less macabre?

notAlexSo I'm running the lost mines of Phandelver as a new DM and we're about 5 sessions in. I've noticed a pattern that seems to repeat itself: the players defeat and capture an evil NPC character that knows some information, that character is tied up and intimidated/tortured, then that character inev...

 
@nitsua60 DDT?
 
> In professional wrestling a DDT is any move in which the wrestler has the opponent in a front facelock/inverted headlock, and falls down or backwards to drive the opponent's head into the mat.
> The classic DDT is performed by putting the opponent in a front facelock and falling backwards so that the opponent is forced to dive forward onto their head.[1]
> Although widely credited as an invention of Jake Roberts, who gave the DDT its famous name, the earliest known practitioner of the move was Mexican wrestler Black Gordman, who frequently performed it during the 1970s.
(From wikipedia)
 
11:11 PM
The DDT has 41 variations and Battlemasters can only know like 6 maneuvers.
smh
 
A half-orc fighter could perform a half-nelson, but an orc fighter can perform a full-nelson.
2
 
If his name was Nelson, he could pull off a double-Nelson.
 
11:30 PM
@Axoren That's the knot I use on my tie.
@Axoren To be fair, there's no individual wrestler who actually uses more than two DDT variations. (By the time they pick up their third, they've flipped face-heel and changed name.)
 
@HotRPGQuestions I feel like those questions are escalating
 

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