@BESW A friend of mine just told me he found an effective way to keep Jeovah's Witnesses away from his bell push. Last time they asked him if they could talk him about their Lord he said "only if you let me tell you about my lord Satan". They never came back.
If you don't say something obviously provocative like "Satan," they usually take you up on it.
We get lots of Mormon missionaries out here, and "You teach me about your beliefs for half an hour if you'll talk with me about mine for half an hour" is often accepted.
one of us had been reading their sacred book and was all "oh I like what you're doing" and they were so happy. We other three essentially lived in fear they would show up again and again XD
> Every adventure has a core experience woven deep into the bits and pieces of narrative and interaction that compose it. Figuring out what that is will help you to give focus to the overall adventure as you write it and as you run it. You don’t need lots of detail, just enough to facilitate motion through the experience.
@Aaron @Shkeil @Leokhorn there's a friend of mine who wants to play 3.5 and would like to play with us, GMT +0. Maybe he could solve some of our time issues (maybe) and we could let Shkeil go, since I sort of dragged him into this
He was given control of the Temple's Contacts/Resources skills (+4) in order to choose and acquire a gift for the Pharaoh's birthday.
He did some research and investigation into historical gifts and what others were giving this time around (it's a closely guarded secret, because the temples compete).
Meanwhile Leilani (pictured here in my avatar) was having fun with a catfolk when a blood-dripping horse came out of the forests of Krigala. They went investigating and found some hunters hangesd upside down, their throats cut. I think the message was clear.
Wound up commissioning a ceremonial three-bladed punching dagger in precious metals, shaped like a cat's paw, with the blades retractable, representing Bastet's dedication to serve the Pharaoh in war and in peace.
But in order to keep it a secret, he had to come up with a cover story (failed an Overcome roll, chose to succeed at cost), and so he now has a reputation for frequenting brothels.
This... will not help him overcome the priestesses' prejudice against him for being a male priest of Bastet.
Trogdor and I also re-talked the magic parts of The City campaign.
We're going for a much lower-key concept, a "spirit world" that provides a different perspective on things and --with practice-- a different method of interacting with the environment.
This will also help with the whole "crazy hobo" thing my druid has going for him.
Then we mocked the first episode of Continuum, enjoyed Police at the Funeral (with Peter Davison in his post-Fifth-Doctor career), and laughed at my chat room appointment.
But hey, that feeds thing can finally get resolved: "The owner can add and remove RSS feeds being posted into the room, change room name and description, and similar things."
Chat? Feeds?
SE sites have associated chat rooms. This site's main one is RPG General Chat. Check it out!
SE chat supports feeds, which shows up as little pop-ups from time to time.
Since really we want the chat (like every site feature) to be useful to the users, it makes sense to have the us...
Throw 'em up if they're RPG-centric and you'd like to see 'em.
We'll let the community vote and then I'll let the power go to my head and only put in the ones I like.
If you're not comfortable with that, mention them here.
At the moment I'm comfortable with having everything voted +4 and above in the feed.
The only possible contender below that is the RPG Blogger Feed itself, but since that thing's excessive frequency is the reason this post got started in the first place....
Given that I've seen multiple complaints about the volume of the feed from people who aren't here right now OR have a visible voice in the polling, I'm comfortable axing it.
I like feeds that are convo generators, but in general I feel like RPG Bloggers hasn't been. I'll click on things and go, "Hmm. A product that's not very relevant," or "That's a post that's kinda just a very personalized situation."
I think ENWorld, while it's all content I don't actually care about, is a much better example of a "this is a big part of gaming so it should be here" feed.
Deeper in the Game is the home of the Same Page Tool and similar insights. A blog linked that regularly seems like it can reasonably find a home in our ticker. (And it never posts more than once a day, sometimes only once a month.)
I think this goes to what a list of feeds is actually good for: if your feeds are just two sites that update all the time, you can just read those sites. Lots of little things that update once a month that you don't check regularly individually are perfect for collation in feeds.
I'm comfortable adding the official Fate RPG blog because it posts rarely, posts important things, and many of our chatters will find it useful to have. The meta thread expresses concern about system-specific blogs, but it's not like most of our other feeds aren't pretty durn D&D-centric.
If anyone has an official blog dedicated to another RPG that meets the "posts rarely but well" criterion, I will be happy to add them as well. I don't think this is favoritism just because I like Fate.
Upon glancing over The Walking Mind, I find it to have a moderate posting rate and interesting thoughts on a variety of non-D&D games. It is not part of the meta thread, though; is that a prohibitive problem?
Its articles rarely feel fleshed out enough to be useful.
I'll leave it; one/day posting isn't going to be too disruptive.
Grandfathered in, for now.
Last blog to consider for now: Game Mastery is about GMing and designing a game. It didn't get enough votes to clear my threshold, but it's by an SE user.
I am inclined to add it just because it's by a relatively active user.
If there's one thing stack exchange is about, it's teaching you how to ask the question that'll get you the answer you want by being clear and precise.
For the modifications I just made, I set it at +4, unless the feed is from an rpg.se user or it's Gnome Stew (which is grandfathered in, for now).
If you scroll up, I gave justifications for each change to the feed as I made it.
I think it's more of a "feel" thing informed by the votes, really.
Like, Gnome Stew and RPG Blogger got equal totals of votes (until I removed my own vote for RPG Blogger, as I said I would in the comments).
But this is because Gnome Stew had a comment inaccurately claiming it to be dead.
And RPG Blogger had to go, because one of the reasons the meta thread was started in the first place was to get rid of the excessive volume of the RPG Blogger aggregate without gutting the quality of the ticker.
Chat opinion counts, and over the last weeks I've heard a number of different people (many of whom are not visibly represented by the meta poll) express strong annoyance at the volume of ticker posts.
> In the 7+ year Burning Wheel game I play in, which is set in Mystara, Bargle (short for Bargellus) is the party's nemesis. In fact, we gave him the Nemesis trait: Whenever one of us shakes a fist and screams "Bargle!" to the skies, he earns a Persona point (used to juice dice rolls). He has a lot of Persona points.
Like I said, if there are other system-specific blogs that post "rarely but well," I'll eagerly add them. I don't WANT this to become the All-Fate Extravaganza, that's one reason I made a Fate chat room.
If there's a good Burning Wheel blog, someone should mention it on the meta post and when it gets a total of 4 upvotes I'll add it--sooner if it's written by an rpg.se citizen.
It's important to the chat's health that we talk about multiple systems and philosophies.
Githyanki Diaspora is good but I'm not sure I'd recommend it for the chat feeds. It's very much a one guy's personal gaming kind of thing. He's just really good at gaming.
You can always throw it up on the meta in a post defending its inclusion (and talk about why it might NOT be a good choice, too), and see if anybody salutes.
Mmm, bed.
(Owner's asleep, post ponies in case he wakes grumpy.)
@Shkeil More we are, the harder it is to find a common time to play. Except Aaron who was the one asking me for a game, everybody will be subject to the hard law of when the majority of us is online