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1:59 AM
Since we're getting into antifreeze territory I may as well talk here about that I've hit 8 bytes here but don't feel like posting until I've at least gotten down to 7 :P
...did get down to 7
certainly feel like I'm missing something
in the quicks interacting with the vectorization rules department
maybe putting the arguments the other way around is the play
 
2:17 AM
gaming
 
jelly gaming
@Razetime did you have œ&Qx¥ or what
 
I haven't tried yet
 
oh yeah that's just
 
but that looks about right
 
what you did in Stax
lmao
 
2:23 AM
¥ is last two groups as a dyad
yeah, looks about right
 
2:52 AM
I completely forgot that you can rearrange the program to decrease byte counts :/ I had Qxœ&@8 (can’t type the superscript 8 on mobile)
 
yeah I did a lot of long hard staring at the dyadic chain pattern table
reminds me my 8-byter was ċṪ$Ƥ<Tị⁸
 

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