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10:10 AM
0
Q: As Nemesis Chi increases, how do the odds of player victory decrease?

orderLet's assume for the sake of argument that I am not out to TPK my players when we sit down to play a narrative game based on martial arts movies. That said, it would be nice to be able to engage in fine-grained reasoning about exactly how tough I can make a boss battle before it starts to look gr...

 
 
4 hours later…
2:03 PM
0
Q: How can you map the probability of 2d6 onto a standard poker deck?

JadascOne of the projects I'm working on in my free time is the adaptation of the Urban Shadows milieu to a live-action environment. (In 2022, this is what one might charitably call a long-term goal.) One of the things I'm playing with is the resolution mechanic. As a PBTA game, Urban Shadows is resolv...

 
 
2 hours later…
3:46 PM
1
Q: How do I model an iterated series of combat rounds in Anydice?

orderNemesis fights are straightforward: Choose pools of yang/yin, Roll Nd6 vs. Skill, Deal Yang hits to opponent(s), Block dealt hits with Yin or Chi, First to -1 Chi loses, Players win ties. Pursuant to an earlier question, I am attempting to model this sequence in Anydice. For simplicity, I skip ...

 

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