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8:58 AM
@barbarabeeton You got mail :)
 
9:12 AM
@TorbjørnT. @barbarabeeton (@egreg if you could test, thanks:-) vvvv
0
A: addmargin, enumerate and align* miss an overfull hbox

David Carlisleamsmath explictly tests for this situation and adds code to issue a warning \begin{macro}{\black@} This macro is made to produce an overfull box message and possibly (depending on the value of \overfullrule) a rule in the margin if the total width of an alignment is larger than ...

 
 
2 hours later…
11:00 AM
@DavidCarlisle a marvellous piece of code surely does not need documentation, right? :)
 
@PauloCereda that's why we have docstrip to get rid of those pesky documentation comments
 
@DavidCarlisle ooh
 
11:30 AM
Non-answer should probably get deleted. tex.stackexchange.com/questions/388768/…
 
@Johannes_B Done
 
@JosephWright Thanks :-)
 
 
1 hour later…
12:31 PM
In a two-column REVTeX layout, is it possible to force a wide figure to the bottom of the first page, instead of letting it go to the top of the second page?
No matter what I do, it ends up like this:
I inserted the figure as
\begin{figure*}
\includegraphics{fig1}
\end{figure*}
and the rest is flexible (i.e. put as much or as little text as you like before and after)
Not sure if I should ask on main, given how the last question turned out ...
 
@Szabolcs can't remember if revtex extends things but by default figure* only goes to top and always goes to the next page, however you can always do it by hand. You can use forced page breaks to leave both columns short then use \begin{picture}(0,0)\put(10,20){\includegraphics{...} to force the image into the space
 
@DavidCarlisle Ah, so figure* is not revtex-specific ...
Thanks!
 
@Szabolcs no: all floats have a * form for double column
 
12:51 PM
@DavidCarlisle -- happy to report -- it works as intended, with both article and amsart. thank you.
@Szabolcs -- you might take a look at this method: How to put a full-width table at the top or bottom of the same two-column page as the reference text? it's ugly and manual, but it works. (the same as what @DavidCarlisle suggests, actually, but with more detail.)
 
Anybody here familiar with radio stations and the music playlist radio stations use?
 
 
2 hours later…
2:40 PM
@PauloCereda
user image
4
 
@samcarter OMG
@samcarter <3 <3
 
@PauloCereda You're welcome!
 
@samcarter Simply amazing!
@samcarter: perhaps inclinating the pants a bit would give depth. :)
@egreg will change his avatar now. :)
@DavidCarlisle ^^
 
2:53 PM
@PauloCereda better?
 
@samcarter I think so! <3
@samcarter: thank you!
 
@PauloCereda @egreg without the green square? How shall we recognise him?
 
@samcarter We replace the L with E. :)
 
@PauloCereda Ah!
 
@samcarter :D
 
3:01 PM
@PauloCereda I though about adding them to the "showcase" section of the package documentation to show what can be done with @CarLaTeX 's football ducks, but I need a title for them. Any good suggestions?
 
@samcarter Videogame ducks :)
@samcarter And don't forget Peach duck. :)
 
@PauloCereda Good idea - I'll take this.
 
@samcarter <3
 
@PauloCereda I wouldn't dare forget her! That would be lèse majesté!
 
3:37 PM
@samcarter I have a problem with the Brescia duck, the jacket clipping crop a little the white V of the team. I'm trying to do the positioning in a better way...
 
3:51 PM
@CarLaTeX Thanks! I see what you mean. How about:
\begin{tikzpicture}
   \duck[tshirt=blue, jacket=blue,stripes={
   \stripes[color=white, rotate=-70, width=0.22,distance=1.1, initialy=0.01]
   \stripes[color=white, rotate=40, width=0.2, distance=1.8, initialy=1.0,initialx=0.285]
		},football]
   \end{tikzpicture}
@CarLaTeX This will put the stripes a little bit lower (have to go know, will be back tonight)
 
4:03 PM
@JosephWright on spaces in filenames....
$ texlua build.lua save fn-parse-01
cp: cannot stat 'testfiles/support/./one': No such file or directory
$ ls testfiles/support/
 az2.pdf              graphicx.sty
 clip-1-2.jpg         grffile.sty
 clip-1-2.png        'one two.three.four.bmp'
 filename-parse.tex  'one two.three.four.eps.bb'
 graphics.sty        'one two.three.four.eps.gz'
 graphics001.tex     'one two.three.four.png'
@JosephWright for unixy systems I think it's enough to add ' to cp as in ` errorlevel = execute("cp -rf '" .. source .. "' " .. dest)` at least if there are only spaces in the file names not in the destination dir
 
4:35 PM
@DavidCarlisle Hmm: I'll look at it
 
@JosephWright I thought I'd make a radical departure from my usual tex coding practice and start with the test files:-)
@JosephWright working in a branch of graphics-def (after getting the tests in master to pass) if it gets a bit more complete I'll push to allow people to review but currently just have it locally.
 
