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10:07 AM
@Miniman @nitsua60 here! ping me when you guys are ready
 
@daze413 Ready!
 
@one min. 2 pcs again?
lemme try that again...
 
yep. no problem, take your time
 
@daze413 one min... 2 pcs again?
=)
 
10:12 AM
same ones?
 
up to you
 
Well, not having prepared new ones I'm gonna stick with the same ones.
 
me too, then. (Also didn't make up new, but could pull others.)
 
ok, so, ready?
 
Yep!
 
10:20 AM
60 more sec...
ready
 
ok. Link to the map is above
You smell him before you see him... blah blah. Roll initiative
 
yup--just saw it. Placed characters.
 
2d20
 
13
10
 
2d20
 
10:22 AM
6
20
 
alpha order
2d20
 
E 16, G 6
 
where is Golthakas?
 
D 6, K 20
 
10:23 AM
Hiding behind Kheldor =)
 
oh we have a tie for Dharval and Golthakas
which one do you want to go first?
 
Let Golthakas go first
 
@Miniman do you want haste again?
and are we "pre-burning" some resources this time?
 
Initiative Count - Kheldor > Elthios > Wilbur > TSP > Golthakas > Dharval
 
@nitsua60 Much less point now - you can probably achieve more with other spells
 
10:25 AM
@Miniman kk
 
Kheldor goes first
 
Ok, so Kheldor will charge forward with Dash, and cast Spiritual Weapon
d20
 
E: Whoa, buddy... I thought I was supposed to be the fast one =)
 
24 to hit
1d8
 
10:27 AM
8
 
12 radiant damage
K done
 
@nitsua60 Yep, that's the plan
 
The spectral (weapon? what kinda weapon is it?) appears and flings itself at the huge creature...
(OH! pause!)
let's pre-burn spells
 
half of them?
 
10:28 AM
@nitsua60 Oops - I've been getting that wrong for a long time
 
for full casters
 
@daze413 Yeah, I did that after we talked about it last time
 
you have 3rd - 1
2nd - 1
1st - 2?
 
sounds good.
 
for third casters? 2nd - 1
1st - 2?
no, let's say 3
 
10:29 AM
sorcery points, also, 'cause they're LR-recharge?
but keep all the ki because that's SR?
 
let's say half are gone
yep
 
good--all set.
 
(OK, resume) Elthios goes next
 
Elthios sashays over... This is what radiant damage looks like =)
3 radiant sun bolts, at a cost of 1 ki; all +7 to hit
3d20
 
3
20
2
 
10:32 AM
ugh...
 
only the crit hits
 
2d6
 
 
+4= 11 radiant damage
on TSP =)
E done.
 
Wilbur squeals something at Elthios, at first you hear is unintelligible, but as it repeats and repeats it, the words become a chant. "Grovel. Grovel. Grovel..." (roll a Wis ST E pls)
 
10:35 AM
at a +3...
d20
 
15 total
 
ok, that saves. Wilbur will then grunt in frustration and scrambles up the debris with surprising ease
The Swine Prince takes his enormous arm and pulls himself toward Kheldor... Then, it raises the same arm and slams it down with hideous force!
d20
 
21 to hit?
make a Str ST also
3d6
 
10:37 AM
 
21 hits
d20
 
fail
 
you take 18 damage, and are prone.
 
ouch
 
10:37 AM
The Swine Prince crushes you with its monstrous hand. (end turn)
Golthakas next
 
G: Thanks for ducking, Kheldor!
twinned chromatic orbs coming at TSP
 
you cant twin the same target right?
 
Right--TSP and W
 
alright, W has +5 AC. roll to hit
 
(lightning, at a +7 to hit
alpha order for targets
2d20
 
10:40 AM
15
4
 
TSP 22, W 12
 
TSP hits. Wilbur dodges
 
3d8
 
11 lightning
And Golthakas cowers strategically places himself to the side.
G done.
 
10:41 AM
After your turn, The Swine King will raise his cleaver and bring it down to bear at Kheldor
2d20
 
hits
 
The creature's gigantic weapon hits the prone cleric
3d8
 
17 damage
 
10:42 AM
Yep
 
oh, umm.. rewind a bit... Lightning hits near Wilbur and sends bones and flesh flying... The Swine Prince looks to its friend with wide eyes, but is relieved when it's not hit
Dharval goes next
genuine concern crosses the swine prince's face. A flicker of emotion, from the hideous abomination
 
Heh, nice
Darval will Dash up into melee, then use his bonus action to cast Shield of Faith on Kheldor
 
ok, +2 to AC for Kheldor as he becomes awash with divine light. The Swine Prince hesitates as the light descends
Is SoF conc?
Kheldor's got next
 
Yep
Kheldor will stand up, then use Preserve Life to give himself 25 hp back
then attack with spiritual weapon
d20
 
10:48 AM
15?
 
