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3:51 PM
the initial details are really bad
First, it forces you to use only three elements out of seven.
This already limits you if you don't have enough units in an element, but let's save that for later...
You get six "Trial" characters you can use even if you don't own them, but we don't know their stats yet.
usually trial characters in normal event are level 80 instead of 90.
This can work on an easy event difficulty, but if this Abyss is as hard (== dps check, timed battle against hp sponges) those can easily become non-viable.
then you have a few characters you can use... only if you own them. Notice that these evade the elemental restrictions so they become core characters to be able so use other types of reactions. For example here Baizhu is dendro.
then you have this.
I don't know how the rewards change but...
Level 3 requires you to own 12 more characters other than the 6 fixed trial ones.
this.... is idiocy.
furthermore, this actually forces you to train multiple characters. Remember the artifact issue?
Many players used to switch the few decent weapons and artifact between their character.
Example: now you are using Klee, she get the good Pyro artifact, later when you use Diluc you switch the artifact to him. Not that great, requires ton of micromanagement but when getting those artifacts is so impossible there is nothing else you can do.
Weapons... same as you can figure.
But now... you are "using" TWELVE (+ up to six more if you want to use your version of a trial character you own) characters at the same time. And they are mostly in the same element. Which only accentuates the fact that they may "share" the same artifact.
See the horrid issue?
This... will blown in their face.
just wait till even the braindead players who didn't yet realize this. You need TWELVE character in the specific elements and they have to be fully equipped.
currently you have
- 14 pyro units
- 12 electro (including traveler)
- 12 anemo (including traveler)
but you have to remove the ones who are already trial
- 2 anemo (Sayu / Scara)
- 1 pyro (Chevreuse)
- 1 electro (Beidou)
Remember that rare characters aren't available most of the time, and getting a specific common one when not "rated up" on a rare character banner is quite hard too...
new players won't have enough characters to even play level 3, and older one may struggle to have enough actually equipped characters.
As this is "end game content" I guess one could live with that...
but the issue is still the same... getting equipment is the worst part of the game and so content that requires ton of equipment is bad.
Even if this was the best mode in history, it will be killed by the bad artifact farming experience.
because all this does is two things
- making you want more characters (fine for them from a selling point I guess)
- forcing player into spending more time in the worse part of the game. This is shooting yourself in the foot.
 

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