1:28 PM
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A friend of mine has mentioned he is thinking of trialing rolling initiative at the start of every round in combat, vs 1 roll at the start of combat for his table. This sounds like a really bad idea to me for a few reasons, for example. Any spell that lasts "until the end of your next round" pote...
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The rules for group checks say: To make a group ability check, everyone in the group makes the ability check. If at least half the group succeeds, the whole group succeeds. So, for groups of 1 and 2, 1 needs to succeed. For groups of 3 and 4, 2 need to succeed. And so on. Assuming all members o...
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Jun '2124
Jun28
Elemental Plane of Math
RPG.SE's space for quarantining Probability/Math/Statistics re...