TSP?
hits
 
1d8
 
9 force damage
that's K done
 
@Miniman E: *looking good, buddy... I was a little worried there. *
 
10:49 AM
The spectral weapon slashes at the Swine Prince, though effective seems not the least bit worried about it.
(if someone's character had a name starting with "B", he can hide as a bonus action by not bolding his name)
 
lol
 
Elthios is up
 
(Elthios, as a bonus action, changes her name. Masks of the Wild, and all...)
Elthios steps up and goes apeshit with her spear, attempting to stun this monstrosity... (at a +7 to hit)
d20
 
DC 15 CON save, please
 
10:53 AM
the spear connects with the thing's entrails...
2d20
 
roll damage...
 
d8
 
8 mundane piercing
second attack, with spear, attempting to stun again...
d20
 
10:54 AM
6
 
The Swine Prince howls and some of the voices it possesses are silenced for a moment- just a moment before it resurges with a fierce rage.
still hits
 
DC 15 CON save...
 
2d20
 
18
15
 
(oof!)
d8
 
10:55 AM
6
 
10 mundane piercing
and a flurry of blows, at a cost of 1 ki...
d20
 
24 hits, DC 15 CON save please?
 
hits! still stunning?
2d20
 
10:56 AM
grah!
d6
 
 
6 mundane bludgeoning, and a non-stunning open-hand chop
d20
 
hits
 
d6
 
10:57 AM
 
another 6 mundane bludgeoning
 
You send your fists through its scrambled intestines, not even knowing which parts are important, or.. if he's using them at all
 
E: this thing is remarkably resilient!
 
Bloodied
 
E done
Actually, one sec?
Can I move a bit more?
 
10:59 AM
where?
Wilbur: "Of course he is... he... is... The Swine..." (Wilbur will cast Dissonant Whispers at Kheldor. DC 13 Wis Save please)
 
d20
 
The Swine Prince issues a bellow as he finishes Wilbur's sentence... "PRIIIIIIIIIIIIIIIIIIIIIIINCEE!!"
a thousand voices shout the name, each squeal a different tone
 
@daze413 (nvm, sorry--connection dropped for a sec, strangely)
 
Wilbur's done. TSP slams at Kheldor again.
d20
 
11:02 AM
1
 
(he breaks a nail)
and is done
(do you feel Wilbur is too hard to hit, at this point? like, there's too many things to hide behind?)
 
@daze413 (Not sure, no one's really tried to hit him yet
 
@daze413 (again, I'm just feeling like he's not really much of a priority)
 
@nitsua60 (fair enough... Though the sorcerer did try to Chromatic Orb it)
 
(yeah, but only because It's been years since I've played a sorcerer and forgot about twinning->two targets)
=D
G: Cool off, so-called Prince!
fires a *ray of frost, at +7 to hit, after sidling left...
d20
 
11:05 AM
20
 
(I'll change the map to make the back space a little smaller, so at least Wilbur can get hit with AOEs)
 
4d8
 
7
5
1
4
 
noice
 
17 cold, and TSP is 10' slower =)
 
11:06 AM
A Powerful Blow!
 
G strafes right
G done
 
Dharval is up
 
Yep, he'll attack 3 times, with a level 2 smite and a level 1 smite
3d20
 
yikes
 
11:07 AM
+? :o
 
15, 10, and 11
 
only the 15 hits, i'm afraid
 
1d10
 
you do extra damage because it's a fiend
 
11:07 AM
yay!
13 nonmagical slashing damage
 
didnt you smite?
 
4d8
 
8
5
7
2
 
@daze413 Yep, just checking how it works
22 radiant damage
 
35 total?
 
11:08 AM
yep!
 
TSP squeals, shaking the room and the bones around him, it sends his gigantic claw at Dharval
d20
 
...
6d6
 
 
27 damage and a strength ST in your future
 
11:10 AM
d20
 
and another for conc
d20
 
you are prone, but you manage to keep concentrating
 
ok, shield of faith still up, but K is prone
 
11:10 AM
Dharval, not K
it was a retaliatory strike
 
Oops, that's who I meant :)
 
ok, Kheldor is up
(If I raise Wilbur's CR, the encounter becomes deadly... :/)
 
Inflict Wounds followed by an attack from the Spiritual Weapon
d20
 
does a 15 hit?
 
11:12 AM
that hits
 
3d10
 
15 necrotic damage
d20
 
13 hits
 
11:13 AM
13?
1d8
 
7 force damage
that's kheldor done
 
1 HP lol
Elthios, deliver this fiend from this plane!
 
ehehehe
 
E: I dunno, guys... I'm pretty tired... (spent all my Ki on stunning)
Stabs twice with spear, at +7 to hit...
2d20
 
11:14 AM
5
19
 
12 hit?
 
all of it hits
 
d28
2d8
 
its dead!
 
11:15 AM
7 mundane piercing...
What's Wilbur's reaction?
 
(so... too easy right?)
Wilbur will squeak and scamper, and try to get away
apparently, the affection was not returned
 
I don't think it's too easy now.
 
@daze413 (Definitely tougher than last time, but you could probably still make it a bit tougher)
 
TSP hits hard.
Wilbur's still not really a plausible distractor.
 
