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14:15
SNAKETOPUS.
Ravenous Snaketopus
Terror of the Tank
+7 Quick
+6 Forceful
+5 Clever
+4 Flashy
+3 Sneaky
+2 Careful
Tentacles (Clever): You have sticky tentacles or a prehensile tail, which can take your enemy by surprise. +2 when Cleverly creating an advantage related to disarming or stealing from an opponent.
Poisoned Weapon (Sneaky/Quick): You use a poisoned weapon such as dagger, arrows, or darts. Once per scene, when you Sneakily or Quickly attack and deal 2 stress or more, you can force the defender to absorb 2 stress from your attack as a mild consequence. Some targets—robots, inanimate objects, and so on—are immune to poison.
Chains (Quick): You are armed with a whip, net, chain, bola, or other snaring weapon. You can Quickly create an advantage to ensnare or tie a character. The first time during a scene that an enemy tries to break free from your snare, the opposition increases by +2.
14:34
Bite (Forceful): +2 when Forcefully attacking someone who’s bound or restricted, represented by an aspect like Wrestled to the Ground.
Claws (Forceful): You have vicious claws or talons. Whenever you Forcefully attack and succeed, you deal an additional stress. Also, you can never become Unarmed.

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