« first day (313 days earlier)      last day (2813 days later) » 

9:20 AM
0
Q: Open GL Shader Storage Buffer Objects to replace Vertex Attributes

try_some_ubikAt first: I already posted this on the stackoverflow community. I'm new and didn't know about this community here. I apologize. I basically got the same question as the guy who asked here: http://stackoverflow.com/questions/36457138/dynamically-sized-arrays-in-opengl-es-vertex-shader-used-for-bl...

 
 
7 hours later…
4:45 PM
0
Q: benefit of perlin noise over value noise

TimmWhile investigating the inner workings of perlin noise, I wondered why one would use perlin noise instead of simple value noise. As far as I understand it right, the following applies: Perlin noise is a lattice based noise function, which assigns a n-dimensional gradient (random for the original...

 

« first day (313 days earlier)      last day (2813 days later) »