5:18 PM
@samcarter Don't worry, it was fake news.
 
5:48 PM
@ChristianHupfer @UlrikeFischer thanks again for you help :)
https://tex.stackexchange.com/a/388655/66964
Problem fixed.
*your
 
6:05 PM
@wget thine?
 
6:28 PM
@samcarter Much better that way! But is football a new key? I didn't have it in the version you sent me...
 
6:42 PM
@CarLaTeX Oh yes, football is new. I put a simplified version of your code in the main package. You can just remove it for testing the stripes or shall I sent you a new version of the .sty file?
 
@samcarter I've just removed it to test, thank you!
 
@CarLaTeX Moving the stripes lower is really just a workaround, to do it properly one would need different versions of the \stripes command clipping not only to the jacket, but also the t-shirt or even the complete body (including the head) -- from the code side of view this would not be difficult, but I feel that too many options might make the usage difficult.
 
@samcarter I agree, the stripes command has too many options, maybe with some anchors it could be simplified...
 
@CarLaTeX ... but one probably has to know some tikz do do this - which I do not :)
 
@samcarter Oooooh an expert is needed!
 
6:54 PM
@CarLaTeX One idea I had in this regard was changing from the hand drawn stripes to make a real tikz pattern, but as far as I understood this would be less flexible in filling only part of the shape and all the tricks we do to draw the more complicate designs.
@CarLaTeX Indeed!
 
@samcarter No the pattern is no good, it is not customizable...
 
@CarLaTeX Yeah, a big problem of it. Even to change the colour one has to so some trick.
 
@samcarter You got mail
 
@CarLaTeX Got it. Thanks a lot!
@CarLaTeX Very good comments! Thank you for reading and testing! I'll drop egreg a note and ask.
 
7:17 PM
@samcarter You're welcome!
 
 
2 hours later…
9:40 PM
what's the best strategy for getting three silver badges without any bronze?
 
@DavidCarlisle Look at which bronze-badges are closest to becoming silver, and target those questions?
 
10:20 PM
@DavidCarlisle I wasn't able to find the code snipped you wrote to me a few months ago wrt. parsing the document to find the largest image available, so I decided to write a dedicated question for that:
https://tex.stackexchange.com/q/389654/66964
 
@TorbjørnT. too much like hard work:-) simpler to do nothing and hope to pick up some "good answer" silvers:-) I can always try again at 1771 bronze
 
@DavidCarlisle Btw, each time I see your name, considering the points your have, I think to the C Programming Language's authors. You're a kind of Dennis Ritchie, but for LaTeX. :P
 
@wget you just want to find an excuse for me to re-post my excellent house drawing, i assume
 
@DavidCarlisle exactly :P Btw, this drawing is top posting when searching for scaling and image with latex on Google (at least on Google BE). this could explain why, for some reason, my question has been seen so much times). :)
 
10:38 PM
@wget too late this evening but I'd use \includegrahics[width=zzz]{image} in each case where zzz is the maximum, then patch includegraphics to compare \Gin@scalex (the x-scale factor which it computes anyway) and compare with a running minimum
@wget then at the end of the run you have the minimum x-scale so on the next run use \includegraphics[scale=<saved-scale factor>]{image} for all images
 
@DavidCarlisle sure not today :) But thanks for the hint, I'll already look into that next morning :) But I'll need your help anyway. Who's better to answer xgraphics-related question than its own author? :p
 
 
1 hour later…
11:55 PM
@egreg May I bother you with a short question? For the acknowledgements in the tikzducks documentation: do you prefer to be mentioned with your tex.se user name or with your real name? (as @CarLaTeX switched to her real name, your "environment" there now mostly consists of real names, but I go with whatever you prefer)
 

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