« first day (296 days earlier)      last day (672 days later) » 

00:00
Whether something escapes that range isn't terribly important unto itself. How a value escapes a display referred transform is much more important. To compare, look at the sRGB EOTF when your exceed it in a render. Especially with saturated colours. The shoulder is nasty, the chop is low, and many other issues.
A proper shoulder takes care of things looking too ghastly, coupled with a desaturation to help smooth things out. But again, that choice is always aesthetic.
@troy_s as a photographer I don't like my display referred values clipping. I think that is a reason to watch the dynamic range of the rendered image
@OldMan That is however, an aesthetic choice. The problem with faking things to fit into the display referred range is that you frequently bust ratios. If for example, we ND the hell out of a window, we are also simultaneously destroying the light it is permitting in.
I think with this add-on not only the dynamic range of a Hdri but also of the rendered image itself can be watched
@OldMan There are of course other tricks, like using a screen that would not block light coming in but constrict the background, etc. In the end however, it is tricky stuff.
@OldMan You already have that in the Filmic set via false colour.
Oh then I must have a look at that
@troy_s I asked a question on BSE about left click on an image in the uv editor. Am I right or wrong ?
00:15
@OldMan What are you asking?
@OldMan (I am rather flattered by all of the attention everyone seems to have been directing my way of late, but let me be clear: I am no expert on anything. Just another turd in the bowl, floating around.)
If you left click on an image then you see two sets of rgb values. I think the left values are linear and the right ones are display referred. Is that right ?
I am not saying you are an expert but I kind of appreciate some things you know ;)
@OldMan Scene referred on left side. Display referred transformed right.
@OldMan So... Correct. Did you ask that on BSE? I don't see the question.
(it is a fantastic question, however.)
@OldMan Also, false colour is tremendously helpful here. Try it.
00:52
@troy_s 8h of rendering for 25%, hope my pc wont crash before it's finished^^
01:03
@Mareck Yikes!
@Mareck AWS EC2!
01:16
EC2 is pricy!
@troy_s yes I was thinking of render it with sheepit but they didn't allow exr.
I'm impatient to see the final render 2700*3600px, reflective and refractive caustics on, 24bounces, 10000samples.
But I'm not in a hurry so my titan x + 780ti will do the job.
@GiantCowFilms Hardly. Cheap like dirt.
@Mareck EC2 spot instances. Dirt cheap.
@Mareck Did a 24 second commercial spot for a friend. Total cost was 55$ CAD.
Not so much
@Mareck Very inexpensive. Spot pricing can be ridiculously inexpensive.
I'll know for next time
01:25
@Mareck Not to mention unleashing 32 or 64 cores on something is quite uh... Nice to see.
^^ yes with this kind of hardware it can be even faster than gpu
On complex scenes
Go to bed, see you.
 
9 hours later…
10:10
@Mareck you might like this video on Deadline using AWS/EC2 and Brenda using EC2. I have Deadline installed for "home use" (for my mini render farm of 2 computers) and it is really supers. youtube.com/watch?v=NkZ60lF-nKM
@Mareck you can also run Deadline that part of the job renders on your home computer and part of it renders on EC2. If you select Spot Pricing on EC2 I think the cost will be quite low.
10:45
@troy_s False Colour is indeed tremendously helpful, I tried it here dl.dropboxusercontent.com/u/70717875/Lounge%20Room_FC.jpg (this is the image with base contrast dl.dropboxusercontent.com/u/70717875/Lounge%20Room.jpg)
@troy_s by the way, with the introduction of the filmic-blender LUTS I think the base contrast is already pretty good / very fine. I guess for fine-tuning ASC CDL is still handy ? But now only with very small increments ?
 
4 hours later…
14:23
any recomendation about the price to sale my old 750 ti in Euro?
14:41
@ReifusRufus You would be lucky to get 50$ CAD here. New they are about 120$ CAD.
nasty but real.
@OldMan Did you find it useful?
I think I need to extend the shaper... Ugh.
Increase the overall dynamic range to maybe 22 stops.
@OldMan Exactly.
@ReifusRufus ?
 
2 hours later…
16:41
Who knew that Larry Gritz posted answer.
17:21
Which question ? Who is he ?
@OldMan Developer of OSL
Here is his profile:
Larry Gritz, Vancouver, Canada
166 3
17:39
OSL. OIIO. Extremely knowledgeable imager peep.
 
5 hours later…
22:10
Riddle for anyone in the room:
If you take a shadow only pass and store it as a PNG, and composite it in Photoshop, it will be completely mangled. Explain why.
(Very cool case I never thought about.)
@cegaton There is one for you. ;) ^^

« first day (296 days earlier)      last day (672 days later) »