@nitsua60 yeah and when he misses, it's devastating
@Miniman any suggestions? I'm thinking of buffing Wilbur
 
11:17 AM
Am I remembering there was something where the bones would get animated into skeletons?
 
@daze413 Yeah, I think Wilbur definitely needs to be a more credible threat
 
no no, the bones just shook from the loud squeal
it's CR 1/2 and am struggling to keep him down that CR
I can... decrease the HP more, and nerf the map so it gets hit with AOEs
 
What if Wilbur could animate a skeleton or two each round? Or if there were a trap such that the first character to step inside the columns triggers some skellie-spawn points?
(brb)
 
decreasing HP allows me to increase the save DC for its spells
 
@daze413 Actually, making him a glass cannon makes a lot of sense - it means it's easy to kill him, but then you have to deal with TSP's wrath
 
11:20 AM
@nitsua60 I don't wanna spawn a skellie for this particular boss, already doing that with 2 bosses I've homebrewed
@Miniman with 33 HP and Avoidance, I want him to survive even just 1 hit so the players can see that if you hit Wilbur, TSP will get mad so I gave him a bit more HP
 
@daze413 gotcha
 
@daze413 There aren't many ways, at level 5, to do 33 HP in one hit
 
@Miniman well, according to the tables, he's already 1/8 with HP alone. And if I decrease it more, he should be around CR 0 >_< which is 1-7 HP
 
Yeah, but the tables are second to playtesting.
 
alright, I'll raise the DC by 2
so its DC 15 now
lemme see if that would have made a difference
 
11:24 AM
The playtest/narrative says he needs to take at least two hits for reasons, so his HP has to be in the teens.
@daze413 the top-level thing I'd say is that we're still lacking in obvious choices to struggle with.
 
@nitsua60 mm-hmm. it's whack the swine prince until it's dead
 
@nitsua60 Oooh! @daze413 What if Wilbur puts a concentration buff on TSP?
 
What is TSP up to down here? Is there a ritual we could be worrying about interrupting, could there be some tiny (CR0) minions reattaching parts of him (regenerating) that might draw our attention?
 
@Miniman oooh. good stuff!
 
@Miniman That's nice.. "good for the goose" and all.
 
11:27 AM
It doesn't have to be anything serious, but if he's obviously buffing the boss, I know I'd think about going after him.
 
@Miniman It also gives them a nice thing to do during that first at-range round.
 
maybe a bless? or whats a solid single target buff?
 
@daze413 something for his AC? He's pretty squishy.
Blur?
 
@nitsua60 I'm working that out, wanted to get the mechanics out first
@nitsua60 doesnt really match the flavor... shield of faith looked nice but taking it up to +2 AC isnt very threatening?
 
@daze413 Heroism? It's a 1st-level Bard spell, which I get the impression is what you want Wilbur to resemble.
Plus, the moment you say "the boss is regenerating", it's gonna scare the crap out of players.
 
11:31 AM
this ^^
 
@Miniman hahaha! yeah, and it gives wilbur something to do if it wins initiative
what about Bane vs the party?
 
Oooh, nasty.
 
Note that'll tend to slow the encounter a bit. (PCs make lots of attacks compared to saves.) Which may be fine.
 
ok, Bane and Heroism added to spell list. Spell DC increased to 15
 
The other top-level thing that I think is missing is beats.
 
11:34 AM
@nitsua60 how so?
 
@daze413 Wilbur should use a drum to cast spells.
 
Could we be fighting TSP in an antechamber, then once he's taken a double-digit hit he beats a hasty retreat to this chamber (and kills the lights?)
 
@Miniman thatd be... to cute haha coincedentally though, there are swine drummers
@nitsua60 escapes have never worked for me. I end up botching HP all the time when I do it
 
Some developments/changes such that when the players recount it's not a one-act, linear thing, but rather "we did this and this happened and he did this, but then this happened! and we had to X and he Yed..."
@daze413 Lair action: 1round wall of bones forms between party and TSP. We then hear intense slithering, and darkness falls with a THUD.
 
@nitsua60 I guess that depends on what TSP is actually doing here
oh! protecting a magic item.
The torch that can help the players when they enter the Darkest Dungeon
anyway, getting hungry. As always, your input is invaluable
 
11:44 AM
Last note(s): this guy's fun, a lot of flavor. Plus, I love fighting something whose stat-block I haven't seen! I do think it still needs work for Wilbur to present a difficult choice, but the buff to TSP might be the trick. I think even if you left everything as-is it'd be memorable. Just trying to help you make it awesome =)
I'm gonna go make breakfast for the kiddies. See you-all around!
 
Cya guys!
 
see you, and thanks again!
 
@daze413 Thanks you, it was fun!
 
 
9 hours later…
8:56 PM
@daze413 Thank you--it was fun, and gave me some of my own ideas. (Probably wouldn't have thought of Lair/Legendary actions for such a low-CR foe without this experience. Now I'm going to be playtesting some like that!)
 
 
1 hour later…
10:22 PM
hey there @nitsua60 and @GreySage
 

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