Bob function(myself, grid, bots, gameInfo) { var [mc, mx, my] = myself; var output; var allowRetracing = false; var size = 3; var scoreboard = grid.map(column=>column.map(c=>c==mc? 0 : overMap(c, 2, 1, 0))); for (let [bc, bx, by] of bots) if (bc != mc) {log([bc,bx,by],[mc,mx,my]);...