Yea! I got some fake internet points, and nobody commented on my answer saying "This answer is unnecessarily complicated." It's going to be a good day. (It was going to be a good day anyway, as I just got told that my company is going to contribute $100/month more to keep my Azure VM going for the entire month.)
We just updated our server as well, and had to destroy and re-place all blocks from one of the tech mods (Industrial Foregoing I think) in order to keep the server from crashing
Mostly I try to avoid updating things after they started, it usually isn't an issue as servers don't last too long before we pack up and move onto the next thing
It was that or cheat. I will cheat if there's a bug in the way. We just throw away the resources and spawn whatever item we need to cheat in. But in this case we were doing steady production of something, and cheating it in wasn't really a solution.
Something like we couldn't craft the third tier of energy cells because one of the ingredients was unobtainable
There is a bug in my version of Skyfactory where Ender IO capacitors don't accept RF from ender IO energy conduits... was tempted to just chuck it into the void and spawn in a working charge thing
but found out I could just put it directly on the generator and it would work properly
Are we discouraged from posting common questions like this: https://boardgames.stackexchange.com/questions/39980/can-sacrificial-construct-be-uses-to-prevent-the-trash-of-cards-like-clone-chip
and putting up the answer ourselves, I just saw that question asked again on facebook and thought it was worth having an answer here too
They can feel like Rep grabs to some voters, but usually the self answered questions that have either long, complicated, or detailed answers do a bit better
And I understand that, I'd also accept a better answer over my own if someone posts one, but that card is the one I see the most misplayed by new players, in MTG terms it's similar to the issue between Doubling Season and Planeswalkers, where the cost is adding counters so it doesn't trigger Doubling Season
Interestingly, if an effect in MTG says "You can't sacrifice [something]", it actually means both that an effect can't cause it to be sacrificed, and that you can't sacrifice it to pay a cost.
And actually, the real wording is "can't be sacrificed" (e.g. Assault Suit), so it's very similar
@Andrew in fact, if it is that kind of unusual edge case, then that is exactly the kind of situation where it would help to quote specific rules or rulings in the answer, if such a thing is possible for that game
@murgatroid99 The card is sacrificed to prevent the destruction or sacrifice of something else, though it can't take the place of the other card if the sacrifice is a cost
Yeah, that would be good. In the Doubling Season + Planeswalkers case, the wording of the card is much more specific, and a card like Winding Constrictor actually works differently, and you can tell because it's worded differently.
Huh. So it says that it "prevents [something] from being trashed", but it actually lets you trash the thing as a cost and prevents the effect that that would cause from occuring?
Or did you mean a different effect?
Or it does in fact prevent you from paying the cost?
since you never trashed (sacrificed) the card with the trash ability, its' cost wasn't paid
@murgatroid99 from the official rulings: If the cost of a paid ability requires a card to be trashed, then preventing that card from being trashed prevents the cost from being paid and the paid ability does not resolve.
I'm glad that you found your answer, but I have to say that this really isn't the right way to handle a self-answered question. If you're going to publish a question and answer together to share knowledge, you should put more time in at the beginning to make sure you're correct, with sources to back up what you're saying if possible.