« first day (2904 days earlier)   

10:50 AM
I've just added a bit of an edit bomb for adding the tag. We've had several questions confused about how it works, and I thought we had duplicates -- turns out we have three on the same basic topics. Adding this tag will help us collect questions about the nature of the indestructible mechanic and its interactions with removal, since not all questions that mention "indestructible" are about how indestructible works necessarily.
But moreover it'll help us locate these potential common dupe topics when the mechanic gets asked about again.
 
 
3 hours later…
1:52 PM
@doppelspooker are there other keyword tags that we should be using?
 
@Malco some. i plan to add regeneration next, because that mechanic is so confusing, but don't have specific plans beyond that. maybe first/double strike because it is also confusing.
mostly i am just mindful about when a mechanic has lots of questions specifically about it, is a frequent point of confusion, is difficult to understand, and probably is acquiring a lot of duplicates that we haven't readily found because there is no tag so they're not very discoverable.
like 90% of the reason for me adding this particular tag is to make the “haven't we got a question about this already?” question we ask ourselves more easily answerable
 
fair enough
is there anyway to force the tags be used with ? or do we just have to do that manually?
 
2:13 PM
nothing whatsoever other than us as curators
it's prefixed [mtg-], i don't think any other game will be using them
 
2:23 PM
Really alot of the big questions and issues come up from keyword interaction, a bunch of the indestructible questions were interaction with deathtouch for instance, and I know I have had to (offline) answer questions about trample deathtouch far too often.
 
2:37 PM
Do we have a good canonical Trample Deathtouch Q/A
 
2:50 PM
@Malco Haven't seen one, but I never really went looking
 
boardgames.stackexchange.com/q/7598 is the first result when searching for deathtouch trample
 
what I came across too, answers the question but not what I would consider canonical
something on this level is what I would consider canonical:
46
Q: In MTG, what happens when a player loses in multiplayer?

WillfulWizardIn Magic: The Gathering, the rules for a player losing in a multiplayer game are quite complex, so I'd like to try to understand them by example. I would be happy to ask each of these situations as a separate question if that is preferred, but they all seem related, and I would love to have one p...

 
3:11 PM
@JonTheMon First result does not mean best result.
 

« first day (2904 days earlier)